Migration 20201011052155-add-code-to-part
This migration has been generated by Kurt Hutten at 10/11/2020, 4:21:55 PM. You can check out the state of the schema after the migration.
Database Steps
PRAGMA foreign_keys=OFF;
CREATE TABLE "new_Part" (
"id" INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
"title" TEXT NOT NULL,
"description" TEXT NOT NULL,
"code" TEXT NOT NULL DEFAULT '// Welcome to Cascade Studio! Here are some useful functions:
// Translate(), Rotate(), Scale(), Union(), Difference(), Intersection()
// Box(), Sphere(), Cylinder(), Cone(), Text3D(), Polygon()
// Offset(), Extrude(), RotatedExtrude(), Revolve(), Pipe(), Loft(),
// FilletEdges(), ChamferEdges(),
// Slider(), Button(), Checkbox()
let holeRadius = Slider("Radius", 30 , 20 , 40);
let sphere = Sphere(50);
let cylinderZ = Cylinder(holeRadius, 200, true);/nlet cylinderY = Rotate([0,1,0], 90, Cylinder(holeRadius, 200, true));
let cylinderX = Rotate([1,0,0], 90, Cylinder(holeRadius, 200, true));/nTranslate([0, 0, 50], Difference(sphere, [cylinderX, cylinderY, cylinderZ]));
Translate([-25, 0, 40], Text3D("Hi!"));/n// Don''t forget to push imported or oc-defined shapes into sceneShapes to add them to the workspace!',
"mainImage" TEXT NOT NULL,
"createdAt" DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP
);
INSERT INTO "new_Part" ("id", "title", "description", "mainImage", "createdAt") SELECT "id", "title", "description", "mainImage", "createdAt" FROM "Part";
DROP TABLE "Part";
ALTER TABLE "new_Part" RENAME TO "Part";
PRAGMA foreign_key_check;
PRAGMA foreign_keys=ON
Changes
diff --git schema.prisma schema.prisma
migration 20201011043647-create-parts..20201011052155-add-code-to-part
--- datamodel.dml
+++ datamodel.dml
@@ -1,9 +1,9 @@
datasource DS {
// optionally set multiple providers
// example: provider = ["sqlite", "postgresql"]
provider = "sqlite"
- url = "***"
+ url = "***"
}
generator client {
provider = "prisma-client-js"
@@ -20,8 +20,9 @@
model Part {
id Int @id @default(autoincrement())
title String
description String // markdown string
+ code String @default("// Welcome to Cascade Studio! Here are some useful functions:\n// Translate(), Rotate(), Scale(), Union(), Difference(), Intersection()\n// Box(), Sphere(), Cylinder(), Cone(), Text3D(), Polygon()\n// Offset(), Extrude(), RotatedExtrude(), Revolve(), Pipe(), Loft(),\n// FilletEdges(), ChamferEdges(),\n// Slider(), Button(), Checkbox()\nlet holeRadius = Slider(\"Radius\", 30 , 20 , 40);\nlet sphere = Sphere(50);\nlet cylinderZ = Cylinder(holeRadius, 200, true);/nlet cylinderY = Rotate([0,1,0], 90, Cylinder(holeRadius, 200, true));\nlet cylinderX = Rotate([1,0,0], 90, Cylinder(holeRadius, 200, true));/nTranslate([0, 0, 50], Difference(sphere, [cylinderX, cylinderY, cylinderZ]));\n\nTranslate([-25, 0, 40], Text3D(\"Hi!\"));/n// Don't forget to push imported or oc-defined shapes into sceneShapes to add them to the workspace!")
mainImage String // link to cloudinary
createdAt DateTime @default(now())
// userId
//likes, comments, reactions