mirror of
https://github.com/yeicor-3d/yet-another-cad-viewer.git
synced 2025-12-21 15:04:25 +01:00
Minor backend improvements: better color and textured handling, smooth shading, better demo
This commit is contained in:
@@ -20,7 +20,7 @@ from PIL import Image
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from build123d import Shape, Axis, Location, Vector
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from dataclasses_json import dataclass_json
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from yacv_server.cad import _hashcode, get_color
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from yacv_server.cad import _hashcode, get_color, ColorTuple
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from yacv_server.cad import get_shape, grab_all_cad, CADCoreLike, CADLike
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from yacv_server.gltf import get_version
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from yacv_server.myhttp import HTTPHandler
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@@ -93,12 +93,39 @@ class YACV:
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texture: Optional[Tuple[bytes, str]]
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"""Default texture to use for model faces, in (data, mimetype) format.
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If left as None, a default checkerboard texture will be used.
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If left as None, no texture will be used.
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It can be set with the YACV_BASE_TEXTURE=<uri> and overridden by `show(..., texture="<uri>")`.
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It can be set with the YACV_TEXTURE=<uri> and overridden by the custom `yacv_texture` attribute of an object.
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The <uri> can be file:<path> or data:<mime>;base64,<data> where <mime> is the mime type and
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<data> is the base64 encoded image."""
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color_faces: Optional[ColorTuple]
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"""Overrides the default color to use for model faces. Applies even if a texture is used.
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You can use `show(..., color_faces=...)` or the standard way of setting colors for build123d/cadquery objects to
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override this color.
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It can be set with the YACV_COLOR_FACES=<color> environment variable, where <color> is a color
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in the hexadecimal format #RRGGBB or #RRGGBBAA."""
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color_edges: Optional[ColorTuple]
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"""Overrides the default color to use for model edges.
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You can use `show(..., color_edges=...) or the standard way of setting colors for build123d/cadquery objects to
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override this color.
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It can be set with the YACV_COLOR_EDGES=<color> environment variable, where <color> is a color
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in the hexadecimal format #RRGGBB or #RRGGBBAA."""
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color_vertices: Optional[ColorTuple]
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"""Overrides the default color to use for model vertices.
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You can use `show(..., color_vertices=...)` or the standard way of setting colors for build123d/cadquery objects to
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override this color.
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It can be set with the YACV_COLOR_VERTICES=<color> environment variable, where <color> is a color
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in the hexadecimal format #RRGGBB or #RRGGBBAA."""
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def __init__(self):
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self.server_thread = None
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self.server = None
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@@ -109,7 +136,10 @@ class YACV:
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self.at_least_one_client = threading.Event()
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self.shutting_down = threading.Event()
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self.frontend_lock = RWLock()
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self.texture = _read_texture_uri(os.getenv("YACV_BASE_TEXTURE"))
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self.texture = _read_texture_uri(os.getenv("YACV_TEXTURE"))
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self.color_faces = _read_color(os.getenv("YACV_COLOR_FACES", "#ffbf00")) # Default yellow
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self.color_edges = _read_color(os.getenv("YACV_COLOR_EDGES", "#1a1aff")) # Default blue
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self.color_vertices = _read_color(os.getenv("YACV_COLOR_VERTICES", "#1a1a1a")) # Default dark gray
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logger.info('Using yacv-server v%s', get_version())
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def start(self):
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@@ -201,8 +231,9 @@ class YACV:
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if isinstance(names, str):
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names = [names]
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assert len(names) == len(objs), 'Number of names must match the number of objects'
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if 'color' in kwargs:
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kwargs['color'] = get_color(kwargs['color'])
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for color_name in ('color_faces', 'color_edges', 'color_vertices'):
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if color_name in kwargs:
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kwargs[color_name] = get_color(kwargs[color_name]) or _read_color(kwargs[color_name])
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# Handle auto clearing of previous objects
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if kwargs.get('auto_clear', True):
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@@ -218,13 +249,15 @@ class YACV:
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# Publish the show event
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for obj, name in zip(objs, names):
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obj_color = get_color(obj)
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# Some properties may be lost in preprocessing, so save them in kwargs
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_kwargs = kwargs.copy()
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if obj_color is not None:
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kwargs = kwargs.copy()
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kwargs['color'] = obj_color
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_kwargs['color_obj'] = obj_color # Only applies to highest-dimensional objects
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_kwargs['texture'] = _read_texture_uri(getattr(obj, 'yacv_texture', None) or kwargs.get('texture', None))
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if not isinstance(obj, bytes):
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obj = _preprocess_cad(obj, **kwargs)
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_hash = _hashcode(obj, **kwargs)
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event = UpdatesApiFullData(name=name, _hash=_hash, obj=obj, kwargs=kwargs or {})
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obj = _preprocess_cad(obj, **_kwargs)
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_hash = _hashcode(obj, **_kwargs)
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event = UpdatesApiFullData(name=name, _hash=_hash, obj=obj, kwargs=_kwargs or {})
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self.show_events.publish(event)
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logger.info('show %s took %.3f seconds', names, time.time() - start)
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@@ -309,17 +342,17 @@ class YACV:
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if isinstance(event.obj, bytes): # Already a GLTF
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publish_to.publish(event.obj)
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else: # CAD object to tessellate and convert to GLTF
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texture_override_uri = event.kwargs.get('texture', None)
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texture_override = None
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if isinstance(texture_override_uri, str):
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texture_override = _read_texture_uri(texture_override_uri)
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gltf = tessellate(event.obj, tolerance=event.kwargs.get('tolerance', 0.1),
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angular_tolerance=event.kwargs.get('angular_tolerance', 0.1),
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faces=event.kwargs.get('faces', True),
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edges=event.kwargs.get('edges', True),
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vertices=event.kwargs.get('vertices', True),
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obj_color=event.kwargs.get('color', None),
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texture=texture_override or self.texture)
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gltf = tessellate(
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event.obj,
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color_faces=event.kwargs.get('color_faces', self.color_faces),
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color_edges=event.kwargs.get('color_edges', self.color_edges),
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color_vertices=event.kwargs.get('color_vertices', self.color_vertices),
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color_obj=event.kwargs.get('color_obj', None),
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tolerance=event.kwargs.get('tolerance', 0.1),
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angular_tolerance=event.kwargs.get('angular_tolerance', 0.1),
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faces=event.kwargs.get('faces', True), edges=event.kwargs.get('edges', True),
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vertices=event.kwargs.get('vertices', True),
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texture=event.kwargs.get('texture', self.texture))
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glb_list_of_bytes = gltf.save_to_bytes()
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glb_bytes = b''.join(glb_list_of_bytes)
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publish_to.publish(glb_bytes)
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@@ -355,7 +388,7 @@ def _read_texture_uri(uri: str) -> Optional[Tuple[bytes, str]]:
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img = Image.open(buf)
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mtype = img.get_format_mimetype()
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return data, mtype
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if uri.startswith("data:"): # https://en.wikipedia.org/wiki/Data_URI_scheme#Syntax (limited)
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if uri.startswith("data:"): # https://en.wikipedia.org/wiki/Data_URI_scheme#Syntax (limited)
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mtype_and_data = uri[len("data:"):]
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mtype = mtype_and_data.split(";", 1)[0]
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data_str = mtype_and_data.split(",", 1)[1]
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@@ -363,6 +396,20 @@ def _read_texture_uri(uri: str) -> Optional[Tuple[bytes, str]]:
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return data, mtype
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return None
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def _read_color(color: str) -> Optional[ColorTuple]:
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"""Reads a color from a string in the format #RRGGBB or #RRGGBBAA"""
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if color is None:
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return None
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if not color.startswith('#') or len(color) not in (7, 9):
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raise ValueError(f'Invalid color format: {color}')
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r = float(int(color[1:3], 16)) / 255.0
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g = float(int(color[3:5], 16)) / 255.0
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b = float(int(color[5:7], 16)) / 255.0
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a = float(int(color[7:9], 16)) / 255.0 if len(color) == 9 else 1.0
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return r, g, b, a
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# noinspection PyUnusedLocal
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def _preprocess_cad(obj: CADLike, **kwargs) -> CADCoreLike:
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# Get the shape of a CAD-like object
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@@ -384,6 +431,7 @@ def _preprocess_cad(obj: CADLike, **kwargs) -> CADCoreLike:
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_obj_name_counts = {}
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def _find_var_name(obj: any, avoid_levels: int = 2) -> str:
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"""A hacky way to get a stable name for an object that may change over time"""
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