Calculate the next "cornering" minimum and maximum for each move. The "cornering minimum" is the lowest speed the head will reach immediately after this move (with no interleaving acceleration or cruising). The "cornering maximum" is the maximum speed the head will reach after the cornering minimum (with no interleaving deceleration or cruising). These cornering calculations will be helpful in the extruder "pressure advance" code. Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
12 KiB
12 KiB