slightly faster initial load

This commit is contained in:
Yeicor
2024-02-18 17:55:35 +01:00
parent 27944ab9cd
commit c1e003c668
2 changed files with 12 additions and 13 deletions

View File

@@ -4,7 +4,7 @@ import {Ref, ref} from 'vue';
import {Document} from '@gltf-transform/core';
import {ModelViewerInfo} from "./viewer/ModelViewerWrapper.vue";
import {splitGlbs} from "../models/glb/glbs";
import {merge, toBuffer} from "../models/glb/merge";
import {mergeFinalize, mergePartial, toBuffer} from "../models/glb/merge";
import {settings} from "./settings";
export type SceneMgrRefData = {
@@ -28,7 +28,7 @@ export class SceneMgr {
}
/** Creates a new SceneManagerData object */
static newData(): [Ref<SceneMgrRefData>, SceneMgrData] {
static newData(): [Ref<SceneMgrRefData>, SceneMgrData] {
let refData: any = ref({
viewerSrc: null,
viewer: null,
@@ -54,17 +54,11 @@ export class SceneMgr {
console.log("Loading", name, "which has", numChunks, "GLB chunks");
// Start merging each chunk into the current document, replacing or adding as needed
let lastShow = performance.now();
while (true) {
let {value: glbData, done} = await glbsSplitter.next();
if (done) break;
data.document = await merge(glbData, name, data.document);
// Show the partial model while loading every once in a while
if (performance.now() - lastShow > settings.displayLoadingEveryMs) {
await this.showCurrentDoc(refData, data);
lastShow = performance.now();
}
data.document = await mergePartial(glbData, name, data.document);
// TODO: Report load progress
}
// Display the final fully loaded model
@@ -73,6 +67,7 @@ export class SceneMgr {
/** Serializes the current document into a GLB and updates the viewerSrc */
private static async showCurrentDoc(refData: Ref<SceneMgrRefData>, data: SceneMgrData) {
data.document = await mergeFinalize(data.document);
let buffer = await toBuffer(data.document);
let blob = new Blob([buffer], {type: 'model/gltf-binary'});
console.log("Showing current doc", data.document, "as", Array.from(buffer));