stepper: Use a reusable interface to the "move queue"
Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
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@@ -4,10 +4,22 @@
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#include <stddef.h> // size_t
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#include <stdint.h> // uint8_t
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struct move_node {
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struct move_node *next;
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};
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struct move_queue_head {
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struct move_node *first, *last;
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};
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void *alloc_chunk(size_t size);
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void move_free(void *m);
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void *move_alloc(void);
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void move_request_size(int size);
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int move_queue_empty(struct move_queue_head *mh);
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struct move_node *move_queue_first(struct move_queue_head *mh);
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int move_queue_push(struct move_node *m, struct move_queue_head *mh);
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struct move_node *move_queue_pop(struct move_queue_head *mh);
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void move_queue_clear(struct move_queue_head *mh);
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void move_queue_setup(struct move_queue_head *mh, int size);
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void *oid_lookup(uint8_t oid, void *type);
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void *oid_alloc(uint8_t oid, void *type, uint16_t size);
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void *oid_next(uint8_t *i, void *type);
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