Update mosaic tree to remove and add the console.
This commit is contained in:
@@ -110,7 +110,7 @@ const IdeContainer = () => {
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}}
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value={state.layout}
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onChange={(newLayout) =>
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thunkDispatch({ type: 'setLayout', payload: { message: newLayout } })
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thunkDispatch({ type: 'setLayout', payload: newLayout })
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}
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onRelease={handleViewerSizeUpdate}
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/>
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@@ -1,7 +1,8 @@
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import React, { ReactNode } from 'react'
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import { ReactNode } from 'react'
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import { SvgNames } from 'src/components/Svg/Svg'
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import { useIdeContext } from 'src/helpers/hooks/useIdeContext'
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import { createRemoveUpdate, updateTree } from 'react-mosaic-component'
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import type { MosaicPath } from 'react-mosaic-component'
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interface SidebarConfigType {
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name: string
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icon: SvgNames
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@@ -9,6 +10,39 @@ interface SidebarConfigType {
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panel: ReactNode | null
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}
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interface MosaicTree {
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first: string | MosaicTree
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second: string | MosaicTree
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}
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const getPathById = (
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tree: MosaicTree,
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id: string,
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path: MosaicPath = []
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): MosaicPath => {
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if (tree.first === id || tree.second === id) {
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return [...path, tree.first === id ? 'first' : 'second']
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}
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if (typeof tree.first !== 'string' && typeof tree.second !== 'string') {
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throw new Error('id not found')
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}
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try {
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if (typeof tree.first !== 'string') {
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return getPathById(tree.first, id, [...path, 'first'])
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}
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} catch (error) {
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throw new Error('id not found')
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}
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try {
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if (typeof tree.second !== 'string') {
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return getPathById(tree.second, id, [...path, 'second'])
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}
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} catch (error) {
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throw new Error('id not found')
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}
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throw new Error('id not found')
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}
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export const sidebarTopConfig: SidebarConfigType[] = [
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{
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name: 'Files',
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@@ -106,20 +140,52 @@ const settingsConfig: settingsConfig[] = [
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title: 'Console',
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name: 'console',
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Content: () => {
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const { state, thunkDispatch } = useIdeContext()
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const { state, thunkDispatch } = useIdeContext()
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const consolePath = React.useMemo<MosaicPath | null>(() => {
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try {
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const path = getPathById(state.layout, 'Console')
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return path
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} catch (error) {
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return null
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}
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}, [state.layout])
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return (
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<div className="p-2">
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<li className="grid items-center my-2" style={{ gridTemplateColumns: 'auto 4rem' }}>
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<li
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className="grid items-center my-2"
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style={{ gridTemplateColumns: 'auto 4rem' }}
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>
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<div className="text-sm">Visible</div>
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<input type="checkbox"
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<input
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type="checkbox"
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onChange={(newValue) => {
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state.consoleVisible = !state.consoleVisible
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if (state.consoleVisible)
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thunkDispatch({ type: 'resetLayout'})
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else
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thunkDispatch({ type: 'setLayout', payload:{ message:{ direction: 'row', first: 'Editor', second: 'Viewer'}}})
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}}
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checked={state.consoleVisible}/>
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if (consolePath) {
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const newTree = updateTree(state.layout, [
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createRemoveUpdate(state.layout, consolePath),
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])
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thunkDispatch({ type: 'setLayout', payload: newTree })
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} else {
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// Split 'Viewer' panel to add console back in
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const viewerPath = getPathById(state.layout, 'Viewer')
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const newTree = { ...state.layout }
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let temp = newTree
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viewerPath.forEach((name) => {
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if (newTree[name] === 'Viewer') {
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newTree[name] = {
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direction: 'column',
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first: 'Viewer',
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second: 'Console',
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splitPercentage: 70,
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}
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return
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}
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temp = { ...newTree[name] }
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})
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thunkDispatch({ type: 'setLayout', payload: newTree })
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}
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}}
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checked={!!consolePath}
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/>
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</li>
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</div>
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)
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@@ -57,7 +57,6 @@ export interface State {
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isLoading: boolean
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threeInstance: RootState
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sideTray: string[] // could probably be an array of a union type
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consoleVisible: boolean
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}
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const code = ''
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@@ -94,7 +93,6 @@ export const initialState: State = {
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isLoading: false,
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threeInstance: null,
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sideTray: [],
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consoleVisible: true,
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}
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const reducer = (state: State, { type, payload }): State => {
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@@ -170,7 +168,7 @@ const reducer = (state: State, { type, payload }): State => {
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case 'setLayout':
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return {
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...state,
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layout: payload.message,
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layout: payload,
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}
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case 'updateCamera':
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return {
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