import { STLLoader } from 'three/examples/jsm/loaders/STLLoader' import { State } from 'src/helpers/hooks/useIdeState' export const lambdaBaseURL = process.env.CAD_LAMBDA_BASE_URL || 'https://2inlbple1b.execute-api.us-east-1.amazonaws.com/prod2' export const stlToGeometry = (url) => new Promise((resolve, reject) => { new STLLoader().load(url, resolve, null, reject) }) export interface RenderArgs { code: State['code'] settings: { camera: State['camera'] viewerSize: State['viewerSize'] quality: State['objectData']['quality'] } } export interface HealthyResponse { status: 'healthy' message: { type: 'message' message: string time: Date } objectData: { data: any type: 'stl' | 'png' | 'geometry' } } export function createHealthyResponse({ date, data, consoleMessage, type }: {date: Date; data: any; consoleMessage: string, type: HealthyResponse['objectData']['type'] }): HealthyResponse { return { status: 'healthy', objectData: { type, data: data, }, message: { type: 'message', message: consoleMessage, time: date, }, } } export interface ErrorResponse { status: 'error' message: { type: 'error' message: string time: Date } } export function createUnhealthyResponse(date: Date, message = 'network issue'): ErrorResponse { // TODO handle errors better // I think we should display something overlayed on the viewer window something like "network issue try again" // and in future I think we need timeouts differently as they maybe from a user trying to render something too complex // or something with minkowski in it :/ either way something like "render timed out, try again or here are tips to reduce part complexity" with a link talking about $fn and minkowski etc return { status: 'error', message: { type: 'error', message, time: date, }, } } export const timeoutErrorMessage = `timeout: We're currently limited to a 30s execution time. You can try again, sometimes it works the second time` export interface DefaultKernelExport { render: (arg: RenderArgs) => Promise }