chore(deps): update dependency @vue/tsconfig to ^0.8.0 (#251)

* chore(deps): update dependency @vue/tsconfig to ^0.8.0

* Fix new ts issues

* Add null checks for selection and model objects throughout frontend

This improves robustness by handling cases where selection or model objects may be missing or undefined, preventing
runtime errors.

---------

Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: Yeicor <4929005+yeicor@users.noreply.github.com>
This commit is contained in:
renovate[bot]
2025-08-31 15:15:10 +00:00
committed by GitHub
parent fbf2f3e9a1
commit 6a0aa265b6
13 changed files with 650 additions and 508 deletions

View File

@@ -213,7 +213,7 @@ function toggleSelection() {
function toggleOpenNextSelection() {
openNextSelection.value = [
!openNextSelection.value[0],
openNextSelection.value[0] ? openNextSelection.value[1] : selectionEnabled.value
openNextSelection.value[0] ? (openNextSelection.value[1] ?? false) : selectionEnabled.value
];
if (openNextSelection.value[0]) {
// Reuse selection code to identify the model
@@ -330,14 +330,20 @@ function updateBoundingBox() {
// Only draw one edge per axis, the 2nd closest one to the camera
for (let edgeI in edgesByAxis) {
let axisEdges = edgesByAxis[edgeI];
let edge: Array<number> = axisEdges[0];
if (!axisEdges || axisEdges.length === 0) continue;
let edge: Array<number> = axisEdges[0] ?? [];
for (let i = 0; i < 2; i++) { // Find the 2nd closest one by running twice dropping the first
edge = axisEdges[0];
if (!axisEdges || axisEdges.length === 0) break;
edge = axisEdges[0] ?? [];
let edgeDist = Infinity;
let cameraPos: Vector3 = props.viewer?.scene?.camera?.position ?? new Vector3();
for (let testEdge of axisEdges) {
let from = new Vector3(...corners[testEdge[0]]);
let to = new Vector3(...corners[testEdge[1]]);
if (!testEdge || testEdge.length < 2) continue;
let cornerA = corners[testEdge[0] ?? 0];
let cornerB = corners[testEdge[1] ?? 0];
if (!cornerA || !cornerB) continue;
let from = new Vector3(...cornerA);
let to = new Vector3(...cornerB);
let mid = from.clone().add(to).multiplyScalar(0.5);
let newDist = cameraPos.distanceTo(mid);
if (newDist < edgeDist) {
@@ -347,11 +353,16 @@ function updateBoundingBox() {
}
axisEdges = axisEdges.filter((e) => e !== edge);
}
let from = new Vector3(...corners[edge[0]]);
let to = new Vector3(...corners[edge[1]]);
if (!edge || edge.length < 2) continue;
let cornerA = corners[edge[0] ?? 0];
let cornerB = corners[edge[1] ?? 0];
if (!cornerA || !cornerB) continue;
let from = new Vector3(...cornerA);
let to = new Vector3(...cornerB);
let length = to.clone().sub(from).length();
if (length < 0.05) continue; // Skip very small edges (e.g. a single point)
let color = [AxesColors.x, AxesColors.y, AxesColors.z][edgeI][1]; // Secondary colors
let colorArray = [AxesColors.x, AxesColors.y, AxesColors.z][parseInt(edgeI)];
let color = colorArray ? colorArray[1] : [255, 255, 255]; // Secondary colors
let lineCacheKey = JSON.stringify([from, to]);
let matchingLine = boundingBoxLines[lineCacheKey];
if (matchingLine) {
@@ -359,7 +370,7 @@ function updateBoundingBox() {
} else {
let newLineId = props.viewer?.addLine3D(from, to,
length.toFixed(1) + "mm", {
"stroke": "rgb(" + color.join(',') + ")",
"stroke": "rgb(" + (color ?? [255, 255, 255]).join(',') + ")",
"stroke-width": "2"
});
if (newLineId) {
@@ -410,10 +421,17 @@ function updateDistances() {
}
// Add lines (if not already added)
let {min, center, max} = distances(selected.value[0], selected.value[1], props.viewer?.scene);
ensureLine(max[0], max[1], max[1].distanceTo(max[0]).toFixed(1) + "mm", "orange");
ensureLine(center[0], center[1], center[1].distanceTo(center[0]).toFixed(1) + "mm", "green");
ensureLine(min[0], min[1], min[1].distanceTo(min[0]).toFixed(1) + "mm", "cyan");
if (!selected.value[0] || !selected.value[1] || !props.viewer?.scene) return;
let {min, center, max} = distances(selected.value[0], selected.value[1], props.viewer.scene);
if (max[0] && max[1]) {
ensureLine(max[0], max[1], max[1].distanceTo(max[0]).toFixed(1) + "mm", "orange");
}
if (center[0] && center[1]) {
ensureLine(center[0], center[1], center[1].distanceTo(center[0]).toFixed(1) + "mm", "green");
}
if (min[0] && min[1]) {
ensureLine(min[0], min[1], min[1].distanceTo(min[0]).toFixed(1) + "mm", "cyan");
}
// Remove the lines that are no longer needed
for (let lineLocator of distanceLinesToRemove) {
@@ -504,4 +522,4 @@ window.addEventListener('keydown', (event) => {
top: -12px;
width: calc(100% - 48px);
}
</style>
</style>