command: Move low-level sendf transmission into board code

Export a new console_sendf() function from the board code instead of
console_get_output() and console_push_output().  This enables more
flexibility in how the board specific code produces output.

Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
This commit is contained in:
Kevin O'Connor
2017-06-16 13:57:11 -04:00
parent 292453d306
commit 44f2a2a952
8 changed files with 87 additions and 40 deletions

View File

@@ -131,7 +131,7 @@ console_task(void)
DECL_TASK(console_task);
// Return an output buffer that the caller may fill with transmit messages
char *
static char *
console_get_output(uint8_t len)
{
if (len > sizeof(SHARED_MEM->send_data[0].data))
@@ -144,7 +144,7 @@ console_get_output(uint8_t len)
}
// Accept the given number of bytes added to the transmit buffer
void
static void
console_push_output(uint8_t len)
{
uint32_t send_push_pos = SHARED_MEM->send_push_pos;
@@ -154,6 +154,19 @@ console_push_output(uint8_t len)
(send_push_pos + 1) % ARRAY_SIZE(SHARED_MEM->send_data));
}
// Encode and transmit a "response" message
void
console_sendf(const struct command_encoder *ce, va_list args)
{
uint8_t buf_len = ce->max_size;
char *buf = console_get_output(buf_len);
if (!buf)
return;
uint8_t msglen = command_encodef(buf, buf_len, ce, args);
command_add_frame(buf, msglen);
console_push_output(msglen);
}
/****************************************************************
* Allocator