lots of improvements

This commit is contained in:
Yeicor
2024-02-17 17:37:15 +01:00
parent 52f6349c34
commit a0b8cfe2a8
8 changed files with 154 additions and 39 deletions

View File

@@ -1,3 +1,4 @@
<!--suppress SillyAssignmentJS -->
<script setup lang="ts">
import {defineAsyncComponent, ref, Ref} from "vue";
import Sidebar from "./misc/Sidebar.vue";
@@ -6,8 +7,9 @@ import ModelViewerOverlay from "./viewer/ModelViewerOverlay.vue";
import Tools from "./tools/Tools.vue";
import Models from "./models/Models.vue";
import {VLayout, VMain, VToolbarTitle} from "vuetify/lib/components";
import type {ModelViewerInfo} from "./viewer/ModelViewerWrapper.vue";
import {settings} from "./misc/settings";
import {NetworkManager, NetworkUpdateEvent} from "./misc/network";
import {newSceneMgrData, SceneMgr, SceneManagerData} from "./misc/scene";
// NOTE: The ModelViewer library is big (THREE.js), so we split it and import it asynchronously
const ModelViewerWrapper = defineAsyncComponent({
@@ -17,8 +19,18 @@ const ModelViewerWrapper = defineAsyncComponent({
});
let openSidebarsByDefault: Ref<boolean> = ref(window.innerWidth > 1200);
let modelViewerInfo: Ref<typeof ModelViewerInfo | null> = ref(null);
let modelSrc: Ref<string | Uint8Array> = ref(settings.preloadModels[0]);
let sData: Ref<SceneManagerData> = SceneMgr.newData();
// Set up the load model event listener
let networkMgr = new NetworkManager();
networkMgr.addEventListener('update', (model: NetworkUpdateEvent) => {
sData.value.viewerSrc = model.url;
});
// Start loading all configured models ASAP
for (let model of settings.preloadModels) {
networkMgr.load(model);
}
</script>
<template>
@@ -26,8 +38,8 @@ let modelSrc: Ref<string | Uint8Array> = ref(settings.preloadModels[0]);
<!-- The main content of the app is the model-viewer with the SVG "2D" overlay -->
<v-main id="main">
<model-viewer-wrapper :src="modelSrc" @load-viewer="(args) => modelViewerInfo = args"/>
<model-viewer-overlay v-if="modelViewerInfo"/>
<model-viewer-wrapper :src="sData.viewerSrc" @load="(i) => SceneMgr.onload(sData, i)"/>
<model-viewer-overlay v-if="sData.viewer !== null"/>
</v-main>
<!-- The left collapsible sidebar has the list of models -->
@@ -35,7 +47,7 @@ let modelSrc: Ref<string | Uint8Array> = ref(settings.preloadModels[0]);
<template #toolbar>
<v-toolbar-title>Models</v-toolbar-title>
</template>
<models :modelViewerInfo="modelViewerInfo"/>
<models/>
</sidebar>
<!-- The right collapsible sidebar has the list of tools -->
@@ -43,7 +55,7 @@ let modelSrc: Ref<string | Uint8Array> = ref(settings.preloadModels[0]);
<template #toolbar>
<v-toolbar-title>Tools</v-toolbar-title>
</template>
<tools :modelViewerInfo="modelViewerInfo"/>
<tools :scene-mgr-data="sData"/>
</sidebar>
</v-layout>

View File

@@ -1 +1,63 @@
export class NetworkUpdateEvent extends Event {
name: string;
url: string;
constructor(name: string, url: string) {
super("update");
this.name = name;
this.url = url;
}
}
/** Listens for updates and emits events when a model changes */
export class NetworkManager extends EventTarget {
private knownObjectHashes: { [name: string]: string } = {};
/**
* Tries to load a new model (.glb or .glbs) from the given URL.
*
* If the URL uses the websocket protocol (ws:// or wss://), the server will be continuously monitored for changes.
* In this case, it will only trigger updates if the name or hash of any model changes.
*
* Updates will be emitted as "update" events, including the download URL and the model name.
*/
async load(url: string) {
if (url.startsWith("ws://") || url.startsWith("wss://")) {
this.monitorWebSocket(url);
} else {
// Get the last part of the URL as the "name" of the model
let name = url.split("/").pop();
name = name?.split(".")[0] || `unknown-${Math.random()}`;
let prevHash = this.knownObjectHashes[name];
// Use a head request to get the hash of the file
let response = await fetch(url, { method: "HEAD" });
let hash = response.headers.get("etag");
// Only trigger an update if the hash has changed
if (hash !== prevHash) {
this.knownObjectHashes[name] = hash;
this.dispatchEvent(new NetworkUpdateEvent(name, url));
}
}
}
private monitorWebSocket(url: string) {
let ws = new WebSocket(url);
ws.onmessage = (event) => {
let data = JSON.parse(event.data);
console.debug("WebSocket message", data);
let name = data.name;
let prevHash = this.knownObjectHashes[name];
let hash = data.hash;
if (hash !== prevHash) {
this.knownObjectHashes[name] = hash;
this.dispatchEvent(new NetworkUpdateEvent(name, data.url));
}
};
ws.onerror = (event) => {
console.error("WebSocket error", event);
}
ws.onclose = () => {
console.trace("WebSocket closed, reconnecting very soon");
setTimeout(() => this.monitorWebSocket(url), 500);
}
}
}

41
src/misc/scene.ts Normal file
View File

@@ -0,0 +1,41 @@
import type {ModelViewerElement} from '@google/model-viewer';
import type {ModelScene} from "@google/model-viewer/lib/three-components/ModelScene";
import {ref, Ref} from 'vue';
import {Document} from '@gltf-transform/core';
import {ModelViewerInfo} from "./viewer/ModelViewerWrapper.vue";
type SceneManagerData = {
/** When updated, forces the viewer to load a new model replacing the current one */
viewerSrc: string | null
/** The model viewer HTML element with all APIs */
viewer: ModelViewerElement | null
/** The (hidden) scene of the model viewer */
viewerScene: ModelScene | null
/** The currently shown document, which must match the viewerSrc. */
document: Document | null
}
/** This class helps manage SceneManagerData. All methods are static to support reactivity... */
export class SceneMgr {
private constructor() {
}
/** Creates a new SceneManagerData object */
static newData(): Ref<SceneManagerData> {
return ref({
viewerSrc: null,
viewer: null,
viewerScene: null,
document: null,
});
}
/** Should be called any model finishes loading successfully (after a viewerSrc update) */
static onload(data: SceneManagerData, info: typeof ModelViewerInfo) {
console.log("ModelViewer loaded", info);
data.viewer = info.viewer;
data.viewerScene = info.scene;
}
}

View File

@@ -4,9 +4,9 @@ export const settings = {
// @ts-ignore
new URL('../../assets/fox.glb', import.meta.url).href,
// @ts-ignore
new URL('../../assets/logo.glbs', import.meta.url).href,
// new URL('../../assets/logo.glbs', import.meta.url).href,
// Websocket URLs automatically listen for new models from the python backend
"ws://localhost:8080/"
//"ws://localhost:8080/"
],
// ModelViewer settings
autoplay: true,

View File

@@ -1,14 +1,10 @@
<script setup lang="ts">
import {VExpansionPanel, VExpansionPanels, VExpansionPanelText, VExpansionPanelTitle} from "vuetify/lib/components";
const props = defineProps({
modelViewerInfo: Object
});
</script>
<template>
<v-expansion-panels>
<v-expansion-panel key="model-id">
<v-expansion-panel key="model-id" >
<v-expansion-panel-title>? F ? E ? V | Model Name</v-expansion-panel-title>
<v-expansion-panel-text>Content</v-expansion-panel-text>
</v-expansion-panel>

View File

@@ -9,9 +9,7 @@ import {Matrix4} from "three/src/math/Matrix4.js";
globalThis.THREE = {Vector3, Matrix4} as any // HACK: Required for the gizmo to work
const props = defineProps({
scene: Object
});
const props = defineProps<{ scene: ModelScene }>();
function createGizmo(expectedParent: HTMLElement, scene: ModelScene): HTMLElement {
// noinspection SpellCheckingInspection

View File

@@ -1,21 +1,18 @@
<script setup lang="ts">
import {VBtn, VIcon} from "vuetify/lib/components";
import {VBtn} from "vuetify/lib/components";
import {ref} from "vue";
import OrientationGizmo from "./OrientationGizmo.vue";
import type {ModelScene} from "@google/model-viewer/lib/three-components/ModelScene";
import {OrthographicCamera} from "three/src/cameras/OrthographicCamera";
import {mdiCrosshairsGps, mdiProjector} from '@mdi/js'
import SvgIcon from '@jamescoyle/vue-icon';
import {SceneManagerData} from "../misc/scene";
import type {ModelViewerElement} from '@google/model-viewer';
const props = defineProps<{
modelViewerInfo: { scene: ModelScene } | null
}>();
let props = defineProps<{ sceneMgrData: SceneManagerData }>();
function syncOrthoCamera(force: boolean) {
if (!props.modelViewerInfo) return;
let scene = props.modelViewerInfo.scene
let scene = props.sceneMgrData.viewerScene;
if (!scene) return;
let perspectiveCam = (scene as any).__perspectiveCamera;
if (force || perspectiveCam && scene.camera != perspectiveCam) {
// Get zoom level from perspective camera
@@ -31,8 +28,8 @@ function syncOrthoCamera(force: boolean) {
let toggleProjectionText = ref('PERSP'); // Default to perspective camera
function toggleProjection() {
if (!props.modelViewerInfo) return;
let scene = props.modelViewerInfo.scene
let scene = props.sceneMgrData.viewerScene;
if (!scene) return;
let prevCam = scene.camera;
let wasPerspectiveCamera = prevCam.isPerspectiveCamera;
if (wasPerspectiveCamera) {
@@ -46,14 +43,20 @@ function toggleProjection() {
toggleProjectionText.value = wasPerspectiveCamera ? 'ORTHO' : 'PERSP';
}
function centerCamera() {
let viewer: ModelViewerElement = props.sceneMgrData.viewer;
if (!viewer) return;
viewer.updateFraming();
}
</script>
<template>
<orientation-gizmo v-if="props.modelViewerInfo" :scene="props.modelViewerInfo.scene"/>
<orientation-gizmo :scene="props.sceneMgrData.viewerScene" v-if="props.sceneMgrData.viewerScene !== null"/>
<v-btn icon="" @click="toggleProjection"><span class="icon-detail">{{ toggleProjectionText }}</span>
<svg-icon type="mdi" :path="mdiProjector"></svg-icon>
</v-btn>
<v-btn icon="" @click=""> <!-- TODO: Center camera -->
<v-btn icon="" @click="centerCamera">
<svg-icon type="mdi" :path="mdiCrosshairsGps"/>
</v-btn>
</template>

View File

@@ -3,13 +3,15 @@ import {settings} from "../misc/settings";
import {ModelViewerElement} from '@google/model-viewer';
import {onMounted, ref} from "vue";
import {$scene} from "@google/model-viewer/lib/model-viewer-base";
import {ModelScene} from "@google/model-viewer/lib/three-components/ModelScene";
import type {ModelScene} from "@google/model-viewer/lib/three-components/ModelScene";
export type ModelViewerInfo = { viewer: ModelViewerElement, scene: ModelScene };
let _ = ModelViewerElement; // HACK: Needed to avoid tree shaking
const emit = defineEmits(['load-viewer']);
const emit = defineEmits<{
load: [info: ModelViewerInfo]
}>()
const props = defineProps({
src: String
@@ -17,21 +19,22 @@ const props = defineProps({
let viewer = ref<ModelViewerElement | null>(null);
onMounted(() => {
viewer.value.addEventListener('load', () =>
emit('load-viewer', {
viewer.value.addEventListener('load', () => {
if (viewer.value) {
emit('load', {
viewer: viewer.value,
scene: viewer.value[$scene] as ModelScene,
} as ModelViewerInfo)
);
})
}
});
});
</script>
<template>
<model-viewer ref="viewer"
style="width: 100%; height: 100%" :src="props.src" alt="The 3D model(s)" camera-controls
camera-orbit="30deg 75deg auto" max-camera-orbit="Infinity 180deg auto"
min-camera-orbit="-Infinity 0deg auto"
style="width: 100%; height: 100%" :src="props.src" alt="The 3D model(s)" camera-controls camera-orbit="30deg 75deg auto"
max-camera-orbit="Infinity 180deg auto" min-camera-orbit="-Infinity 0deg auto" disable-tap
:exposure="settings.exposure" :shadow-intensity="settings.shadowIntensity" interaction-prompt="none"
:autoplay="settings.autoplay" :ar="settings.arModes.length > 0" :ar-modes="settings.arModes"
:skybox-image="settings.background" :environment-image="settings.background"></model-viewer>