fix: avoid "0" brightness in some cases

This commit is contained in:
deejaybeam
2023-04-01 02:11:00 +02:00
parent df0855862f
commit f0e557b5e4

View File

@@ -331,12 +331,12 @@ api:
id(disp1).set_component_font_color(btnbri.c_str(), btn_bri_font);
id(disp1).set_component_text_printf(btnicon.c_str(), "%s", btn_icon.c_str());
id(disp1).set_component_text_printf(btntext.c_str(), "%s", btn_label.c_str());
id(disp1).set_component_text_printf(btnbri.c_str(), "%s", btn_bri_txt.c_str());
// if (strcmp(btn_bri_txt.c_str(), "0") != 0) {
// id(disp1).set_component_text_printf(btnbri.c_str(), "%s", btn_bri_txt.c_str());
// } else {
// id(disp1).set_component_text_printf(btnbri.c_str(), "%s", std::string(" "));
// }
// id(disp1).set_component_text_printf(btnbri.c_str(), "%s", btn_bri_txt.c_str());
if (strcmp(btn_bri_txt.c_str(), "0") != 0) {
id(disp1).set_component_text_printf(btnbri.c_str(), "%s", btn_bri_txt.c_str());
} else {
id(disp1).set_component_text_printf(btnbri.c_str(), " ");
}
##### START - GLOBALS CONFIGURATION #####
globals: