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https://github.com/yeicor-3d/yet-another-cad-viewer.git
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80 lines
3.8 KiB
TypeScript
80 lines
3.8 KiB
TypeScript
export type SplitGlbsResult = {
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numChunks: number;
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glbReader: ReadableStream<Uint8Array>;
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}
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/**
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* Given a stream of binary data (e.g. from a fetch response), splits a GLBS file into its component GLB files and
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* returns them as a stream of Uint8Arrays with known lengths. It also supports simple GLB files by returning itself.
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*/
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export async function splitGlbs(reader: ReadableStream<Uint8Array>): Promise<SplitGlbsResult> {
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// Create a transform stream that splits the GLBS file into its component GLB files by reading the length of each
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// chunk and then reading that many bytes from the input stream.
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let buffer4Bytes = new Uint8Array(4);
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let readerImpl = reader.getReader({mode: 'byob'});
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await readerImpl.read(buffer4Bytes);
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if (buffer4Bytes[0] === '{'.charCodeAt(0) || Array.from(buffer4Bytes) === "glTF".split('').map(c => c.charCodeAt(0))) {
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return {numChunks: 1, glbReader: await singleBlob(reader)}
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}
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let isGlbs = Array.from(buffer4Bytes) === "GLBS".split('').map(c => c.charCodeAt(0));
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if (!isGlbs) throw new Error('Invalid magic numbers for expected GLBS file: ' + buffer4Bytes);
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// Create a new readable stream that splits the GLBS file into its component GLB files by reading the length of each
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// chunk and then reading that many bytes from the input stream.
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// - But first, we read the number of chunks (can be 0xFFFFFFFF if the number of chunks is unknown).
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await readerImpl.read(buffer4Bytes);
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let numChunks = new DataView(buffer4Bytes.buffer).getUint32(0, true);
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return {
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numChunks,
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// - Then, we read the length of each chunk followed by the chunk itself.
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glbReader: new ReadableStream<Uint8Array>({
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async start(controller) {
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for (let i = 0; i < numChunks; i++) {
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// - Read length
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let {done} = await readerImpl.read(buffer4Bytes);
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if (done) {
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if (numChunks != 0xFFFFFFFF) throw new Error('Unexpected end of stream while reading chunk length');
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else break // We reached the end of the stream of unknown length, so we stop reading chunks.
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}
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let length = new DataView(buffer4Bytes.buffer).getUint32(0, true);
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// - Read chunk
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let chunkReader = await singleBlob(reader, length);
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let {value: fullChunk} = await chunkReader.getReader().read();
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controller.enqueue(fullChunk);
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}
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controller.close();
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}
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})
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};
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}
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async function singleBlob(reader: ReadableStream<Uint8Array>, stopAfter: number | null = null): Promise<ReadableStream<Uint8Array>> {
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// Make sure the reader reads the entire stream at once.
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const readerImpl = reader.getReader();
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let bufferedChunks: Uint8Array = new Uint8Array();
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let done = false;
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let length = 0;
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while (!done) {
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let {value, done: d} = await readerImpl.read();
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if (value) {
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// TODO: This is inefficient. We should be able to avoid copying the buffer each time. byob?
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let oldBuffer = bufferedChunks;
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let newLength = bufferedChunks.length + value.length;
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if (stopAfter !== null && newLength > stopAfter) {
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newLength = stopAfter;
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value = value.slice(0, stopAfter - bufferedChunks.length);
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}
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bufferedChunks = new Uint8Array(newLength);
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bufferedChunks.set(oldBuffer);
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bufferedChunks.set(value, length);
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length += value.length;
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}
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done = d;
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}
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return new ReadableStream<Uint8Array>({
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start(controller) {
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controller.enqueue(bufferedChunks);
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controller.close();
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}
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});
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}
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