mirror of
https://github.com/yeicor-3d/yet-another-cad-viewer.git
synced 2025-12-19 14:14:13 +01:00
configurable edge and vertex widths
This commit is contained in:
@@ -18,6 +18,7 @@ with BuildPart() as example:
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# Show it in the frontend with hot-reloading
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show(example)
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# %%
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# If running on CI, export the objects to .glb files for a static deployment
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@@ -66,8 +66,14 @@ export function newAxes(doc: Document, size: Vector3, transform: Matrix4) {
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...(AxesColors.y[0]), 255, ...(AxesColors.y[1]), 255,
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...(AxesColors.z[0]), 255, ...(AxesColors.z[1]), 255
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].map(x => x / 255.0);
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buildSimpleGltf(doc, rawPositions, rawIndices, rawColors, new Matrix4(), '__helper_axes'); // Axes at (0,0,0)!
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buildSimpleGltf(doc, [0, 0, 0], [0], [1, 1, 1, 1], transform, '__helper_axes', WebGL2RenderingContext.POINTS);
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// Axes at (0, 0, 0)
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buildSimpleGltf(doc, rawPositions, rawIndices, rawColors, new Matrix4(), '__helper_axes');
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buildSimpleGltf(doc, [0, 0, 0], [0], [1, 1, 1, 1], new Matrix4(), '__helper_axes', WebGL2RenderingContext.POINTS);
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// Axes at center
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if (new Matrix4() != transform) {
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buildSimpleGltf(doc, rawPositions, rawIndices, rawColors, transform, '__helper_axes_center');
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buildSimpleGltf(doc, [0, 0, 0], [0], [1, 1, 1, 1], transform, '__helper_axes_center', WebGL2RenderingContext.POINTS);
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}
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}
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/**
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@@ -9,13 +9,13 @@ const LineSegments2Import = import('three/examples/jsm/lines/LineSegments2.js');
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const LineMaterialImport = import('three/examples/jsm/lines/LineMaterial.js');
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const LineSegmentsGeometryImport = import('three/examples/jsm/lines/LineSegmentsGeometry.js');
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export async function toLineSegments(bufferGeometry: BufferGeometry) {
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export async function toLineSegments(bufferGeometry: BufferGeometry, lineWidth: number = 0.1) {
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const LineSegments2 = (await LineSegments2Import).LineSegments2;
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const LineMaterial = (await LineMaterialImport).LineMaterial;
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return new LineSegments2(await toLineSegmentsGeometry(bufferGeometry), new LineMaterial({
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color: 0xffffffff,
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vertexColors: true,
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linewidth: 0.1, // mm
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linewidth: lineWidth, // mm
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worldUnits: true,
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resolution: new Vector2(1, 1), // Update resolution on resize!!!
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}));
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@@ -13,6 +13,7 @@ export const settings = {
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"dev+http://127.0.0.1:32323/"
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],
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loadHelpers: true,
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edgeWidth: 0, /* The default line size for edges, set to 0 to use basic gl.LINEs */
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displayLoadingEveryMs: 1000, /* How often to display partially loaded models */
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monitorEveryMs: 100,
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monitorOpenTimeoutMs: 1000,
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@@ -22,6 +22,7 @@ import {
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mdiRectangle,
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mdiRectangleOutline,
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mdiSwapHorizontal,
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mdiVectorLine,
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mdiVectorRectangle
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} from '@mdi/js'
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import SvgIcon from '@jamescoyle/vue-icon';
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@@ -30,9 +31,9 @@ import {Box3} from "three/src/math/Box3.js";
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import {Color} from "three/src/math/Color.js";
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import {Plane} from "three/src/math/Plane.js";
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import {Vector3} from "three/src/math/Vector3.js";
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import {Vector2} from "three/src/math/Vector2.js";
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import type {MObject3D} from "../tools/Selection.vue";
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import {toLineSegments} from "../misc/lines.js";
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import {settings} from "../misc/settings.js";
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const props = defineProps<{
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meshes: Array<Mesh>,
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@@ -53,6 +54,7 @@ const clipPlaneY = ref(1);
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const clipPlaneSwappedY = ref(false);
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const clipPlaneZ = ref(1);
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const clipPlaneSwappedZ = ref(false);
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const edgeWidth = ref(settings.edgeWidth);
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// Count the number of faces, edges and vertices
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let faceCount = props.meshes
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@@ -205,6 +207,63 @@ watch(clipPlaneSwappedZ, onClipPlanesChange);
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// Clip planes are also affected by the camera position, so we need to listen to camera changes
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props.viewer!!.onElemReady((elem) => elem.addEventListener('camera-change', onClipPlanesChange))
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let edgeWidthChangeCleanup = [] as Array<() => void>;
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function onEdgeWidthChange(newEdgeWidth: number) {
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let scene = props.viewer?.scene;
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let sceneModel = (scene as any)?._model;
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if (!scene || !sceneModel) return;
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edgeWidthChangeCleanup.forEach((f) => f());
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edgeWidthChangeCleanup = [];
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let linesToImprove: Array<MObject3D> = [];
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sceneModel.traverse((child: MObject3D) => {
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if (child.userData[extrasNameKey] === modelName) {
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if (child.type == 'Line' || child.type == 'LineSegments') {
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// child.material.linewidth = 3; // Not supported in WebGL2
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// Swap geometry with LineGeometry to support widths
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// https://threejs.org/examples/?q=line#webgl_lines_fat
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if (newEdgeWidth > 0) linesToImprove.push(child);
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}
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if (child.type == 'Points') {
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(child.material as any).size = newEdgeWidth > 0 ? newEdgeWidth * 50 : 5;
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child.material.needsUpdate = true;
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}
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}
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});
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linesToImprove.forEach(async (line: MObject3D) => {
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let line2 = await toLineSegments(line.geometry, newEdgeWidth);
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// Update resolution on resize
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let resizeListener = (elem: HTMLElement) => {
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line2.material.resolution.set(elem.clientWidth, elem.clientHeight);
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line2.material.needsUpdate = true;
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};
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props.viewer!!.onElemReady((elem) => {
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elem.addEventListener('resize', () => resizeListener(elem));
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resizeListener(elem);
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});
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// Copy the transform of the original line
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line2.position.copy(line.position);
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line2.computeLineDistances();
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line2.userData = Object.assign({}, line.userData);
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line.parent!.add(line2);
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line.children.forEach((o) => line2.add(o));
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line.visible = false;
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line.userData.niceLine = line2;
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// line.parent!.remove(line); // Keep it for better raycast and selection!
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line2.userData.noHit = true;
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edgeWidthChangeCleanup.push(() => {
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line2.parent!.remove(line2);
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line.visible = true;
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props.viewer!!.onElemReady((elem) => {
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elem.removeEventListener('resize', () => resizeListener(elem));
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});
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});
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});
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scene.queueRender()
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}
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watch(edgeWidth, onEdgeWidthChange);
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function onModelLoad() {
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let scene = props.viewer?.scene;
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let sceneModel = (scene as any)?._model;
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@@ -213,7 +272,6 @@ function onModelLoad() {
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// Use the scene graph instead of the document to avoid reloading the same model, at the cost
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// of not actually removing the primitives from the scene graph
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let childrenToAdd: Array<MObject3D> = [];
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let linesToImprove: Array<MObject3D> = [];
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sceneModel.traverse((child: MObject3D) => {
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if (child.userData[extrasNameKey] === modelName) {
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if (child.type == 'Mesh' || child.type == 'SkinnedMesh') {
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@@ -236,44 +294,14 @@ function onModelLoad() {
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backChild.material = child.material.clone();
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backChild.material.side = BackSide;
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backChild.material.color = new Color(0.25, 0.25, 0.25)
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child.userData.backChild = backChild;
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backChild.userData.noHit = true;
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child.userData.backChild = backChild;
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childrenToAdd.push(backChild as MObject3D);
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}
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}
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if (child.type == 'Line' || child.type == 'LineSegments') {
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// child.material.linewidth = 3; // Not supported in WebGL2
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// Swap geometry with LineGeometry to support widths
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// https://threejs.org/examples/?q=line#webgl_lines_fat
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linesToImprove.push(child);
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}
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if (child.type == 'Points') {
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(child.material as any).size = 7;
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child.material.needsUpdate = true;
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}
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}
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});
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childrenToAdd.forEach((child: MObject3D) => sceneModel.add(child));
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linesToImprove.forEach(async (line: MObject3D) => {
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let line2 = await toLineSegments(line.geometry);
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// Update resolution on resize
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props.viewer!!.onElemReady((elem) => {
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let l = () => {
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line2.material.resolution.set(elem.clientWidth, elem.clientHeight);
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line2.material.needsUpdate = true;
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};
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elem.addEventListener('resize', l); // TODO: Remove listener when line is replaced
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l();
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});
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line2.computeLineDistances();
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line2.userData = Object.assign({}, line.userData);
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line.parent!.add(line2);
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line.children.forEach((o) => line2.add(o));
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line.visible = false;
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line.userData.niceLine = line2;
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// line.parent!.remove(line); // Keep it for better raycast and selection!
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line2.userData.noHit = true;
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});
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// Furthermore...
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// Enabled features may have been reset after a reload
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@@ -284,6 +312,8 @@ function onModelLoad() {
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onWireframeChange(wireframe.value)
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// Clip planes may have been reset after a reload
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onClipPlanesChange()
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// Edge width may have been reset after a reload
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onEdgeWidthChange(edgeWidth.value)
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scene.queueRender()
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}
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@@ -327,6 +357,12 @@ props.viewer!!.onElemReady((elem) => elem.addEventListener('load', onModelLoad))
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<v-checkbox-btn trueIcon="mdi-triangle-outline" falseIcon="mdi-triangle" v-model="wireframe"></v-checkbox-btn>
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</template>
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</v-slider>
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<v-slider v-if="edgeCount > 0 || vertexCount > 0" v-model="edgeWidth" hide-details min="0" max="1">
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<template v-slot:prepend>
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<v-tooltip activator="parent">Edge and vertex sizes</v-tooltip>
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<svg-icon type="mdi" :path="mdiVectorLine"></svg-icon>
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</template>
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</v-slider>
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<v-divider></v-divider>
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<v-slider v-model="clipPlaneX" hide-details min="0" max="1">
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<template v-slot:prepend>
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@@ -85,7 +85,7 @@ class GLTFMgr:
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self._faces_primitive.extras["face_triangles_end"].append(len(self.face_indices))
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def add_edge(self, vertices_raw: List[Tuple[Tuple[float, float, float], Tuple[float, float, float]]],
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color: Tuple[float, float, float, float] = (0.1, 0.1, 0.4, 1.0)):
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color: Tuple[float, float, float, float] = (0.1, 0.1, 1.0, 1.0)):
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"""Add an edge to the GLTF mesh"""
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vertices_flat = [v for t in vertices_raw for v in t] # Line from 0 to 1, 2 to 3, 4 to 5, etc.
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base_index = len(self.edge_positions) // 3
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@@ -95,7 +95,7 @@ class GLTFMgr:
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self._edges_primitive.extras["edge_points_end"].append(len(self.edge_indices))
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def add_vertex(self, vertex: Tuple[float, float, float],
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color: Tuple[float, float, float, float] = (0.1, 0.4, 0.1, 1.0)):
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color: Tuple[float, float, float, float] = (0.1, 0.1, 0.1, 1.0)):
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"""Add a vertex to the GLTF mesh"""
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base_index = len(self.vertex_positions) // 3
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self.vertex_indices.append(base_index)
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