Minor improvements to custom textures feature

This commit is contained in:
Yeicor
2024-11-09 18:24:06 +01:00
parent 874f9e8d6e
commit 09525daae8

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@@ -24,7 +24,6 @@ def tessellate(
texture: Optional[Tuple[bytes, str]] = None, texture: Optional[Tuple[bytes, str]] = None,
) -> GLTF2: ) -> GLTF2:
"""Tessellate a whole shape into a list of triangle vertices and a list of triangle indices.""" """Tessellate a whole shape into a list of triangle vertices and a list of triangle indices."""
print("tessellate, obj_color: ", obj_color)
if texture is None: if texture is None:
mgr = GLTFMgr() mgr = GLTFMgr()
else: else: