{ "version": "0.3.14-fixed", "steps": [ { "tag": "CreateField", "model": "Part", "field": "code", "type": "String", "arity": "Required" }, { "tag": "CreateDirective", "location": { "path": { "tag": "Field", "model": "Part", "field": "code" }, "directive": "default" } }, { "tag": "CreateArgument", "location": { "tag": "Directive", "path": { "tag": "Field", "model": "Part", "field": "code" }, "directive": "default" }, "argument": "", "value": "\"// Welcome to Cascade Studio! Here are some useful functions:\\n// Translate(), Rotate(), Scale(), Union(), Difference(), Intersection()\\n// Box(), Sphere(), Cylinder(), Cone(), Text3D(), Polygon()\\n// Offset(), Extrude(), RotatedExtrude(), Revolve(), Pipe(), Loft(),\\n// FilletEdges(), ChamferEdges(),\\n// Slider(), Button(), Checkbox()\\nlet holeRadius = Slider(\\\"Radius\\\", 30 , 20 , 40);\\nlet sphere = Sphere(50);\\nlet cylinderZ = Cylinder(holeRadius, 200, true);/nlet cylinderY = Rotate([0,1,0], 90, Cylinder(holeRadius, 200, true));\\nlet cylinderX = Rotate([1,0,0], 90, Cylinder(holeRadius, 200, true));/nTranslate([0, 0, 50], Difference(sphere, [cylinderX, cylinderY, cylinderZ]));\\n\\nTranslate([-25, 0, 40], Text3D(\\\"Hi!\\\"));/n// Don't forget to push imported or oc-defined shapes into sceneShapes to add them to the workspace!\"" } ] }