upgrade rw + lint (#521)
* Various linting fixes * Fix component name * Upgrade to redwood 0.36.4
This commit was merged in pull request #521.
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@@ -5,8 +5,6 @@ const setPoints = (points, p, i) => {
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}
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function CSG2Vertices(csg) {
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const idx = 0
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let vLen = 0,
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iLen = 0
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for (const poly of csg.polygons) {
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@@ -178,7 +176,6 @@ function parseParams(script) {
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let i = 0,
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line,
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next,
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lineNum
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while (i < lines.length) {
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line = lines[i].code.trim()
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@@ -194,7 +191,6 @@ function parseParams(script) {
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while (i < lines.length) {
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line = lines[i].code
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lineNum = lines[i].line
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next = lines[i + 1] ? lines[i + 1].code : ''
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if (line[0] === '}') break
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if (line[0] === '/') {
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@@ -593,7 +589,7 @@ const makeRenderWorker = () => {
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}
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}
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const updateAndRender = (timestamp) => {
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const updateAndRender = () => {
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renderTimer = null
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doRotatePanZoom()
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@@ -607,7 +603,6 @@ const makeRenderWorker = () => {
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state.camera.position = updates.camera.position
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perspectiveCamera.update(state.camera)
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renderOptions.entities = [gridOptions, axisOptions, ...entities]
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const time = Date.now()
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renderer(renderOptions)
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if (updateRender) {
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updateRender = ''
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