command: Move low-level sendf transmission into board code
Export a new console_sendf() function from the board code instead of console_get_output() and console_push_output(). This enables more flexibility in how the board specific code produces output. Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
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@@ -7,6 +7,8 @@
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#include <avr/interrupt.h> // USART0_RX_vect
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#include <string.h> // memmove
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#include "../lib/pjrc_usb_serial/usb_serial.h"
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#include "command.h" // command_dispatch
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#include "pgm.h" // READP
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#include "sched.h" // DECL_INIT
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#define USBSERIAL_BUFFER_SIZE 64
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@@ -62,7 +64,7 @@ console_task(void)
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DECL_TASK(console_task);
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// Return an output buffer that the caller may fill with transmit messages
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char *
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static char *
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console_get_output(uint8_t len)
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{
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if (len > sizeof(transmit_buf))
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@@ -71,9 +73,22 @@ console_get_output(uint8_t len)
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}
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// Accept the given number of bytes added to the transmit buffer
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void
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static void
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console_push_output(uint8_t len)
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{
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usb_serial_write((void*)transmit_buf, len);
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usb_serial_flush_output();
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}
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// Encode and transmit a "response" message
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void
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console_sendf(const struct command_encoder *ce, va_list args)
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{
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uint8_t buf_len = READP(ce->max_size);
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char *buf = console_get_output(buf_len);
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if (!buf)
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return;
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uint8_t msglen = command_encodef(buf, buf_len, ce, args);
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command_add_frame(buf, msglen);
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console_push_output(msglen);
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}
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