mirror of
https://github.com/yeicor-3d/yet-another-cad-viewer.git
synced 2025-12-19 22:24:17 +01:00
Migrate server to poetry and build glb models for faces and edges
This commit is contained in:
90
yacv_server/gltf.py
Normal file
90
yacv_server/gltf.py
Normal file
@@ -0,0 +1,90 @@
|
||||
import numpy as np
|
||||
from pygltflib import *
|
||||
|
||||
from tessellate import TessellationUpdate
|
||||
|
||||
|
||||
def create_gltf_from_update(update: TessellationUpdate) -> GLTF2:
|
||||
"""Create a glTF object from a tessellation update."""
|
||||
return create_gltf(
|
||||
np.array(list(map(lambda v: [v.X, v.Y, v.Z], update.vertices))),
|
||||
np.array(update.indices) if update.indices else None
|
||||
)
|
||||
|
||||
|
||||
def create_gltf(vertices: np.ndarray, indices_in: Optional[np.ndarray]) -> GLTF2:
|
||||
"""Create a glTF object from vertices and optionally indices.
|
||||
|
||||
If indices are not set, vertices are interpreted as line_strip."""
|
||||
|
||||
assert vertices.ndim == 2
|
||||
assert vertices.shape[1] == 3
|
||||
vertices = vertices # .astype(np.float16)
|
||||
vertices_blob = vertices.tobytes()
|
||||
# print(vertices)
|
||||
|
||||
if indices_in is not None:
|
||||
assert indices_in.ndim == 2
|
||||
assert indices_in.shape[1] == 3
|
||||
indices = indices_in # .astype(np.uint8)
|
||||
else:
|
||||
indices = np.array(list(map(lambda i: [i, i + 1], range(len(vertices) - 1))), dtype=np.uint8)
|
||||
indices_blob = indices.flatten().tobytes()
|
||||
# print(indices)
|
||||
|
||||
gltf = GLTF2(
|
||||
scene=0,
|
||||
scenes=[Scene(nodes=[0])],
|
||||
nodes=[Node(mesh=0)],
|
||||
meshes=[
|
||||
Mesh(
|
||||
primitives=[
|
||||
Primitive(
|
||||
attributes=Attributes(POSITION=1),
|
||||
indices=0,
|
||||
mode=TRIANGLES if indices_in is not None else LINE_STRIP
|
||||
# TODO: Also support POINTS mode
|
||||
)
|
||||
]
|
||||
)
|
||||
],
|
||||
accessors=[
|
||||
Accessor(
|
||||
bufferView=0,
|
||||
componentType=UNSIGNED_BYTE,
|
||||
count=indices.size,
|
||||
type=SCALAR,
|
||||
max=[int(indices.max())],
|
||||
min=[int(indices.min())],
|
||||
),
|
||||
Accessor(
|
||||
bufferView=1,
|
||||
componentType=FLOAT,
|
||||
count=len(vertices),
|
||||
type=VEC3,
|
||||
max=vertices.max(axis=0).tolist(),
|
||||
min=vertices.min(axis=0).tolist(),
|
||||
),
|
||||
],
|
||||
bufferViews=[
|
||||
BufferView(
|
||||
buffer=0,
|
||||
byteLength=len(indices_blob),
|
||||
target=ELEMENT_ARRAY_BUFFER,
|
||||
),
|
||||
BufferView(
|
||||
buffer=0,
|
||||
byteOffset=len(indices_blob),
|
||||
byteLength=len(vertices_blob),
|
||||
target=ARRAY_BUFFER,
|
||||
),
|
||||
],
|
||||
buffers=[
|
||||
Buffer(
|
||||
byteLength=len(indices_blob) + len(vertices_blob)
|
||||
)
|
||||
],
|
||||
)
|
||||
|
||||
gltf.set_binary_blob(indices_blob + vertices_blob)
|
||||
return gltf
|
||||
Reference in New Issue
Block a user