Fix remaining issues with social image capture
This commit is contained in:
@@ -1,4 +1,4 @@
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import { useState } from 'react'
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import { useEffect, useState } from 'react'
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import { toast } from '@redwoodjs/web/toast'
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import { toast } from '@redwoodjs/web/toast'
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import { toJpeg } from 'html-to-image'
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import { toJpeg } from 'html-to-image'
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@@ -6,21 +6,13 @@ import { useIdeContext } from 'src/helpers/hooks/useIdeContext'
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import { canvasToBlob, blobTo64 } from 'src/helpers/canvasToBlob'
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import { canvasToBlob, blobTo64 } from 'src/helpers/canvasToBlob'
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import { useUpdateProjectImages } from 'src/helpers/hooks/useUpdateProjectImages'
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import { useUpdateProjectImages } from 'src/helpers/hooks/useUpdateProjectImages'
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import { requestRenderStateless } from 'src/helpers/hooks/useIdeState'
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import { requestRenderStateless } from 'src/helpers/hooks/useIdeState'
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import { PureIdeViewer } from 'src/components/IdeViewer/IdeViewer'
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import { PureIdeViewer } from 'src/components/IdeViewer/PureIdeViewer'
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import { State } from 'src/helpers/hooks/useIdeState'
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import SocialCardCell from 'src/components/SocialCardCell/SocialCardCell'
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import SocialCardCell from 'src/components/SocialCardCell/SocialCardCell'
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export const captureSize = { width: 500, height: 522 }
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export const captureSize = { width: 500, height: 522 }
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const anchorOrigin = {
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const CaptureButtonViewer = ({
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vertical: 'bottom',
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horizontal: 'center',
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}
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const transformOrigin = {
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vertical: 'top',
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horizontal: 'center',
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}
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export const CaptureButtonViewer = ({
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onInit,
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onInit,
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onScadImage,
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onScadImage,
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canvasRatio = 1,
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canvasRatio = 1,
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@@ -34,11 +26,12 @@ export const CaptureButtonViewer = ({
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const [dataType, dataTypeSetter] = useState(state?.objectData?.type)
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const [dataType, dataTypeSetter] = useState(state?.objectData?.type)
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const [artifact, artifactSetter] = useState(state?.objectData?.data)
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const [artifact, artifactSetter] = useState(state?.objectData?.data)
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const [isLoading, isLoadingSetter] = useState(false)
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const [isLoading, isLoadingSetter] = useState(false)
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const [camera, cameraSetter] = useState<State['camera'] | null>(null)
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const getThreeInstance = (_threeInstance) => {
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const getThreeInstance = (_threeInstance) => {
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threeInstance.current = _threeInstance
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threeInstance.current = _threeInstance
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onInit(_threeInstance)
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onInit(_threeInstance)
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}
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}
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const onCameraChange = (camera) => {
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const onCameraChange = (camera, isFirstCameraChange) => {
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const renderPromise =
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const renderPromise =
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state.ideType === 'openscad' &&
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state.ideType === 'openscad' &&
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requestRenderStateless({
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requestRenderStateless({
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@@ -48,12 +41,16 @@ export const CaptureButtonViewer = ({
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width: threeInstance.current.size.width * canvasRatio,
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width: threeInstance.current.size.width * canvasRatio,
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height: threeInstance.current.size.height * canvasRatio,
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height: threeInstance.current.size.height * canvasRatio,
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},
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},
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viewAll: isFirstCameraChange,
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})
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})
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if (!renderPromise) {
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if (!renderPromise) {
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return
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return
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}
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}
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isLoadingSetter(true)
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isLoadingSetter(true)
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renderPromise.then(async ({ objectData }) => {
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renderPromise.then(async ({ objectData, camera }) => {
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if (camera?.isScadUpdate) {
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cameraSetter(camera)
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}
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isLoadingSetter(false)
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isLoadingSetter(false)
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dataTypeSetter(objectData?.type)
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dataTypeSetter(objectData?.type)
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artifactSetter(objectData?.data)
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artifactSetter(objectData?.data)
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@@ -71,6 +68,7 @@ export const CaptureButtonViewer = ({
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onInit={getThreeInstance}
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onInit={getThreeInstance}
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onCameraChange={onCameraChange}
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onCameraChange={onCameraChange}
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isLoading={isLoading}
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isLoading={isLoading}
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camera={camera}
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isMinimal
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isMinimal
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/>
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/>
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)
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)
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@@ -115,8 +113,9 @@ function SocialCardLiveViewer({
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userName={project.user.userName}
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userName={project.user.userName}
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projectTitle={project.title}
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projectTitle={project.title}
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image64={partSnapShot64}
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image64={partSnapShot64}
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LiveProjectViewer={() => children}
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>
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/>
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{children}
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</SocialCardCell>
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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101
app/web/src/components/IdeViewer/Asset.tsx
Normal file
101
app/web/src/components/IdeViewer/Asset.tsx
Normal file
@@ -0,0 +1,101 @@
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import * as THREE from 'three'
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import { useState } from 'react'
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import { useThree } from '@react-three/fiber'
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import { useTexture } from '@react-three/drei'
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import { useEdgeSplit } from 'src/helpers/hooks/useEdgeSplit'
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import texture from './dullFrontLitMetal.png'
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import type { ArtifactTypes } from 'src/helpers/cadPackages/common'
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const thresholdAngle = 12
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export function Asset({
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geometry: incomingGeo,
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dataType,
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controlsRef,
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}: {
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geometry: any // eslint-disable-line @typescript-eslint/no-explicit-any
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dataType: 'INIT' | ArtifactTypes
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controlsRef: React.MutableRefObject<any> // eslint-disable-line @typescript-eslint/no-explicit-any
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}) {
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const threeInstance = useThree()
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const [initZoom, setInitZoom] = useState(true)
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const mesh = useEdgeSplit((thresholdAngle * Math.PI) / 180, true, incomingGeo)
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const edges = React.useMemo(
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() =>
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incomingGeo.length || dataType !== 'geometry'
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? null
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: new THREE.EdgesGeometry(incomingGeo, thresholdAngle),
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[incomingGeo, dataType]
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)
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React.useEffect(() => {
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const getBoundingSphere = () => {
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if (dataType === 'geometry') {
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return incomingGeo.boundingSphere
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}
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const group = new THREE.Group()
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incomingGeo.forEach((mesh) => group.add(mesh))
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const bbox = new THREE.Box3().setFromObject(group)
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return bbox.getBoundingSphere(new THREE.Sphere())
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}
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const bSphere = getBoundingSphere()
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const zoomToFit = () => {
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const { center, radius } = bSphere
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const { camera } = threeInstance
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const offset = 3
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controlsRef.current.reset()
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controlsRef.current.target.copy(center)
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camera.position.copy(
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center
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.clone()
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.add(
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new THREE.Vector3(
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offset * radius,
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-offset * radius,
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offset * radius
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)
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)
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)
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camera.updateProjectionMatrix()
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}
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if (initZoom) {
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if (!bSphere) return
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zoomToFit()
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setInitZoom(false)
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}
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}, [incomingGeo, dataType, controlsRef, initZoom, threeInstance])
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const PrimitiveArray = React.useMemo(
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() =>
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dataType === 'primitive-array' &&
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incomingGeo?.map((mesh) => mesh.clone()),
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[dataType, incomingGeo]
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)
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const colorMap = useTexture(texture)
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if (!incomingGeo) return null
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if (PrimitiveArray)
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return PrimitiveArray.map((mesh, index) => (
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<primitive object={mesh} key={index} />
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))
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return (
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<group dispose={null}>
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<mesh ref={mesh} scale={[1, 1, 1]} geometry={incomingGeo}>
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<meshPhysicalMaterial
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envMapIntensity={0.1}
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color="#F472B6"
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map={colorMap}
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clearcoat={0.1}
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clearcoatRoughness={0.2}
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roughness={10}
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metalness={0.7}
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smoothShading
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/>
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</mesh>
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<lineSegments geometry={edges} renderOrder={100}>
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<lineBasicMaterial color="#aaaaff" opacity={0.5} transparent />
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</lineSegments>
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</group>
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)
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}
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@@ -1,383 +1,6 @@
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import { useIdeContext } from 'src/helpers/hooks/useIdeContext'
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import { useIdeContext } from 'src/helpers/hooks/useIdeContext'
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import * as THREE from 'three'
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import { useRef, useState, useEffect, Suspense } from 'react'
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import { Canvas, useThree } from '@react-three/fiber'
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import {
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PerspectiveCamera,
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GizmoHelper,
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GizmoViewport,
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OrbitControls,
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useTexture,
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} from '@react-three/drei'
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import { useEdgeSplit } from 'src/helpers/hooks/useEdgeSplit'
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import { Vector3 } from 'three'
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import { requestRender } from 'src/helpers/hooks/useIdeState'
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import { requestRender } from 'src/helpers/hooks/useIdeState'
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import texture from './dullFrontLitMetal.png'
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import { PureIdeViewer } from './PureIdeViewer'
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import Customizer from 'src/components/Customizer/Customizer'
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import DelayedPingAnimation from 'src/components/DelayedPingAnimation/DelayedPingAnimation'
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import type { ArtifactTypes } from 'src/helpers/cadPackages/common'
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import { State } from 'src/helpers/hooks/useIdeState'
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const thresholdAngle = 12
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function Asset({
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geometry: incomingGeo,
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dataType,
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controlsRef,
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}: {
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geometry: any // eslint-disable-line @typescript-eslint/no-explicit-any
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dataType: 'INIT' | ArtifactTypes
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controlsRef: React.MutableRefObject<any> // eslint-disable-line @typescript-eslint/no-explicit-any
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}) {
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const threeInstance = useThree()
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const [initZoom, setInitZoom] = useState(true)
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const mesh = useEdgeSplit((thresholdAngle * Math.PI) / 180, true, incomingGeo)
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const edges = React.useMemo(
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() =>
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incomingGeo.length || dataType !== 'geometry'
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? null
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: new THREE.EdgesGeometry(incomingGeo, thresholdAngle),
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[incomingGeo, dataType]
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)
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React.useEffect(() => {
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const getBoundingSphere = () => {
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if (dataType === 'geometry') {
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return incomingGeo.boundingSphere
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}
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const group = new THREE.Group()
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incomingGeo.forEach((mesh) => group.add(mesh))
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const bbox = new THREE.Box3().setFromObject(group)
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return bbox.getBoundingSphere(new THREE.Sphere())
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}
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const bSphere = getBoundingSphere()
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const zoomToFit = () => {
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const { center, radius } = bSphere
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const { camera } = threeInstance
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const offset = 3
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controlsRef.current.reset()
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controlsRef.current.target.copy(center)
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camera.position.copy(
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center
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.clone()
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.add(
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new THREE.Vector3(
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offset * radius,
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-offset * radius,
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offset * radius
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)
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)
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)
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camera.updateProjectionMatrix()
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}
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if (initZoom) {
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if (!bSphere) return
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zoomToFit()
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setInitZoom(false)
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}
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}, [incomingGeo, dataType, controlsRef, initZoom, threeInstance])
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const PrimitiveArray = React.useMemo(
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() =>
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dataType === 'primitive-array' &&
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incomingGeo?.map((mesh) => mesh.clone()),
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[dataType, incomingGeo]
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)
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const colorMap = useTexture(texture)
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if (!incomingGeo) return null
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if (PrimitiveArray)
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return PrimitiveArray.map((mesh, index) => (
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<primitive object={mesh} key={index} />
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))
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return (
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<group dispose={null}>
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<mesh ref={mesh} scale={[1, 1, 1]} geometry={incomingGeo}>
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<meshPhysicalMaterial
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envMapIntensity={0.1}
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color="#F472B6"
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map={colorMap}
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clearcoat={0.1}
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clearcoatRoughness={0.2}
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roughness={10}
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metalness={0.7}
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smoothShading
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/>
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</mesh>
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<lineSegments geometry={edges} renderOrder={100}>
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<lineBasicMaterial color="#aaaaff" opacity={0.5} transparent />
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</lineSegments>
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</group>
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)
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}
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|
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let debounceTimeoutId
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function Controls({
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onCameraChange,
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|
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onDragStart,
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onInit,
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|
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controlsRef,
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|
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camera: scadCamera,
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}: {
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onCameraChange: Function
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onDragStart: (a: any) => void
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onInit: Function
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|
||||||
controlsRef: React.MutableRefObject<any>
|
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camera: State['camera']
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}) {
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|
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const threeInstance = useThree()
|
|
||||||
const { camera, gl } = threeInstance
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useEffect(() => {
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||||||
// setup three to openscad camera sync
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||||||
|
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onInit(threeInstance)
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||||||
// init camera position
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camera.position.x = 80
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camera.position.y = 50
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camera.position.z = 50
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camera.far = 10000
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camera.fov = 22.5 // matches default openscad fov
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camera.updateProjectionMatrix()
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||||||
|
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camera.rotation._order = 'ZYX'
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|
||||||
const getRotations = (): number[] => {
|
|
||||||
const { x, y, z } = camera?.rotation || {}
|
|
||||||
return [x, y, z].map((rot) => (rot * 180) / Math.PI)
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|
||||||
}
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||||||
const getPositions = () => {
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// Difficult to make this clean since I'm not sure why it works
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|
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// The OpenSCAD camera seems hard to work with but maybe it's just me
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||||||
|
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||||||
// this gives us a vector the same length as the camera.position
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||||||
const cameraViewVector = new Vector3(0, 0, 1)
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||||||
.applyQuaternion(camera.quaternion) // make unit vector of the camera
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||||||
.multiplyScalar(camera.position.length()) // make it the same length as the position vector
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||||||
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||||||
// make a vector from the position vector to the cameraView vector
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||||||
const head2Head = new Vector3().subVectors(
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camera.position,
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cameraViewVector
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||||||
)
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||||||
const { x, y, z } = head2Head.add(camera.position)
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||||||
return {
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|
||||||
position: { x: x / 2, y: y / 2, z: z / 2 },
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|
||||||
dist: camera.position.length() / 2,
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|
||||||
}
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|
||||||
}
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|
||||||
|
|
||||||
if (controlsRef.current) {
|
|
||||||
const dragCallback = () => {
|
|
||||||
clearTimeout(debounceTimeoutId)
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|
||||||
debounceTimeoutId = setTimeout(() => {
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|
||||||
const [x, y, z] = getRotations()
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|
||||||
const { position, dist } = getPositions()
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|
||||||
|
|
||||||
onCameraChange({
|
|
||||||
position,
|
|
||||||
rotation: { x, y, z },
|
|
||||||
dist,
|
|
||||||
})
|
|
||||||
}, 400)
|
|
||||||
}
|
|
||||||
const dragStart = () => {
|
|
||||||
onDragStart()
|
|
||||||
clearTimeout(debounceTimeoutId)
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|
||||||
}
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|
||||||
controlsRef?.current?.addEventListener('end', dragCallback)
|
|
||||||
controlsRef?.current?.addEventListener('start', dragStart)
|
|
||||||
const oldCurrent = controlsRef.current
|
|
||||||
dragCallback()
|
|
||||||
return () => {
|
|
||||||
oldCurrent.removeEventListener('end', dragCallback)
|
|
||||||
oldCurrent.removeEventListener('start', dragStart)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}, [camera, controlsRef])
|
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
if (!scadCamera?.isScadUpdate || !scadCamera?.position) {
|
|
||||||
return
|
|
||||||
}
|
|
||||||
// sync Three camera to OpenSCAD
|
|
||||||
const { x, y, z } = scadCamera.position || {}
|
|
||||||
const scadCameraPos = new Vector3(x * 2, y * 2, z * 2)
|
|
||||||
const cameraViewVector = new Vector3(0, 0, 1)
|
|
||||||
const { x: rx, y: ry, z: rz } = scadCamera.rotation || {}
|
|
||||||
const scadCameraEuler = new THREE.Euler(
|
|
||||||
...[rx, ry, rz].map((r) => (r * Math.PI) / 180),
|
|
||||||
'YZX'
|
|
||||||
) // I don't know why it seems to like 'YZX' order
|
|
||||||
cameraViewVector.applyEuler(scadCameraEuler)
|
|
||||||
cameraViewVector.multiplyScalar(scadCamera.dist * 2)
|
|
||||||
|
|
||||||
const scadToThreeCameraPosition = new Vector3().subVectors(
|
|
||||||
// I have no idea why this works
|
|
||||||
cameraViewVector.clone().add(scadCameraPos),
|
|
||||||
cameraViewVector
|
|
||||||
)
|
|
||||||
scadToThreeCameraPosition.multiplyScalar(
|
|
||||||
scadCamera.dist / scadToThreeCameraPosition.length()
|
|
||||||
)
|
|
||||||
camera.position.copy(scadToThreeCameraPosition.clone())
|
|
||||||
camera.updateProjectionMatrix()
|
|
||||||
}, [scadCamera, camera])
|
|
||||||
|
|
||||||
return (
|
|
||||||
<OrbitControls
|
|
||||||
makeDefault
|
|
||||||
ref={controlsRef}
|
|
||||||
args={[camera, gl.domElement]}
|
|
||||||
/>
|
|
||||||
)
|
|
||||||
}
|
|
||||||
|
|
||||||
function Box(props) {
|
|
||||||
// This reference will give us direct access to the mesh
|
|
||||||
const mesh = useRef()
|
|
||||||
|
|
||||||
return (
|
|
||||||
<mesh {...props} ref={mesh} scale={[1, 1, 1]}>
|
|
||||||
<boxBufferGeometry args={props.size} />
|
|
||||||
<meshStandardMaterial color={props.color} />
|
|
||||||
</mesh>
|
|
||||||
)
|
|
||||||
}
|
|
||||||
function Sphere(props) {
|
|
||||||
const mesh = useRef()
|
|
||||||
return (
|
|
||||||
<mesh {...props} ref={mesh} scale={[1, 1, 1]}>
|
|
||||||
<sphereBufferGeometry args={[2, 30, 30]} />
|
|
||||||
<meshStandardMaterial color={props.color} />
|
|
||||||
</mesh>
|
|
||||||
)
|
|
||||||
}
|
|
||||||
|
|
||||||
export function PureIdeViewer({
|
|
||||||
dataType,
|
|
||||||
artifact,
|
|
||||||
onInit,
|
|
||||||
onCameraChange,
|
|
||||||
isLoading,
|
|
||||||
isMinimal = false,
|
|
||||||
scadRatio = 1,
|
|
||||||
camera,
|
|
||||||
}: {
|
|
||||||
dataType: 'INIT' | ArtifactTypes
|
|
||||||
artifact: any
|
|
||||||
isLoading: boolean
|
|
||||||
onInit: Function
|
|
||||||
onCameraChange: Function
|
|
||||||
isMinimal?: boolean
|
|
||||||
scadRatio?: number
|
|
||||||
camera?: State['camera']
|
|
||||||
}) {
|
|
||||||
const [isDragging, setIsDragging] = useState(false)
|
|
||||||
const [image, setImage] = useState()
|
|
||||||
const controlsRef = useRef<any>()
|
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
setImage(dataType === 'png' && artifact)
|
|
||||||
setIsDragging(false)
|
|
||||||
}, [dataType, artifact])
|
|
||||||
|
|
||||||
// the following are tailwind colors in hex, can't use these classes to color three.js meshes.
|
|
||||||
const pink400 = '#F472B6'
|
|
||||||
const indigo300 = '#A5B4FC'
|
|
||||||
const indigo900 = '#312E81'
|
|
||||||
const jscadLightIntensity = dataType === 'primitive-array' ? 0.5 : 1.1
|
|
||||||
return (
|
|
||||||
<div className="relative h-full bg-ch-gray-800 cursor-grab">
|
|
||||||
{image && (
|
|
||||||
<div
|
|
||||||
className={`absolute inset-0 transition-opacity duration-500 ${
|
|
||||||
isDragging ? 'opacity-25' : 'opacity-100'
|
|
||||||
}`}
|
|
||||||
style={{
|
|
||||||
transform: `translate(${
|
|
||||||
scadRatio !== 1 ? '-250px, -261px' : '0px, 0px'
|
|
||||||
})`,
|
|
||||||
}}
|
|
||||||
>
|
|
||||||
<img
|
|
||||||
alt="code-cad preview"
|
|
||||||
id="special"
|
|
||||||
src={URL.createObjectURL(image)}
|
|
||||||
className="h-full w-full"
|
|
||||||
/>
|
|
||||||
</div>
|
|
||||||
)}
|
|
||||||
<div // eslint-disable-line jsx-a11y/no-static-element-interactions
|
|
||||||
className={`opacity-0 absolute inset-0 transition-opacity duration-500 ${
|
|
||||||
!(isDragging || dataType !== 'png')
|
|
||||||
? 'hover:opacity-50'
|
|
||||||
: 'opacity-100'
|
|
||||||
}`}
|
|
||||||
onMouseDown={() => setIsDragging(true)}
|
|
||||||
>
|
|
||||||
<Canvas linear={true} dpr={[1, 2]}>
|
|
||||||
<Controls
|
|
||||||
onDragStart={() => setIsDragging(true)}
|
|
||||||
onInit={onInit}
|
|
||||||
onCameraChange={onCameraChange}
|
|
||||||
controlsRef={controlsRef}
|
|
||||||
camera={camera}
|
|
||||||
/>
|
|
||||||
<PerspectiveCamera makeDefault up={[0, 0, 1]}>
|
|
||||||
<pointLight
|
|
||||||
position={[0, 0, 100]}
|
|
||||||
intensity={jscadLightIntensity}
|
|
||||||
/>
|
|
||||||
</PerspectiveCamera>
|
|
||||||
<ambientLight intensity={2 * jscadLightIntensity} />
|
|
||||||
<pointLight
|
|
||||||
position={[-1000, -1000, -1000]}
|
|
||||||
color="#5555FF"
|
|
||||||
intensity={1 * jscadLightIntensity}
|
|
||||||
/>
|
|
||||||
<pointLight
|
|
||||||
position={[-1000, 0, 1000]}
|
|
||||||
color="#5555FF"
|
|
||||||
intensity={1 * jscadLightIntensity}
|
|
||||||
/>
|
|
||||||
<gridHelper
|
|
||||||
args={[200, 20, 0xff5555, 0x555555]}
|
|
||||||
material-opacity={0.2}
|
|
||||||
material-transparent
|
|
||||||
rotation-x={Math.PI / 2}
|
|
||||||
/>
|
|
||||||
{!isMinimal && (
|
|
||||||
<GizmoHelper alignment={'top-left'} margin={[80, 80]}>
|
|
||||||
<GizmoViewport
|
|
||||||
axisColors={['red', 'green', 'blue']}
|
|
||||||
labelColor="black"
|
|
||||||
/>
|
|
||||||
</GizmoHelper>
|
|
||||||
)}
|
|
||||||
{dataType === 'png' && (
|
|
||||||
<>
|
|
||||||
<Sphere position={[0, 0, 0]} color={pink400} />
|
|
||||||
<Box position={[0, 50, 0]} size={[1, 100, 1]} color={indigo900} />
|
|
||||||
<Box position={[0, 0, 50]} size={[1, 1, 100]} color={indigo300} />
|
|
||||||
<Box position={[50, 0, 0]} size={[100, 1, 1]} color={pink400} />
|
|
||||||
</>
|
|
||||||
)}
|
|
||||||
{dataType !== 'png' && artifact && (
|
|
||||||
<Suspense fallback={null}>
|
|
||||||
<Asset
|
|
||||||
geometry={artifact}
|
|
||||||
dataType={dataType}
|
|
||||||
controlsRef={controlsRef}
|
|
||||||
/>
|
|
||||||
</Suspense>
|
|
||||||
)}
|
|
||||||
</Canvas>
|
|
||||||
</div>
|
|
||||||
<DelayedPingAnimation isLoading={isLoading} />
|
|
||||||
{!isMinimal && <Customizer />}
|
|
||||||
</div>
|
|
||||||
)
|
|
||||||
}
|
|
||||||
|
|
||||||
const IdeViewer = ({
|
const IdeViewer = ({
|
||||||
handleOwnCamera = false,
|
handleOwnCamera = false,
|
||||||
|
|||||||
287
app/web/src/components/IdeViewer/PureIdeViewer.tsx
Normal file
287
app/web/src/components/IdeViewer/PureIdeViewer.tsx
Normal file
@@ -0,0 +1,287 @@
|
|||||||
|
import * as THREE from 'three'
|
||||||
|
import { useRef, useState, useEffect, Suspense } from 'react'
|
||||||
|
import { Canvas, useThree } from '@react-three/fiber'
|
||||||
|
import {
|
||||||
|
PerspectiveCamera,
|
||||||
|
GizmoHelper,
|
||||||
|
GizmoViewport,
|
||||||
|
OrbitControls,
|
||||||
|
} from '@react-three/drei'
|
||||||
|
import { Vector3 } from 'three'
|
||||||
|
import Customizer from 'src/components/Customizer/Customizer'
|
||||||
|
import DelayedPingAnimation from 'src/components/DelayedPingAnimation/DelayedPingAnimation'
|
||||||
|
import type { ArtifactTypes } from 'src/helpers/cadPackages/common'
|
||||||
|
import { State } from 'src/helpers/hooks/useIdeState'
|
||||||
|
import { Asset } from './Asset'
|
||||||
|
|
||||||
|
function Controls({
|
||||||
|
onCameraChange,
|
||||||
|
onDragStart,
|
||||||
|
onInit,
|
||||||
|
controlsRef,
|
||||||
|
camera: scadCamera,
|
||||||
|
}: {
|
||||||
|
onCameraChange: Function
|
||||||
|
onDragStart: () => void
|
||||||
|
onInit: Function
|
||||||
|
controlsRef: React.MutableRefObject<any>
|
||||||
|
camera: State['camera']
|
||||||
|
}) {
|
||||||
|
const debounceTimeoutId = useRef(0)
|
||||||
|
const isFirstCameraChange = useRef(true)
|
||||||
|
const threeInstance = useThree()
|
||||||
|
const { camera, gl } = threeInstance
|
||||||
|
useEffect(() => {
|
||||||
|
// setup three to openscad camera sync
|
||||||
|
|
||||||
|
onInit(threeInstance)
|
||||||
|
// init camera position
|
||||||
|
camera.position.x = 80
|
||||||
|
camera.position.y = 50
|
||||||
|
camera.position.z = 50
|
||||||
|
camera.far = 10000
|
||||||
|
camera.fov = 22.5 // matches default openscad fov
|
||||||
|
camera.updateProjectionMatrix()
|
||||||
|
|
||||||
|
camera.rotation._order = 'ZYX'
|
||||||
|
const getRotations = (): number[] => {
|
||||||
|
const { x, y, z } = camera?.rotation || {}
|
||||||
|
return [x, y, z].map((rot) => (rot * 180) / Math.PI)
|
||||||
|
}
|
||||||
|
const getPositions = () => {
|
||||||
|
// Difficult to make this clean since I'm not sure why it works
|
||||||
|
// The OpenSCAD camera seems hard to work with but maybe it's just me
|
||||||
|
|
||||||
|
// this gives us a vector the same length as the camera.position
|
||||||
|
const cameraViewVector = new Vector3(0, 0, 1)
|
||||||
|
.applyQuaternion(camera.quaternion) // make unit vector of the camera
|
||||||
|
.multiplyScalar(camera.position.length()) // make it the same length as the position vector
|
||||||
|
|
||||||
|
// make a vector from the position vector to the cameraView vector
|
||||||
|
const head2Head = new Vector3().subVectors(
|
||||||
|
camera.position,
|
||||||
|
cameraViewVector
|
||||||
|
)
|
||||||
|
const { x, y, z } = head2Head.add(camera.position)
|
||||||
|
return {
|
||||||
|
position: { x: x / 2, y: y / 2, z: z / 2 },
|
||||||
|
dist: camera.position.length() / 2,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (controlsRef.current) {
|
||||||
|
const dragCallback = () => {
|
||||||
|
clearTimeout(debounceTimeoutId.current)
|
||||||
|
debounceTimeoutId.current = setTimeout(() => {
|
||||||
|
const [x, y, z] = getRotations()
|
||||||
|
const { position, dist } = getPositions()
|
||||||
|
|
||||||
|
onCameraChange(
|
||||||
|
{
|
||||||
|
position,
|
||||||
|
rotation: { x, y, z },
|
||||||
|
dist,
|
||||||
|
},
|
||||||
|
isFirstCameraChange.current
|
||||||
|
)
|
||||||
|
isFirstCameraChange.current = false
|
||||||
|
}, 400) as unknown as number
|
||||||
|
}
|
||||||
|
const dragStart = () => {
|
||||||
|
onDragStart()
|
||||||
|
clearTimeout(debounceTimeoutId.current)
|
||||||
|
}
|
||||||
|
controlsRef?.current?.addEventListener('end', dragCallback)
|
||||||
|
controlsRef?.current?.addEventListener('start', dragStart)
|
||||||
|
const oldCurrent = controlsRef.current
|
||||||
|
dragCallback()
|
||||||
|
return () => {
|
||||||
|
oldCurrent.removeEventListener('end', dragCallback)
|
||||||
|
oldCurrent.removeEventListener('start', dragStart)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}, [camera, controlsRef])
|
||||||
|
|
||||||
|
useEffect(() => {
|
||||||
|
if (!scadCamera?.isScadUpdate || !scadCamera?.position) {
|
||||||
|
return
|
||||||
|
}
|
||||||
|
// sync Three camera to OpenSCAD
|
||||||
|
const { x, y, z } = scadCamera.position || {}
|
||||||
|
const scadCameraPos = new Vector3(x * 2, y * 2, z * 2)
|
||||||
|
const cameraViewVector = new Vector3(0, 0, 1)
|
||||||
|
const { x: rx, y: ry, z: rz } = scadCamera.rotation || {}
|
||||||
|
const scadCameraEuler = new THREE.Euler(
|
||||||
|
...[rx, ry, rz].map((r) => (r * Math.PI) / 180),
|
||||||
|
'YZX'
|
||||||
|
) // I don't know why it seems to like 'YZX' order
|
||||||
|
cameraViewVector.applyEuler(scadCameraEuler)
|
||||||
|
cameraViewVector.multiplyScalar(scadCamera.dist * 2)
|
||||||
|
|
||||||
|
const scadToThreeCameraPosition = new Vector3().subVectors(
|
||||||
|
// I have no idea why this works
|
||||||
|
cameraViewVector.clone().add(scadCameraPos),
|
||||||
|
cameraViewVector
|
||||||
|
)
|
||||||
|
scadToThreeCameraPosition.multiplyScalar(
|
||||||
|
scadCamera.dist / scadToThreeCameraPosition.length()
|
||||||
|
)
|
||||||
|
camera.position.copy(scadToThreeCameraPosition.clone())
|
||||||
|
camera.updateProjectionMatrix()
|
||||||
|
}, [scadCamera, camera])
|
||||||
|
|
||||||
|
return (
|
||||||
|
<OrbitControls
|
||||||
|
makeDefault
|
||||||
|
ref={controlsRef}
|
||||||
|
args={[camera, gl.domElement]}
|
||||||
|
/>
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
function Box(props) {
|
||||||
|
// This reference will give us direct access to the mesh
|
||||||
|
const mesh = useRef()
|
||||||
|
|
||||||
|
return (
|
||||||
|
<mesh {...props} ref={mesh} scale={[1, 1, 1]}>
|
||||||
|
<boxBufferGeometry args={props.size} />
|
||||||
|
<meshStandardMaterial color={props.color} />
|
||||||
|
</mesh>
|
||||||
|
)
|
||||||
|
}
|
||||||
|
function Sphere(props) {
|
||||||
|
const mesh = useRef()
|
||||||
|
return (
|
||||||
|
<mesh {...props} ref={mesh} scale={[1, 1, 1]}>
|
||||||
|
<sphereBufferGeometry args={[2, 30, 30]} />
|
||||||
|
<meshStandardMaterial color={props.color} />
|
||||||
|
</mesh>
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
export function PureIdeViewer({
|
||||||
|
dataType,
|
||||||
|
artifact,
|
||||||
|
onInit,
|
||||||
|
onCameraChange,
|
||||||
|
isLoading,
|
||||||
|
isMinimal = false,
|
||||||
|
scadRatio = 1,
|
||||||
|
camera,
|
||||||
|
}: {
|
||||||
|
dataType: 'INIT' | ArtifactTypes
|
||||||
|
artifact: any
|
||||||
|
isLoading: boolean
|
||||||
|
onInit: Function
|
||||||
|
onCameraChange: Function
|
||||||
|
isMinimal?: boolean
|
||||||
|
scadRatio?: number
|
||||||
|
camera?: State['camera']
|
||||||
|
}) {
|
||||||
|
const [isDragging, setIsDragging] = useState(false)
|
||||||
|
const [image, setImage] = useState()
|
||||||
|
const controlsRef = useRef<any>()
|
||||||
|
|
||||||
|
useEffect(() => {
|
||||||
|
setImage(dataType === 'png' && artifact)
|
||||||
|
setIsDragging(false)
|
||||||
|
}, [dataType, artifact])
|
||||||
|
|
||||||
|
// the following are tailwind colors in hex, can't use these classes to color three.js meshes.
|
||||||
|
const pink400 = '#F472B6'
|
||||||
|
const indigo300 = '#A5B4FC'
|
||||||
|
const indigo900 = '#312E81'
|
||||||
|
const jscadLightIntensity = dataType === 'primitive-array' ? 0.5 : 1.1
|
||||||
|
return (
|
||||||
|
<div className="relative h-full bg-ch-gray-800 cursor-grab">
|
||||||
|
{image && (
|
||||||
|
<div
|
||||||
|
className={`absolute inset-0 transition-opacity duration-500 ${
|
||||||
|
isDragging ? 'opacity-25' : 'opacity-100'
|
||||||
|
}`}
|
||||||
|
style={{
|
||||||
|
transform: `translate(${
|
||||||
|
scadRatio !== 1 ? '-250px, -261px' : '0px, 0px'
|
||||||
|
})`,
|
||||||
|
}}
|
||||||
|
>
|
||||||
|
<img
|
||||||
|
alt="code-cad preview"
|
||||||
|
id="special"
|
||||||
|
src={URL.createObjectURL(image)}
|
||||||
|
className="h-full w-full"
|
||||||
|
/>
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
<div // eslint-disable-line jsx-a11y/no-static-element-interactions
|
||||||
|
className={`opacity-0 absolute inset-0 transition-opacity duration-500 ${
|
||||||
|
!(isDragging || dataType !== 'png')
|
||||||
|
? 'hover:opacity-50'
|
||||||
|
: 'opacity-100'
|
||||||
|
}`}
|
||||||
|
onMouseDown={() => setIsDragging(true)}
|
||||||
|
>
|
||||||
|
<Canvas linear={true} dpr={[1, 2]}>
|
||||||
|
<Controls
|
||||||
|
onDragStart={() => setIsDragging(true)}
|
||||||
|
onInit={onInit}
|
||||||
|
onCameraChange={onCameraChange}
|
||||||
|
controlsRef={controlsRef}
|
||||||
|
camera={camera}
|
||||||
|
/>
|
||||||
|
<PerspectiveCamera makeDefault up={[0, 0, 1]}>
|
||||||
|
<pointLight
|
||||||
|
position={[0, 0, 100]}
|
||||||
|
intensity={jscadLightIntensity}
|
||||||
|
/>
|
||||||
|
</PerspectiveCamera>
|
||||||
|
<ambientLight intensity={2 * jscadLightIntensity} />
|
||||||
|
<pointLight
|
||||||
|
position={[-1000, -1000, -1000]}
|
||||||
|
color="#5555FF"
|
||||||
|
intensity={1 * jscadLightIntensity}
|
||||||
|
/>
|
||||||
|
<pointLight
|
||||||
|
position={[-1000, 0, 1000]}
|
||||||
|
color="#5555FF"
|
||||||
|
intensity={1 * jscadLightIntensity}
|
||||||
|
/>
|
||||||
|
<gridHelper
|
||||||
|
args={[200, 20, 0xff5555, 0x555555]}
|
||||||
|
material-opacity={0.2}
|
||||||
|
material-transparent
|
||||||
|
rotation-x={Math.PI / 2}
|
||||||
|
/>
|
||||||
|
{!isMinimal && (
|
||||||
|
<GizmoHelper alignment={'top-left'} margin={[80, 80]}>
|
||||||
|
<GizmoViewport
|
||||||
|
axisColors={['red', 'green', 'blue']}
|
||||||
|
labelColor="black"
|
||||||
|
/>
|
||||||
|
</GizmoHelper>
|
||||||
|
)}
|
||||||
|
{dataType === 'png' && (
|
||||||
|
<>
|
||||||
|
<Sphere position={[0, 0, 0]} color={pink400} />
|
||||||
|
<Box position={[0, 50, 0]} size={[1, 100, 1]} color={indigo900} />
|
||||||
|
<Box position={[0, 0, 50]} size={[1, 1, 100]} color={indigo300} />
|
||||||
|
<Box position={[50, 0, 0]} size={[100, 1, 1]} color={pink400} />
|
||||||
|
</>
|
||||||
|
)}
|
||||||
|
{dataType !== 'png' && artifact && (
|
||||||
|
<Suspense fallback={null}>
|
||||||
|
<Asset
|
||||||
|
geometry={artifact}
|
||||||
|
dataType={dataType}
|
||||||
|
controlsRef={controlsRef}
|
||||||
|
/>
|
||||||
|
</Suspense>
|
||||||
|
)}
|
||||||
|
</Canvas>
|
||||||
|
</div>
|
||||||
|
<DelayedPingAnimation isLoading={isLoading} />
|
||||||
|
{!isMinimal && <Customizer />}
|
||||||
|
</div>
|
||||||
|
)
|
||||||
|
}
|
||||||
@@ -35,10 +35,15 @@ export const Failure = ({ error }: CellFailureProps) => (
|
|||||||
<div style={{ color: 'red' }}>Error: {error.message}</div>
|
<div style={{ color: 'red' }}>Error: {error.message}</div>
|
||||||
)
|
)
|
||||||
|
|
||||||
|
interface SocialCardProps extends CellSuccessProps<FindSocialCardQuery> {
|
||||||
|
children: React.ReactNode
|
||||||
|
}
|
||||||
|
|
||||||
export const Success = ({
|
export const Success = ({
|
||||||
userProject,
|
userProject,
|
||||||
variables: { image64, LiveProjectViewer },
|
variables: { image64 },
|
||||||
}: CellSuccessProps<FindSocialCardQuery>) => {
|
children,
|
||||||
|
}: SocialCardProps) => {
|
||||||
const image = userProject?.Project?.mainImage
|
const image = userProject?.Project?.mainImage
|
||||||
const gravatar = userProject?.image
|
const gravatar = userProject?.image
|
||||||
const truncatedDescription =
|
const truncatedDescription =
|
||||||
@@ -102,9 +107,9 @@ export const Success = ({
|
|||||||
image64 && 'opacity-0'
|
image64 && 'opacity-0'
|
||||||
}`}
|
}`}
|
||||||
>
|
>
|
||||||
{LiveProjectViewer && (
|
{children && (
|
||||||
<div className="w-full h-full" id="social-card-canvas">
|
<div className="w-full h-full" id="social-card-canvas">
|
||||||
<LiveProjectViewer />
|
{children}
|
||||||
</div>
|
</div>
|
||||||
)}
|
)}
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
Reference in New Issue
Block a user