new esacpe

This commit is contained in:
shrkey
2016-10-19 00:05:57 +01:00
parent 9bbc6f8fad
commit 7fd779fe97
8 changed files with 817 additions and 84 deletions

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@@ -13,7 +13,7 @@
<script src='/flatdoc/flatdoc.js'></script> <script src='/flatdoc/flatdoc.js'></script>
<!-- Flatdoc theme --> <!-- Flatdoc theme -->
<link href='/flatdoc/theme-dark/style.css?2' rel='stylesheet'> <link href='/flatdoc/theme-dark/style.css?3' rel='stylesheet'>
<script src='/flatdoc/theme-dark/script.js?1'></script> <script src='/flatdoc/theme-dark/script.js?1'></script>
<!-- Highlight.js --> <!-- Highlight.js -->
@@ -43,11 +43,10 @@
<div class='left'> <div class='left'>
<h1><a href='/index.html'>Dark Water Documentation</a></h1> <h1><a href='/index.html'>Dark Water Documentation</a></h1>
<ul> <ul>
<li><a href='/640.html'>640</a></li> <li><a href='/640.html'>640</a></li>
<li><a href='/escape.html'>ESCAPE</a></li> <li><a href='/escape.html'>ESCAPE</a></li>
<!--<li><a href='/soar.html'>Soar</a></li>--> <!--<li><a href='/soar.html'>Soar</a></li>-->
<li><a href='/expansionadding.html'>Expansions</a></li> <li><a href='/expansionadding.html'>Expansions</a></li>
</ul> </ul>
</div> </div>
<div class='right'> <div class='right'>

142
640.md
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@@ -130,7 +130,7 @@ If you are only using the command line on your Raspberry Pi then you will need t
Type the following to bring up the configuration interface: Type the following to bring up the configuration interface:
``` bash ```bash
$ sudo raspi-config $ sudo raspi-config
``` ```
@@ -156,19 +156,19 @@ You have now enabled the interfaces you need to use your board.
The Python libraries for the 640 board and some example scripts are available via our GitHub repository. To install them open a terminal window on your Raspberry Pi (unless you are running with only the command line) and enter the following: The Python libraries for the 640 board and some example scripts are available via our GitHub repository. To install them open a terminal window on your Raspberry Pi (unless you are running with only the command line) and enter the following:
``` bash ```bash
$ git clone https://github.com/darkwaterfoundation/darkwater_python_640.git $ git clone https://github.com/darkwaterfoundation/darkwater_python_640.git
``` ```
Next you need to navigate into the new directory so enter: Next you need to navigate into the new directory so enter:
``` bash ```bash
$ cd ./darkwater_python_640 $ cd ./darkwater_python_640
``` ```
And once in there we can install the libraries with: And once in there we can install the libraries with:
``` bash ```bash
$ sudo python setup.py install $ sudo python setup.py install
``` ```
@@ -178,13 +178,13 @@ Once everything is installed we can have a play with the example scripts include
Let's move into the examples directory and take a look at what is there. Let's move into the examples directory and take a look at what is there.
``` bash ```bash
$ cd ./examples $ cd ./examples
``` ```
If you list the files in this directory, you should see a few test scripts If you list the files in this directory, you should see a few test scripts
``` bash ```bash
$ ls -al $ ls -al
``` ```
@@ -192,7 +192,7 @@ $ ls -al
This script will start each motor port, in the forwards direction, in turn from left to right and then do the same backwards. To run the script enter the following: This script will start each motor port, in the forwards direction, in turn from left to right and then do the same backwards. To run the script enter the following:
``` bash ```bash
$ python 640motortest.py $ python 640motortest.py
``` ```
@@ -200,7 +200,7 @@ $ python 640motortest.py
This script will move any servos connected to the servo headers left, then center, then right. To run the script enter the following: This script will move any servos connected to the servo headers left, then center, then right. To run the script enter the following:
``` bash ```bash
$ python 640servotest.py $ python 640servotest.py
``` ```
@@ -210,7 +210,7 @@ This script divides the 6 motor ports into 3 stepper motor ports. Motor 1 and 2
Each stepper will be moved forwards and backwards through 400 steps when the test script is run: Each stepper will be moved forwards and backwards through 400 steps when the test script is run:
``` bash ```bash
$ python 640steppertest.py $ python 640steppertest.py
``` ```
@@ -218,7 +218,7 @@ $ python 640steppertest.py
Now you know everything works, it's time to write your own scripts. So create a new python script in your editor with a memorable name and add the following lines to import our libraries: Now you know everything works, it's time to write your own scripts. So create a new python script in your editor with a memorable name and add the following lines to import our libraries:
``` python ```python
import time import time
from darkwater_640 import dw_Controller, dw_Motor, dw_Servo, dw_Stepper from darkwater_640 import dw_Controller, dw_Motor, dw_Servo, dw_Stepper
``` ```
@@ -227,7 +227,7 @@ from darkwater_640 import dw_Controller, dw_Motor, dw_Servo, dw_Stepper
The **dw_controller** object controls access to all the elements on the 640 board, so the first thing we need to do is create a controller - we pass in the address of the 640 board as a parameter - the default address is 0x60 The **dw_controller** object controls access to all the elements on the 640 board, so the first thing we need to do is create a controller - we pass in the address of the 640 board as a parameter - the default address is 0x60
``` python ```python
dw = dw_Controller( addr=0x60 ) dw = dw_Controller( addr=0x60 )
``` ```
@@ -239,7 +239,7 @@ There are 6 motor ports on the 640 board numbered 1 to 6 from left to right (wit
If we want to control a motor on port number 1 then we need to request the motor object for that port from our controller - this is very easily done with a single line If we want to control a motor on port number 1 then we need to request the motor object for that port from our controller - this is very easily done with a single line
``` python ```python
m1 = dw.getMotor(1) m1 = dw.getMotor(1)
``` ```
@@ -253,7 +253,7 @@ We'll start with the main command to stop the motor
The off command will switch off the motor and apply the brakes The off command will switch off the motor and apply the brakes
``` python ```python
m1.off() m1.off()
``` ```
@@ -261,7 +261,7 @@ m1.off()
We can also stop the motor by using the second command and passing a speed of 0 We can also stop the motor by using the second command and passing a speed of 0
``` python ```python
m1.setMotorSpeed(0) m1.setMotorSpeed(0)
``` ```
@@ -273,25 +273,25 @@ For now we'll concentrate on the first range.
To get your motor going forwards at full speed you should set its speed at 255 To get your motor going forwards at full speed you should set its speed at 255
``` python ```python
m1.setMotorSpeed(255) m1.setMotorSpeed(255)
``` ```
To get your motor going backwards at full speed you should set its speed to -255 To get your motor going backwards at full speed you should set its speed to -255
``` python ```python
m1.setMotorSpeed(-255) m1.setMotorSpeed(-255)
``` ```
The numbers from 0 to the maximum in each direction will drive the motor at a slower speed, so for half speed forwards we'd use The numbers from 0 to the maximum in each direction will drive the motor at a slower speed, so for half speed forwards we'd use
``` python ```python
m1.setMotorSpeed(125) m1.setMotorSpeed(125)
``` ```
And for a slow speed backwards we can use And for a slow speed backwards we can use
``` python ```python
m1.setMotorSpeed(-50) m1.setMotorSpeed(-50)
``` ```
@@ -301,31 +301,31 @@ If you plan to move from a DC driven robot to an ESC motor powered robot then it
To get your motor going forwards at full speed you should set its speed to 2000 To get your motor going forwards at full speed you should set its speed to 2000
``` python ```python
m1.setMotorSpeed(2000) m1.setMotorSpeed(2000)
``` ```
For full speed reverse you should set the speed to 1000 For full speed reverse you should set the speed to 1000
``` python ```python
m1.setMotorSpeed(1000) m1.setMotorSpeed(1000)
``` ```
And to stop the motor we can set the speed to the mid point which is 1500 And to stop the motor we can set the speed to the mid point which is 1500
``` python ```python
m1.setMotorSpeed(1500) m1.setMotorSpeed(1500)
``` ```
As before, any number between 1500 and the maximum in each direction will drive the motor at a slower speed, so for half speed forward you'd set the speed to 1750 As before, any number between 1500 and the maximum in each direction will drive the motor at a slower speed, so for half speed forward you'd set the speed to 1750
``` python ```python
m1.setMotorSpeed(1750) m1.setMotorSpeed(1750)
``` ```
and half speed in revers would be 1250 and half speed in revers would be 1250
``` python ```python
m1.setMotorSpeed(1250) m1.setMotorSpeed(1250)
``` ```
@@ -335,7 +335,7 @@ There are two servo ports on the 640 board. They are numbered 1 and 2 with numbe
You select a servo in the same manner as you select motors, by requesting a servo object from the controller - to select the first servo we use: You select a servo in the same manner as you select motors, by requesting a servo object from the controller - to select the first servo we use:
``` python ```python
s1 = dw.getServo(1) s1 = dw.getServo(1)
``` ```
@@ -347,7 +347,7 @@ Once you have a servo object there are currently three commands you can run.
The off command will switch off your servo and stop any signals being sent to it. The off command will switch off your servo and stop any signals being sent to it.
``` python ```python
s1.off() s1.off()
``` ```
@@ -357,7 +357,7 @@ This command will allow you to set the PWM pulse to the Servo in microseconds.
Most standard servos use a parameter value of 1000 for fully counter-clockwise, 2000 for fully clockwise, and 1500 for the middle - though you may have a wider range on your servo, so you should check the technical documentation for it to get the finer details. Most standard servos use a parameter value of 1000 for fully counter-clockwise, 2000 for fully clockwise, and 1500 for the middle - though you may have a wider range on your servo, so you should check the technical documentation for it to get the finer details.
``` python ```python
s1.setPWMuS(1500) # middle s1.setPWMuS(1500) # middle
s1.setPWMuS(2000) # fully clockwise s1.setPWMuS(2000) # fully clockwise
s1.setPWMuS(1000) # fully counter clockwise s1.setPWMuS(1000) # fully counter clockwise
@@ -367,7 +367,7 @@ s1.setPWMuS(1000) # fully counter clockwise
This command allows you to specify the PWM pulse in milliseconds rather than seconds. This command allows you to specify the PWM pulse in milliseconds rather than seconds.
``` python ```python
s1.setPWMmS(1.5) # middle s1.setPWMmS(1.5) # middle
s1.setPWMmS(2.0) # fully clockwise s1.setPWMmS(2.0) # fully clockwise
s1.setPWMmS(1.0) # fully counter clockwise s1.setPWMmS(1.0) # fully counter clockwise
@@ -379,7 +379,8 @@ You can control up to 3 stepper motors with the 640 board - each stepper motor u
Running 5 wire stepper motors is almost the same as 4 wire stepper motos but requires a small extra step which we'll explain at the end. Running 5 wire stepper motors is almost the same as 4 wire stepper motos but requires a small extra step which we'll explain at the end.
Each stepper motor is assigned to a pair of motor ports: Each stepper motor is assigned to a pair of motor ports -
- **Stepper motor 1** - uses motor ports 1 and 2 - **Stepper motor 1** - uses motor ports 1 and 2
- **Stepper motor 2** - uses motor ports 3 and 4 - **Stepper motor 2** - uses motor ports 3 and 4
- **Stepper motor 3** - uses motor ports 5 and 6 - **Stepper motor 3** - uses motor ports 5 and 6
@@ -390,7 +391,7 @@ The first step is to identify the two wires for each coil on your stepper motor
Once you have your stepper motor wired up you need to request the relevant stepper motor object from the controller. Once you have your stepper motor wired up you need to request the relevant stepper motor object from the controller.
``` python ```python
stepper1 = dw.getStepper(1) stepper1 = dw.getStepper(1)
``` ```
@@ -402,7 +403,7 @@ There are four commands for stepper motors. The first one you'll recognise
The off command will switch off the stepper motor The off command will switch off the stepper motor
``` python ```python
stepper1.off() stepper1.off()
``` ```
@@ -410,7 +411,7 @@ stepper1.off()
This command allows you to set the speed of your stepper motor. Pass the number of revolutions per minute that you want your stepper motor to run at. This command allows you to set the speed of your stepper motor. Pass the number of revolutions per minute that you want your stepper motor to run at.
``` python ```python
stepper1.setMotorSpeed(200) stepper1.setMotorSpeed(200)
``` ```
@@ -426,7 +427,7 @@ There are two stepping styles available -
- **dw_Controller.SINGLE** - this is the simplest method of stepping which activates a single coil at a time to move and hold the motor. This method uses the least amount of power. - **dw_Controller.SINGLE** - this is the simplest method of stepping which activates a single coil at a time to move and hold the motor. This method uses the least amount of power.
- **dw_Controller.DOUBLE** - this is a slightly more complex method of stepping which uses to coils to move and hold the motor. This method uses twice as much power as the single step, but is more powerful. - **dw_Controller.DOUBLE** - this is a slightly more complex method of stepping which uses to coils to move and hold the motor. This method uses twice as much power as the single step, but is more powerful.
``` python ```python
stepper1.oneStep(dw_Controller.FORWARD, dw_Controller.SINGLE) stepper1.oneStep(dw_Controller.FORWARD, dw_Controller.SINGLE)
stepper1.oneStep(dw_Controller.REVERSE, dw_Controller.DOUBLE) stepper1.oneStep(dw_Controller.REVERSE, dw_Controller.DOUBLE)
``` ```
@@ -435,7 +436,7 @@ stepper1.oneStep(dw_Controller.REVERSE, dw_Controller.DOUBLE)
If you want to move the stepper motor a set number of steps then you can use this command. This, however, will stop all processing until the motor has moved the specified number of steps. If you want to move the stepper motor a set number of steps then you can use this command. This, however, will stop all processing until the motor has moved the specified number of steps.
``` python ```python
stepper1.step(200, dw_Controller.FORWARD, dw_Controller.SINGLE) stepper1.step(200, dw_Controller.FORWARD, dw_Controller.SINGLE)
stepper1.step(200, dw_Controller.REVERSE, dw_Controller.DOUBLE) stepper1.step(200, dw_Controller.REVERSE, dw_Controller.DOUBLE)
``` ```
@@ -446,19 +447,19 @@ If you want more control and need to move two or more motors at the same time th
The C++ libraries for the 640 board and some example scripts are available via our GitHub repository. To install them open a terminal window on your Raspberry Pi (unless you are running with only the command line) and enter the following: The C++ libraries for the 640 board and some example scripts are available via our GitHub repository. To install them open a terminal window on your Raspberry Pi (unless you are running with only the command line) and enter the following:
``` bash ```bash
$ git clone https://github.com/darkwaterfoundation/darkwater_cplus_640.git $ git clone https://github.com/darkwaterfoundation/darkwater_cplus_640.git
``` ```
Once they are download we can navigate into the new directory and take a look around - so enter: Once they are download we can navigate into the new directory and take a look around - so enter:
``` bash ```bash
$ cd ./darkwater_cplus_640 $ cd ./darkwater_cplus_640
``` ```
Let's list the contents of that new directory by typing Let's list the contents of that new directory by typing
``` bash ```bash
$ ls -al $ ls -al
``` ```
@@ -474,14 +475,14 @@ Take a look in the examples directory and you will see the following available d
The Motor example will start each motor in turn from 1 through to 6 in a forwards direction, then stop them and do the same in reverse. To build this demo type the following: The Motor example will start each motor in turn from 1 through to 6 in a forwards direction, then stop them and do the same in reverse. To build this demo type the following:
``` bash ```bash
$ cd ./Motor $ cd ./Motor
$ make $ make
``` ```
Once you are returned to the command prompt you can run the program with the command: Once you are returned to the command prompt you can run the program with the command:
``` bash ```bash
$ sudo ./Motor $ sudo ./Motor
``` ```
@@ -489,14 +490,14 @@ $ sudo ./Motor
The servo example will move each of the two servos on the 640 board backwards and forwards six times. To build this demo type the following: The servo example will move each of the two servos on the 640 board backwards and forwards six times. To build this demo type the following:
``` bash ```bash
$ cd ./Servo $ cd ./Servo
$ make $ make
``` ```
Once it is compiled you can run it with the command: Once it is compiled you can run it with the command:
``` bash ```bash
$ sudo ./Servo $ sudo ./Servo
``` ```
@@ -506,14 +507,14 @@ The PPM example will read the input from a PPM radio control receiver connected
To build this demo type the following: To build this demo type the following:
``` bash ```bash
$ cd ./PPM $ cd ./PPM
$ make $ make
``` ```
Once compiled, attach your CPPM receiver to the CPPM connector (see here CPPM set up) and run the program - you will see the output for each channel on the screen as it runs. Attaching motors to each of the motor connectors will allow you to control them individually by moving the sticks on your RC transmitter. Once compiled, attach your CPPM receiver to the CPPM connector (see here CPPM set up) and run the program - you will see the output for each channel on the screen as it runs. Attaching motors to each of the motor connectors will allow you to control them individually by moving the sticks on your RC transmitter.
``` bash ```bash
$ sudo ./PPM $ sudo ./PPM
``` ```
@@ -523,7 +524,7 @@ If you have a 9DoF expansion board on your 640 board or are using a SOAR board t
To compile and run it, type the following To compile and run it, type the following
``` bash ```bash
$ cd ./AccelGyroMag $ cd ./AccelGyroMag
$ make $ make
$ sudo ./AccelGyroMag $ sudo ./AccelGyroMag
@@ -535,7 +536,7 @@ If you take a look at the code in each of the examples you should be able to get
The first thing we need to do for our program is to import the required libraries - so near the top of your new program you will put The first thing we need to do for our program is to import the required libraries - so near the top of your new program you will put
``` c ```c
#include "darkwater/DW640.h" #include "darkwater/DW640.h"
#include "darkwater/Util.h" #include "darkwater/Util.h"
#include <stdlib.h> #include <stdlib.h>
@@ -543,7 +544,7 @@ The first thing we need to do for our program is to import the required librarie
If you will be using the CPPM header for input then you will also need to add: If you will be using the CPPM header for input then you will also need to add:
``` c ```c
#include <pigpio.h> #include <pigpio.h>
#include <stdio.h> #include <stdio.h>
#include <unistd.h> #include <unistd.h>
@@ -551,7 +552,7 @@ If you will be using the CPPM header for input then you will also need to add:
For this example, we'll include everthing in a *main* function for neatness - have a look at the PPM example code for an alternate set up. For this example, we'll include everthing in a *main* function for neatness - have a look at the PPM example code for an alternate set up.
``` c ```c
int main() int main()
{ {
@@ -562,7 +563,7 @@ int main()
The **DW640** object controls access to all the elements on the 640 board, so the first thing we need to do is create a controller - we pass in the address of the 640 board as a parameter - the default address is 0x60 so if you haven't changed the address then you can leave this out. The **DW640** object controls access to all the elements on the 640 board, so the first thing we need to do is create a controller - we pass in the address of the 640 board as a parameter - the default address is 0x60 so if you haven't changed the address then you can leave this out.
``` c ```c
DW640 dw(0x60); DW640 dw(0x60);
dw.initialize(); dw.initialize();
``` ```
@@ -575,7 +576,7 @@ There are 6 motor ports on the 640 board numbered 1 to 6 from left to right (wit
If we want to control a motor on port number 1 then we need to request the motor object for that port from our controller - this is very easily done with a single line If we want to control a motor on port number 1 then we need to request the motor object for that port from our controller - this is very easily done with a single line
``` c ```c
DW_Motor *dw1 = dw.getMotor(1); DW_Motor *dw1 = dw.getMotor(1);
``` ```
@@ -589,7 +590,7 @@ We'll start with the main command to stop the motor
The off command will switch off the motor The off command will switch off the motor
``` c ```c
dw1->off() dw1->off()
``` ```
@@ -597,7 +598,7 @@ dw1->off()
We can also stop the motor by using the second command and passing a speed of 0 We can also stop the motor by using the second command and passing a speed of 0
``` c ```c
dw1->setMotorSpeed(0); dw1->setMotorSpeed(0);
``` ```
@@ -609,25 +610,25 @@ For now we'll concentrate on the first range.
To get your motor going forwards at full speed you should set its speed at 255 To get your motor going forwards at full speed you should set its speed at 255
``` c ```c
dw1->setMotorSpeed(255); dw1->setMotorSpeed(255);
``` ```
To get your motor going backwards at full speed you should set its speed to -255 To get your motor going backwards at full speed you should set its speed to -255
``` c ```c
dw1->setMotorSpeed(-255) dw1->setMotorSpeed(-255)
``` ```
The numbers from 0 to the maximum in each direction will drive the motor at a slower speed, so for half speed forwards we'd use The numbers from 0 to the maximum in each direction will drive the motor at a slower speed, so for half speed forwards we'd use
``` c ```c
dw1->setMotorSpeed(125) dw1->setMotorSpeed(125)
``` ```
And for a slow speed backwards we can use And for a slow speed backwards we can use
``` c ```c
dw1->setMotorSpeed(-50) dw1->setMotorSpeed(-50)
``` ```
@@ -639,31 +640,31 @@ Both the ESCAPE and 640 boards can use either range, but if you are primarily wo
To get your motor going forwards at full speed you should set its speed to 2000 To get your motor going forwards at full speed you should set its speed to 2000
``` c ```c
dw1->setMotorSpeed(2000) dw1->setMotorSpeed(2000)
``` ```
For full speed reverse you should set the speed to 1000 For full speed reverse you should set the speed to 1000
``` c ```c
dw1->setMotorSpeed(1000) dw1->setMotorSpeed(1000)
``` ```
And to stop the motor we can set the speed to the mid point which is 1500 And to stop the motor we can set the speed to the mid point which is 1500
``` c ```c
dw1->setMotorSpeed(1500) dw1->setMotorSpeed(1500)
``` ```
As before, any number between 1500 and the maximum in each direction will drive the motor at a slower speed, so for half speed forward you'd set the speed to 1750 As before, any number between 1500 and the maximum in each direction will drive the motor at a slower speed, so for half speed forward you'd set the speed to 1750
``` c ```c
dw1->setMotorSpeed(1750) dw1->setMotorSpeed(1750)
``` ```
and half speed in reverse would be 1250 and half speed in reverse would be 1250
``` c ```c
dw1->setMotorSpeed(1250) dw1->setMotorSpeed(1250)
``` ```
@@ -673,7 +674,7 @@ There are two servo ports on the 640 board. They are numbered from 1 and 2 with
You select a servo in the same manner as you select motors, by requesting a servo object from the controller - to select the first servo we use: You select a servo in the same manner as you select motors, by requesting a servo object from the controller - to select the first servo we use:
``` c ```c
DW_Servo *s1 = dw.getServo(1); DW_Servo *s1 = dw.getServo(1);
``` ```
@@ -685,7 +686,7 @@ Once you have a servo object there are currently three commands you can run.
The off command will switch off your servo and stop any signals being sent to it. The off command will switch off your servo and stop any signals being sent to it.
``` c ```c
s1->off(); s1->off();
``` ```
@@ -695,7 +696,7 @@ This command will allow you to set the PWM pulse to the Servo in microseconds.
Most standard servos use a parameter value of 1000 for fully counter-clockwise, 2000 for fully clockwise, and 1500 for the middle - though you may have a wider range on your servo, so you should check the technical documentation for it to get the finer details. Most standard servos use a parameter value of 1000 for fully counter-clockwise, 2000 for fully clockwise, and 1500 for the middle - though you may have a wider range on your servo, so you should check the technical documentation for it to get the finer details.
``` c ```c
s1->setPWMuS(1500); // middle s1->setPWMuS(1500); // middle
s1->setPWMuS(2000); // fully clockwise s1->setPWMuS(2000); // fully clockwise
s1->setPWMuS(1000); // fully counter clockwise s1->setPWMuS(1000); // fully counter clockwise
@@ -705,7 +706,7 @@ s1->setPWMuS(1000); // fully counter clockwise
This command allows you to specify the PWM pulse in milliseconds rather than seconds. This command allows you to specify the PWM pulse in milliseconds rather than seconds.
``` c ```c
s1->setPWMmS(1.5); // middle s1->setPWMmS(1.5); // middle
s1->setPWMmS(2.0); // fully clockwise s1->setPWMmS(2.0); // fully clockwise
s1->setPWMmS(1.0); // fully counter clockwise s1->setPWMmS(1.0); // fully counter clockwise
@@ -717,7 +718,8 @@ You can control up to 3 stepper motors with the 640 board - each stepper motor u
Running 5 wire stepper motors is almost the same as 4 wire stepper motors but requires a small extra step which we'll explain at the end. Running 5 wire stepper motors is almost the same as 4 wire stepper motors but requires a small extra step which we'll explain at the end.
Each stepper motor is assigned to a pair of motor ports: Each stepper motor is assigned to a pair of motor ports -
- **Stepper motor 1** - uses motor ports 1 and 2 - **Stepper motor 1** - uses motor ports 1 and 2
- **Stepper motor 2** - uses motor ports 3 and 4 - **Stepper motor 2** - uses motor ports 3 and 4
- **Stepper motor 3** - uses motor ports 5 and 6 - **Stepper motor 3** - uses motor ports 5 and 6
@@ -728,13 +730,13 @@ The first step is to identify the two wires for each coil on your stepper motor
Once you have your stepper motor wired up you need to request the relevant stepper motor object from the controller. Once you have your stepper motor wired up you need to request the relevant stepper motor object from the controller.
``` c ```c
DW_Stepper *st1 = dw.getStepper(1); DW_Stepper *st1 = dw.getStepper(1);
``` ```
The default stepper object created assumes that your stepper motor has 48 steps per revolution - if you motor has more or less steps per revolution then you can specify this using an alterative command: The default stepper object created assumes that your stepper motor has 48 steps per revolution - if you motor has more or less steps per revolution then you can specify this using an alterative command:
``` c ```c
DW_Stepper *st1 = dw.getStepper(1, 48); DW_Stepper *st1 = dw.getStepper(1, 48);
``` ```
@@ -748,7 +750,7 @@ There are four commands for stepper motors. The first one you'll recognise
The off command will switch off the stepper motor The off command will switch off the stepper motor
``` c ```c
st1->off(); st1->off();
``` ```
@@ -756,7 +758,7 @@ st1->off();
This command allows you to set the speed of your stepper motor. Pass the number of revolutions per minute that you want your stepper motor to run at. This command allows you to set the speed of your stepper motor. Pass the number of revolutions per minute that you want your stepper motor to run at.
``` c ```c
st1->setMotorSpeed(200); st1->setMotorSpeed(200);
``` ```
@@ -772,7 +774,7 @@ There are two stepping styles available -
- **DW_SINGLE** - this is the simplest method of stepping which activates a single coil at a time to move and hold the motor. This method uses the least amount of power. - **DW_SINGLE** - this is the simplest method of stepping which activates a single coil at a time to move and hold the motor. This method uses the least amount of power.
- **DW_DOUBLE** - this is a slightly more complex method of stepping which uses to coils to move and hold the motor. This method uses twice as much power as the single step, but is more powerful. - **DW_DOUBLE** - this is a slightly more complex method of stepping which uses to coils to move and hold the motor. This method uses twice as much power as the single step, but is more powerful.
``` c ```c
st1->oneStep(DW_FORWARD, DW_SINGLE); st1->oneStep(DW_FORWARD, DW_SINGLE);
st1->oneStep(DW_REVERSE, DW_DOUBLE); st1->oneStep(DW_REVERSE, DW_DOUBLE);
``` ```
@@ -781,7 +783,7 @@ st1->oneStep(DW_REVERSE, DW_DOUBLE);
If you want to move the stepper motor a set number of steps then you can use this command. This, however, will stop all processing until the motor has moved the specified number of steps. If you want to move the stepper motor a set number of steps then you can use this command. This, however, will stop all processing until the motor has moved the specified number of steps.
``` c ```c
st1->step( 400, DW_FORWARD, DW_SINGLE ); st1->step( 400, DW_FORWARD, DW_SINGLE );
st1->step( 400, DW_REVERSE, DW_DOUBLE ); st1->step( 400, DW_REVERSE, DW_DOUBLE );
``` ```

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# Getting started
![escape](/images/escape-450.png)
Welcome to the ESCAPE board - this guide will describe all the features of the ESCAPE board and show you how to control up to 6 motors and 6 servos very simply.
## Board layout
Before we start to assemble your board, we'll take a look at what each section is and what it is for. Place your ESCAPE board on a table in front of you and identify each area.
### CPPM / PPM-SUM
![ESCAPE CPPM](/images/escape-cppm.png)
This is the connection that allows you connect a Radio Control (RC) receiver so that you can extend the range of control for your robot.
### Motors
![ESCAPE Motors](/images/escape-motors.png)
The ESCAPE board can control 6 independent motors. Each motor has a connection with three pins onto which you will plug the control wire from the motors ESC unit. The centre pin on the Motor connections aren't connected together. This is because the centre wire from an ESC sends 5v and having multiple 5v power supplies connected to each other can be very bad.
### Servos
![ESCAPE Servos](/images/escape-servos.png)
The ESCAPE board has connections for 6 Servos. They default to being powered by the ESCAPE boards power supply, but we can switch them to be powered by the Raspberry Pi by placing a jumper on the **POWER** pins (assuming the Raspberry Pi is powered via its USB port).
![ESCAPE Power Pin](/images/escape-powerjumper.png)
We can also power the Raspberry Pi by placing an ESC control wire on one of the Servo connects and using the 5v sent on its power wire with the **POWER** jumper in place.
We'll go into more detail on this later, so don't worry about it for now.
### Power
![ESCAPE Power](/images/escape-power.png)
The power connection should accept 5v DC - the power you connect here is isolated from your Raspberry Pi and only goes to the servos unless you have the **POWER** jumper in place.
### Expansion area
![640 Motors](/images/escape-expansionarea.png)
This area to the right of the board is for adding extra expansion boards to increase the functionality available to you. For more information on adding expansion boards [look here](/expansionadding.html)
### Address selection
![ESCAPE Motors](/images/escape-addressselection.png)
The ESCAPE board uses I2C to control the motors. You can have a lot of I2C controlled boards on your Raspberry Pi at the same time, but each must have a unique address.
We have set up the ESCAPE board to use the address **0x61**. If you find that this conflicts with another board you want to use, and you can't change the address of that board, then you can use these 5 solder jumpers to change the ESCAPE board address.
#### How to change the address
Each of the address pins (A0 - A4) can be set to 0 (un-soldered) or 1 (soldered). You set an address pin to 1 by adding solder to each pad of the address pin until the two parts join.
![Solder Jumpers by Adafruit](/images/solder_jumpers.jpg)
Each address jumper has a binary value - A0 = 1, A1 = 2, A3 = 4, A4 = 8
The starting address for the ESCAPE board is 0x61 - if you look closely at the jumper pads labelled A0 you will see a small connection between them setting this jumper to 1.
If we solder jumper A1 then the address will be 0x61 + 2 = 0x63. Soldering A1 and A2 will give us 0x61 + 2 + 4 = 0x67
## Setup your ESCAPE
Now that we know what each part of the board is for, it's time to solder all the connections - it doesn't matter what order you attach the connections to your board, but we've found that the order below is the simplest.
### Assemble the parts
**IMPORTANT** - if you have an expansion board that you want to add to your 640 board, then you should add that first as it will be a lot easier than adding it after soldering connectors to the board.
![ESCAPE parts](/images/escape-parts.png)
As we don't know what headers and connectors you selected when you ordered your ESCAPE board - we're going to show you how to connect the most common selection - other connectors and headers should attach in the same way.
*Hint* - A lump of plasticine or clay is very useful to hold your board level.
### Attach the 2 pin Power jumper
The small 2 pin jumper is the first part to put in place. It goes in the two holes labelled **POWER**.
![ESCAPE jumper](/images/escape-jumper.png)
Place it in the holes but don't solder it in place yet.
![ESCAPE jumper in place](/images/escape-jumperinplace.png)
### Attach the 7 pin motor header and 6 pin servo header
The next parts to slot into place are the 7 x 3 connector for the CPPM and motors and the 6 x 3 connector for the servos. The holes for these parts are aligned so that the connectors should fit tightly and be held in place.
![ESCAPE 3 pin](/images/escape-3pin.png)
Slot them in place, and then using a piece of paper or card to hold the connectors in place, turn the board over.
Slide the paper away and use a piece of plasticine or clay to keep the board level on your desk if needed.
![ESCAPE 3 solder pin](/images/escape-solder3pin.png)
Solder all the pins in place - if you solder a single pin on each connector initially, then you can check if they are level and aligned correctly.
If they aren't then apply the soldering iron tip to the soldered pin and move the connector until it is level.
### Attach the power terminal
Now we need to add the power connector - slot it in place making sure that you have it the right way around (for the screw terminals the holes should be at the front of the board).
Use a piece of paper or card to hold the connector in place and turn the board upside down. Slide the paper out from under the board and use a piece of plasticine to prop the board up level.
![ESCAPE terminal](/images/escape-screwterminals.png)
Make sure everything is lined up correctly - use extra plasticine to align connectors if needed. Once you are happy, solder each of the pins.
### Attach the header
For this example we'll show you how to connect a stackable header, as it's the most complex.
Due to the length of the stackable headers pins, it can sometimes be a hassle to get them through the holes on the board.
We've found that if you slide up the spacer on the stackable header so that it is near the top, you can get the pins into the boards header holes a lot easier and then slide the spacer back down again.
![ESCAPE spacer](/images/stacker-trick.png)
Once you have your header in place, use some plasticine to make sure the board is level and then solder away. You should solder a single pin first, then make sure the header is level - if it isn't then apply the soldering iron to the pin again and move the header until it is correct.
![ESCAPE header](/images/escape-header.png)
Now that your board is set up, it's time to configure your Raspberry Pi so that you can use it.
## Setting up your Pi
Before we can start using the ESCAPE board we need to enable the interfaces that the board uses on your Raspberry Pi.
The ESCAPE board is controlled using the I2C interface. Any expansion boards attached to your ESCAPE board are controlled using the SPI interface.
### Enable I2C and SPI in Pixel
If you are using the graphical interface on your Raspberry Pi then click on your main menu icon, move down to *Preferences* and click on the *Raspberry Pi Configuration* menu item. Once open click on the *Interfaces* tab and you should see something like in the image below.
![rasbpi config i2c](/images/raspberryi2c.png)
Make sure that the line labelled I2C is set to enabled.
If you have an expansion board then you'll need to enable the SPI interface as well on the line above, so click the *Enabled* setting next to the *SPI* label
![rasbpi config spi](/images/raspberryspi.png)
Once you click Ok you may be promtped to reboot your Raspberry Pi - go ahead and reboot.
### Enable I2C and SPI on the command line
If you are only using the command line on your Raspberry Pi then you will need to use the text version of the Raspberry Pi configuration tool to enable the interfaces.
Type the following to bring up the configuration interface:
```bash
$ sudo raspi-config
```
Once the menu is showing, scroll down to the *Advanced Options* menu and press Enter.
![rasbpi config adv](/images/advoptions-450.PNG)
Now we'll need to enable the I2C interface, so move down *I2C* menu and press Enter. You'll be asked if you want to enabled I2C - select *Yes* and you will see a confirmation and be returned to the main menu.
![rasbpi config adv i2c](/images/i2c-450.PNG)
Go to the *Advanced Options* again and do the same for *SPI*
![rasbpi config adv spi](/images/spi-450.PNG)
This time when you are returned to the main menu, move down to the *Finish* option (pressing the right arrow key twice will get you there) and press enter.
You have now enabled the interfaces you need to use your board.
## Programming the ESCAPE
### Installing the Python libraries
The Python libraries for the ESCAPE board and some example scripts are available via our GitHub repository. To install them open a terminal window on your Raspberry Pi (unless you are running with only the command line) and enter the following:
```bash
$ git clone https://github.com/darkwaterfoundation/darkwater_python_escape.git
```
Next you need to navigate into the new directory so enter:
```bash
$ cd ./darkwater_python_escape
```
And once in there we can install the libraries with:
```bash
$ sudo python setup.py install
```
#### Example scripts
Once everything is installed we can have a play with the example scripts included in the download. As well as being useful to test each part of your board, they are also handy as a starting point when writing your own scrips.
Let's move into the examples directory and take a look at what is there.
```bash
$ cd ./examples
```
If you list the files in this directory, you should see a few test scripts
```bash
$ ls -al
```
##### escapemotortest.py
This script will start each motor port, in the forwards direction, in turn from left to right and then do the same backwards. To run the script enter the following:
```bash
$ python escapemotortest.py
```
##### escapeservotest.py
This script will move any servos connected to the servo headers left, then center, then right. To run the script enter the following:
```bash
$ python escapeservotest.py
```
### The Python API
Now you know everything works, it's time to write your own scripts. So create a new python script in your editor with a memorable name and add the following lines to import our libraries:
```python
import time
from darkwater_escape import dw_Controller, dw_Motor, dw_Servo
```
#### Create a controller
The **dw_controller** object controls access to all the elements on the ESCAPE board, so the first thing we need to do is create a controller - we pass in the address of the ESCAPE board as a parameter - the default address is 0x61
```python
dw = dw_Controller( addr=0x61 )
```
Now that we have the controller created, we can access all the connectors on the board.
#### Select a Motor
There are 6 motor ports on the ESCAPE board numbered 1 to 6 from left to right (with the ports facing you ).
If we want to control a motor on port number 1 then we need to request the motor object for that port from our controller - this is very easily done with a single line
```python
m1 = dw.getMotor(1)
```
#### Motor driving
There are two main commands that you can give a motor - to move in a direction and to stop.
We'll start with the main command to stop the motor
##### off()
The off command will switch off the motor
```python
m1.off()
```
##### setMotorSpeed( *speed* )
We can also stop the motor by using the second command and passing a speed of 0
```python
m1.setMotorSpeed(0)
```
The **setMotorSpeed** command allows you to specify the speed of each motor - there are two different speed ranges the first goes from *-255* to *255*, the second from *1000* to *2000*.
If you are familiar with radio control vehicles and ESC motors then you will recognise the second range.
For now we'll concentrate on the first range.
To get your motor going forwards at full speed you should set its speed at 255
```python
m1.setMotorSpeed(255)
```
To get your motor going backwards at full speed you should set its speed to -255
```python
m1.setMotorSpeed(-255)
```
The numbers from 0 to the maximum in each direction will drive the motor at a slower speed, so for half speed forwards we'd use
```python
m1.setMotorSpeed(125)
```
And for a slow speed backwards we can use
```python
m1.setMotorSpeed(-50)
```
##### Alternate speed range
The spped range above is easy to use as you can quickly see what speed is forwards, backwards and stopped. ESC powered motors use a different range that goes from 1000 to 2000, with 1500 (the middle point) being stop.
Both the ESCAPE and 640 boards can use either range, but if you are primarily working with ESC powered motors and Radio Control inputs then you should use this range as it makes programming a lot easier.
To get your motor going forwards at full speed you should set its speed to 2000
```python
m1.setMotorSpeed(2000)
```
For full speed reverse you should set the speed to 1000
```python
m1.setMotorSpeed(1000)
```
And to stop the motor we can set the speed to the mid point which is 1500
```python
m1.setMotorSpeed(1500)
```
As before, any number between 1500 and the maximum in each direction will drive the motor at a slower speed, so for half speed forward you'd set the speed to 1750
```python
m1.setMotorSpeed(1750)
```
and half speed in reverse would be 1250
```python
m1.setMotorSpeed(1250)
```
#### Select a Servo
There are six servo ports on the ESCAPE board. They are numbered from 1 to 6 with number 1 to the left hand side and number 6 the closest to the power connector.
You select a servo in the same manner as you select motors, by requesting a servo object from the controller - to select the first servo we use:
```python
s1 = dw.getServo(1)
```
#### Servo control
Once you have a servo object there are currently three commands you can run.
##### off()
The off command will switch off your servo and stop any signals being sent to it.
```python
s1.off()
```
##### setPWMuS( *microseconds* )
This command will allow you to set the PWM pulse to the Servo in microseconds.
Most standard servos use a parameter value of 1000 for fully counter-clockwise, 2000 for fully clockwise, and 1500 for the middle - though you may have a wider range on your servo, so you should check the technical documentation for it to get the finer details.
```python
s1.setPWMuS(1500) # middle
s1.setPWMuS(2000) # fully clockwise
s1.setPWMuS(1000) # fully counter clockwise
```
##### setPWMmS( *milliseconds* )
This command allows you to specify the PWM pulse in milliseconds rather than seconds.
```python
s1.setPWMmS(1.5) # middle
s1.setPWMmS(2.0) # fully clockwise
s1.setPWMmS(1.0) # fully counter clockwise
```
### Installing the C++ libraries
The C++ libraries for the ESCAPE board and some example scripts are available via our GitHub repository. To install them open a terminal window on your Raspberry Pi (unless you are running with only the command line) and enter the following:
```bash
$ git clone https://github.com/darkwaterfoundation/darkwater_cplus_escape.git
```
Once they are download we can navigate into the new directory and take a look around - so enter:
```bash
$ cd ./darkwater_cplus_escape
```
Let's list the contents of that new directory by typing
```bash
$ ls -al
```
You should see two directories (and a README.md file which contains this content), called **darkwater** and **examples**.
The **darkwater** directory contains all of the classes needed to control your board and the **examples** directory contains a selection of demo code we've put together to show you how they are used.
#### Examples
Take a look in the examples directory and you will see the following available demos.
##### Motor
The Motor example will start each motor in turn from 1 through to 6 in a forwards direction, then stop them and do the same in reverse. To build this demo type the following:
```bash
$ cd ./Motor
$ make
```
Once you are returned to the command prompt you can run the program with the command:
```bash
$ sudo ./Motor
```
##### Servo
The servo example will move each of the six servos backwards and forwards six times. To build this demo type the following:
```bash
$ cd ./Servo
$ make
```
Once it is compiled you can run it with the command:
```bash
$ sudo ./Servo
```
##### PPM
The PPM example will read the input from a PPM radio control receiver connected to the CPPM header on the ESCAPE board, interpret the first 6 channels and move the corresponding servos.
To build this demo type the following:
```bash
$ cd ./PPM
$ make
```
Once compiled, attach your CPPM receiver to the CPPM connector (see here CPPM set up) and run the program - you will see the output for each channel on the screen as it runs. Attaching servos to the Servo rail will allow you to control them individually by moving the sticks on your RC transmitter.
```bash
$ sudo ./PPM
```
##### AccelGyroMag
If you have a 9DoF expansion board on your ESCAPE board or are using a SOAR board then this example will read and output the Gyroscope, Accelerometer and Compass readings.
To compile and run it, type the following
```bash
$ cd ./AccelGyroMag
$ make
$ sudo ./AccelGyroMag
```
### The C++ API
If you take a look at the code in each of the examples you should be able to get an idea of how the ESCAPE board API works. We'll go into more detail of each of the available commands below.
The first thing we need to do for our program is to import the required libraries - so near the top of your new program you will put
```c
#include "darkwater/DWESCAPE.h"
#include "darkwater/Util.h"
#include <stdlib.h>
```
If you will be using the CPPM header for input then you will also need to add:
```c
#include <pigpio.h>
#include <stdio.h>
#include <unistd.h>
```
For this example, we'll include everthing in a *main* function for neatness - have a look at the PPM example code for an alternate set up.
```c
int main()
{
}
```
#### Create a controller
The **DWESCAPE** object controls access to all the elements on the ESCAPE board, so the first thing we need to do is create a controller - we pass in the address of the ESCAPE board as a parameter - the default address is 0x61 so if you haven't changed the address then you can leave this out.
```c
DWESCAPE dw(0x61);
dw.initialize();
```
Now that we have the controller created, we can access all the connectors on the board.
#### Select a Motor
There are 6 motor ports on the ESCAPE board numbered 1 to 6 from left to right (with the ports facing you ).
If we want to control a motor on port number 1 then we need to request the motor object for that port from our controller - this is very easily done with a single line
```c
DW_Motor *dw1 = dw.getMotor(1);
```
#### Motor driving
There are two main commands that you can give a motor - to move in a direction and to stop.
We'll start with the main command to stop the motor
##### off()
The off command will switch off the motor
```c
dw1->off()
```
##### setMotorSpeed( *speed* )
We can also stop the motor by using the second command and passing a speed of 0
```c
dw1->setMotorSpeed(0);
```
The **setMotorSpeed** command allows you to specify the speed of each motor - there are two different speed ranges the first goes from *-255* to *255*, the second from *1000* to *2000*.
If you are familiar with radio control vehicles and ESC motors then you will recognise the second range.
For now we'll concentrate on the first range.
To get your motor going forwards at full speed you should set its speed at 255
```c
dw1->setMotorSpeed(255);
```
To get your motor going backwards at full speed you should set its speed to -255
```c
dw1->setMotorSpeed(-255)
```
The numbers from 0 to the maximum in each direction will drive the motor at a slower speed, so for half speed forwards we'd use
```c
dw1->setMotorSpeed(125)
```
And for a slow speed backwards we can use
```c
dw1->setMotorSpeed(-50)
```
##### Alternate speed range
The spped range above is easy to use as you can quickly see what speed is forwards, backwards and stopped. ESC powered motors use a different range that goes from 1000 to 2000, with 1500 (the middle point) being stop.
Both the ESCAPE and 640 boards can use either range, but if you are primarily working with ESC powered motors and Radio Control inputs then you should use this range as it makes programming a lot easier.
To get your motor going forwards at full speed you should set its speed to 2000
```c
dw1->setMotorSpeed(2000)
```
For full speed reverse you should set the speed to 1000
```c
dw1->setMotorSpeed(1000)
```
And to stop the motor we can set the speed to the mid point which is 1500
```c
dw1->setMotorSpeed(1500)
```
As before, any number between 1500 and the maximum in each direction will drive the motor at a slower speed, so for half speed forward you'd set the speed to 1750
```c
dw1->setMotorSpeed(1750)
```
and half speed in reverse would be 1250
```c
dw1->setMotorSpeed(1250)
```
#### Select a Servo
There are six servo ports on the ESCAPE board. They are numbered from 1 to 6 with number 1 to the left hand side and number 6 the closest to the power connector.
You select a servo in the same manner as you select motors, by requesting a servo object from the controller - to select the first servo we use:
```c
DW_Servo *s1 = dw.getServo(1);
```
#### Servo control
Once you have a servo object there are currently three commands you can run.
##### off()
The off command will switch off your servo and stop any signals being sent to it.
```c
s1->off();
```
##### setPWMuS( *microseconds* )
This command will allow you to set the PWM pulse to the Servo in microseconds.
Most standard servos use a parameter value of 1000 for fully counter-clockwise, 2000 for fully clockwise, and 1500 for the middle - though you may have a wider range on your servo, so you should check the technical documentation for it to get the finer details.
```c
s1->setPWMuS(1500); // middle
s1->setPWMuS(2000); // fully clockwise
s1->setPWMuS(1000); // fully counter clockwise
```
##### setPWMmS( *milliseconds* )
This command allows you to specify the PWM pulse in milliseconds rather than seconds.
```c
s1->setPWMmS(1.5); // middle
s1->setPWMmS(2.0); // fully clockwise
s1->setPWMmS(1.0); // fully counter clockwise
```
### Compiling your code
Unlike with Python, we need to take an extra step with C++ and compile our code so that it can be run on the Raspberry Pi.
To do that, and to make it easier to re-compile as you update, we will create a *makefile*. The *makefile* is a little script that knows the location of all the libraries we want to include in our program and knows how to compile them together to make a single exectuable.

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}); });
</script> </script>
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line-height: 1.6; line-height: 1.6;
font-size: 15px; font-size: 15px;
color: #272724; color: #272724;
background: #272724; background: #ffffff;
} }
@media (max-width: 480px) { @media (max-width: 480px) {
body, body,

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@@ -13,7 +13,7 @@
<script src='/flatdoc/flatdoc.js'></script> <script src='/flatdoc/flatdoc.js'></script>
<!-- Flatdoc theme --> <!-- Flatdoc theme -->
<link href='/flatdoc/theme-dark/style.css?2' rel='stylesheet'> <link href='/flatdoc/theme-dark/style.css?3' rel='stylesheet'>
<script src='/flatdoc/theme-dark/script.js?1'></script> <script src='/flatdoc/theme-dark/script.js?1'></script>
<!-- Extra theme bits --> <!-- Extra theme bits -->
<link href='/flatdoc/support/theme.css' rel='stylesheet'> <link href='/flatdoc/support/theme.css' rel='stylesheet'>
@@ -58,7 +58,7 @@
<h1><a href='/index.html'>Dark Water Documentation</a></h1> <h1><a href='/index.html'>Dark Water Documentation</a></h1>
<ul> <ul>
<li><a href='/640.html'>640</a></li> <li><a href='/640.html'>640</a></li>
<li><a href='/escapegettingstarted.html'>ESCAPE</a></li> <li><a href='/escape.html'>ESCAPE</a></li>
<!--<li><a href='/soar.html'>Soar</a></li>--> <!--<li><a href='/soar.html'>Soar</a></li>-->
<li><a href='/expansionadding.html'>Expansions</a></li> <li><a href='/expansionadding.html'>Expansions</a></li>
</ul> </ul>

View File

@@ -24,7 +24,7 @@
<script src="//cdnjs.cloudflare.com/ajax/libs/highlight.js/9.4.0/highlight.min.js"></script> <script src="//cdnjs.cloudflare.com/ajax/libs/highlight.js/9.4.0/highlight.min.js"></script>
<!-- Meta --> <!-- Meta -->
<meta content="Dark Water" property="og:title"> <meta content="Tutorial - Building the Quadcopter" property="og:title">
<meta content="Dark Water Foundation documentation." name="description"> <meta content="Dark Water Foundation documentation." name="description">
<!-- Initializer --> <!-- Initializer -->
@@ -41,14 +41,14 @@
}); });
</script> </script>
</head> </head>
<body role='flatdoc' class='large-brief'> <body role='flatdoc' class='big-h3 large-brief no-literate'>
<div class='header'> <div class='header'>
<div class='left'> <div class='left'>
<h1><a href='/index.html'>Dark Water Documentation</a></h1> <h1><a href='/index.html'>Dark Water Documentation</a></h1>
<ul> <ul>
<li><a href='/640gettingstarted.html'>640</a></li> <li><a href='/640.html'>640</a></li>
<li><a href='/escapegettingstarted.html'>ESCAPE</a></li> <li><a href='/escape.html'>ESCAPE</a></li>
<!--<li><a href='/soar.html'>Soar</a></li>--> <!--<li><a href='/soar.html'>Soar</a></li>-->
<li><a href='/expansionadding.html'>Expansions</a></li> <li><a href='/expansionadding.html'>Expansions</a></li>
</ul> </ul>