Update debugger.py
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@@ -191,8 +191,27 @@ class Debugger(QObject,ComponentMixin):
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if self.preferences['Reload imported modules']:
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stack.enter_context(module_manager())
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exec(code, locals_dict, globals_dict)
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exec(code, locals_dict, globals_dict)
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def _rand_color(self, alpha = 0., cfloat=False):
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#helper function to generate a random color dict
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#for CQ-editor's show_object function
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lower = 10
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upper = 100 #not too high to keep color brightness in check
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if cfloat: #for two output types depending on need
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return (
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(rrr(lower,upper)/255),
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(rrr(lower,upper)/255),
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(rrr(lower,upper)/255),
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alpha,
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)
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return {"alpha": alpha,
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"color": (
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rrr(lower,upper),
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rrr(lower,upper),
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rrr(lower,upper),
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)}
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def _inject_locals(self,module):
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cq_objects = {}
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@@ -208,28 +227,9 @@ class Debugger(QObject,ComponentMixin):
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_show_object(obj,name,options=dict(color='red',alpha=0.2))
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def _rand_color(alpha = 0., cfloat=False):
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#helper function to generate a random color dict
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#for CQ-editor's show_object function
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lower = 10
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upper = 100 #not too high to keep color brightness in check
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if cfloat: #for two output types depending on need
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return (
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(rrr(lower,upper)/255),
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(rrr(lower,upper)/255),
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(rrr(lower,upper)/255),
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alpha,
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)
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return {"alpha": alpha,
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"color": (
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rrr(lower,upper),
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rrr(lower,upper),
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rrr(lower,upper),
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)}
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module.__dict__['show_object'] = _show_object
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module.__dict__['debug'] = _debug
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module.__dict__['rand_color'] = _rand_color
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module.__dict__['rand_color'] = self._rand_color
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module.__dict__['log'] = lambda x: info(str(x))
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module.__dict__['cq'] = cq
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