mirror of
https://github.com/yeicor-3d/yet-another-cad-viewer.git
synced 2025-12-19 22:24:17 +01:00
faster multi-object load, faster updates and better orthographic camera at different scales
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@@ -27,7 +27,7 @@ export class NetworkManager extends EventTarget {
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if (url.startsWith("dev+")) {
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let baseUrl = new URL(url.slice(4));
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baseUrl.searchParams.set("api_updates", "true");
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this.monitorDevServer(baseUrl);
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await this.monitorDevServer(baseUrl);
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} else {
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// Get the last part of the URL as the "name" of the model
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let name = url.split("/").pop();
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@@ -40,27 +40,51 @@ export class NetworkManager extends EventTarget {
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}
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}
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private monitorDevServer(url: URL) {
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// WARNING: This will spam the console logs with failed requests when the server is down
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let eventSource = new EventSource(url);
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eventSource.onmessage = (event) => {
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let data = JSON.parse(event.data);
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console.debug("WebSocket message", data);
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let urlObj = new URL(url);
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urlObj.searchParams.delete("api_updates");
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urlObj.searchParams.set("api_object", data.name);
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this.foundModel(data.name, data.hash, urlObj.toString());
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};
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eventSource.onerror = () => { // Retry after a very short delay
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setTimeout(() => this.monitorDevServer(url), settings.monitorEveryMs);
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private async monitorDevServer(url: URL) {
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try {
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// WARNING: This will spam the console logs with failed requests when the server is down
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let response = await fetch(url.toString());
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console.log("Monitoring", url.toString(), response);
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if (response.status === 200) {
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let lines = readLinesStreamings(response.body!.getReader());
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for await (let line of lines) {
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if (!line || !line.startsWith("data:")) continue;
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let data = JSON.parse(line.slice(5));
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console.debug("WebSocket message", data);
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let urlObj = new URL(url);
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urlObj.searchParams.delete("api_updates");
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urlObj.searchParams.set("api_object", data.name);
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this.foundModel(data.name, data.hash, urlObj.toString());
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}
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}
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} catch (e) { // Ignore errors (retry very soon)
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}
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setTimeout(() => this.monitorDevServer(url), settings.monitorEveryMs);
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return;
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}
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private foundModel(name: string, hash: string | null, url: string) {
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let prevHash = this.knownObjectHashes[name];
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// TODO: Detect and manage instances of the same object (same hash, different name)
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if (!hash || hash !== prevHash) {
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this.knownObjectHashes[name] = hash;
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this.dispatchEvent(new NetworkUpdateEvent(name, url));
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}
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}
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}
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async function* readLinesStreamings(reader: ReadableStreamDefaultReader<Uint8Array>) {
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let decoder = new TextDecoder();
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let buffer = new Uint8Array();
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while (true) {
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let {value, done} = await reader.read();
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if (done || !value) break;
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buffer = new Uint8Array([...buffer, ...value]);
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let text = decoder.decode(buffer);
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let lines = text.split("\n");
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for (let i = 0; i < lines.length - 1; i++) {
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yield lines[i];
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}
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buffer = new Uint8Array([...buffer.slice(-1)]);
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}
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}
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@@ -6,11 +6,14 @@ import {Vector3} from "three/src/math/Vector3.js"
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import {Box3} from "three/src/math/Box3.js"
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import {Matrix4} from "three/src/math/Matrix4.js"
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let latestModel: string | null = null;
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/** This class helps manage SceneManagerData. All methods are static to support reactivity... */
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export class SceneMgr {
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/** Loads a GLB model from a URL and adds it to the viewer or replaces it if the names match */
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static async loadModel(sceneUrl: Ref<string>, document: Document, name: string, url: string): Promise<Document> {
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let loadStart = performance.now();
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latestModel = name; // To help load helpers only once per model load batch
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// Start merging into the current document, replacing or adding as needed
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document = await mergePartial(url, name, document);
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@@ -19,8 +22,12 @@ export class SceneMgr {
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if (name !== extrasNameValueHelpers) {
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// Reload the helpers to fit the new model
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// TODO: Only reload the helpers after a few milliseconds of no more models being added/removed
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document = await this.reloadHelpers(sceneUrl, document);
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// Only reload the helpers after a few milliseconds of no more models being added/removed
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setTimeout(async () => {
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if (name === latestModel) {
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document = await this.reloadHelpers(sceneUrl, document);
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}
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}, 10)
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} else {
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// Display the final fully loaded model
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let displayStart = performance.now();
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