Merge pull request #251 from Irev-Dev/kurt/239

Adjust render image size with mosiac panel change
This commit was merged in pull request #251.
This commit is contained in:
Kurt Hutten
2021-03-15 18:12:42 +11:00
committed by GitHub
4 changed files with 126 additions and 94 deletions

View File

@@ -1,4 +1,4 @@
import { useContext } from 'react' import { useContext, useRef, useEffect } from 'react'
import { Mosaic, MosaicWindow } from 'react-mosaic-component' import { Mosaic, MosaicWindow } from 'react-mosaic-component'
import { IdeContext } from 'src/components/IdeToolbarNew' import { IdeContext } from 'src/components/IdeToolbarNew'
import IdeEditor from 'src/components/IdeEditor' import IdeEditor from 'src/components/IdeEditor'
@@ -7,25 +7,52 @@ import IdeConsole from 'src/components/IdeConsole'
import 'react-mosaic-component/react-mosaic-component.css' import 'react-mosaic-component/react-mosaic-component.css'
const ELEMENT_MAP = { const ELEMENT_MAP = {
Editor: <IdeEditor/>, Editor: <IdeEditor />,
Viewer: <IdeViewer/>, Viewer: <IdeViewer />,
Console: <IdeConsole/>, Console: <IdeConsole />,
} }
const IdeContainer = () => { const IdeContainer = () => {
const { state, dispatch } = useContext(IdeContext) const { state, dispatch } = useContext(IdeContext)
const viewerDOM = useRef(null)
return (<div id='cadhub-ide' className='h-screen'> useEffect(handleViewerSizeUpdate, [viewerDOM])
<Mosaic
renderTile={ (id, path) => ( function handleViewerSizeUpdate() {
<MosaicWindow path={path} title={id} className={id.toLowerCase()}> if (viewerDOM !== null && viewerDOM.current) {
{ ELEMENT_MAP[id] } const { width, height } = viewerDOM.current.getBoundingClientRect()
</MosaicWindow> dispatch({
)} type: 'render',
value={state.layout} payload: {
onChange={newLayout => dispatch({ type: 'updateLayout', payload: { message: newLayout } })} code: state.code,
/> viewerSize: { width, height },
</div>) },
})
}
}
return (
<div id="cadhub-ide" className="h-screen">
<Mosaic
renderTile={(id, path) => (
<MosaicWindow path={path} title={id} className={id.toLowerCase()}>
{id === 'Viewer' ? (
<div id="view-wrapper" className="h-full" ref={viewerDOM}>
{ELEMENT_MAP[id]}
</div>
) : (
ELEMENT_MAP[id]
)}
</MosaicWindow>
)}
value={state.layout}
onChange={(newLayout) =>
dispatch({ type: 'setLayout', payload: { message: newLayout } })
}
onRelease={handleViewerSizeUpdate}
/>
</div>
)
} }
export default IdeContainer export default IdeContainer

View File

@@ -137,56 +137,55 @@ const IdeViewer = () => {
const indigo300 = '#A5B4FC' const indigo300 = '#A5B4FC'
const indigo900 = '#312E81' const indigo900 = '#312E81'
return ( return (
<div className="p-8 border-2 m-2"> <div
<div className="relative h-full"
className="relative" style={{ backgroundColor: openSCADDeepOceanThemeBackground }}
style={{ >
height: '500px', {state.isLoading && (
width: '500px', <div className="inset-0 absolute flex items-center justify-center">
backgroundColor: openSCADDeepOceanThemeBackground, <div className="h-16 w-16 bg-pink-600 rounded-full animate-ping"></div>
}}
>
{image && (
<div
className={`absolute inset-0 transition-opacity duration-500 ${
isDragging ? 'opacity-25' : 'opacity-100'
}`}
>
<img src={image} className="" />
</div>
)}
{state.isLoading && (
<div className="inset-0 absolute flex items-center justify-center">
<div className="h-16 w-16 bg-pink-600 rounded-full animate-ping"></div>
</div>
)}
<div
className={`opacity-0 absolute inset-0 transition-opacity duration-500 ${
isDragging ? 'opacity-100' : 'hover:opacity-50'
}`}
onMouseDown={() => setIsDragging(true)}
>
<Canvas>
<Controls
onDragStart={() => setIsDragging(true)}
onCameraChange={(camera) => {
dispatch({
type: 'render',
payload: {
code: currentCode,
camera,
},
})
}}
/>
<ambientLight />
<pointLight position={[15, 5, 10]} />
<Sphere position={[0, 0, 0]} color={pink400} />
<Box position={[0, 50, 0]} size={[1, 100, 1]} color={indigo900} />
<Box position={[0, 0, -50]} size={[1, 1, 100]} color={indigo300} />
<Box position={[50, 0, 0]} size={[100, 1, 1]} color={pink400} />
</Canvas>
</div> </div>
)}
{image && (
<div
className={`absolute inset-0 transition-opacity duration-500 ${
isDragging ? 'opacity-25' : 'opacity-100'
}`}
>
<img src={image} className="h-full w-full" />
</div>
)}
{state.isLoading && (
<div className="inset-0 absolute flex items-center justify-center">
<div className="h-16 w-16 bg-pink-600 rounded-full animate-ping"></div>
</div>
)}
<div
className={`opacity-0 absolute inset-0 transition-opacity duration-500 ${
isDragging ? 'opacity-100' : 'hover:opacity-50'
}`}
onMouseDown={() => setIsDragging(true)}
>
<Canvas>
<Controls
onDragStart={() => setIsDragging(true)}
onCameraChange={(camera) =>
dispatch({
type: 'render',
payload: {
code: currentCode,
camera,
},
})
}
/>
<ambientLight />
<pointLight position={[15, 5, 10]} />
<Sphere position={[0, 0, 0]} color={pink400} />
<Box position={[0, 50, 0]} size={[1, 100, 1]} color={indigo900} />
<Box position={[0, 0, -50]} size={[1, 1, 100]} color={indigo300} />
<Box position={[50, 0, 0]} size={[100, 1, 1]} color={pink400} />
</Canvas>
</div> </div>
</div> </div>
) )

View File

@@ -2,34 +2,35 @@ let openScadBaseURL =
process.env.OPENSCAD_BASE_URL || process.env.OPENSCAD_BASE_URL ||
'https://x2wvhihk56.execute-api.us-east-1.amazonaws.com/dev' 'https://x2wvhihk56.execute-api.us-east-1.amazonaws.com/dev'
let lastCameraSettings = { let lastViewPortSize = 'INIT'
position: { let lastCameraSettings = 'INIT'
x: 200,
y: -20,
z: 140,
},
rotation: {
x: 55,
y: 3.8,
z: 84,
},
dist: 245,
}
export const render = async ({ code, settings }) => { export const render = async ({ code, settings }) => {
const body = JSON.stringify({ const size = settings.viewerSize
settings: { ? {
size: { x: Math.round(settings.viewerSize?.width),
x: 500, y: Math.round(settings.viewerSize?.height),
y: 500, }
}, : lastViewPortSize
camera: settings.camera || lastCameraSettings, const camera = settings.camera || lastCameraSettings
},
file: code,
})
if (settings.camera) { if (settings.camera) {
lastCameraSettings = settings.camera lastCameraSettings = settings.camera
} }
if (settings.viewerSize) {
lastViewPortSize = size
}
if ([camera, size].includes('INIT')) {
return {
status: 'insufficient-preview-info',
}
}
const body = JSON.stringify({
settings: {
size,
camera,
},
file: code,
})
try { try {
const response = await fetch(openScadBaseURL + '/render', { const response = await fetch(openScadBaseURL + '/render', {
method: 'POST', method: 'POST',
@@ -45,7 +46,7 @@ export const render = async ({ code, settings }) => {
"'main.scad'" "'main.scad'"
) )
return { return {
isError: true, status: 'error',
message: { message: {
type: 'error', type: 'error',
message: cleanedErrorMessage, message: cleanedErrorMessage,
@@ -54,6 +55,7 @@ export const render = async ({ code, settings }) => {
} }
const data = await response.blob() const data = await response.blob()
return { return {
status: 'healthy',
objectData: { objectData: {
type: 'png', type: 'png',
data, data,
@@ -69,7 +71,7 @@ export const render = async ({ code, settings }) => {
// and in future I think we need timeouts differently as they maybe from a user trying to render something too complex // and in future I think we need timeouts differently as they maybe from a user trying to render something too complex
// or something with minkowski in it :/ either way something like "render timed out, try again or here are tips to reduce part complexity" with a link talking about $fn and minkowski etc // or something with minkowski in it :/ either way something like "render timed out, try again or here are tips to reduce part complexity" with a link talking about $fn and minkowski etc
return { return {
isError: true, status: 'error',
message: { message: {
type: 'error', type: 'error',
message: 'network issue', message: 'network issue',

View File

@@ -66,7 +66,7 @@ export const useIdeState = () => {
...state, ...state,
ideType: payload.message, ideType: payload.message,
} }
case 'updateLayout': case 'setLayout':
return { return {
...state, ...state,
layout: payload.message, layout: payload.message,
@@ -88,10 +88,14 @@ export const useIdeState = () => {
cadPackages[state.ideType] cadPackages[state.ideType]
.render({ .render({
code: payload.code, code: payload.code,
settings: { camera: payload.camera }, settings: {
camera: payload.camera,
viewerSize: payload.viewerSize,
},
}) })
.then(({ objectData, message, isError }) => { .then(({ objectData, message, status }) => {
if (isError) { if (status === 'insufficient-preview-info') return
if (status === 'error') {
dispatch({ dispatch({
type: 'errorRender', type: 'errorRender',
payload: { message }, payload: { message },