import type {ModelViewerElement} from '@google/model-viewer'; import type {ModelScene} from "@google/model-viewer/lib/three-components/ModelScene"; import {Ref} from 'vue'; import {Document} from '@gltf-transform/core'; import {mergeFinalize, mergePartial, toBuffer} from "./gltf"; /** This class helps manage SceneManagerData. All methods are static to support reactivity... */ export class SceneMgr { /** Loads a GLB model from a URL and adds it to the viewer or replaces it if the names match */ static async loadModel(sceneUrl: Ref, document: Document, name: string, url: string): Promise { let loadStart = performance.now(); // Start merging into the current document, replacing or adding as needed document = await mergePartial(url, name, document); // Display the final fully loaded model document = await this.showCurrentDoc(sceneUrl, document); console.log("Model", name, "loaded in", performance.now() - loadStart, "ms"); return document; } /** Serializes the current document into a GLB and updates the viewerSrc */ private static async showCurrentDoc(sceneUrl: Ref, document: Document): Promise { // Make sure the document is fully loaded and ready to be shown document = await mergeFinalize(document); // Serialize the document into a GLB and update the viewerSrc let buffer = await toBuffer(document); let blob = new Blob([buffer], {type: 'model/gltf-binary'}); //console.log("Showing current doc", document, "as", Array.from(buffer)); sceneUrl.value = URL.createObjectURL(blob); // Return the updated document return document; } }