add parts data
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@@ -0,0 +1,19 @@
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{
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"version": "0.3.14-fixed",
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"steps": [
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{
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"tag": "UpdateArgument",
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"location": {
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"tag": "Directive",
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"path": {
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"tag": "Field",
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"model": "Part",
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"field": "code"
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},
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"directive": "default"
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},
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"argument": "",
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"newValue": "\"// Welcome to Cascade Studio! Here are some useful functions:\\n// Translate(), Rotate(), Scale(), Union(), Difference(), Intersection()\\n// Box(), Sphere(), Cylinder(), Cone(), Text3D(), Polygon()\\n// Offset(), Extrude(), RotatedExtrude(), Revolve(), Pipe(), Loft(),\\n// FilletEdges(), ChamferEdges(),\\n// Slider(), Button(), Checkbox()\\nlet holeRadius = Slider(\\\"Radius\\\", 30 , 20 , 40);\\nlet sphere = Sphere(50);\\nlet cylinderZ = Cylinder(holeRadius, 200, true);\\nlet cylinderY = Rotate([0,1,0], 90, Cylinder(holeRadius, 200, true));\\nlet cylinderX = Rotate([1,0,0], 90, Cylinder(holeRadius, 200, true));\\nTranslate([0, 0, 50], Difference(sphere, [cylinderX, cylinderY, cylinderZ]));\\n\\nTranslate([-25, 0, 40], Text3D(\\\"Hi!\\\"));\\n// Don't forget to push imported or oc-defined shapes into sceneShapes to add them to the workspace!\""
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}
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]
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}
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