mirror of
https://github.com/yeicor-3d/yet-another-cad-viewer.git
synced 2025-12-20 06:27:04 +01:00
improve build size once more
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@@ -3,11 +3,11 @@ import {defineModel, ref} from "vue";
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import {VBtn} from "vuetify/lib/components";
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import {VBtn} from "vuetify/lib/components";
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import SvgIcon from '@jamescoyle/vue-icon';
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import SvgIcon from '@jamescoyle/vue-icon';
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import type {ModelViewerElement} from '@google/model-viewer';
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import type {ModelViewerElement} from '@google/model-viewer';
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import type {ModelScene} from "@google/model-viewer/lib/three-components/ModelScene";
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import {mdiCursorDefaultClick} from '@mdi/js';
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import {mdiCursorDefaultClick} from '@mdi/js';
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import {$scene} from "@google/model-viewer/lib/model-viewer-base";
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import type {Intersection, Material, Object3D} from "three";
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import type {Intersection, Material, Object3D} from "three";
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let props = defineProps<{ viewer: ModelViewerElement }>();
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let props = defineProps<{ viewer: ModelViewerElement, scene: ModelScene }>();
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let selectionEnabled = ref(false);
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let selectionEnabled = ref(false);
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type MObject3D = Object3D & {
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type MObject3D = Object3D & {
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material: Material & { color: { r: number, g: number, b: number }, __prevBaseColorFactor?: [number, number, number] }
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material: Material & { color: { r: number, g: number, b: number }, __prevBaseColorFactor?: [number, number, number] }
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@@ -34,16 +34,14 @@ let selectionListener = (event: MouseEvent) => {
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}
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}
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mouseDownAt = undefined;
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mouseDownAt = undefined;
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}
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}
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let viewer: ModelViewerElement = props.viewer;
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let scene: ModelScene = props.scene;
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// FIXME: Clicking near edges does not work...
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// FIXME: Clicking with ORTHO camera does not work...
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//const material = viewer.materialFromPoint(event.clientX, event.clientY);
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// NOTE: Need to access internal as the API has issues with small faces surrounded by edges
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// NOTE: Need to access internal as the API has issues with small faces surrounded by edges
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let scene = viewer[$scene]
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const ndcCoords = scene.getNDC(event.clientX, event.clientY);
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const ndcCoords = scene.getNDC(event.clientX, event.clientY);
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const hit = scene.hitFromPoint(ndcCoords) as Intersection<MObject3D> | undefined;
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const hit = scene.hitFromPoint(ndcCoords) as Intersection<MObject3D> | undefined;
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console.log(hit)
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console.log(hit)
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// TODO: Multiple hits to differenciate edges and faces
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// TODO: Multiple hits to differentiate edges and faces
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// TODO: Edge collisions too big?
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// FIXME: Clicking with ORTHO camera does not work...
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if (!hit) return;
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if (!hit) return;
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const wasSelected = selectedMaterials.value.find((m) => m.object.name === hit.object.name) !== undefined;
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const wasSelected = selectedMaterials.value.find((m) => m.object.name === hit.object.name) !== undefined;
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if (wasSelected) {
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if (wasSelected) {
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@@ -72,7 +72,7 @@ async function downloadSceneGlb() {
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<v-btn icon="" @click="centerCamera">
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<v-btn icon="" @click="centerCamera">
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<svg-icon type="mdi" :path="mdiCrosshairsGps"/>
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<svg-icon type="mdi" :path="mdiCrosshairsGps"/>
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</v-btn>
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</v-btn>
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<selection :viewer="props.refSData.viewer"/>
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<selection :viewer="props.refSData.viewer" :scene="props.refSData.viewerScene"/>
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<v-btn icon="" @click="downloadSceneGlb">
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<v-btn icon="" @click="downloadSceneGlb">
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<svg-icon type="mdi" :path="mdiDownload"/>
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<svg-icon type="mdi" :path="mdiDownload"/>
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</v-btn>
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</v-btn>
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