upd: add script domain for buttons
This commit is contained in:
@@ -238,7 +238,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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##### BUTTONS #####
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entity01:
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name: Button 01 (Optional)
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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default: []
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selector:
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entity:
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@@ -252,6 +252,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- input_button
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- scene
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- person
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- script
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entity01_name:
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name: Name "Button 01" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -260,7 +261,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity02:
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name: Button 02 (Optional)
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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default: []
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selector:
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entity:
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@@ -274,6 +275,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- input_button
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- scene
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- person
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- script
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entity02_name:
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name: Name "Button 02" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -282,7 +284,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity03:
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name: Button 03 (Optional)
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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default: []
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selector:
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entity:
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@@ -296,6 +298,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- input_button
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- scene
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- person
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- script
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entity03_name:
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name: Name "Button 03" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -304,7 +307,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity04:
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name: Button 04 (Optional)
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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default: []
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selector:
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entity:
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@@ -318,6 +321,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- input_button
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- scene
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- person
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- script
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entity04_name:
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name: Name "Button 04" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -326,7 +330,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity05:
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name: Button 05 (Optional)
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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default: []
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selector:
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entity:
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@@ -340,6 +344,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- input_button
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- scene
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- person
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- script
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entity05_name:
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name: Name "Button 05" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -348,7 +353,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity06:
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name: Button 06 (Optional)
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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default: []
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selector:
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entity:
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@@ -362,6 +367,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- input_button
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- scene
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- person
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- script
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entity06_name:
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name: Name "Button 06" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -370,7 +376,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity07:
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name: Button 07 (Optional)
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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default: []
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selector:
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entity:
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@@ -384,6 +390,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- input_button
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- scene
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- person
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- script
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entity07_name:
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name: Name "Button 07" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -392,7 +399,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity08:
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name: Button 08 (Optional)
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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default: []
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selector:
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entity:
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@@ -406,6 +413,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- input_button
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- scene
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- person
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- script
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entity08_name:
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name: Name "Button 08" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -414,7 +422,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity09:
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name: Button 09 (Optional)
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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default: []
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selector:
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entity:
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@@ -428,6 +436,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- input_button
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- scene
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- person
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- script
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entity09_name:
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name: Name "Button 09" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -436,7 +445,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity10:
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name: Button 10 (Optional)
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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default: []
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selector:
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entity:
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@@ -450,6 +459,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- input_button
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- scene
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- person
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- script
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entity10_name:
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name: Name "Button 10" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -458,7 +468,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity11:
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name: Button 11 (Optional)
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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default: []
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selector:
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entity:
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@@ -472,6 +482,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- input_button
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- scene
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- person
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- script
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entity11_name:
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name: Name "Button 11" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -480,7 +491,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity12:
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name: Button 12 (Optional)
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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default: []
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selector:
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entity:
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@@ -494,6 +505,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- input_button
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- scene
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- person
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- script
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entity12_name:
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name: Name "Button 12" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -502,7 +514,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity13:
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name: Button 13 (Optional)
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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default: []
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selector:
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entity:
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@@ -516,6 +528,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- input_button
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- scene
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- person
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- script
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entity13_name:
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name: Name "Button 13" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -524,7 +537,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity14:
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name: Button 14 (Optional)
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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default: []
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selector:
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entity:
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@@ -538,6 +551,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- input_button
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- scene
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- person
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- script
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entity14_name:
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name: Name "Button 14" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -546,7 +560,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity15:
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name: Button 15 (Optional)
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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default: []
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selector:
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entity:
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@@ -560,6 +574,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- input_button
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- scene
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- person
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- script
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entity15_name:
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name: Name "Button 15" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -568,7 +583,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity16:
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name: Button 16 (Optional)
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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default: []
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selector:
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entity:
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@@ -582,6 +597,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- input_button
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- scene
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- person
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- script
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entity16_name:
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name: Name "Button 16" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -590,7 +606,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity17:
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name: Button 17 (Optional)
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description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
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description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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default: []
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selector:
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entity:
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@@ -604,6 +620,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- input_button
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- scene
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- person
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- script
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entity17_name:
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name: Name "Button 17" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -612,7 +629,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity18:
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name: Button 18 (Optional)
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description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
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description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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default: []
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selector:
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entity:
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@@ -626,6 +643,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- input_button
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- scene
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- person
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- script
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entity18_name:
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name: Name "Button 18" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -634,7 +652,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity19:
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name: Button 19 (Optional)
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description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
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description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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default: []
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selector:
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entity:
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@@ -648,6 +666,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- input_button
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- scene
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- person
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- script
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entity19_name:
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name: Name "Button 19" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -656,7 +675,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity20:
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name: Button 20 (Optional)
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description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
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description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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default: []
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selector:
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entity:
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@@ -670,6 +689,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- input_button
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- scene
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- person
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- script
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entity20_name:
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name: Name "Button 20" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -678,7 +698,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity21:
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name: Button 21 (Optional)
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description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
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description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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default: []
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selector:
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entity:
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@@ -692,6 +712,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- input_button
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- scene
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- person
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- script
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entity21_name:
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name: Name "Button 21" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -700,7 +721,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity22:
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name: Button 22 (Optional)
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description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
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description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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default: []
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selector:
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entity:
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@@ -714,6 +735,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- input_button
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- scene
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- person
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- script
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entity22_name:
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name: Name "Button 22" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -722,7 +744,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity23:
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name: Button 23 (Optional)
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description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
|
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description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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default: []
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selector:
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entity:
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||||
@@ -736,6 +758,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- input_button
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- scene
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- person
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- script
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entity23_name:
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name: Name "Button 23" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -744,7 +767,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity24:
|
||||
name: Button 24 (Optional)
|
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description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
|
||||
description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
|
||||
default: []
|
||||
selector:
|
||||
entity:
|
||||
@@ -758,6 +781,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
- input_button
|
||||
- scene
|
||||
- person
|
||||
- script
|
||||
entity24_name:
|
||||
name: Name "Button 24" (Optional)
|
||||
description: '* *Button label - 10 characters are supported*'
|
||||
@@ -766,7 +790,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
text: {}
|
||||
entity25:
|
||||
name: Button 25 (Optional)
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
|
||||
default: []
|
||||
selector:
|
||||
entity:
|
||||
@@ -780,6 +804,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
- input_button
|
||||
- scene
|
||||
- person
|
||||
- script
|
||||
entity25_name:
|
||||
name: Name "Button 25" (Optional)
|
||||
description: '* *Button label - 10 characters are supported*'
|
||||
@@ -788,7 +813,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
text: {}
|
||||
entity26:
|
||||
name: Button 26 (Optional)
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
|
||||
default: []
|
||||
selector:
|
||||
entity:
|
||||
@@ -802,6 +827,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
- input_button
|
||||
- scene
|
||||
- person
|
||||
- script
|
||||
entity26_name:
|
||||
name: Name "Button 26" (Optional)
|
||||
description: '* *Button label - 10 characters are supported*'
|
||||
@@ -810,7 +836,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
text: {}
|
||||
entity27:
|
||||
name: Button 27 (Optional)
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
|
||||
default: []
|
||||
selector:
|
||||
entity:
|
||||
@@ -824,6 +850,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
- input_button
|
||||
- scene
|
||||
- person
|
||||
- script
|
||||
entity27_name:
|
||||
name: Name "Button 27" (Optional)
|
||||
description: '* *Button label - 10 characters are supported*'
|
||||
@@ -832,7 +859,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
text: {}
|
||||
entity28:
|
||||
name: Button 28 (Optional)
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
|
||||
default: []
|
||||
selector:
|
||||
entity:
|
||||
@@ -846,6 +873,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
- input_button
|
||||
- scene
|
||||
- person
|
||||
- script
|
||||
entity28_name:
|
||||
name: Name "Button 28" (Optional)
|
||||
description: '* *Button label - 10 characters are supported*'
|
||||
@@ -854,7 +882,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
text: {}
|
||||
entity29:
|
||||
name: Button 29 (Optional)
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
|
||||
default: []
|
||||
selector:
|
||||
entity:
|
||||
@@ -868,6 +896,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
- input_button
|
||||
- scene
|
||||
- person
|
||||
- script
|
||||
entity29_name:
|
||||
name: Name "Button 29" (Optional)
|
||||
description: '* *Button label - 10 characters are supported*'
|
||||
@@ -876,7 +905,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
text: {}
|
||||
entity30:
|
||||
name: Button 30 (Optional)
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
|
||||
default: []
|
||||
selector:
|
||||
entity:
|
||||
@@ -890,6 +919,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
- input_button
|
||||
- scene
|
||||
- person
|
||||
- script
|
||||
entity30_name:
|
||||
name: Name "Button 30" (Optional)
|
||||
description: '* *Button label - 10 characters are supported*'
|
||||
@@ -898,7 +928,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
text: {}
|
||||
entity31:
|
||||
name: Button 31 (Optional)
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
|
||||
default: []
|
||||
selector:
|
||||
entity:
|
||||
@@ -912,6 +942,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
- input_button
|
||||
- scene
|
||||
- person
|
||||
- script
|
||||
entity31_name:
|
||||
name: Name "Button 31" (Optional)
|
||||
description: '* *Button label - 10 characters are supported*'
|
||||
@@ -920,7 +951,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
text: {}
|
||||
entity32:
|
||||
name: Button 32 (Optional)
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
|
||||
default: []
|
||||
selector:
|
||||
entity:
|
||||
@@ -934,6 +965,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
- input_button
|
||||
- scene
|
||||
- person
|
||||
- script
|
||||
entity32_name:
|
||||
name: Name "Button 32" (Optional)
|
||||
description: '* *Button label - 10 characters are supported*'
|
||||
@@ -1034,6 +1066,8 @@ variables:
|
||||
button_scene_on: "114"
|
||||
button_person_off: "111"
|
||||
button_person_on: "112"
|
||||
button_script_off: "107"
|
||||
button_script_on: "108"
|
||||
|
||||
hardware_button_pic_off: "98"
|
||||
hardware_button_pic_on: "99"
|
||||
@@ -1907,6 +1941,8 @@ action:
|
||||
{%- elif repeat.item.entity is match "button." -%} {{ button_button_off }}
|
||||
{%- elif repeat.item.entity is match "input_button." -%} {{ button_button_off }}
|
||||
{%- elif repeat.item.entity is match "scene." -%} {{ button_scene_off }}
|
||||
{%- elif repeat.item.entity is match "script." and states[repeat.item.entity].state == 'on' -%} {{ button_script_on }}
|
||||
{%- elif repeat.item.entity is match "script." and states[repeat.item.entity].state == 'off' -%} {{ button_script_off }}
|
||||
{%- elif repeat.item.entity is match "person." and states[repeat.item.entity].state == 'home' -%} {{ button_person_on }}
|
||||
{%- elif repeat.item.entity is match "person." and states[repeat.item.entity].state != 'home' -%} {{ button_person_off }}
|
||||
{%- endif -%}
|
||||
@@ -2294,6 +2330,8 @@ action:
|
||||
{%- elif trigger.to_state.entity_id is match "button." -%} {{ button_button_on }}
|
||||
{%- elif trigger.to_state.entity_id is match "input_button." -%} {{ button_button_on }}
|
||||
{%- elif trigger.to_state.entity_id is match "scene." -%} {{ button_scene_on }}
|
||||
{%- elif trigger.to_state.entity_id is match "script." and trigger.to_state.state == 'on' -%} {{ button_script_on }}
|
||||
{%- elif trigger.to_state.entity_id is match "script." and trigger.to_state.state == 'off' -%} {{ button_script_off }}
|
||||
{%- elif trigger.to_state.entity_id is match "person." and trigger.to_state.state == 'home' -%} {{ button_person_on }}
|
||||
{%- elif trigger.to_state.entity_id is match "person." and trigger.to_state.state != 'home' -%} {{ button_person_off }}
|
||||
{%- endif -%}
|
||||
@@ -2727,6 +2765,8 @@ action:
|
||||
input_button.press
|
||||
{% elif entity_short is match 'scene.' %}
|
||||
scene.turn_on
|
||||
{% elif entity_short is match 'script.' %}
|
||||
script.turn_on
|
||||
{% endif %}
|
||||
data:
|
||||
entity_id: "{{ entity_short }}"
|
||||
|
||||
Reference in New Issue
Block a user