Added binary_sensor to supported button entities
This commit is contained in:
@@ -296,7 +296,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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##### BUTTONS #####
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entity01:
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name: Button 01 (Optional)
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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default: []
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selector:
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entity:
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@@ -311,6 +311,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- scene
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- person
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- script
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- binary_sensor
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entity01_name:
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name: Name "Button 01" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -319,7 +320,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity02:
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name: Button 02 (Optional)
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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default: []
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selector:
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entity:
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@@ -334,6 +335,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- scene
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- person
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- script
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- binary_sensor
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entity02_name:
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name: Name "Button 02" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -342,7 +344,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity03:
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name: Button 03 (Optional)
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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default: []
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selector:
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entity:
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@@ -357,6 +359,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- scene
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- person
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- script
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- binary_sensor
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entity03_name:
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name: Name "Button 03" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -365,7 +368,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity04:
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name: Button 04 (Optional)
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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default: []
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selector:
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entity:
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@@ -380,6 +383,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- scene
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- person
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- script
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- binary_sensor
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entity04_name:
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name: Name "Button 04" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -388,7 +392,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity05:
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name: Button 05 (Optional)
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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default: []
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selector:
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entity:
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@@ -403,6 +407,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- scene
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- person
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- script
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- binary_sensor
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entity05_name:
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name: Name "Button 05" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -411,7 +416,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity06:
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name: Button 06 (Optional)
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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default: []
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selector:
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entity:
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@@ -426,6 +431,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- scene
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- person
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- script
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- binary_sensor
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entity06_name:
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name: Name "Button 06" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -434,7 +440,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity07:
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name: Button 07 (Optional)
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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default: []
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selector:
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entity:
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@@ -449,6 +455,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- scene
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- person
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- script
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- binary_sensor
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entity07_name:
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name: Name "Button 07" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -457,7 +464,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity08:
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name: Button 08 (Optional)
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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default: []
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selector:
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entity:
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@@ -472,6 +479,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- scene
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- person
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- script
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- binary_sensor
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entity08_name:
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name: Name "Button 08" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -480,7 +488,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity09:
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name: Button 09 (Optional)
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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default: []
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selector:
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entity:
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@@ -495,6 +503,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- scene
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- person
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- script
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- binary_sensor
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entity09_name:
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name: Name "Button 09" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -503,7 +512,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity10:
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name: Button 10 (Optional)
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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default: []
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selector:
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entity:
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@@ -518,6 +527,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- scene
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- person
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- script
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- binary_sensor
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entity10_name:
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name: Name "Button 10" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -526,7 +536,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity11:
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name: Button 11 (Optional)
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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default: []
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selector:
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entity:
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@@ -541,6 +551,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- scene
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- person
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- script
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- binary_sensor
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entity11_name:
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name: Name "Button 11" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -549,7 +560,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity12:
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name: Button 12 (Optional)
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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default: []
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selector:
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entity:
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@@ -564,6 +575,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- scene
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- person
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- script
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- binary_sensor
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entity12_name:
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name: Name "Button 12" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -572,7 +584,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity13:
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name: Button 13 (Optional)
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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default: []
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selector:
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entity:
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@@ -587,6 +599,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- scene
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- person
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- script
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- binary_sensor
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entity13_name:
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name: Name "Button 13" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -595,7 +608,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity14:
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name: Button 14 (Optional)
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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default: []
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selector:
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entity:
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@@ -610,6 +623,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- scene
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- person
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- script
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- binary_sensor
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entity14_name:
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name: Name "Button 14" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -618,7 +632,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity15:
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name: Button 15 (Optional)
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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default: []
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selector:
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entity:
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@@ -633,6 +647,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- scene
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- person
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- script
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- binary_sensor
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entity15_name:
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name: Name "Button 15" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -641,7 +656,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity16:
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name: Button 16 (Optional)
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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default: []
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selector:
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entity:
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@@ -656,6 +671,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- scene
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- person
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- script
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- binary_sensor
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entity16_name:
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name: Name "Button 16" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -664,7 +680,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity17:
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name: Button 17 (Optional)
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description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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default: []
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selector:
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entity:
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@@ -679,6 +695,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- scene
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- person
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- script
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- binary_sensor
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entity17_name:
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name: Name "Button 17" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -687,7 +704,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity18:
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name: Button 18 (Optional)
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description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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default: []
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selector:
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entity:
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@@ -702,6 +719,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- scene
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- person
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- script
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- binary_sensor
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entity18_name:
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name: Name "Button 18" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -710,7 +728,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity19:
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name: Button 19 (Optional)
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description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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default: []
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selector:
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entity:
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@@ -725,6 +743,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- scene
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- person
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- script
|
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- binary_sensor
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entity19_name:
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name: Name "Button 19" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -733,7 +752,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity20:
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name: Button 20 (Optional)
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description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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default: []
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selector:
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entity:
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||||
@@ -748,6 +767,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- scene
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- person
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- script
|
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- binary_sensor
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entity20_name:
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name: Name "Button 20" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -756,7 +776,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity21:
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name: Button 21 (Optional)
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description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
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description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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default: []
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selector:
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entity:
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||||
@@ -771,6 +791,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- scene
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||||
- person
|
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- script
|
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- binary_sensor
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entity21_name:
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name: Name "Button 21" (Optional)
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description: '* *Button label - 10 characters are supported*'
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@@ -779,7 +800,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity22:
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name: Button 22 (Optional)
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description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
|
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description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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default: []
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selector:
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entity:
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||||
@@ -794,6 +815,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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- scene
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- person
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- script
|
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- binary_sensor
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entity22_name:
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name: Name "Button 22" (Optional)
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description: '* *Button label - 10 characters are supported*'
|
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@@ -802,7 +824,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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text: {}
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entity23:
|
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name: Button 23 (Optional)
|
||||
description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
|
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description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
|
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default: []
|
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selector:
|
||||
entity:
|
||||
@@ -817,6 +839,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
- scene
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||||
- person
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||||
- script
|
||||
- binary_sensor
|
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entity23_name:
|
||||
name: Name "Button 23" (Optional)
|
||||
description: '* *Button label - 10 characters are supported*'
|
||||
@@ -825,7 +848,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
text: {}
|
||||
entity24:
|
||||
name: Button 24 (Optional)
|
||||
description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
|
||||
description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
|
||||
default: []
|
||||
selector:
|
||||
entity:
|
||||
@@ -840,6 +863,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
- scene
|
||||
- person
|
||||
- script
|
||||
- binary_sensor
|
||||
entity24_name:
|
||||
name: Name "Button 24" (Optional)
|
||||
description: '* *Button label - 10 characters are supported*'
|
||||
@@ -848,7 +872,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
text: {}
|
||||
entity25:
|
||||
name: Button 25 (Optional)
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
|
||||
default: []
|
||||
selector:
|
||||
entity:
|
||||
@@ -863,6 +887,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
- scene
|
||||
- person
|
||||
- script
|
||||
- binary_sensor
|
||||
entity25_name:
|
||||
name: Name "Button 25" (Optional)
|
||||
description: '* *Button label - 10 characters are supported*'
|
||||
@@ -871,7 +896,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
text: {}
|
||||
entity26:
|
||||
name: Button 26 (Optional)
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
|
||||
default: []
|
||||
selector:
|
||||
entity:
|
||||
@@ -886,6 +911,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
- scene
|
||||
- person
|
||||
- script
|
||||
- binary_sensor
|
||||
entity26_name:
|
||||
name: Name "Button 26" (Optional)
|
||||
description: '* *Button label - 10 characters are supported*'
|
||||
@@ -894,7 +920,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
text: {}
|
||||
entity27:
|
||||
name: Button 27 (Optional)
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
|
||||
default: []
|
||||
selector:
|
||||
entity:
|
||||
@@ -909,6 +935,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
- scene
|
||||
- person
|
||||
- script
|
||||
- binary_sensor
|
||||
entity27_name:
|
||||
name: Name "Button 27" (Optional)
|
||||
description: '* *Button label - 10 characters are supported*'
|
||||
@@ -917,7 +944,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
text: {}
|
||||
entity28:
|
||||
name: Button 28 (Optional)
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
|
||||
default: []
|
||||
selector:
|
||||
entity:
|
||||
@@ -932,6 +959,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
- scene
|
||||
- person
|
||||
- script
|
||||
- binary_sensor
|
||||
entity28_name:
|
||||
name: Name "Button 28" (Optional)
|
||||
description: '* *Button label - 10 characters are supported*'
|
||||
@@ -940,7 +968,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
text: {}
|
||||
entity29:
|
||||
name: Button 29 (Optional)
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
|
||||
default: []
|
||||
selector:
|
||||
entity:
|
||||
@@ -955,6 +983,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
- scene
|
||||
- person
|
||||
- script
|
||||
- binary_sensor
|
||||
entity29_name:
|
||||
name: Name "Button 29" (Optional)
|
||||
description: '* *Button label - 10 characters are supported*'
|
||||
@@ -963,7 +992,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
text: {}
|
||||
entity30:
|
||||
name: Button 30 (Optional)
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
|
||||
default: []
|
||||
selector:
|
||||
entity:
|
||||
@@ -978,6 +1007,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
- scene
|
||||
- person
|
||||
- script
|
||||
- binary_sensor
|
||||
entity30_name:
|
||||
name: Name "Button 30" (Optional)
|
||||
description: '* *Button label - 10 characters are supported*'
|
||||
@@ -986,7 +1016,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
text: {}
|
||||
entity31:
|
||||
name: Button 31 (Optional)
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
|
||||
default: []
|
||||
selector:
|
||||
entity:
|
||||
@@ -1001,6 +1031,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
- scene
|
||||
- person
|
||||
- script
|
||||
- binary_sensor
|
||||
entity31_name:
|
||||
name: Name "Button 31" (Optional)
|
||||
description: '* *Button label - 10 characters are supported*'
|
||||
@@ -1009,7 +1040,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
text: {}
|
||||
entity32:
|
||||
name: Button 32 (Optional)
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
|
||||
default: []
|
||||
selector:
|
||||
entity:
|
||||
@@ -1024,6 +1055,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
- scene
|
||||
- person
|
||||
- script
|
||||
- binary_sensor
|
||||
entity32_name:
|
||||
name: Name "Button 32" (Optional)
|
||||
description: '* *Button label - 10 characters are supported*'
|
||||
@@ -1125,7 +1157,9 @@ variables:
|
||||
button_person_off: "111"
|
||||
button_person_on: "112"
|
||||
button_script_off: "107"
|
||||
button_script_on: "108"
|
||||
button_script_on: "108"
|
||||
button_binary_sensor_off: '107'
|
||||
button_binary_sensor_on: '108'
|
||||
|
||||
hardware_button_pic_off: "98"
|
||||
hardware_button_pic_on: "99"
|
||||
@@ -2289,6 +2323,8 @@ action:
|
||||
{%- elif repeat.item.entity is match "script." and states[repeat.item.entity].state == 'off' -%} {{ button_script_off }}
|
||||
{%- elif repeat.item.entity is match "person." and states[repeat.item.entity].state == 'home' -%} {{ button_person_on }}
|
||||
{%- elif repeat.item.entity is match "person." and states[repeat.item.entity].state != 'home' -%} {{ button_person_off }}
|
||||
{%- elif repeat.item.entity is match "binary_sensor." and states[repeat.item.entity].state == 'on' -%} {{ button_binary_sensor_on }}
|
||||
{%- elif repeat.item.entity is match "binary_sensor." and states[repeat.item.entity].state == 'off' -%} {{ button_binary_sensor_off }}
|
||||
{%- endif -%}
|
||||
# TEXT and BRIGHTNESS Background
|
||||
btn_bg: >-
|
||||
@@ -2678,6 +2714,8 @@ action:
|
||||
{%- elif trigger.to_state.entity_id is match "script." and trigger.to_state.state == 'off' -%} {{ button_script_off }}
|
||||
{%- elif trigger.to_state.entity_id is match "person." and trigger.to_state.state == 'home' -%} {{ button_person_on }}
|
||||
{%- elif trigger.to_state.entity_id is match "person." and trigger.to_state.state != 'home' -%} {{ button_person_off }}
|
||||
{%- elif trigger.to_state.entity_id is match "binary_sensor." and trigger.to_state.state == 'on' -%} {{ button_binary_sensor_on }}
|
||||
{%- elif trigger.to_state.entity_id is match "binary_sensor." and trigger.to_state.state == 'off' -%} {{ button_binary_sensor_off }}
|
||||
{%- endif -%}
|
||||
# TEXT and BRIGHTNESS Background
|
||||
btn_bg: >-
|
||||
@@ -3091,7 +3129,7 @@ action:
|
||||
{%- elif states(last_click) == "releasebuttonpage04button08" -%} {{ entity32 }}
|
||||
{%- endif -%}
|
||||
- condition: template
|
||||
value_template: '{{ entity_short is not match "person." }}'
|
||||
value_template: '{{ entity_short is not match "person." and entity_short is not match "binary_sensor." }}'
|
||||
- service: >-
|
||||
{% if entity_short is match 'light.' %}
|
||||
light.toggle
|
||||
|
||||
Reference in New Issue
Block a user