add support for programmatically and efficiently removing objects, better API and more CI automation

This commit is contained in:
Yeicor
2024-03-10 17:30:34 +01:00
parent 88e1167b57
commit 49df7af970
16 changed files with 217 additions and 146 deletions

View File

@@ -32,11 +32,13 @@ const disableTap = ref(false);
const setDisableTap = (val: boolean) => disableTap.value = val;
provide('disableTap', {disableTap, setDisableTap});
async function onModelLoadRequest(event: NetworkUpdateEvent) {
// Load a new batch of models to optimize rendering time
async function onModelUpdateRequest(event: NetworkUpdateEvent) {
// Load/unload a new batch of models to optimize rendering time
console.log("Received model update request", event.models);
let doc = sceneDocument.value;
for (let model of event.models) {
let isLast = event.models[event.models.length - 1].url == model.url;
for (let modelIndex in event.models) {
let isLast = parseInt(modelIndex) === event.models.length - 1;
let model = event.models[modelIndex];
if (!model.isRemove) {
doc = await SceneMgr.loadModel(sceneUrl, doc, model.name, model.url, isLast, isLast);
} else {
@@ -54,7 +56,7 @@ async function onModelRemoveRequest(name: string) {
// Set up the load model event listener
let networkMgr = new NetworkManager();
networkMgr.addEventListener('update', (e) => onModelLoadRequest(e as NetworkUpdateEvent));
networkMgr.addEventListener('update', (e) => onModelUpdateRequest(e as NetworkUpdateEvent));
// Start loading all configured models ASAP
for (let model of settings.preload) {
networkMgr.load(model);