Update README.md

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illuzn
2022-05-23 21:21:57 +09:30
committed by GitHub
parent 1f2cfc5613
commit 57abd76c3e

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@@ -489,6 +489,8 @@ key | option | type | default | description
`tForecast4` | True | list | White | `[R, G, B]`
`tF1Icon` | True | list | White | `[R, G, B]`
`tF2Icon` | True | list | White | `[R, G, B]`
`tF3Icon` | True | list | White | `[R, G, B]`
`tF4Icon` | True | list | White | `[R, G, B]`
`tForecast1Val` | True | list | White | `[R, G, B]`
`tForecast2Val` | True | list | White | `[R, G, B]`
`tForecast3Val` | True | list | White | `[R, G, B]`
@@ -498,8 +500,9 @@ key | option | type | default | description
`tMainTextAlt` | True | list | White | `[R, G, B]`
`tMRIcon` | True | list | White | `[R, G, B]`
`tMR` | True | list | White | `[R, G, B]`
`AutoWeather` | True | string | None | Set to `auto` to enable weather icons to change depending on state e.g. blue for rainy. Any custom colors in `tMainIcon` `tF1Icon` `tF2Icon` `tF3Icon` `tF4Icon` take precedence
Specify colours as red green and blue values from 0-255 e.g. `[255, 0, 0]` for red ir `[0, 0, 255]` for blue. These are translated internally to RGB565 (note that this has lower color depth so the colours may not appear the same).
Specify colours as red green and blue values from 0-255 e.g. `[255, 0, 0]` for red or `[0, 0, 255]` for blue. These are translated internally to RGB565 (note that this has lower color depth so the colours may not appear the same). Also note that the screen has a low contrast ratio, so colors look sigificantly different at full display brightness and lowest brightness.
#### Schedule sleep brightness