Merge pull request #120 from deejaybeam/dev

add script-domain, hw-buttons, small fix
This commit is contained in:
Chris
2022-12-22 17:39:14 +01:00
committed by GitHub

View File

@@ -182,6 +182,11 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
- switch
- input_boolean
- cover
- automation
- button
- input_button
- scene
- script
left_button_name:
name: Name "Left Button" (Optional)
description: '* *Left Button label - 10 characters are supported*'
@@ -199,6 +204,11 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
- switch
- input_boolean
- cover
- automation
- button
- input_button
- scene
- script
right_button_name:
name: Name "Right Button" (Optional)
description: '* *Right Button label - 10 characters are supported*'
@@ -238,7 +248,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
##### BUTTONS #####
entity01:
name: Button 01 (Optional)
description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
default: []
selector:
entity:
@@ -252,6 +262,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
- input_button
- scene
- person
- script
entity01_name:
name: Name "Button 01" (Optional)
description: '* *Button label - 10 characters are supported*'
@@ -260,7 +271,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
text: {}
entity02:
name: Button 02 (Optional)
description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
default: []
selector:
entity:
@@ -274,6 +285,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
- input_button
- scene
- person
- script
entity02_name:
name: Name "Button 02" (Optional)
description: '* *Button label - 10 characters are supported*'
@@ -282,7 +294,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
text: {}
entity03:
name: Button 03 (Optional)
description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
default: []
selector:
entity:
@@ -296,6 +308,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
- input_button
- scene
- person
- script
entity03_name:
name: Name "Button 03" (Optional)
description: '* *Button label - 10 characters are supported*'
@@ -304,7 +317,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
text: {}
entity04:
name: Button 04 (Optional)
description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
default: []
selector:
entity:
@@ -318,6 +331,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
- input_button
- scene
- person
- script
entity04_name:
name: Name "Button 04" (Optional)
description: '* *Button label - 10 characters are supported*'
@@ -326,7 +340,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
text: {}
entity05:
name: Button 05 (Optional)
description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
default: []
selector:
entity:
@@ -340,6 +354,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
- input_button
- scene
- person
- script
entity05_name:
name: Name "Button 05" (Optional)
description: '* *Button label - 10 characters are supported*'
@@ -348,7 +363,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
text: {}
entity06:
name: Button 06 (Optional)
description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
default: []
selector:
entity:
@@ -362,6 +377,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
- input_button
- scene
- person
- script
entity06_name:
name: Name "Button 06" (Optional)
description: '* *Button label - 10 characters are supported*'
@@ -370,7 +386,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
text: {}
entity07:
name: Button 07 (Optional)
description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
default: []
selector:
entity:
@@ -384,6 +400,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
- input_button
- scene
- person
- script
entity07_name:
name: Name "Button 07" (Optional)
description: '* *Button label - 10 characters are supported*'
@@ -392,7 +409,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
text: {}
entity08:
name: Button 08 (Optional)
description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
default: []
selector:
entity:
@@ -406,6 +423,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
- input_button
- scene
- person
- script
entity08_name:
name: Name "Button 08" (Optional)
description: '* *Button label - 10 characters are supported*'
@@ -414,7 +432,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
text: {}
entity09:
name: Button 09 (Optional)
description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
default: []
selector:
entity:
@@ -428,6 +446,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
- input_button
- scene
- person
- script
entity09_name:
name: Name "Button 09" (Optional)
description: '* *Button label - 10 characters are supported*'
@@ -436,7 +455,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
text: {}
entity10:
name: Button 10 (Optional)
description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
default: []
selector:
entity:
@@ -450,6 +469,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
- input_button
- scene
- person
- script
entity10_name:
name: Name "Button 10" (Optional)
description: '* *Button label - 10 characters are supported*'
@@ -458,7 +478,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
text: {}
entity11:
name: Button 11 (Optional)
description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
default: []
selector:
entity:
@@ -472,6 +492,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
- input_button
- scene
- person
- script
entity11_name:
name: Name "Button 11" (Optional)
description: '* *Button label - 10 characters are supported*'
@@ -480,7 +501,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
text: {}
entity12:
name: Button 12 (Optional)
description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
default: []
selector:
entity:
@@ -494,6 +515,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
- input_button
- scene
- person
- script
entity12_name:
name: Name "Button 12" (Optional)
description: '* *Button label - 10 characters are supported*'
@@ -502,7 +524,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
text: {}
entity13:
name: Button 13 (Optional)
description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
default: []
selector:
entity:
@@ -516,6 +538,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
- input_button
- scene
- person
- script
entity13_name:
name: Name "Button 13" (Optional)
description: '* *Button label - 10 characters are supported*'
@@ -524,7 +547,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
text: {}
entity14:
name: Button 14 (Optional)
description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
default: []
selector:
entity:
@@ -538,6 +561,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
- input_button
- scene
- person
- script
entity14_name:
name: Name "Button 14" (Optional)
description: '* *Button label - 10 characters are supported*'
@@ -546,7 +570,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
text: {}
entity15:
name: Button 15 (Optional)
description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
default: []
selector:
entity:
@@ -560,6 +584,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
- input_button
- scene
- person
- script
entity15_name:
name: Name "Button 15" (Optional)
description: '* *Button label - 10 characters are supported*'
@@ -568,7 +593,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
text: {}
entity16:
name: Button 16 (Optional)
description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
default: []
selector:
entity:
@@ -582,6 +607,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
- input_button
- scene
- person
- script
entity16_name:
name: Name "Button 16" (Optional)
description: '* *Button label - 10 characters are supported*'
@@ -590,7 +616,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
text: {}
entity17:
name: Button 17 (Optional)
description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
default: []
selector:
entity:
@@ -604,6 +630,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
- input_button
- scene
- person
- script
entity17_name:
name: Name "Button 17" (Optional)
description: '* *Button label - 10 characters are supported*'
@@ -612,7 +639,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
text: {}
entity18:
name: Button 18 (Optional)
description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
default: []
selector:
entity:
@@ -626,6 +653,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
- input_button
- scene
- person
- script
entity18_name:
name: Name "Button 18" (Optional)
description: '* *Button label - 10 characters are supported*'
@@ -634,7 +662,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
text: {}
entity19:
name: Button 19 (Optional)
description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
default: []
selector:
entity:
@@ -648,6 +676,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
- input_button
- scene
- person
- script
entity19_name:
name: Name "Button 19" (Optional)
description: '* *Button label - 10 characters are supported*'
@@ -656,7 +685,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
text: {}
entity20:
name: Button 20 (Optional)
description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
default: []
selector:
entity:
@@ -670,6 +699,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
- input_button
- scene
- person
- script
entity20_name:
name: Name "Button 20" (Optional)
description: '* *Button label - 10 characters are supported*'
@@ -678,7 +708,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
text: {}
entity21:
name: Button 21 (Optional)
description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
default: []
selector:
entity:
@@ -692,6 +722,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
- input_button
- scene
- person
- script
entity21_name:
name: Name "Button 21" (Optional)
description: '* *Button label - 10 characters are supported*'
@@ -700,7 +731,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
text: {}
entity22:
name: Button 22 (Optional)
description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
default: []
selector:
entity:
@@ -714,6 +745,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
- input_button
- scene
- person
- script
entity22_name:
name: Name "Button 22" (Optional)
description: '* *Button label - 10 characters are supported*'
@@ -722,7 +754,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
text: {}
entity23:
name: Button 23 (Optional)
description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
default: []
selector:
entity:
@@ -736,6 +768,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
- input_button
- scene
- person
- script
entity23_name:
name: Name "Button 23" (Optional)
description: '* *Button label - 10 characters are supported*'
@@ -744,7 +777,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
text: {}
entity24:
name: Button 24 (Optional)
description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
default: []
selector:
entity:
@@ -758,6 +791,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
- input_button
- scene
- person
- script
entity24_name:
name: Name "Button 24" (Optional)
description: '* *Button label - 10 characters are supported*'
@@ -766,7 +800,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
text: {}
entity25:
name: Button 25 (Optional)
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
default: []
selector:
entity:
@@ -780,6 +814,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
- input_button
- scene
- person
- script
entity25_name:
name: Name "Button 25" (Optional)
description: '* *Button label - 10 characters are supported*'
@@ -788,7 +823,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
text: {}
entity26:
name: Button 26 (Optional)
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
default: []
selector:
entity:
@@ -802,6 +837,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
- input_button
- scene
- person
- script
entity26_name:
name: Name "Button 26" (Optional)
description: '* *Button label - 10 characters are supported*'
@@ -810,7 +846,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
text: {}
entity27:
name: Button 27 (Optional)
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
default: []
selector:
entity:
@@ -824,6 +860,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
- input_button
- scene
- person
- script
entity27_name:
name: Name "Button 27" (Optional)
description: '* *Button label - 10 characters are supported*'
@@ -832,7 +869,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
text: {}
entity28:
name: Button 28 (Optional)
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
default: []
selector:
entity:
@@ -846,6 +883,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
- input_button
- scene
- person
- script
entity28_name:
name: Name "Button 28" (Optional)
description: '* *Button label - 10 characters are supported*'
@@ -854,7 +892,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
text: {}
entity29:
name: Button 29 (Optional)
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
default: []
selector:
entity:
@@ -868,6 +906,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
- input_button
- scene
- person
- script
entity29_name:
name: Name "Button 29" (Optional)
description: '* *Button label - 10 characters are supported*'
@@ -876,7 +915,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
text: {}
entity30:
name: Button 30 (Optional)
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
default: []
selector:
entity:
@@ -890,6 +929,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
- input_button
- scene
- person
- script
entity30_name:
name: Name "Button 30" (Optional)
description: '* *Button label - 10 characters are supported*'
@@ -898,7 +938,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
text: {}
entity31:
name: Button 31 (Optional)
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
default: []
selector:
entity:
@@ -912,6 +952,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
- input_button
- scene
- person
- script
entity31_name:
name: Name "Button 31" (Optional)
description: '* *Button label - 10 characters are supported*'
@@ -920,7 +961,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
text: {}
entity32:
name: Button 32 (Optional)
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person)*'
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script)*'
default: []
selector:
entity:
@@ -934,6 +975,7 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
- input_button
- scene
- person
- script
entity32_name:
name: Name "Button 32" (Optional)
description: '* *Button label - 10 characters are supported*'
@@ -1034,6 +1076,8 @@ variables:
button_scene_on: "114"
button_person_off: "111"
button_person_on: "112"
button_script_off: "107"
button_script_on: "108"
hardware_button_pic_off: "98"
hardware_button_pic_on: "99"
@@ -1907,6 +1951,8 @@ action:
{%- elif repeat.item.entity is match "button." -%} {{ button_button_off }}
{%- elif repeat.item.entity is match "input_button." -%} {{ button_button_off }}
{%- elif repeat.item.entity is match "scene." -%} {{ button_scene_off }}
{%- elif repeat.item.entity is match "script." and states[repeat.item.entity].state == 'on' -%} {{ button_script_on }}
{%- elif repeat.item.entity is match "script." and states[repeat.item.entity].state == 'off' -%} {{ button_script_off }}
{%- elif repeat.item.entity is match "person." and states[repeat.item.entity].state == 'home' -%} {{ button_person_on }}
{%- elif repeat.item.entity is match "person." and states[repeat.item.entity].state != 'home' -%} {{ button_person_off }}
{%- endif -%}
@@ -2240,6 +2286,8 @@ action:
- current_state_entity30
- current_state_entity31
- current_state_entity32
- condition: template
value_template: "{{ trigger.to_state.state != 'unavailable' }}"
sequence:
- alias: "Set variable(s) for entity change"
variables:
@@ -2292,6 +2340,8 @@ action:
{%- elif trigger.to_state.entity_id is match "button." -%} {{ button_button_on }}
{%- elif trigger.to_state.entity_id is match "input_button." -%} {{ button_button_on }}
{%- elif trigger.to_state.entity_id is match "scene." -%} {{ button_scene_on }}
{%- elif trigger.to_state.entity_id is match "script." and trigger.to_state.state == 'on' -%} {{ button_script_on }}
{%- elif trigger.to_state.entity_id is match "script." and trigger.to_state.state == 'off' -%} {{ button_script_off }}
{%- elif trigger.to_state.entity_id is match "person." and trigger.to_state.state == 'home' -%} {{ button_person_on }}
{%- elif trigger.to_state.entity_id is match "person." and trigger.to_state.state != 'home' -%} {{ button_person_off }}
{%- endif -%}
@@ -2725,6 +2775,8 @@ action:
input_button.press
{% elif entity_short is match 'scene.' %}
scene.turn_on
{% elif entity_short is match 'script.' %}
script.turn_on
{% endif %}
data:
entity_id: "{{ entity_short }}"
@@ -3203,13 +3255,23 @@ action:
sequence:
- service: >-
{% if left_button_entity is match 'light.' %}
light.toggle
light.toggle
{% elif left_button_entity is match 'switch.' %}
switch.toggle
switch.toggle
{% elif left_button_entity is match 'cover.' %}
cover.toggle
cover.toggle
{% elif left_button_entity is match 'input_boolean.' %}
input_boolean.toggle
input_boolean.toggle
{% elif left_button_entity is match 'automation.' %}
automation.toggle
{% elif left_button_entity is match 'button.' %}
button.press
{% elif left_button_entity is match 'input_button.' %}
input_button.press
{% elif left_button_entity is match 'scene.' %}
scene.turn_on
{% elif left_button_entity is match 'script.' %}
script.turn_on
{% endif %}
data:
entity_id: "{{ left_button_entity }}"
@@ -3244,13 +3306,23 @@ action:
sequence:
- service: >-
{% if right_button_entity is match 'light.' %}
light.toggle
light.toggle
{% elif right_button_entity is match 'switch.' %}
switch.toggle
switch.toggle
{% elif right_button_entity is match 'cover.' %}
cover.toggle
cover.toggle
{% elif right_button_entity is match 'input_boolean.' %}
input_boolean.toggle
input_boolean.toggle
{% elif right_button_entity is match 'automation.' %}
automation.toggle
{% elif right_button_entity is match 'button.' %}
button.press
{% elif right_button_entity is match 'input_button.' %}
input_button.press
{% elif right_button_entity is match 'scene.' %}
scene.turn_on
{% elif right_button_entity is match 'script.' %}
script.turn_on
{% endif %}
data:
entity_id: "{{ right_button_entity }}"
@@ -3298,6 +3370,8 @@ action:
- conditions:
- condition: trigger
id: humidity_state
- condition: template
value_template: "{{ trigger.event.data.new_state.state != 'unavailable' }}"
sequence:
- service: "{{ command_text_printf }}"
data:
@@ -3309,6 +3383,8 @@ action:
- conditions:
- condition: trigger
id: hotwatertemp_state
- condition: template
value_template: "{{ trigger.event.data.new_state.state != 'unavailable' }}"
sequence:
- service: "{{ command_text_printf }}"
data:
@@ -3331,6 +3407,8 @@ action:
- conditions:
- condition: trigger
id: outdoortemp_state
- condition: template
value_template: "{{ trigger.event.data.new_state.state != 'unavailable' }}"
sequence:
- service: "{{ command_text_printf }}"
data:
@@ -3348,6 +3426,8 @@ action:
- conditions:
- condition: trigger
id: weather_state_change
- condition: template
value_template: "{{ trigger.event.data.new_state.state != 'unavailable' }}"
sequence:
- if:
- condition: template
@@ -5018,6 +5098,8 @@ action:
- conditions:
- condition: trigger
id: climate_state
- condition: template
value_template: "{{ trigger.event.data.new_state.state != 'unavailable' }}"
# - condition: template
# value_template: '{{ states(current_page) == page_climate }}'
# - condition: template