Move viewport state into openscad controller
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@@ -137,54 +137,55 @@ const IdeViewer = () => {
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const indigo300 = '#A5B4FC'
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const indigo900 = '#312E81'
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return (
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<div>
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<div className="relative" className="h-full">
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{state.isLoading && (
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<div className="inset-0 absolute flex items-center justify-center">
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<div className="h-16 w-16 bg-pink-600 rounded-full animate-ping"></div>
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</div>
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)}
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{image && (
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<div
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className={`absolute inset-0 transition-opacity duration-500 ${
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isDragging ? 'opacity-25' : 'opacity-100'
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}`}
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>
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<img src={image} style={{width: state.viewerSize.width+'px' || '500px', height: state.viewerSize.height+'px' || '500px'}} />
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</div>
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)}
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{state.isLoading && (
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<div className="inset-0 absolute flex items-center justify-center">
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<div className="h-16 w-16 bg-pink-600 rounded-full animate-ping"></div>
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</div>
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)}
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<div
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className={`opacity-0 absolute inset-0 transition-opacity duration-500 ${
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isDragging ? 'opacity-100' : 'hover:opacity-50'
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}`}
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onMouseDown={() => setIsDragging(true)}
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>
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<Canvas>
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<Controls
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onDragStart={() => setIsDragging(true)}
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onCameraChange={(camera) => {
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dispatch({
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type: 'render',
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payload: {
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code: currentCode,
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camera,
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},
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})
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}}
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/>
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<ambientLight />
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<pointLight position={[15, 5, 10]} />
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<Sphere position={[0, 0, 0]} color={pink400} />
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<Box position={[0, 50, 0]} size={[1, 100, 1]} color={indigo900} />
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<Box position={[0, 0, -50]} size={[1, 1, 100]} color={indigo300} />
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<Box position={[50, 0, 0]} size={[100, 1, 1]} color={pink400} />
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</Canvas>
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<div
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className="relative h-full"
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style={{ backgroundColor: openSCADDeepOceanThemeBackground }}
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>
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{state.isLoading && (
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<div className="inset-0 absolute flex items-center justify-center">
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<div className="h-16 w-16 bg-pink-600 rounded-full animate-ping"></div>
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</div>
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)}
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{image && (
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<div
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className={`absolute inset-0 transition-opacity duration-500 ${
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isDragging ? 'opacity-25' : 'opacity-100'
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}`}
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>
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<img src={image} className="h-full w-full" />
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</div>
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)}
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{state.isLoading && (
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<div className="inset-0 absolute flex items-center justify-center">
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<div className="h-16 w-16 bg-pink-600 rounded-full animate-ping"></div>
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</div>
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)}
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<div
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className={`opacity-0 absolute inset-0 transition-opacity duration-500 ${
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isDragging ? 'opacity-100' : 'hover:opacity-50'
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}`}
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onMouseDown={() => setIsDragging(true)}
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>
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<Canvas>
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<Controls
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onDragStart={() => setIsDragging(true)}
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onCameraChange={(camera) =>
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dispatch({
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type: 'render',
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payload: {
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code: currentCode,
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camera,
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},
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})
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}
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/>
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<ambientLight />
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<pointLight position={[15, 5, 10]} />
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<Sphere position={[0, 0, 0]} color={pink400} />
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<Box position={[0, 50, 0]} size={[1, 100, 1]} color={indigo900} />
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<Box position={[0, 0, -50]} size={[1, 1, 100]} color={indigo300} />
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<Box position={[50, 0, 0]} size={[100, 1, 1]} color={pink400} />
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</Canvas>
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</div>
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</div>
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)
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