Disable all services while upload

A service call still possible, but the services won't do anything.
Helps with #1946
This commit is contained in:
Edward Firmo
2024-03-22 11:21:50 +01:00
parent dbf57053db
commit d2b924b355

View File

@@ -248,9 +248,11 @@ api:
visible: bool # Set to true to show the component, or false to hide it.
then:
- lambda: |-
for (const std::string& component_id : ids) {
if (!id(is_uploading_tft) and !component_id.empty()) {
set_component_visibility->execute(component_id.c_str(), visible);
if (!id(is_uploading_tft)) {
for (const std::string& component_id : ids) {
if (!id(is_uploading_tft) and !component_id.empty()) {
set_component_visibility->execute(component_id.c_str(), visible);
}
}
}
@@ -280,14 +282,16 @@ api:
state: bool # State for the button(s) indication: true for active, false for inactive
then:
- lambda: |-
// Updates the visual state indication for hardware buttons
// Use bitwise AND to check specific bits
if (button_mask & 1) // Checks if the least significant bit is set (left button)
update_bitwise_setting(id(buttons_settings), state, ButtonSettings::ButtonLeft_State);
if (button_mask & 2) // Checks if the second least significant bit is set (right button)
update_bitwise_setting(id(buttons_settings), state, ButtonSettings::ButtonRight_State);
// Refreshes the indication bars on the display
refresh_hardware_buttons_bars->execute(button_mask);
if (!id(is_uploading)) {
// Updates the visual state indication for hardware buttons
// Use bitwise AND to check specific bits
if (button_mask & 1) // Checks if the least significant bit is set (left button)
update_bitwise_setting(id(buttons_settings), state, ButtonSettings::ButtonLeft_State);
if (button_mask & 2) // Checks if the second least significant bit is set (right button)
update_bitwise_setting(id(buttons_settings), state, ButtonSettings::ButtonRight_State);
// Refreshes the indication bars on the display
refresh_hardware_buttons_bars->execute(button_mask);
}
# Icon Service
- service: icon
@@ -317,18 +321,22 @@ api:
screensaver_time_color: int[] # RGB color for the screensaver time display, e.g., [165, 42, 42] for reddish-brown.
decimal_separator: string # The char to be used as decimal separator.
then:
- script.execute:
id: global_settings
blueprint_version: !lambda return blueprint_version;
ent_value_xcen: !lambda return ent_value_xcen;
mui_please_confirm: !lambda return mui_please_confirm;
mui_unavailable: !lambda return mui_unavailable;
screensaver_time: !lambda return screensaver_time;
screensaver_time_font: !lambda return screensaver_time_font;
screensaver_time_color: !lambda return screensaver_time_color;
decimal_separator: !lambda return decimal_separator;
- script.wait: global_settings
- lambda: blueprint_status->publish_state(int(blueprint_status->raw_state) | (1 << 5));
- if:
condition:
- lambda: return (!id(is_uploading));
then:
- script.execute:
id: global_settings
blueprint_version: !lambda return blueprint_version;
ent_value_xcen: !lambda return ent_value_xcen;
mui_please_confirm: !lambda return mui_please_confirm;
mui_unavailable: !lambda return mui_unavailable;
screensaver_time: !lambda return screensaver_time;
screensaver_time_font: !lambda return screensaver_time_font;
screensaver_time_color: !lambda return screensaver_time_color;
decimal_separator: !lambda return decimal_separator;
- script.wait: global_settings
- lambda: blueprint_status->publish_state(int(blueprint_status->raw_state) | (1 << 5));
# Configures NSPanel hardware (buttons, relays, etc.) settings
- service: init_hardware
@@ -350,58 +358,63 @@ api:
embedded_climate_friendly_name: string # Friendly name for the climate control feature.
embedded_indoor_temperature: bool # Enables indoor temperature display.
then:
- script.execute:
id: init_hardware_climate
embedded_climate: !lambda return embedded_climate;
embedded_climate_friendly_name: !lambda return embedded_climate_friendly_name;
embedded_indoor_temperature: !lambda return embedded_indoor_temperature;
- if:
condition:
- lambda: return (!id(is_uploading));
then:
- script.execute:
id: init_hardware_climate
embedded_climate: !lambda return embedded_climate;
embedded_climate_friendly_name: !lambda return embedded_climate_friendly_name;
embedded_indoor_temperature: !lambda return embedded_indoor_temperature;
- lambda: |-
if (!id(is_uploading_tft)) {
using namespace esphome::display;
// Relay settings
update_bitwise_setting(id(relay_settings), relay1_local_control, RelaySettings::Relay1_Local);
update_bitwise_setting(id(relay_settings), relay1_fallback, RelaySettings::Relay1_Fallback);
update_bitwise_setting(id(relay_settings), relay2_local_control, RelaySettings::Relay2_Local);
update_bitwise_setting(id(relay_settings), relay2_fallback, RelaySettings::Relay2_Fallback);
- lambda: |-
if (!id(is_uploading_tft)) {
using namespace esphome::display;
// Relay settings
update_bitwise_setting(id(relay_settings), relay1_local_control, RelaySettings::Relay1_Local);
update_bitwise_setting(id(relay_settings), relay1_fallback, RelaySettings::Relay1_Fallback);
update_bitwise_setting(id(relay_settings), relay2_local_control, RelaySettings::Relay2_Local);
update_bitwise_setting(id(relay_settings), relay2_fallback, RelaySettings::Relay2_Fallback);
// Relay icons
if (not relay1_icon.empty()) copyStringToCharArray(id(home_relay1_icon), relay1_icon);
if (not relay2_icon.empty()) copyStringToCharArray(id(home_relay2_icon), relay2_icon);
// Relay icons
if (not relay1_icon.empty()) copyStringToCharArray(id(home_relay1_icon), relay1_icon);
if (not relay2_icon.empty()) copyStringToCharArray(id(home_relay2_icon), relay2_icon);
// Relay icon's colors
if (relay1_icon_color.size() == 3) {
id(home_relay1_icon_color) = ColorUtil::color_to_565(esphome::Color(relay1_icon_color[0],
relay1_icon_color[1],
relay1_icon_color[2]));
disp1->set_component_font_color("home.chip_relay1", id(home_relay1_icon_color));
}
if (relay2_icon_color.size() == 3) {
id(home_relay2_icon_color) = ColorUtil::color_to_565(esphome::Color(relay2_icon_color[0],
relay2_icon_color[1],
relay2_icon_color[2]));
disp1->set_component_font_color("home.chip_relay2", id(home_relay2_icon_color));
}
// Relay icon's colors
if (relay1_icon_color.size() == 3) {
id(home_relay1_icon_color) = ColorUtil::color_to_565(esphome::Color(relay1_icon_color[0],
relay1_icon_color[1],
relay1_icon_color[2]));
disp1->set_component_font_color("home.chip_relay1", id(home_relay1_icon_color));
}
if (relay2_icon_color.size() == 3) {
id(home_relay2_icon_color) = ColorUtil::color_to_565(esphome::Color(relay2_icon_color[0],
relay2_icon_color[1],
relay2_icon_color[2]));
disp1->set_component_font_color("home.chip_relay2", id(home_relay2_icon_color));
}
// Buttons bars settings
id(buttons_bars_pages) = button_bar_pages;
update_bitwise_setting(id(buttons_settings), button_left, ButtonSettings::ButtonLeft_Enabled);
update_bitwise_setting(id(buttons_settings), button_right, ButtonSettings::ButtonRight_Enabled);
// Buttons bars settings
id(buttons_bars_pages) = button_bar_pages;
update_bitwise_setting(id(buttons_settings), button_left, ButtonSettings::ButtonLeft_Enabled);
update_bitwise_setting(id(buttons_settings), button_right, ButtonSettings::ButtonRight_Enabled);
if (button_bar_color_on.size() == 3)
id(buttons_color_on) = ColorUtil::color_to_565(esphome::Color(button_bar_color_on[0],
button_bar_color_on[1],
button_bar_color_on[2]));
if (button_bar_color_off.size() == 3)
id(buttons_color_off) = ColorUtil::color_to_565(esphome::Color(button_bar_color_off[0],
button_bar_color_off[1],
button_bar_color_off[2]));
if (button_bar_color_on.size() == 3)
id(buttons_color_on) = ColorUtil::color_to_565(esphome::Color(button_bar_color_on[0],
button_bar_color_on[1],
button_bar_color_on[2]));
if (button_bar_color_off.size() == 3)
id(buttons_color_off) = ColorUtil::color_to_565(esphome::Color(button_bar_color_off[0],
button_bar_color_off[1],
button_bar_color_off[2]));
// Refresh relays display
refresh_relays->execute(3);
refresh_hardware_buttons_bars->execute(3);
}
blueprint_status->publish_state(int(blueprint_status->raw_state) | (1 << 4));
// Refresh relays display
refresh_relays->execute(3);
refresh_hardware_buttons_bars->execute(3);
}
blueprint_status->publish_state(int(blueprint_status->raw_state) | (1 << 4));
# Sets up the "Home" page in ESPHome with customized settings and UI elements as defined in the project blueprint.
- service: init_page_home
variables:
@@ -503,11 +516,13 @@ api:
- service: notification_clear
then:
- lambda: |-
if (current_page->state == "notification") goto_page->execute("home");
notification_label->publish_state("");
notification_text->publish_state("");
notification_unread->turn_off();
set_component_visibility->execute("home.bt_notific", false);
if (!id(is_uploading)) {
if (current_page->state == "notification") goto_page->execute("home");
notification_label->publish_state("");
notification_text->publish_state("");
notification_unread->turn_off();
set_component_visibility->execute("home.bt_notific", false);
}
# Displays a notification message on the screen, useful for alerts or informational updates.
- service: notification_show
@@ -772,8 +787,7 @@ api:
variables:
tone: string # The RTTTL string for the melody to be played. It should follow the RTTTL format, including the melody's name, default settings, and a sequence of notes.
then:
- rtttl.play:
rtttl: !lambda return tone;
- lambda: if (!id(is_uploading_tft)) buzzer->play(tone);
# Updates an entity to display specific values with dynamic icons, names, and color codes.
- service: value