Files
yet-another-cad-viewer/frontend/models/Model.vue
Yeicor 0e6118ed94 Merge branch 'master' into feature/pyodide-build123d-playground
# Conflicts:
#	poetry.lock
#	yarn.lock
2025-07-25 18:01:58 +02:00

485 lines
20 KiB
Vue

<script lang="ts" setup>
import {
VBtn,
VBtnToggle,
VCheckboxBtn,
VDivider,
VExpansionPanel,
VExpansionPanelText,
VExpansionPanelTitle,
VSlider,
VSpacer,
VTooltip,
} from "vuetify/lib/components/index.mjs";
import {extrasNameKey, extrasNameValueHelpers} from "../misc/gltf";
import {Mesh} from "@gltf-transform/core";
import {ref, watch} from "vue";
import type ModelViewerWrapper from "../viewer/ModelViewerWrapper.vue";
import {
mdiCircleOpacity,
mdiCube,
mdiDelete,
mdiRectangle,
mdiRectangleOutline,
mdiSwapHorizontal,
mdiVectorLine,
mdiVectorRectangle
} from '@mdi/js'
// @ts-expect-error
import SvgIcon from '@jamescoyle/vue-icon';
import {BackSide, FrontSide} from "three/src/constants.js";
import {Box3} from "three/src/math/Box3.js";
import {Color} from "three/src/math/Color.js";
import {Plane} from "three/src/math/Plane.js";
import {Vector3} from "three/src/math/Vector3.js";
import type {MObject3D} from "../tools/Selection.vue";
import {toLineSegments} from "../misc/lines.js";
import {settings} from "../misc/settings.js"
import {currentSceneRotation} from "../viewer/lighting.ts";
import {Matrix4} from "three/src/math/Matrix4.js";
const props = defineProps<{
meshes: Array<Mesh>,
viewer: InstanceType<typeof ModelViewerWrapper> | null
}>();
const emit = defineEmits<{ remove: [] }>()
let modelName = props.meshes[0].getExtras()[extrasNameKey] // + " blah blah blah blah blag blah blah blah"
// Count the number of faces, edges and vertices
let faceCount = ref(-1);
let edgeCount = ref(-1);
let vertexCount = ref(-1);
// Clipping planes are handled in y-up space (swapped on interface, Z inverted later)
const clipPlaneX = ref(1);
const clipPlaneSwappedX = ref(false);
const clipPlaneY = ref(1);
const clipPlaneSwappedY = ref(false);
const clipPlaneZ = ref(1);
const clipPlaneSwappedZ = ref(false);
const edgeWidth = ref(0);
(async () => {
let s = await settings();
edgeWidth.value = s.edgeWidth;
})();
// Misc properties
const enabledFeatures = defineModel<Array<number>>("enabledFeatures", {default: [0, 1, 2]});
const opacity = defineModel<number>("opacity", {default: 1});
const wireframe = ref(false);
// Listeners for changes in the properties (or viewer reloads)
function onEnabledFeaturesChange(newEnabledFeatures: Array<number>) {
//console.log('Enabled features may have changed', newEnabledFeatures)
let scene = props.viewer?.scene;
let sceneModel = (scene as any)?._model;
if (!scene || !sceneModel) return;
sceneModel.traverse((child: MObject3D) => {
if (child.userData[extrasNameKey] === modelName) {
let childIsFace = child.type == 'Mesh' || child.type == 'SkinnedMesh'
let childIsEdge = child.type == 'Line' || child.type == 'LineSegments' || child.type == 'LineSegments2'
let childIsVertex = child.type == 'Points'
if (childIsFace || childIsEdge || childIsVertex) {
let visible = newEnabledFeatures.includes(childIsFace ? 0 : childIsEdge ? 1 : childIsVertex ? 2 : -1);
if (child.visible !== visible) {
child.visible = visible;
if (child.userData.backChild) child.userData.backChild.visible = visible;
}
}
}
});
scene.queueRender()
}
watch(enabledFeatures, onEnabledFeaturesChange, {deep: true});
function onOpacityChange(newOpacity: number) {
let scene = props.viewer?.scene;
let sceneModel = (scene as any)?._model;
if (!scene || !sceneModel) return;
sceneModel.traverse((child: MObject3D) => {
if (child.userData[extrasNameKey] === modelName) {
if (child.material && child.material.opacity !== newOpacity) {
child.material.transparent = newOpacity < 1;
child.material.opacity = newOpacity;
child.material.needsUpdate = true;
}
}
});
scene.queueRender()
}
watch(opacity, onOpacityChange);
function onWireframeChange(newWireframe: boolean) {
let scene = props.viewer?.scene;
let sceneModel = (scene as any)?._model;
if (!scene || !sceneModel) return;
sceneModel.traverse((child: MObject3D) => {
if (child.userData[extrasNameKey] === modelName) {
let childIsFace = child.type == 'Mesh' || child.type == 'SkinnedMesh'
if (child.material && child.material.wireframe !== newWireframe && childIsFace) {
child.material.wireframe = newWireframe;
child.material.needsUpdate = true;
}
}
});
scene.queueRender()
}
watch(wireframe, onWireframeChange);
function onClipPlanesChange() {
let scene = props.viewer?.scene;
let sceneModel = (scene as any)?._model;
if (!scene || !sceneModel) return;
let enabledX = clipPlaneX.value < 1 && !clipPlaneSwappedX.value || clipPlaneX.value > 0 && clipPlaneSwappedX.value;
let enabledY = clipPlaneY.value < 1 && !clipPlaneSwappedY.value || clipPlaneY.value > 0 && clipPlaneSwappedY.value;
let enabledZ = clipPlaneZ.value < 1 && !clipPlaneSwappedZ.value || clipPlaneZ.value > 0 && clipPlaneSwappedZ.value;
// let enabled = [enabledX, enabledY, enabledZ];
let bbox: Box3;
if (props.viewer?.renderer && (enabledX || enabledY || enabledZ)) {
// Global value for all models, once set it cannot be unset (unknown for other models...)
props.viewer.renderer.threeRenderer.localClippingEnabled = true;
// Get the bounding box containing all features of this model
bbox = new Box3();
sceneModel.traverse((child: MObject3D) => {
if (child.userData[extrasNameKey] === modelName) {
bbox.expandByObject(child);
}
});
}
sceneModel.traverse((child: MObject3D) => {
if (child.userData[extrasNameKey] === modelName) {
if (child.material) {
if (bbox?.isEmpty() == false) {
let offsetX = bbox.min.x + clipPlaneX.value * (bbox.max.x - bbox.min.x);
let offsetY = bbox.min.y + clipPlaneY.value * (bbox.max.y - bbox.min.y);
let offsetZ = bbox.min.z + (1 - clipPlaneZ.value) * (bbox.max.z - bbox.min.z);
let rotSceneMatrix = new Matrix4().makeRotationY(currentSceneRotation);
let planes = [
new Plane(new Vector3(-1, 0, 0), offsetX).applyMatrix4(rotSceneMatrix),
new Plane(new Vector3(0, -1, 0), offsetY).applyMatrix4(rotSceneMatrix),
new Plane(new Vector3(0, 0, 1), -offsetZ).applyMatrix4(rotSceneMatrix),
];
if (clipPlaneSwappedX.value) planes[0].negate();
if (clipPlaneSwappedY.value) planes[1].negate();
if (clipPlaneSwappedZ.value) planes[2].negate();
if (!enabledZ) planes.pop();
if (!enabledY) planes.splice(1, 1);
if (!enabledX) planes.shift();
child.material.clippingPlanes = planes;
if (child.userData.backChild && child.userData.backChild.material) child.userData.backChild.material.clippingPlanes = planes;
} else {
child.material.clippingPlanes = [];
if (child.userData.backChild && child.userData.backChild.material) child.userData.backChild.material.clippingPlanes = [];
}
}
}
});
scene.queueRender()
}
watch(clipPlaneX, onClipPlanesChange);
watch(clipPlaneY, onClipPlanesChange);
watch(clipPlaneZ, onClipPlanesChange);
watch(clipPlaneSwappedX, onClipPlanesChange);
watch(clipPlaneSwappedY, onClipPlanesChange);
watch(clipPlaneSwappedZ, onClipPlanesChange);
let edgeWidthChangeCleanup = [] as Array<() => void>;
function onEdgeWidthChange(newEdgeWidth: number) {
let scene = props.viewer?.scene;
let sceneModel = (scene as any)?._model;
if (!scene || !sceneModel) return;
edgeWidthChangeCleanup.forEach((f) => f());
edgeWidthChangeCleanup = [];
let linesToImprove: Array<MObject3D> = [];
sceneModel.traverse((child: MObject3D) => {
if (child.userData[extrasNameKey] === modelName) {
if (child.type == 'Line' || child.type == 'LineSegments') {
// child.material.linewidth = 3; // Not supported in WebGL2
// Swap geometry with LineGeometry to support widths
// https://threejs.org/examples/?q=line#webgl_lines_fat
if (newEdgeWidth > 0) linesToImprove.push(child);
}
if (child.type == 'Points') {
(child.material as any).size = newEdgeWidth > 0 ? newEdgeWidth * 50 : 5;
child.material.needsUpdate = true;
}
}
});
linesToImprove.forEach(async (line: MObject3D) => {
let line2 = await toLineSegments(line.geometry, newEdgeWidth);
// Update resolution on resize
let resizeListener = (elem: HTMLElement) => {
line2.material.resolution.set(elem.clientWidth, elem.clientHeight);
line2.material.needsUpdate = true;
};
props.viewer!!.onElemReady((elem) => {
elem.addEventListener('resize', () => resizeListener(elem));
resizeListener(elem);
});
// Copy the transform of the original line
line2.position.copy(line.position);
line2.computeLineDistances();
line2.userData = Object.assign({}, line.userData);
line.parent!.add(line2);
line.children.forEach((o) => line2.add(o));
line.visible = false;
line.userData.niceLine = line2;
// line.parent!.remove(line); // Keep it for better raycast and selection!
line2.userData.noHit = true;
line2.visible = enabledFeatures.value.includes(1);
edgeWidthChangeCleanup.push(() => {
line2.parent!.remove(line2);
line.visible = enabledFeatures.value.includes(1);
props.viewer!!.onElemReady((elem) => {
elem.removeEventListener('resize', () => resizeListener(elem));
});
});
});
scene.queueRender()
}
watch(edgeWidth, onEdgeWidthChange);
function onModelLoad() {
let scene = props.viewer?.scene;
let sceneModel = (scene as any)?._model;
if (!scene || !sceneModel) return;
// Count the number of faces, edges and vertices
const isFirstLoad = faceCount.value === -1;
faceCount.value = props.meshes
.flatMap((m) => m.listPrimitives().filter(p => p.getMode() === WebGL2RenderingContext.TRIANGLES))
.map(p => (p.getExtras()?.face_triangles_end as any)?.length ?? 1)
.reduce((a, b) => a + b, 0)
edgeCount.value = props.meshes
.flatMap((m) => m.listPrimitives().filter(p => p.getMode() in [WebGL2RenderingContext.LINE_STRIP, WebGL2RenderingContext.LINES]))
.map(p => (p.getExtras()?.edge_points_end as any)?.length ?? 0)
.reduce((a, b) => a + b, 0)
vertexCount.value = props.meshes
.flatMap((m) => m.listPrimitives().filter(p => p.getMode() === WebGL2RenderingContext.POINTS))
.map(p => (p.getAttribute("POSITION")?.getCount() ?? 0))
.reduce((a, b) => a + b, 0)
// First time: set the enabled features to all provided features
if (isFirstLoad) {
if (faceCount.value === 0) enabledFeatures.value = enabledFeatures.value.filter((f) => f !== 0)
else if (!enabledFeatures.value.includes(0)) enabledFeatures.value.push(0)
if (edgeCount.value === 0) enabledFeatures.value = enabledFeatures.value.filter((f) => f !== 1)
else if (!enabledFeatures.value.includes(1)) enabledFeatures.value.push(1)
if (vertexCount.value === 0) enabledFeatures.value = enabledFeatures.value.filter((f) => f !== 2)
else if (!enabledFeatures.value.includes(2)) enabledFeatures.value.push(2)
}
// Add darkened back faces for all face objects to improve cutting planes
let childrenToAdd: Array<MObject3D> = [];
sceneModel.traverse((child: MObject3D) => {
child.updateMatrixWorld(); // Objects are mostly static, so ensure updated matrices
if (child.userData[extrasNameKey] === modelName) {
if (child.type == 'Mesh' || child.type == 'SkinnedMesh') {
// Compute a BVH for faster raycasting (MUCH faster selection)
// @ts-ignore
child.geometry?.computeBoundsTree({indirect: true}); // indirect to avoid changing index order
// TODO: Accelerated raycast for lines and points (https://github.com/gkjohnson/three-mesh-bvh/issues/243)
// TODO: ParallelMeshBVHWorker
// We could implement cutting planes using the stencil buffer:
// https://threejs.org/examples/?q=clipping#webgl_clipping_stencil
// But this is buggy for lots of models, so instead we just draw
// back faces with a different material.
child.material.side = FrontSide;
if (modelName !== extrasNameValueHelpers) {
// The back of the material only writes to the stencil buffer the areas
// that should be covered by the plane, but does not render anything
let backChild = child.clone();
backChild.material = child.material.clone();
backChild.material.side = BackSide;
backChild.material.color = new Color(0.25, 0.25, 0.25)
backChild.userData.noHit = true;
child.userData.backChild = backChild;
childrenToAdd.push(backChild as MObject3D);
}
}
}
});
childrenToAdd.forEach((child: MObject3D) => sceneModel.add(child));
// Furthermore...
// Enabled features may have been reset after a reload
onEnabledFeaturesChange(enabledFeatures.value)
// Opacity may have been reset after a reload
onOpacityChange(opacity.value)
// Wireframe may have been reset after a reload
onWireframeChange(wireframe.value)
// Clip planes may have been reset after a reload
onClipPlanesChange()
// Edge width may have been reset after a reload
onEdgeWidthChange(edgeWidth.value)
scene.queueRender()
}
// props.viewer.elem may not yet be available, so we need to wait for it
const onViewerReady = (viewer: InstanceType<typeof ModelViewerWrapper>) => {
viewer?.onElemReady((elem: HTMLElement) => {
elem.addEventListener('before-render', onModelLoad);
elem.addEventListener('camera-change', onClipPlanesChange);
});
};
if (props.viewer) onViewerReady(props.viewer); else watch((() => props.viewer) as any, onViewerReady);
</script>
<template>
<v-expansion-panel :value="modelName">
<v-expansion-panel-title>
<v-btn-toggle v-model="enabledFeatures" color="surface-light" multiple @click.stop>
<v-btn icon>
<v-tooltip activator="parent">Toggle Faces ({{ faceCount }})</v-tooltip>
<svg-icon :path="mdiRectangle" :rotate="90" type="mdi"></svg-icon>
</v-btn>
<v-btn icon>
<v-tooltip activator="parent">Toggle Edges ({{ edgeCount }})</v-tooltip>
<svg-icon :path="mdiRectangleOutline" :rotate="90" type="mdi"></svg-icon>
</v-btn>
<v-btn icon>
<v-tooltip activator="parent">Toggle Vertices ({{ vertexCount }})</v-tooltip>
<svg-icon :path="mdiVectorRectangle" :rotate="90" type="mdi"></svg-icon>
</v-btn>
</v-btn-toggle>
<div class="model-name">{{ modelName }}</div>
<v-spacer></v-spacer>
<v-btn icon @click.stop="emit('remove')">
<v-tooltip activator="parent">Remove</v-tooltip>
<svg-icon :path="mdiDelete" type="mdi"></svg-icon>
</v-btn>
</v-expansion-panel-title>
<v-expansion-panel-text>
<v-slider v-model="opacity" :step="0.1" hide-details max="1" min="0">
<template v-slot:prepend>
<v-tooltip activator="parent">Change opacity</v-tooltip>
<svg-icon :path="mdiCircleOpacity" type="mdi"></svg-icon>
</template>
<template v-slot:append>
<v-tooltip activator="parent">Wireframe</v-tooltip>
<v-checkbox-btn v-model="wireframe" falseIcon="mdi-triangle" trueIcon="mdi-triangle-outline"></v-checkbox-btn>
</template>
</v-slider>
<v-slider v-if="edgeCount > 0 || vertexCount > 0" v-model="edgeWidth" hide-details max="1" min="0">
<template v-slot:prepend>
<v-tooltip activator="parent">Edge and vertex sizes</v-tooltip>
<svg-icon :path="mdiVectorLine" type="mdi"></svg-icon>
</template>
</v-slider>
<v-divider></v-divider>
<v-slider v-model="clipPlaneX" hide-details max="1" min="0">
<template v-slot:prepend>
<v-tooltip activator="parent">Clip plane X</v-tooltip>
<svg-icon :path="mdiCube" :rotate="120" type="mdi"></svg-icon>
X
</template>
<template v-slot:append>
<v-tooltip activator="parent">Swap clip plane X</v-tooltip>
<v-checkbox-btn v-model="clipPlaneSwappedX" falseIcon="mdi-checkbox-blank-outline"
trueIcon="mdi-checkbox-marked-outline">
<template v-slot:label>
<svg-icon :path="mdiSwapHorizontal" type="mdi"></svg-icon>
</template>
</v-checkbox-btn>
</template>
</v-slider>
<v-slider v-model="clipPlaneZ" hide-details max="1" min="0">
<template v-slot:prepend>
<v-tooltip activator="parent">Clip plane Y</v-tooltip>
<svg-icon :path="mdiCube" :rotate="-120" type="mdi"></svg-icon>
Y
</template>
<template v-slot:append>
<v-tooltip activator="parent">Swap clip plane Y</v-tooltip>
<v-checkbox-btn v-model="clipPlaneSwappedZ" falseIcon="mdi-checkbox-blank-outline"
trueIcon="mdi-checkbox-marked-outline">
<template v-slot:label>
<svg-icon :path="mdiSwapHorizontal" type="mdi"></svg-icon>
</template>
</v-checkbox-btn>
</template>
</v-slider>
<v-slider v-model="clipPlaneY" hide-details max="1" min="0">
<template v-slot:prepend>
<v-tooltip activator="parent">Clip plane Z</v-tooltip>
<svg-icon :path="mdiCube" type="mdi"></svg-icon>
Z
</template>
<template v-slot:append>
<v-tooltip activator="parent">Swap clip plane Z</v-tooltip>
<v-checkbox-btn v-model="clipPlaneSwappedY" falseIcon="mdi-checkbox-blank-outline"
trueIcon="mdi-checkbox-marked-outline">
<template v-slot:label>
<svg-icon :path="mdiSwapHorizontal" type="mdi"></svg-icon>
</template>
</v-checkbox-btn>
</template>
</v-slider>
</v-expansion-panel-text>
</v-expansion-panel>
</template>
<style scoped>
/* Fix bug in hidden expansion panel text next to active expansion panel */
.v-expansion-panel-title--active + .v-expansion-panel-text {
display: flex !important;
}
/* More compact accordions */
.v-expansion-panel-title {
padding: 0;
}
.v-expansion-panel-title > .v-btn-toggle {
margin: 0;
margin-right: 8px;
}
.v-btn {
--v-btn-height: 12px;
}
.model-name {
width: 172px;
font-size: 110%;
overflow-x: clip;
overflow-y: visible; /* HACK: bottom of text is lost otherwise (due to buggy -webkit-box bounds?) */
word-wrap: break-word;
text-overflow: ellipsis;
display: -webkit-box;
-webkit-line-clamp: 2; /* https://caniuse.com/?search=line-clamp */
-webkit-box-orient: vertical;
}
</style>
<style>
.v-expansion-panel-text__wrapper {
padding: 0 !important;
}
.mdi-checkbox-blank-outline { /* HACK: mdi is not fully imported, only required icons... */
background-image: url('data:image/svg+xml;charset=UTF-8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="white"><path d="M19,3H5C3.89,3 3,3.89 3,5V19A2,2 0 0,0 5,21H19A2,2 0 0,0 21,19V5C21,3.89 20.1,3 19,3M19,5V19H5V5H19Z"/></svg>');
}
.mdi-checkbox-marked-outline { /* HACK: mdi is not fully imported, only required icons... */
background-image: url('data:image/svg+xml;charset=UTF-8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="white"><path d="M19,19H5V5H15V3H5C3.89,3 3,3.89 3,5V19A2,2 0 0,0 5,21H19A2,2 0 0,0 21,19V11H19M7.91,10.08L6.5,11.5L11,16L21,6L19.59,4.58L11,13.17L7.91,10.08Z"/></svg>');
}
.mdi-triangle { /* HACK: mdi is not fully imported, only required icons... */
background-image: url('data:image/svg+xml;charset=UTF-8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="white"><path d="M1 21h22L12 2"/></svg>');
}
.mdi-triangle-outline { /* HACK: mdi is not fully imported, only required icons... */
background-image: url('data:image/svg+xml;charset=UTF-8,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="white"><path d="M12 2L1 21h22M12 6l7.53 13H4.47"/></svg>');
}
</style>