playground: fully working (snapshots left as future work) and other quality of life improvements

This commit is contained in:
Yeicor
2025-07-25 17:59:40 +02:00
parent a63d018850
commit 8a435b5f1a
15 changed files with 289 additions and 81 deletions

View File

@@ -1,5 +1,5 @@
import {type Ref} from 'vue';
import {Document} from '@gltf-transform/core';
import {Buffer, Document, Scene} from '@gltf-transform/core';
import {extrasNameKey, extrasNameValueHelpers, mergeFinalize, mergePartial, removeModel, toBuffer} from "./gltf";
import {newAxes, newGridBox} from "./helpers";
import {Vector3} from "three/src/math/Vector3.js"
@@ -80,7 +80,19 @@ export class SceneMgr {
private static async reloadHelpers(sceneUrl: Ref<string>, document: Document, reloadScene: boolean): Promise<Document> {
let bb = SceneMgr.getBoundingBox(document);
if (!bb) return document;
if (!bb) return document; // Empty document, no helpers to show
// If only the helpers remain, go back to the empty scene
let noOtherModels = true;
for (let elem of document.getGraph().listEdges().map(e => e.getChild())) {
if (elem.getExtras() && !(elem instanceof Scene) && !(elem instanceof Buffer) &&
elem.getExtras()[extrasNameKey] !== extrasNameValueHelpers) {
// There are other elements in the document, so we can show the helpers
noOtherModels = false;
break;
}
}
if (noOtherModels) return await removeModel(extrasNameValueHelpers, document);
// Create the helper axes and grid box
let helpersDoc = new Document();