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https://github.com/yeicor-3d/yet-another-cad-viewer.git
synced 2025-12-21 23:14:27 +01:00
add full support for locations, better helpers and more server fixes
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@@ -10,14 +10,16 @@ from OCP.TopExp import TopExp
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from OCP.TopLoc import TopLoc_Location
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from OCP.TopTools import TopTools_IndexedMapOfShape
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from OCP.TopoDS import TopoDS_Face, TopoDS_Edge, TopoDS_Shape, TopoDS_Vertex
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from build123d import Shape, Vertex, Face
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from build123d import Shape, Vertex, Face, Location
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from pygltflib import GLTF2
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import mylogger
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from cad import CADLike
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from gltf import GLTFMgr
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def tessellate(
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ocp_shape: TopoDS_Shape,
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cad_like: CADLike,
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tolerance: float = 0.1,
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angular_tolerance: float = 0.1,
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faces: bool = True,
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@@ -26,27 +28,32 @@ def tessellate(
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) -> GLTF2:
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"""Tessellate a whole shape into a list of triangle vertices and a list of triangle indices."""
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mgr = GLTFMgr()
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shape = Shape(ocp_shape)
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# Perform tessellation tasks
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edge_to_faces: Dict[TopoDS_Edge, List[TopoDS_Face]] = {}
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vertex_to_faces: Dict[TopoDS_Vertex, List[TopoDS_Face]] = {}
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if faces:
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for face in shape.faces():
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_tessellate_face(mgr, face.wrapped, tolerance, angular_tolerance)
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if edges:
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for edge in face.edges():
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edge_to_faces[edge.wrapped] = edge_to_faces.get(edge.wrapped, []) + [face.wrapped]
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if vertices:
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for vertex in face.vertices():
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vertex_to_faces[vertex.wrapped] = vertex_to_faces.get(vertex.wrapped, []) + [face.wrapped]
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if edges:
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for edge in shape.edges():
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_tessellate_edge(mgr, edge.wrapped, edge_to_faces.get(edge.wrapped, []), angular_tolerance,
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angular_tolerance)
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if vertices:
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for vertex in shape.vertices():
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_tessellate_vertex(mgr, vertex.wrapped, vertex_to_faces.get(vertex.wrapped, []))
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if isinstance(cad_like, TopLoc_Location):
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mgr.add_location(Location(cad_like))
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elif isinstance(cad_like, TopoDS_Shape):
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shape = Shape(cad_like)
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# Perform tessellation tasks
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edge_to_faces: Dict[TopoDS_Edge, List[TopoDS_Face]] = {}
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vertex_to_faces: Dict[TopoDS_Vertex, List[TopoDS_Face]] = {}
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if faces:
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for face in shape.faces():
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_tessellate_face(mgr, face.wrapped, tolerance, angular_tolerance)
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if edges:
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for edge in face.edges():
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edge_to_faces[edge.wrapped] = edge_to_faces.get(edge.wrapped, []) + [face.wrapped]
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if vertices:
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for vertex in face.vertices():
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vertex_to_faces[vertex.wrapped] = vertex_to_faces.get(vertex.wrapped, []) + [face.wrapped]
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if edges:
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for edge in shape.edges():
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_tessellate_edge(mgr, edge.wrapped, edge_to_faces.get(edge.wrapped, []), angular_tolerance,
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angular_tolerance)
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if vertices:
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for vertex in shape.vertices():
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_tessellate_vertex(mgr, vertex.wrapped, vertex_to_faces.get(vertex.wrapped, []))
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return mgr.gltf
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@@ -124,15 +131,19 @@ def _hashcode(obj: Union[bytes, TopoDS_Shape], **extras) -> str:
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"""Utility to compute the hash code of a shape recursively without the need to tessellate it"""
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# NOTE: obj.HashCode(MAX_HASH_CODE) is not stable across different runs of the same program
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# This is best-effort and not guaranteed to be unique
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map_of_shapes = TopTools_IndexedMapOfShape()
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TopExp.MapShapes_s(obj, map_of_shapes)
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hasher = hashlib.md5(usedforsecurity=False)
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for k, v in extras.items():
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hasher.update(str(k).encode())
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hasher.update(str(v).encode())
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if isinstance(obj, bytes):
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hasher.update(obj)
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else:
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elif isinstance(obj, TopLoc_Location):
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sub_data = io.BytesIO()
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obj.DumpJson(sub_data)
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hasher.update(sub_data.getvalue())
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elif isinstance(obj, TopoDS_Shape):
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map_of_shapes = TopTools_IndexedMapOfShape()
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TopExp.MapShapes_s(obj, map_of_shapes)
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for i in range(1, map_of_shapes.Extent() + 1):
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sub_shape = map_of_shapes.FindKey(i)
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sub_data = io.BytesIO()
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@@ -140,4 +151,6 @@ def _hashcode(obj: Union[bytes, TopoDS_Shape], **extras) -> str:
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val = sub_data.getvalue()
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val = re.sub(b'"this": "[^"]*"', b'', val) # Remove memory address
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hasher.update(val)
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else:
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raise ValueError(f'Cannot hash object of type {type(obj)}')
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return hasher.hexdigest()
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