diff --git a/docs/blog/2021-05-22-why-I-started-codhub.md b/docs/blog/2021-05-22-why-I-started-codhub.md new file mode 100644 index 0000000..c21f8ab --- /dev/null +++ b/docs/blog/2021-05-22-why-I-started-codhub.md @@ -0,0 +1,19 @@ +--- +slug: why-I-started +title: Why I started CadHub +author: Kurt Hutten +author_title: CadHub Core Team +author_url: https://github.com/Irev-Dev +author_image_url: https://avatars.githubusercontent.com/u/29681384?v=4 +tags: [] +--- + +# Why I started CadHub + +Like many, OpenSCAD was my portal into the world of Code-CAD. Once I started making parts with deterministic scripts there was no going back. That doesn't mean that I wasn't frustrated by certain things, a big one for me was how difficult fillets and chamfers can be with OpenSCAD so much to the point that [created a library](https://github.com/Irev-Dev/Round-Anything) to help with this and I even contemplated creating my own Code-CAD tool/language, in particular I was interested in introducing [sketch mechanics](https://github.com/zalo/CascadeStudio/pull/56). + + +Ultimately it was seeing how [many different projects](/blog/curated-code-cad) there were for this style of CAD and yet there was no central home for them all that I decided that the best way to contribute to the community was to make a hub for our projects. + +## The road map +Because the focus is one Code-CAD, we can introduce some awesome features that leverage the best the paradigm has to offer, like github integration or embed-able Customizers. Check out the [road-map](https://github.com/Irev-Dev/cadhub/discussions/212) if you interested in what we have planned.