mirror of
https://github.com/yeicor-3d/yet-another-cad-viewer.git
synced 2025-12-20 06:27:04 +01:00
configurable edge and vertex widths
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@@ -22,6 +22,7 @@ import {
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mdiRectangle,
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mdiRectangleOutline,
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mdiSwapHorizontal,
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mdiVectorLine,
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mdiVectorRectangle
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} from '@mdi/js'
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import SvgIcon from '@jamescoyle/vue-icon';
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@@ -30,9 +31,9 @@ import {Box3} from "three/src/math/Box3.js";
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import {Color} from "three/src/math/Color.js";
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import {Plane} from "three/src/math/Plane.js";
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import {Vector3} from "three/src/math/Vector3.js";
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import {Vector2} from "three/src/math/Vector2.js";
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import type {MObject3D} from "../tools/Selection.vue";
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import {toLineSegments} from "../misc/lines.js";
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import {settings} from "../misc/settings.js";
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const props = defineProps<{
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meshes: Array<Mesh>,
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@@ -53,6 +54,7 @@ const clipPlaneY = ref(1);
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const clipPlaneSwappedY = ref(false);
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const clipPlaneZ = ref(1);
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const clipPlaneSwappedZ = ref(false);
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const edgeWidth = ref(settings.edgeWidth);
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// Count the number of faces, edges and vertices
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let faceCount = props.meshes
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@@ -205,6 +207,63 @@ watch(clipPlaneSwappedZ, onClipPlanesChange);
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// Clip planes are also affected by the camera position, so we need to listen to camera changes
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props.viewer!!.onElemReady((elem) => elem.addEventListener('camera-change', onClipPlanesChange))
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let edgeWidthChangeCleanup = [] as Array<() => void>;
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function onEdgeWidthChange(newEdgeWidth: number) {
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let scene = props.viewer?.scene;
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let sceneModel = (scene as any)?._model;
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if (!scene || !sceneModel) return;
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edgeWidthChangeCleanup.forEach((f) => f());
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edgeWidthChangeCleanup = [];
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let linesToImprove: Array<MObject3D> = [];
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sceneModel.traverse((child: MObject3D) => {
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if (child.userData[extrasNameKey] === modelName) {
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if (child.type == 'Line' || child.type == 'LineSegments') {
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// child.material.linewidth = 3; // Not supported in WebGL2
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// Swap geometry with LineGeometry to support widths
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// https://threejs.org/examples/?q=line#webgl_lines_fat
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if (newEdgeWidth > 0) linesToImprove.push(child);
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}
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if (child.type == 'Points') {
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(child.material as any).size = newEdgeWidth > 0 ? newEdgeWidth * 50 : 5;
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child.material.needsUpdate = true;
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}
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}
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});
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linesToImprove.forEach(async (line: MObject3D) => {
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let line2 = await toLineSegments(line.geometry, newEdgeWidth);
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// Update resolution on resize
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let resizeListener = (elem: HTMLElement) => {
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line2.material.resolution.set(elem.clientWidth, elem.clientHeight);
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line2.material.needsUpdate = true;
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};
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props.viewer!!.onElemReady((elem) => {
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elem.addEventListener('resize', () => resizeListener(elem));
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resizeListener(elem);
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});
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// Copy the transform of the original line
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line2.position.copy(line.position);
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line2.computeLineDistances();
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line2.userData = Object.assign({}, line.userData);
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line.parent!.add(line2);
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line.children.forEach((o) => line2.add(o));
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line.visible = false;
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line.userData.niceLine = line2;
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// line.parent!.remove(line); // Keep it for better raycast and selection!
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line2.userData.noHit = true;
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edgeWidthChangeCleanup.push(() => {
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line2.parent!.remove(line2);
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line.visible = true;
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props.viewer!!.onElemReady((elem) => {
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elem.removeEventListener('resize', () => resizeListener(elem));
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});
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});
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});
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scene.queueRender()
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}
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watch(edgeWidth, onEdgeWidthChange);
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function onModelLoad() {
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let scene = props.viewer?.scene;
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let sceneModel = (scene as any)?._model;
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@@ -213,7 +272,6 @@ function onModelLoad() {
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// Use the scene graph instead of the document to avoid reloading the same model, at the cost
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// of not actually removing the primitives from the scene graph
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let childrenToAdd: Array<MObject3D> = [];
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let linesToImprove: Array<MObject3D> = [];
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sceneModel.traverse((child: MObject3D) => {
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if (child.userData[extrasNameKey] === modelName) {
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if (child.type == 'Mesh' || child.type == 'SkinnedMesh') {
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@@ -236,44 +294,14 @@ function onModelLoad() {
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backChild.material = child.material.clone();
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backChild.material.side = BackSide;
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backChild.material.color = new Color(0.25, 0.25, 0.25)
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child.userData.backChild = backChild;
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backChild.userData.noHit = true;
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child.userData.backChild = backChild;
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childrenToAdd.push(backChild as MObject3D);
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}
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}
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if (child.type == 'Line' || child.type == 'LineSegments') {
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// child.material.linewidth = 3; // Not supported in WebGL2
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// Swap geometry with LineGeometry to support widths
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// https://threejs.org/examples/?q=line#webgl_lines_fat
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linesToImprove.push(child);
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}
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if (child.type == 'Points') {
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(child.material as any).size = 7;
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child.material.needsUpdate = true;
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}
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}
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});
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childrenToAdd.forEach((child: MObject3D) => sceneModel.add(child));
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linesToImprove.forEach(async (line: MObject3D) => {
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let line2 = await toLineSegments(line.geometry);
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// Update resolution on resize
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props.viewer!!.onElemReady((elem) => {
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let l = () => {
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line2.material.resolution.set(elem.clientWidth, elem.clientHeight);
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line2.material.needsUpdate = true;
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};
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elem.addEventListener('resize', l); // TODO: Remove listener when line is replaced
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l();
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});
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line2.computeLineDistances();
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line2.userData = Object.assign({}, line.userData);
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line.parent!.add(line2);
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line.children.forEach((o) => line2.add(o));
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line.visible = false;
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line.userData.niceLine = line2;
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// line.parent!.remove(line); // Keep it for better raycast and selection!
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line2.userData.noHit = true;
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});
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// Furthermore...
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// Enabled features may have been reset after a reload
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@@ -284,6 +312,8 @@ function onModelLoad() {
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onWireframeChange(wireframe.value)
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// Clip planes may have been reset after a reload
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onClipPlanesChange()
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// Edge width may have been reset after a reload
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onEdgeWidthChange(edgeWidth.value)
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scene.queueRender()
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}
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@@ -327,6 +357,12 @@ props.viewer!!.onElemReady((elem) => elem.addEventListener('load', onModelLoad))
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<v-checkbox-btn trueIcon="mdi-triangle-outline" falseIcon="mdi-triangle" v-model="wireframe"></v-checkbox-btn>
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</template>
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</v-slider>
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<v-slider v-if="edgeCount > 0 || vertexCount > 0" v-model="edgeWidth" hide-details min="0" max="1">
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<template v-slot:prepend>
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<v-tooltip activator="parent">Edge and vertex sizes</v-tooltip>
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<svg-icon type="mdi" :path="mdiVectorLine"></svg-icon>
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</template>
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</v-slider>
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<v-divider></v-divider>
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<v-slider v-model="clipPlaneX" hide-details min="0" max="1">
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<template v-slot:prepend>
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