############################################################# ##### START - INPUT ##### ############################################################# blueprint: name: NSPanel Configuration description: '# Configuration and synchronization NSPanel via Blueprint This project allows you to configure your complete NSPanel via a Blueprint with UI. ### *That means you dont have to customize any code or change any lines in the code.* So you have a nice graphical interface where you can build your NSPanel. And the best thing is, the installation takes only a few minutes. The goal was to create a version that allows everyone to use the NSpanel fully local without having to deal with programming or reading hours of documentation - *AND YES WE DID IT!!!!* ;) 📕 Full documentation and installation is available here [NSPanel Configuration, Setup and HowTo](https://github.com/Blackymas/NSPanel_HA_Blueprint/wiki). 🖼️ Home Assistant [Icon Page](https://htmlpreview.github.io/?https://github.com/jobr99/Generate-HASP-Fonts/blob/master/cheatsheet.html) 🎨 [Color Converter](https://nodtem66.github.io/nextion-hmi-color-convert/index.html) 📌 Step by Step - [Setup Video](https://www.youtube.com/watch?v=3afPFg6kUdc) 🚀 How to create "Issues" when I have a problem [WIKI HowTo](https://github.com/Blackymas/NSPanel_HA_Blueprint/wiki) ⭐ All Feature Requests can be found here [All Feature Request](https://github.com/Blackymas/NSPanel_HA_Blueprint/labels/new%20feature%20request) 🎉 Roadmap Roadmap can be found here [Roadmap](https://github.com/Blackymas/NSPanel_HA_Blueprint/labels/roadmap) ℹ️ Version: v.3.2.1 ' source_url: https://github.com/Blackymas/NSPanel_HA_Blueprint/blob/main/nspnael_blueprint.yaml domain: automation homeassistant: min_version: 2022.11.1 input: ##### MAIN NAME ##### nspanel_name: name: ESPhome Node Name description: '* *"SYSTEM" - here you have to enter exactly the same **"device_name"** you entered in the Esphome file*' default: [nspanel_name] selector: text: {} ##### SYSTEM SETTINGS ##### language: name: Language for NSPanel description: '* *"SYSTEM" - select the language for your NSPanel*' default: 'ENG' selector: select: mode: dropdown options: - label: 'Bulgarian' value: BGR - label: 'Czech' value: CZE - label: 'Danish' value: DNK - label: 'Dutch' value: NLD - label: 'English' value: ENG - label: 'Estonian' value: EST - label: 'Finnish' value: FIN - label: 'French' value: FRA - label: 'German' value: DEU - label: 'Greek' value: GRC - label: 'Hebrew' value: HEB - label: 'Hungarian' value: HUN - label: 'Indonesian' value: IDN - label: 'Italian' value: ITA - label: 'Latvian' value: LVA - label: 'Lithuanian' value: LTU - label: 'Norwegian' value: NOR - label: 'Polish' value: POL - label: 'Portuguese' value: PRT - label: 'Romanian' value: ROU - label: 'Russian' value: RUS - label: 'Swedish' value: SWE - label: 'Slovak' value: SVK - label: 'Slovene' value: SVN - label: 'Spanish' value: ESP - label: 'Turkish' value: TUR - label: 'Ukrainian' value: UKR date_format: name: Date Format description: '* *"SYSTEM" - select the format for date to display*' default: '%d.%m' selector: select: multiple: false #mode: dropdown options: - label: 'DD.MM (ex. 22.03)' value: '%d.%m' - label: 'DD/MM (ex. 22/03)' value: '%d/%m' - label: 'D/M (ex. 3/22)' value: '%-m/%-d' time_format: name: Time Format description: '* *"SYSTEM" - select the format for time to display*' default: '%H:%M' selector: select: multiple: false #mode: dropdown options: - label: 'HH:MM (ex. 13:30)' value: '%H:%M' - label: 'H:MM AM/PM (ex. 1:30PM)' value: '%-I:%M' delay: name: Delay to avoid synchronization problem description: '* *"SYSTEM" - Synchronization Problems may occur due to the **NETWORK / WLAN**. To avoid this problem enter your value for the delay (milliseconds)*' default: '1' selector: number: min: 0 max: 100 ##### PLACEHOLDER ###################################################################### placeholder01: name: 'Is only a placeholder without function for a better overview' description: '# ✅ WEATHER AND TEMPERATURE ✅ ' default: 'Weather and Temp' selector: select: options: - Weather and Temp ##### PLACEHOLDER ###################################################################### ##### WEATHER - Page Home / Weather 01-04 ##### weather: name: Weather Integration description: '* *"SYSTEM" - select our Weather Integration*' default: 'Default' selector: select: options: - Default - AccuWeather weather_entity: name: Weather entity from HA description: '* *"SYSTEM" - Select your weather entity.*' default: [] selector: entity: domain: - weather ##### Temp - Page Home ##### outdoortemp: name: Outdoor Temperature Sensor (Optional) description: '* *Page "HOME" - If no outdoor sensor is available, leave the field empty and the value from your selected weather integration will be used automatically*' default: [] selector: entity: domain: - sensor home_outdoor_temp_label_color: name: Outdoor Temperature Sensor - LABEL COLOR (Optional) description: '* *Page "HOME" - Label color which should be displayed*' default: [255,255,255] #65535 White selector: &color-selector color_rgb: indoortemp: name: Indoor Temperature Sensor - ENTITY (Optional) description: '* *Page "HOME" - An indoor temperature sensor is not necessary. Leave the field empty if you want to use the temperature sensor of the NSPanel. Additionally a temperature correction for the NSPanel sensor is possible under HA Devices. So everyone can adjust the sensor exactly*' default: [] selector: entity: domain: - sensor home_indoor_temp_icon: name: Indoor Temperature Sensor - ICON (Optional) description: '* *Page "HOME" - Icon which should be displayed (Default #E50E)*' default:  #E50E selector: text: {} home_indoor_temp_icon_color: name: Indoor Temperature Sensor - ICON COLOR (Optional) description: '* *Page "HOME" - Icon color which should be displayed*' default: [255,255,255] #65535 White selector: *color-selector home_indoor_temp_label_color: name: Indoor Temperature Sensor - LABEL COLOR (Optional) description: '* *Page "HOME" - Label color which should be displayed*' default: [255,255,255] #65535 White selector: *color-selector ##### PLACEHOLDER ###################################################################### placeholder02: name: 'Is only a placeholder without function for a better overview' description: '# ✅ SENSOR HOME PAGE ✅ ' default: 'sensor' selector: select: options: - sensor ##### PLACEHOLDER ###################################################################### ##### Sensor - Page Home ##### home_value01: name: Sensor 01 - ENTITY (Optional) description: '* *Page "HOME" - Entity which should be displayed*' default: [] selector: entity: domain: - sensor home_value01_icon: name: Sensor 01 - ICON (Optional) description: '* *Page "HOME" - Icon which should be displayed (if not set, no icon is shown)*' default: [] selector: &icon-selector text: {} home_value01_icon_color: name: Sensor 01 - ICON COLOR (Optional) description: '* *Page "HOME" - Icon color which should be displayed*' default: [200,204,200] #52857 Grey super light selector: *color-selector home_value01_label_color: name: Sensor 01 - LABEL COLOR (Optional) description: '* *Page "HOME" - Label color which should be displayed*' default: [200,204,200] #52857 Grey super light selector: *color-selector home_value02: name: Sensor 02 - ENTITY (Optional) description: '* *Page "HOME" - Entity which should be displayed*' default: [] selector: entity: domain: - sensor home_value02_icon: name: Sensor 02 - ICON (Optional) description: '* *Page "HOME" - Icon which should be displayed (if not set, no icon is shown)*' default: [] selector: text: {} home_value02_icon_color: name: Sensor 02 - ICON COLOR (Optional) description: '* *Page "HOME" - Icon color which should be displayed*' default: [200,204,200] #52857 Grey super light selector: *color-selector home_value02_label_color: name: Sensor 02 - LABEL COLOR (Optional) description: '* *Page "HOME" - Label color which should be displayed*' default: [200,204,200] #52857 Grey super light selector: *color-selector home_value03: name: Sensor 03 - ENTITY (Optional) description: '* *Page "HOME" - Entity which should be displayed*' default: [] selector: entity: domain: - sensor home_value03_icon: name: Sensor 03 - ICON (Optional) description: '* *Page "HOME" - Icon which should be displayed (if not set, no icon is shown)*' default: [] selector: *icon-selector home_value03_icon_color: name: Sensor 03 - ICON COLOR (Optional) description: '* *Page "HOME" - Icon color which should be displayed*' default: [200,204,200] #52857 Grey super light selector: *color-selector home_value03_label_color: name: Sensor 03 - LABEL COLOR (Optional) description: '* *Page "HOME" - Label color which should be displayed*' default: [200,204,200] #52857 Grey super light selector: *color-selector ##### PLACEHOLDER ###################################################################### placeholder03: name: 'Is only a placeholder without function for a better overview' description: '# ✅ CHIPS ✅ ' default: 'chips' selector: select: options: - chips ##### PLACEHOLDER ###################################################################### ##### Chips - Page Home ##### chip01: name: Chip 01 - ENTITY (Optional) description: '* *Page "HOME" - Entity which should be displayed (ONLY light | switch | binary_sensor | sensor | with state ON/OFF)*' default: [] selector: &chip-entity-selector entity: domain: - binary_sensor - input_boolean - light - sensor - switch chip01_icon: name: Chip 01 - ICON (Optional) description: '* *Page "HOME" - Icon which should be displayed when state ON (if not set, no icon is shown)*' default: [] selector: text: {} chip01_icon_color: name: Chip 01 - ICON COLOR (Optional) description: '* *Page "HOME" - Icon color which should be displayed*' default: [128,128,128] #33808 Grey light selector: *color-selector chip02: name: Chip 02 - ENTITY (Optional) description: '* *Page "HOME" - Entity which should be displayed (ONLY light | switch | binary_sensor | sensor | with state ON/OFF)*' default: [] selector: *chip-entity-selector chip02_icon: name: Chip 02 - ICON (Optional) description: '* *Page "HOME" - Icon which should be displayed when state ON (if not set, no icon is shown)*' default: [] selector: *icon-selector chip02_icon_color: name: Chip 02 - ICON COLOR (Optional) description: '* *Page "HOME" - Icon color which should be displayed*' default: [128,128,128] #33808 Grey light selector: *color-selector chip03: name: Chip 03 - ENTITY (Optional) description: '* *Page "HOME" - Entity which should be displayed (ONLY light | switch | binary_sensor | sensor | with state ON/OFF)*' default: [] selector: *chip-entity-selector chip03_icon: name: Chip 03 - ICON (Optional) description: '* *Page "HOME" - Icon which should be displayed when state ON (if not set, no icon is shown)*' default: [] selector: *icon-selector chip03_icon_color: name: Chip 03 - ICON COLOR (Optional) description: '* *Page "HOME" - Icon color which should be displayed*' default: [128,128,128] #33808 Grey light selector: *color-selector chip04: name: Chip 04 - ENTITY (Optional) description: '* *Page "HOME" - Entity which should be displayed (ONLY light | switch | binary_sensor | sensor | with state ON/OFF)*' default: [] selector: *chip-entity-selector chip04_icon: name: Chip 04 - ICON (Optional) description: '* *Page "HOME" - Icon which should be displayed when state ON (if not set, no icon is shown)*' default: [] selector: *icon-selector chip04_icon_color: name: Chip 04 - ICON COLOR (Optional) description: '* *Page "HOME" - Icon color which should be displayed*' default: [128,128,128] #33808 Grey light selector: *color-selector chip05: name: Chip 05 - ENTITY (Optional) description: '* *Page "HOME" - Entity which should be displayed (ONLY light | switch | binary_sensor | sensor | with state ON/OFF)*' default: [] selector: *chip-entity-selector chip05_icon: name: Chip 05 - ICON (Optional) description: '* *Page "HOME" - Icon which should be displayed when state ON (if not set, no icon is shown)*' default: [] selector: *icon-selector chip05_icon_color: name: Chip 05 - ICON COLOR (Optional) description: '* *Page "HOME" - Icon color which should be displayed*' default: [128,128,128] #33808 Grey light selector: *color-selector chip06: name: Chip 06 - ENTITY (Optional) description: '* *Page "HOME" - Entity which should be displayed (ONLY light | switch | binary_sensor | sensor | with state ON/OFF)*' default: [] selector: *chip-entity-selector chip06_icon: name: Chip 06 - ICON (Optional) description: '* *Page "HOME" - Icon which should be displayed when state ON (if not set, no icon is shown)*' default: [] selector: *icon-selector chip06_icon_color: name: Chip 06 - ICON COLOR (Optional) description: '* *Page "HOME" - Icon color which should be displayed*' default: [128,128,128] #33808 Grey light selector: *color-selector chip07: name: Chip 07 - ENTITY (Optional) description: '* *Page "HOME" - Entity which should be displayed (ONLY light | switch | binary_sensor | sensor | with state ON/OFF)*' default: [] selector: *chip-entity-selector chip07_icon: name: Chip 07 - ICON (Optional) description: '* *Page "HOME" - Icon which should be displayed when state ON (if not set, no icon is shown)*' default: [] selector: *icon-selector chip07_icon_color: name: Chip 07 - ICON COLOR (Optional) description: '* *Page "HOME" - Icon color which should be displayed*' default: [128,128,128] #33808 Grey light selector: *color-selector ##### PLACEHOLDER ###################################################################### placeholder04: name: 'Is only a placeholder without function for a better overview' description: '# ✅ CLIMATE ✅ ' default: 'climate' selector: select: options: - climate ##### PLACEHOLDER ###################################################################### ##### Climate - Page Climate ##### climate: name: Climate to control - ENTITY (Optional) description: '* *Page "CLIMATE" - If an entity is selected, the **"Thermostat page"** is activated and enabled. If you have **"Underfloor Heating System"** and want to switch it via the relay, you must create a separate climate in HA. See HowTo*' default: [] selector: entity: domain: climate climate_optimistic: name: Climate control optimistic mode - TRUE/FALSE (Optional) default: true description: '* *Page "CLIMATE" - Depends on your climate device and HA-Integration. If optimisitc mode is **OFF** then changes are made will wait for response from device to update temperature in the display. This can cause delays or jumping values. If **ON** the script update the display immediately but apply changes after closing climate-page* ' selector: boolean: hotwatercharge: name: Hot Water Charge Button - ENTITY (Optional) description: '* *Page "CLIMATE" - Choose your switch to turn on/off*' default: [] selector: entity: domain: - switch - input_boolean ##### PLACEHOLDER ###################################################################### placeholder05: name: 'Is only a placeholder without function for a better overview' description: '# ✅ QR CODE ✅ ' default: 'qrcode' selector: select: options: - qrcode ##### PLACEHOLDER ###################################################################### ##### QR Code - Page Home/QR Code ##### qrcode_enabled: name: Activate QR Code - TRUE/FALSE (Optional) default: false description: '* *Page "HOME" - activate QR Code page and QR Code Button on the home page* ' selector: boolean: qrcode_label: name: QR Code page name - LABEL (Optional) description: '* *Page "QRCODE" - Label which should be displayed*' default: [] selector: text: {} qrcode_value: name: QR Code content - VALUE (Optional) description: '* *Page "QRCODE" - Value you want to display as QR code*' default: [] selector: text: {} home_button05_icon: name: QR Code - ICON (Optional) description: '* *Page "HOME" - Icon which should be displayed (Default #E432)*' default:  #E432 selector: *icon-selector home_button05_icon_color: name: QR Code - ICON COLOR (Optional) description: '* *Page "HOME" - Icon color which should be displayed (default color is set)*' default: [200,204,200] #52857 Grey super light selector: *color-selector ##### PLACEHOLDER ###################################################################### placeholder06: name: 'Is only a placeholder without function for a better overview' description: '# ✅ HARDWARE BUTTONS ✅ ' default: 'hardwarebuttons' selector: select: options: - hardwarebuttons ##### PLACEHOLDER ###################################################################### ##### Hardware Buttons - Page Home ##### hold_delay: name: Delay for HW-Button hold in seconds - VALUE description: '* *"SYSTEM" - Time in seconds to detect a hold*' default: 1.0 selector: number: min: 1.0 max: 10.0 step: 1.0 unit_of_measurement: seconds relay_1_local_fallback: name: Activate relay 1 local fallback - TRUE/FALSE (Optional) default: false description: '* *"SYSTEM" - activate this to use left button to toggle relay 1 if display is offline* ' selector: boolean: left_button_entity: name: Left hardware button - ENTITY (Optional) description: '* *"SYSTEM" - Entity which should be switched*' default: [] selector: &hardware-button-selector entity: domain: - light - switch - input_boolean - cover - automation - button - input_button - scene - script - fan left_button_name: name: Left hardware button name - LABEL (Optional) description: '* *Page "HOME" - Label which should be displayed (10 characters are supported)*' default: [] selector: text: {} left_button_hold_select: name: Left hardware button hold assignment - VALUE (Optional) description: '* *"SYSTEM" - select what shold happen on hold*' default: 'Default' selector: &hardware-button-hold-selector select: options: - Default - Custom Action left_button_hold_custom_action: name: Left hardware button custom hold action - VALUE (Optional) description: '*"SYSTEM" - The action(s) to launch on hold**' default: [] selector: action: left_button_color: name: Left hardware button - LABEL COLOR (Optional) description: '* *Page "HOME" - LABEL color which should be displayed*' default: [200,204,200] #52857 Grey super light selector: *color-selector relay_2_local_fallback: name: Activate relay 2 local fallback - TRUE/FALSE (Optional) default: false description: '* *"SYSTEM" - activate this to use right button to toggle relay 2 if display is offline* ' selector: boolean: right_button_entity: name: Right hardware button - ENTITY (Optional) description: '* *"SYSTEM" - Entity which should be switched*' default: [] selector: *hardware-button-selector right_button_name: name: Right hardware button name - LABEL (Optional) description: '* *Page "HOME" - Label which should be displayed (10 characters are supported)*' default: [] selector: text: {} right_button_hold_select: name: Right button hold assignment - VALUE (Optional) description: '* *"SYSTEM" - select what shold happen on hold*' default: 'Default' selector: *hardware-button-hold-selector right_button_hold_custom_action: name: Right button custom hold action - VALUE (Optional) description: '*"SYSTEM" - The action(s) to launch on hold**' default: [] selector: action: right_button_color: name: Right hardware button - LABEL COLOR (Optional) description: '* *Page "HOME" - LABEL color which should be displayed*' default: [200,204,200] #52857 Grey super light selector: *color-selector ##### PLACEHOLDER ###################################################################### placeholder07: name: 'Is only a placeholder without function for a better overview' description: '# ✅ BUTTON PAGE 01 ✅ ' default: 'buttonpage01' selector: select: options: - buttonpage01 ##### PLACEHOLDER ###################################################################### ##### BUTTON Page Labels ##### button_page01_label: name: Button page 01 name - LABEL (Optional) description: '* *Page "ButtonPage01" - Label which should be displayed*' default: [] selector: text: {} button_page02_label: name: Button page 02 name - LABEL (Optional) description: '* *Page "ButtonPage02" - Label which should be displayed*' default: [] selector: text: {} button_page03_label: name: Button page 03 name - LABEL (Optional) description: '* *Page "ButtonPage03" - Label which should be displayed*' default: [] selector: text: {} button_page04_label: name: Button page 04 name - LABEL (Optional) description: '* *Page "ButtonPage04" - Label which should be displayed*' default: [] selector: text: {} ##### BUTTONS ##### entity01: name: Button 01 - ENTITY (Optional) description: '* *Page "BUTTONPAGE01" - Entity which should be switched (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor | fan | climate)*' default: [] selector: &button-entity-selector entity: domain: - light - switch - cover - input_boolean - automation - button - input_button - scene - person - script - binary_sensor - fan - climate entity01_name: name: Button 01 name - LABEL (Optional) description: '* *Page "BUTTONPAGE01" - Label which should be displayed (10 characters are supported)*' default: [] selector: text: {} entity01_icon: name: Button 01 - ICON (Optional) description: '* *Page "BUTTONPAGE01" - Icon which should be displayed (Default - an icon matching the entity will be set automatically)*' default: [] selector: *icon-selector entity01_icon_color: name: Button 01 - ICON COLOR (Optional) description: '* *Page "BUTTONPAGE01" - Icon color which should be displayed when button is on*' default: [0,128,248] #1055 Blue selector: *color-selector entity01_confirm: name: Confirm execution of the button press - TRUE/FALSE (Optional) default: false description: '* *Page "BUTTONPAGE01" - Ask for confirmation to execute **Button01** action*' selector: boolean: entity02: name: Button 02 - ENTITY (Optional) description: '* *Page "BUTTONPAGE01" - Entity which should be switched (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor | fan | climate)*' default: [] selector: *button-entity-selector entity02_name: name: Button 02 name - LABEL (Optional) description: '* *Page "BUTTONPAGE01" - Label which should be displayed (10 characters are supported)*' default: [] selector: text: {} entity02_icon: name: Button 02 - ICON (Optional) description: '* *Page "BUTTONPAGE01" - Icon which should be displayed (Default - an icon matching the entity will be set automatically)*' default: [] selector: *icon-selector entity02_icon_color: name: Button 02 - ICON COLOR (Optional) description: '* *Page "BUTTONPAGE01" - Icon color which should be displayed when button is on*' default: [0,128,248] #1055 Blue selector: *color-selector entity02_confirm: name: Confirm execution of the button press - TRUE/FALSE (Optional) default: false description: '* *Page "BUTTONPAGE01" - Ask for confirmation to execute **Button02** action*' selector: boolean: entity03: name: Button 03 - ENTITY (Optional) description: '* *Page "BUTTONPAGE01" - Entity which should be switched (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor | fan | climate)*' default: [] selector: *button-entity-selector entity03_name: name: Button 03 name - LABEL (Optional) description: '* *Page "BUTTONPAGE01" - Label which should be displayed (10 characters are supported)*' default: [] selector: text: {} entity03_icon: name: Button 03 - ICON (Optional) description: '* *Page "BUTTONPAGE01" - Icon which should be displayed (Default - an icon matching the entity will be set automatically)*' default: [] selector: *icon-selector entity03_icon_color: name: Button 03 - ICON COLOR (Optional) description: '* *Page "BUTTONPAGE01" - Icon color which should be displayed when button is on*' default: [0,128,248] #1055 Blue selector: *color-selector entity03_confirm: name: Confirm execution of the button press - TRUE/FALSE (Optional) default: false description: '* *Page "BUTTONPAGE01" - Ask for confirmation to execute **Button03** action*' selector: boolean: entity04: name: Button 04 - ENTITY (Optional) description: '* *Page "BUTTONPAGE01" - Entity which should be switched (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor | fan | climate)*' default: [] selector: *button-entity-selector entity04_name: name: Button 04 name - LABEL (Optional) description: '* *Page "BUTTONPAGE01" - Label which should be displayed (10 characters are supported)*' default: [] selector: text: {} entity04_icon: name: Button 04 - ICON (Optional) description: '* *Page "BUTTONPAGE01" - Icon which should be displayed (Default - an icon matching the entity will be set automatically)*' default: [] selector: *icon-selector entity04_icon_color: name: Button 04 - ICON COLOR (Optional) description: '* *Page "BUTTONPAGE01" - Icon color which should be displayed when button is on*' default: [0,128,248] #1055 Blue selector: *color-selector entity04_confirm: name: Confirm execution of the button press - TRUE/FALSE (Optional) default: false description: '* *Page "BUTTONPAGE01" - Ask for confirmation to execute **Button04** action*' selector: boolean: entity05: name: Button 05 - ENTITY (Optional) description: '* *Page "BUTTONPAGE01" - Entity which should be switched (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor | fan | climate)*' default: [] selector: *button-entity-selector entity05_name: name: Button 05 name - LABEL (Optional) description: '* *Page "BUTTONPAGE01" - Label which should be displayed (10 characters are supported)*' default: [] selector: text: {} entity05_icon: name: Button 05 - ICON (Optional) description: '* *Page "BUTTONPAGE01" - Icon which should be displayed (Default - an icon matching the entity will be set automatically)*' default: [] selector: *icon-selector entity05_icon_color: name: Button 05 - ICON COLOR (Optional) description: '* *Page "BUTTONPAGE01" - Icon color which should be displayed when button is on*' default: [0,128,248] #1055 Blue selector: *color-selector entity05_confirm: name: Confirm execution of the button press - TRUE/FALSE (Optional) default: false description: '* *Page "BUTTONPAGE01" - Ask for confirmation to execute **Button05** action*' selector: boolean: entity06: name: Button 06 - ENTITY (Optional) description: '* *Page "BUTTONPAGE01" - Entity which should be switched (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor | fan | climate)*' default: [] selector: *button-entity-selector entity06_name: name: Button 06 name - LABEL (Optional) description: '* *Page "BUTTONPAGE01" - Label which should be displayed (10 characters are supported)*' default: [] selector: text: {} entity06_icon: name: Button 06 - ICON (Optional) description: '* *Page "BUTTONPAGE01" - Icon which should be displayed (Default - an icon matching the entity will be set automatically)*' default: [] selector: *icon-selector entity06_icon_color: name: Button 06 - ICON COLOR (Optional) description: '* *Page "BUTTONPAGE01" - Icon color which should be displayed when button is on*' default: [0,128,248] #1055 Blue selector: *color-selector entity06_confirm: name: Confirm execution of the button press - TRUE/FALSE (Optional) default: false description: '* *Page "BUTTONPAGE01" - Ask for confirmation to execute **Button06** action*' selector: boolean: entity07: name: Button 07 - ENTITY (Optional) description: '* *Page "BUTTONPAGE01" - Entity which should be switched (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor | fan | climate)*' default: [] selector: *button-entity-selector entity07_name: name: Button 07 name - LABEL (Optional) description: '* *Page "BUTTONPAGE01" - Label which should be displayed (10 characters are supported)*' default: [] selector: text: {} entity07_icon: name: Button 07 - ICON (Optional) description: '* *Page "BUTTONPAGE01" - Icon which should be displayed (Default - an icon matching the entity will be set automatically)*' default: [] selector: *icon-selector entity07_icon_color: name: Button 07 - ICON COLOR (Optional) description: '* *Page "BUTTONPAGE01" - Icon color which should be displayed when button is on*' default: [0,128,248] #1055 Blue selector: *color-selector entity07_confirm: name: Confirm execution of the button press - TRUE/FALSE (Optional) default: false description: '* *Page "BUTTONPAGE01" - Ask for confirmation to execute **Button07** action*' selector: boolean: entity08: name: Button 08 - ENTITY (Optional) description: '* *Page "BUTTONPAGE01" - Entity which should be switched (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor | fan | climate)*' default: [] selector: *button-entity-selector entity08_name: name: Button 08 name - LABEL (Optional) description: '* *Page "BUTTONPAGE01" - Label which should be displayed (10 characters are supported)*' default: [] selector: text: {} entity08_icon: name: Button 08 - ICON (Optional) description: '* *Page "BUTTONPAGE01" - Icon which should be displayed (Default - an icon matching the entity will be set automatically)*' default: [] selector: *icon-selector entity08_icon_color: name: Button 08 - ICON COLOR (Optional) description: '* *Page "BUTTONPAGE01" - Icon color which should be displayed when button is on*' default: [0,128,248] #1055 Blue selector: *color-selector entity08_confirm: name: Confirm execution of the button press - TRUE/FALSE (Optional) default: false description: '* *Page "BUTTONPAGE01" - Ask for confirmation to execute **Button08** action*' selector: boolean: ##### PLACEHOLDER ###################################################################### placeholder08: name: 'Is only a placeholder without function for a better overview' description: '# ✅ BUTTON PAGE 02 ✅ ' default: 'buttonpage02' selector: select: options: - buttonpage02 ##### PLACEHOLDER ###################################################################### entity09: name: Button 09 - ENTITY (Optional) description: '* *Page "BUTTONPAGE02" - Entity which should be switched (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor | fan | climate)*' default: [] selector: *button-entity-selector entity09_name: name: Button 09 name - LABEL (Optional) description: '* *Page "BUTTONPAGE02" - Label which should be displayed (10 characters are supported)*' default: [] selector: text: {} entity09_icon: name: Button 09 - ICON (Optional) description: '* *Page "BUTTONPAGE02" - Icon which should be displayed (Default - an icon matching the entity will be set automatically)*' default: [] selector: *icon-selector entity09_icon_color: name: Button 09 - ICON COLOR (Optional) description: '* *Page "BUTTONPAGE02" - Icon color which should be displayed when button is on*' default: [0,128,248] #1055 Blue selector: *color-selector entity09_confirm: name: Confirm execution of the button press - TRUE/FALSE (Optional) default: false description: '* *Page "BUTTONPAGE02" - Ask for confirmation to execute **Button09** action*' selector: boolean: entity10: name: Button 10 - ENTITY (Optional) description: '* *Page "BUTTONPAGE02" - Entity which should be switched (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor | fan | climate)*' default: [] selector: *button-entity-selector entity10_name: name: Button 10 name - LABEL (Optional) description: '* *Page "BUTTONPAGE02" - Label which should be displayed (10 characters are supported)*' default: [] selector: text: {} entity10_icon: name: Button 10 - ICON (Optional) description: '* *Page "BUTTONPAGE02" - Icon which should be displayed (Default - an icon matching the entity will be set automatically)*' default: [] selector: *icon-selector entity10_icon_color: name: Button 10 - ICON COLOR (Optional) description: '* *Page "BUTTONPAGE02" - Icon color which should be displayed when button is on*' default: [0,128,248] #1055 Blue selector: *color-selector entity10_confirm: name: Confirm execution of the button press - TRUE/FALSE (Optional) default: false description: '* *Page "BUTTONPAGE02" - Ask for confirmation to execute **Button10** action*' selector: boolean: entity11: name: Button 11 - ENTITY (Optional) description: '* *Page "BUTTONPAGE02" - Entity which should be switched (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor | fan | climate)*' default: [] selector: *button-entity-selector entity11_name: name: Button 11 name - LABEL (Optional) description: '* *Page "BUTTONPAGE02" - Label which should be displayed (10 characters are supported)*' default: [] selector: text: {} entity11_icon: name: Button 11 - ICON (Optional) description: '* *Page "BUTTONPAGE02" - Icon which should be displayed (Default - an icon matching the entity will be set automatically)*' default: [] selector: *icon-selector entity11_icon_color: name: Button 11 - ICON COLOR (Optional) description: '* *Page "BUTTONPAGE02" - Icon color which should be displayed when button is on*' default: [0,128,248] #1055 Blue selector: *color-selector entity11_confirm: name: Confirm execution of the button press - TRUE/FALSE (Optional) default: false description: '* *Page "BUTTONPAGE02" - Ask for confirmation to execute **Button11** action*' selector: boolean: entity12: name: Button 12 - ENTITY (Optional) description: '* *Page "BUTTONPAGE02" - Entity which should be switched (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor | fan | climate)*' default: [] selector: *button-entity-selector entity12_name: name: Button 12 name - LABEL (Optional) description: '* *Page "BUTTONPAGE02" - Label which should be displayed (10 characters are supported)*' default: [] selector: text: {} entity12_icon: name: Button 12 - ICON (Optional) description: '* *Page "BUTTONPAGE02" - Icon which should be displayed (Default - an icon matching the entity will be set automatically)*' default: [] selector: *icon-selector entity12_icon_color: name: Button 12 - ICON COLOR (Optional) description: '* *Page "BUTTONPAGE02" - Icon color which should be displayed when button is on*' default: [0,128,248] #1055 Blue selector: *color-selector entity12_confirm: name: Confirm execution of the button press - TRUE/FALSE (Optional) default: false description: '* *Page "BUTTONPAGE02" - Ask for confirmation to execute **Button12** action*' selector: boolean: entity13: name: Button 13 - ENTITY (Optional) description: '* *Page "BUTTONPAGE02" - Entity which should be switched (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor | fan | climate)*' default: [] selector: *button-entity-selector entity13_name: name: Button 13 name - LABEL (Optional) description: '* *Page "BUTTONPAGE02" - Label which should be displayed (10 characters are supported)*' default: [] selector: text: {} entity13_icon: name: Button 13 - ICON (Optional) description: '* *Page "BUTTONPAGE02" - Icon which should be displayed (Default - an icon matching the entity will be set automatically)*' default: [] selector: *icon-selector entity13_icon_color: name: Button 13 - ICON COLOR (Optional) description: '* *Page "BUTTONPAGE02" - Icon color which should be displayed when button is on*' default: [0,128,248] #1055 Blue selector: *color-selector entity13_confirm: name: Confirm execution of the button press - TRUE/FALSE (Optional) default: false description: '* *Page "BUTTONPAGE02" - Ask for confirmation to execute **Button13** action*' selector: boolean: entity14: name: Button 14 - ENTITY (Optional) description: '* *Page "BUTTONPAGE02" - Entity which should be switched (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor | fan | climate)*' default: [] selector: *button-entity-selector entity14_name: name: Button 14 name - LABEL (Optional) description: '* *Page "BUTTONPAGE02" - Label which should be displayed (10 characters are supported)*' default: [] selector: text: {} entity14_icon: name: Button 14 - ICON (Optional) description: '* *Page "BUTTONPAGE02" - Icon which should be displayed (Default - an icon matching the entity will be set automatically)*' default: [] selector: *icon-selector entity14_icon_color: name: Button 14 - ICON COLOR (Optional) description: '* *Page "BUTTONPAGE02" - Icon color which should be displayed when button is on*' default: [0,128,248] #1055 Blue selector: *color-selector entity14_confirm: name: Confirm execution of the button press - TRUE/FALSE (Optional) default: false description: '* *Page "BUTTONPAGE02" - Ask for confirmation to execute **Button14** action*' selector: boolean: entity15: name: Button 15 - ENTITY (Optional) description: '* *Page "BUTTONPAGE02" - Entity which should be switched (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor | fan | climate)*' default: [] selector: *button-entity-selector entity15_name: name: Button 15 name - LABEL (Optional) description: '* *Page "BUTTONPAGE02" - Label which should be displayed (10 characters are supported)*' default: [] selector: text: {} entity15_icon: name: Button 15 - ICON (Optional) description: '* *Page "BUTTONPAGE02" - Icon which should be displayed (Default - an icon matching the entity will be set automatically)*' default: [] selector: *icon-selector entity15_icon_color: name: Button 15 - ICON COLOR (Optional) description: '* *Page "BUTTONPAGE02" - Icon color which should be displayed when button is on*' default: [0,128,248] #1055 Blue selector: *color-selector entity15_confirm: name: Confirm execution of the button press - TRUE/FALSE (Optional) default: false description: '* *Page "BUTTONPAGE02" - Ask for confirmation to execute **Button15** action*' selector: boolean: entity16: name: Button 16 - ENTITY (Optional) description: '* *Page "BUTTONPAGE02" - Entity which should be switched (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor | fan | climate)*' default: [] selector: *button-entity-selector entity16_name: name: Button 16 name - LABEL (Optional) description: '* *Page "BUTTONPAGE02" - Label which should be displayed (10 characters are supported)*' default: [] selector: text: {} entity16_icon: name: Button 16 - ICON (Optional) description: '* *Page "BUTTONPAGE02" - Icon which should be displayed (Default - an icon matching the entity will be set automatically)*' default: [] selector: *icon-selector entity16_icon_color: name: Button 16 - ICON COLOR (Optional) description: '* *Page "BUTTONPAGE02" - Icon color which should be displayed when button is on*' default: [0,128,248] #1055 Blue selector: *color-selector entity16_confirm: name: Confirm execution of the button press - TRUE/FALSE (Optional) default: false description: '* *Page "BUTTONPAGE02" - Ask for confirmation to execute **Button16** action*' selector: boolean: ##### PLACEHOLDER ###################################################################### placeholder09: name: 'Is only a placeholder without function for a better overview' description: '# ✅ BUTTON PAGE 03 ✅ ' default: 'buttonpage03' selector: select: options: - buttonpage03 ##### PLACEHOLDER ###################################################################### entity17: name: Button 17 - ENTITY (Optional) description: '* *Page "BUTTONPAGE03" - Entity which should be switched (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor | fan | climate)*' default: [] selector: *button-entity-selector entity17_name: name: Button 17 name - LABEL (Optional) description: '* *Page "BUTTONPAGE03" - Label which should be displayed (10 characters are supported)*' default: [] selector: text: {} entity17_icon: name: Button 17 - ICON (Optional) description: '* *Page "BUTTONPAGE03" - Icon which should be displayed (Default - an icon matching the entity will be set automatically)*' default: [] selector: *icon-selector entity17_icon_color: name: Button 17 - ICON COLOR (Optional) description: '* *Page "BUTTONPAGE03" - Icon color which should be displayed when button is on*' default: [0,128,248] #1055 Blue selector: *color-selector entity17_confirm: name: Confirm execution of the button press - TRUE/FALSE (Optional) default: false description: '* *Page "BUTTONPAGE03" - Ask for confirmation to execute **Button17** action*' selector: boolean: entity18: name: Button 18 - ENTITY (Optional) description: '* *Page "BUTTONPAGE03" - Entity which should be switched (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor | fan | climate)*' default: [] selector: *button-entity-selector entity18_name: name: Button 18 name - LABEL (Optional) description: '* *Page "BUTTONPAGE03" - Label which should be displayed (10 characters are supported)*' default: [] selector: text: {} entity18_icon: name: Button 18 - ICON (Optional) description: '* *Page "BUTTONPAGE03" - Icon which should be displayed (Default - an icon matching the entity will be set automatically)*' default: [] selector: *icon-selector entity18_icon_color: name: Button 18 - ICON COLOR (Optional) description: '* *Page "BUTTONPAGE03" - Icon color which should be displayed when button is on*' default: [0,128,248] #1055 Blue selector: *color-selector entity18_confirm: name: Confirm execution of the button press - TRUE/FALSE (Optional) default: false description: '* *Page "BUTTONPAGE03" - Ask for confirmation to execute **Button18** action*' selector: boolean: entity19: name: Button 19 - ENTITY (Optional) description: '* *Page "BUTTONPAGE03" - Entity which should be switched (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor | fan | climate)*' default: [] selector: *button-entity-selector entity19_name: name: Button 19 name - LABEL (Optional) description: '* *Page "BUTTONPAGE03" - Label which should be displayed (10 characters are supported)*' default: [] selector: text: {} entity19_icon: name: Button 19 - ICON (Optional) description: '* *Page "BUTTONPAGE03" - Icon which should be displayed (Default - an icon matching the entity will be set automatically)*' default: [] selector: *icon-selector entity19_icon_color: name: Button 19 - ICON COLOR (Optional) description: '* *Page "BUTTONPAGE03" - Icon color which should be displayed when button is on*' default: [0,128,248] #1055 Blue selector: *color-selector entity19_confirm: name: Confirm execution of the button press - TRUE/FALSE (Optional) default: false description: '* *Page "BUTTONPAGE03" - Ask for confirmation to execute **Button19** action*' selector: boolean: entity20: name: Button 20 - ENTITY (Optional) description: '* *Page "BUTTONPAGE03" - Entity which should be switched (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor | fan | climate)*' default: [] selector: *button-entity-selector entity20_name: name: Button 20 name - LABEL (Optional) description: '* *Page "BUTTONPAGE03" - Label which should be displayed (10 characters are supported)*' default: [] selector: text: {} entity20_icon: name: Button 20 - ICON (Optional) description: '* *Page "BUTTONPAGE03" - Icon which should be displayed (Default - an icon matching the entity will be set automatically)*' default: [] selector: *icon-selector entity20_icon_color: name: Button 20 - ICON COLOR (Optional) description: '* *Page "BUTTONPAGE03" - Icon color which should be displayed when button is on*' default: [0,128,248] #1055 Blue selector: *color-selector entity20_confirm: name: Confirm execution of the button press - TRUE/FALSE (Optional) default: false description: '* *Page "BUTTONPAGE03" - Ask for confirmation to execute **Button20** action*' selector: boolean: entity21: name: Button 21 - ENTITY (Optional) description: '* *Page "BUTTONPAGE03" - Entity which should be switched (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor | fan | climate)*' default: [] selector: *button-entity-selector entity21_name: name: Button 21 name - LABEL (Optional) description: '* *Page "BUTTONPAGE03" - Label which should be displayed (10 characters are supported)*' default: [] selector: text: {} entity21_icon: name: Button 21 - ICON (Optional) description: '* *Page "BUTTONPAGE03" - Icon which should be displayed (Default - an icon matching the entity will be set automatically)*' default: [] selector: *icon-selector entity21_icon_color: name: Button 21 - ICON COLOR (Optional) description: '* *Page "BUTTONPAGE03" - Icon color which should be displayed when button is on*' default: [0,128,248] #1055 Blue selector: *color-selector entity21_confirm: name: Confirm execution of the button press - TRUE/FALSE (Optional) default: false description: '* *Page "BUTTONPAGE03" - Ask for confirmation to execute **Button21** action*' selector: boolean: entity22: name: Button 22 - ENTITY (Optional) description: '* *Page "BUTTONPAGE03" - Entity which should be switched (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor | fan | climate)*' default: [] selector: *button-entity-selector entity22_name: name: Button 22 name - LABEL (Optional) description: '* *Page "BUTTONPAGE03" - Label which should be displayed (10 characters are supported)*' default: [] selector: text: {} entity22_icon: name: Button 22 - ICON (Optional) description: '* *Page "BUTTONPAGE03" - Icon which should be displayed (Default - an icon matching the entity will be set automatically)*' default: [] selector: *icon-selector entity22_icon_color: name: Button 22 - ICON COLOR (Optional) description: '* *Page "BUTTONPAGE03" - Icon color which should be displayed when button is on*' default: [0,128,248] #1055 Blue selector: *color-selector entity22_confirm: name: Confirm execution of the button press - TRUE/FALSE (Optional) default: false description: '* *Page "BUTTONPAGE03" - Ask for confirmation to execute **Button22** action*' selector: boolean: entity23: name: Button 23 - ENTITY (Optional) description: '* *Page "BUTTONPAGE03" - Entity which should be switched (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor | fan | climate)*' default: [] selector: *button-entity-selector entity23_name: name: Button 23 name - LABEL (Optional) description: '* *Page "BUTTONPAGE03" - Label which should be displayed (10 characters are supported)*' default: [] selector: text: {} entity23_icon: name: Button 23 - ICON (Optional) description: '* *Page "BUTTONPAGE03" - Icon which should be displayed (Default - an icon matching the entity will be set automatically)*' default: [] selector: *icon-selector entity23_icon_color: name: Button 23 - ICON COLOR (Optional) description: '* *Page "BUTTONPAGE03" - Icon color which should be displayed when button is on*' default: [0,128,248] #1055 Blue selector: *color-selector entity23_confirm: name: Confirm execution of the button press - TRUE/FALSE (Optional) default: false description: '* *Page "BUTTONPAGE03" - Ask for confirmation to execute **Button23** action*' selector: boolean: entity24: name: Button 24 - ENTITY (Optional) description: '* *Page "BUTTONPAGE03" - Entity which should be switched (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor | fan | climate)*' default: [] selector: *button-entity-selector entity24_name: name: Button 24 name - LABEL (Optional) description: '* *Page "BUTTONPAGE03" - Label which should be displayed (10 characters are supported)*' default: [] selector: text: {} entity24_icon: name: Button 24 - ICON (Optional) description: '* *Page "BUTTONPAGE03" - Icon which should be displayed (Default - an icon matching the entity will be set automatically)*' default: [] selector: *icon-selector entity24_icon_color: name: Button 24 - ICON COLOR (Optional) description: '* *Page "BUTTONPAGE03" - Icon color which should be displayed when button is on*' default: [0,128,248] #1055 Blue selector: *color-selector entity24_confirm: name: Confirm execution of the button press - TRUE/FALSE (Optional) default: false description: '* *Page "BUTTONPAGE03" - Ask for confirmation to execute **Button24** action*' selector: boolean: ##### PLACEHOLDER ###################################################################### placeholder10: name: 'Is only a placeholder without function for a better overview' description: '# ✅ BUTTON PAGE 04 ✅ ' default: 'buttonpage04' selector: select: options: - buttonpage04 ##### PLACEHOLDER ###################################################################### entity25: name: Button 25 - ENTITY (Optional) description: '* *Page "BUTTONPAGE04" - Entity which should be switched (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor | fan | climate)*' default: [] selector: *button-entity-selector entity25_name: name: Button 25 name - LABEL (Optional) description: '* *Page "BUTTONPAGE04" - Label which should be displayed (10 characters are supported)*' default: [] selector: text: {} entity25_icon: name: Button 25 - ICON (Optional) description: '* *Page "BUTTONPAGE04" - Icon which should be displayed (Default - an icon matching the entity will be set automatically)*' default: [] selector: *icon-selector entity25_icon_color: name: Button 25 - ICON COLOR (Optional) description: '* *Page "BUTTONPAGE04" - Icon color which should be displayed when button is on*' default: [0,128,248] #1055 Blue selector: *color-selector entity25_confirm: name: Confirm execution of the button press - TRUE/FALSE (Optional) default: false description: '* *Page "BUTTONPAGE04" - Ask for confirmation to execute **Button25** action*' selector: boolean: entity26: name: Button 26 - ENTITY (Optional) description: '* *Page "BUTTONPAGE04" - Entity which should be switched (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor | fan | climate)*' default: [] selector: *button-entity-selector entity26_name: name: Button 26 name - LABEL (Optional) description: '* *Page "BUTTONPAGE04" - Label which should be displayed (10 characters are supported)*' default: [] selector: text: {} entity26_icon: name: Button 26 - ICON (Optional) description: '* *Page "BUTTONPAGE04" - Icon which should be displayed (Default - an icon matching the entity will be set automatically)*' default: [] selector: *icon-selector entity26_icon_color: name: Button 26 - ICON COLOR (Optional) description: '* *Page "BUTTONPAGE04" - Icon color which should be displayed when button is on*' default: [0,128,248] #1055 Blue selector: *color-selector entity26_confirm: name: Confirm execution of the button press - TRUE/FALSE (Optional) default: false description: '* *Page "BUTTONPAGE04" - Ask for confirmation to execute **Button26** action*' selector: boolean: entity27: name: Button 27 - ENTITY (Optional) description: '* *Page "BUTTONPAGE04" - Entity which should be switched (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor | fan | climate)*' default: [] selector: *button-entity-selector entity27_name: name: Button 27 name - LABEL (Optional) description: '* *Page "BUTTONPAGE04" - Label which should be displayed (10 characters are supported)*' default: [] selector: text: {} entity27_icon: name: Button 27 - ICON (Optional) description: '* *Page "BUTTONPAGE04" - Icon which should be displayed (Default - an icon matching the entity will be set automatically)*' default: [] selector: *icon-selector entity27_icon_color: name: Button 27 - ICON COLOR (Optional) description: '* *Page "BUTTONPAGE04" - Icon color which should be displayed when button is on*' default: [0,128,248] #1055 Blue selector: *color-selector entity27_confirm: name: Confirm execution of the button press - TRUE/FALSE (Optional) default: false description: '* *Page "BUTTONPAGE04" - Ask for confirmation to execute **Button27** action*' selector: boolean: entity28: name: Button 28 - ENTITY (Optional) description: '* *Page "BUTTONPAGE04" - Entity which should be switched (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor | fan | climate)*' default: [] selector: *button-entity-selector entity28_name: name: Button 28 name - LABEL (Optional) description: '* *Page "BUTTONPAGE04" - Label which should be displayed (10 characters are supported)*' default: [] selector: text: {} entity28_icon: name: Button 28 - ICON (Optional) description: '* *Page "BUTTONPAGE04" - Icon which should be displayed (Default - an icon matching the entity will be set automatically)*' default: [] selector: *icon-selector entity28_icon_color: name: Button 28 - ICON COLOR (Optional) description: '* *Page "BUTTONPAGE04" - Icon color which should be displayed when button is on*' default: [0,128,248] #1055 Blue selector: *color-selector entity28_confirm: name: Confirm execution of the button press - TRUE/FALSE (Optional) default: false description: '* *Page "BUTTONPAGE04" - Ask for confirmation to execute **Button28** action*' selector: boolean: entity29: name: Button 29 - ENTITY (Optional) description: '* *Page "BUTTONPAGE04" - Entity which should be switched (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor | fan | climate)*' default: [] selector: *button-entity-selector entity29_name: name: Button 29 name - LABEL (Optional) description: '* *Page "BUTTONPAGE04" - Label which should be displayed (10 characters are supported)*' default: [] selector: text: {} entity29_icon: name: Button 29 - ICON (Optional) description: '* *Page "BUTTONPAGE04" - Icon which should be displayed (Default - an icon matching the entity will be set automatically)*' default: [] selector: *icon-selector entity29_icon_color: name: Button 29 - ICON COLOR (Optional) description: '* *Page "BUTTONPAGE04" - Icon color which should be displayed when button is on*' default: [0,128,248] #1055 Blue selector: *color-selector entity29_confirm: name: Confirm execution of the button press - TRUE/FALSE (Optional) default: false description: '* *Page "BUTTONPAGE04" - Ask for confirmation to execute **Button29** action*' selector: boolean: entity30: name: Button 30 - ENTITY (Optional) description: '* *Page "BUTTONPAGE04" - Entity which should be switched (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor | fan | climate)*' default: [] selector: *button-entity-selector entity30_name: name: Button 30 name - LABEL (Optional) description: '* *Page "BUTTONPAGE04" - Label which should be displayed (10 characters are supported)*' default: [] selector: text: {} entity30_icon: name: Button 30 - ICON (Optional) description: '* *Page "BUTTONPAGE04" - Icon which should be displayed (Default - an icon matching the entity will be set automatically)*' default: [] selector: *icon-selector entity30_icon_color: name: Button 30 - ICON COLOR (Optional) description: '* *Page "BUTTONPAGE04" - Icon color which should be displayed when button is on*' default: [0,128,248] #1055 Blue selector: *color-selector entity30_confirm: name: Confirm execution of the button press - TRUE/FALSE (Optional) default: false description: '* *Page "BUTTONPAGE04" - Ask for confirmation to execute **Button30** action*' selector: boolean: entity31: name: Button 31 - ENTITY (Optional) description: '* *Page "BUTTONPAGE04" - Entity which should be switched (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor | fan | climate)*' default: [] selector: *button-entity-selector entity31_name: name: Button 31 name - LABEL (Optional) description: '* *Page "BUTTONPAGE04" - Label which should be displayed (10 characters are supported)*' default: [] selector: text: {} entity31_icon: name: Button 31 - ICON (Optional) description: '* *Page "BUTTONPAGE04" - Icon which should be displayed (Default - an icon matching the entity will be set automatically)*' default: [] selector: *icon-selector entity31_icon_color: name: Button 31 - ICON COLOR (Optional) description: '* *Page "BUTTONPAGE04" - Icon color which should be displayed when button is on*' default: [0,128,248] #1055 Blue selector: *color-selector entity31_confirm: name: Confirm execution of the button press - TRUE/FALSE (Optional) default: false description: '* *Page "BUTTONPAGE04" - Ask for confirmation to execute **Button31** action*' selector: boolean: entity32: name: Button 32 - ENTITY (Optional) description: '* *Page "BUTTONPAGE04" - Entity which should be switched (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor | fan | climate)*' default: [] selector: *button-entity-selector entity32_name: name: Button 32 name - LABEL (Optional) description: '* *Page "BUTTONPAGE04" - Label which should be displayed (10 characters are supported)*' default: [] selector: *icon-selector entity32_icon: name: Button 32 - ICON (Optional) description: '* *Page "BUTTONPAGE04" - Icon which should be displayed (Default - an icon matching the entity will be set automatically)*' default: [] selector: text: {} entity32_icon_color: name: Button 32 - ICON COLOR (Optional) description: '* *Page "BUTTONPAGE04" - Icon color which should be displayed when button is on*' default: [0,128,248] #1055 Blue selector: *color-selector entity32_confirm: name: Confirm execution of the button press - TRUE/FALSE (Optional) default: false description: '* *Page "BUTTONPAGE04" - Ask for confirmation to execute **Button32** action*' selector: boolean: ##### PLACEHOLDER ###################################################################### placeholder11: name: 'Is only a placeholder without function for a better overview' description: '# ✅ ENTITY PAGE SETTINGS ✅ ' default: 'entitypage' selector: select: options: - entitypage ##### PLACEHOLDER ###################################################################### ##### ENTITY Pages Config ##### entitypages_enabled: name: Activate entity page - TRUE/FALSE (Optional) default: false description: '* *"SYSTEM" - activate entity page and entity page Button on the home page* ' selector: boolean: home_button06_icon: name: Entity page - ICON (Optional) description: '* *Page "HOME" - Icon which should be displayed (Default #EDCF) *' default:  #EDCF selector: *icon-selector home_button06_icon_color: name: Entity page - ICON COLOR (Optional) description: '* *Page "HOME" - Icon color which should be displayed (default color is set)*' default: [200,204,200] #52857 Grey super light selector: *color-selector ##### ENTITY Page Labels ##### ##### PLACEHOLDER ###################################################################### placeholder12: name: 'Is only a placeholder without function for a better overview' description: '# ✅ ENTITY PAGE 01 ✅ ' default: 'entitypage01' selector: select: options: - entitypage01 ##### PLACEHOLDER ###################################################################### entity_page01_label: name: Entity page 01 name - LABEL (Optional) description: '* *Page "ENTITYPAGE01" - Label which should be displayed*' default: [] selector: text: {} entity_page02_label: name: Entity page 02 name - LABEL (Optional) description: '* *Page "ENTITYPAGE02" - Label which should be displayed*' default: [] selector: text: {} entity_page03_label: name: Entity page 03 name - LABEL (Optional) description: '* *Page "ENTITYPAGE03" - Label which should be displayed*' default: [] selector: text: {} entity_page04_label: name: Entity page 04 name - LABEL (Optional) description: '* *Page "ENTITYPAGE04" - Label which should be displayed*' default: [] selector: text: {} ##### ENTITIES ##### entities_entity01: name: Entity 01 - ENTITY (Optional) description: '* *Page "ENTITYPAGE01" - entity which should be displayed*' default: [] selector: entity: entities_entity01_name: name: Entity 01 name - LABEL (Optional) description: '* *Page "ENTITYPAGE01" - Label which should be displayed (replaces the **"friendly_name"** of the entity)*' default: [] selector: text: {} entities_entity01_icon: name: Entity 01 - ICON (Optional) description: '* *Page "BUTTONPAGE01" - Icon which should be displayed (if not set, no icon is shown)*' default: [] selector: *icon-selector entities_entity02: name: Entity 02 - ENTITY (Optional) description: '* *Page "ENTITYPAGE01" - entity which should be displayed*' default: [] selector: entity: entities_entity02_name: name: Entity 02 name - LABEL (Optional) description: '* *Page "ENTITYPAGE01" - Label which should be displayed (replaces the **"friendly_name"** of the entity)*' default: [] selector: text: {} entities_entity02_icon: name: Entity 02 - ICON (Optional) description: '* *Page "BUTTONPAGE01" - Icon which should be displayed (if not set, no icon is shown)*' default: [] selector: *icon-selector entities_entity03: name: Entity 03 - ENTITY (Optional) description: '* *Page "ENTITYPAGE01" - entity which should be displayed*' default: [] selector: entity: entities_entity03_name: name: Entity 03 name - LABEL (Optional) description: '* *Page "ENTITYPAGE01" - Label which should be displayed (replaces the **"friendly_name"** of the entity)*' default: [] selector: text: {} entities_entity03_icon: name: Entity 03 - ICON (Optional) description: '* *Page "BUTTONPAGE01" - Icon which should be displayed (if not set, no icon is shown)*' default: [] selector: *icon-selector entities_entity04: name: Entity 04 - ENTITY (Optional) description: '* *Page "ENTITYPAGE01" - entity which should be displayed*' default: [] selector: entity: entities_entity04_name: name: Entity 04 name - LABEL (Optional) description: '* *Page "ENTITYPAGE01" - Label which should be displayed (replaces the **"friendly_name"** of the entity)*' default: [] selector: text: {} entities_entity04_icon: name: Entity 04 - ICON (Optional) description: '* *Page "BUTTONPAGE01" - Icon which should be displayed (if not set, no icon is shown)*' default: [] selector: *icon-selector entities_entity05: name: Entity 05 - ENTITY (Optional) description: '* *Page "ENTITYPAGE01" - entity which should be displayed*' default: [] selector: entity: entities_entity05_name: name: Entity 05 name - LABEL (Optional) description: '* *Page "ENTITYPAGE01" - Label which should be displayed (replaces the **"friendly_name"** of the entity)*' default: [] selector: text: {} entities_entity05_icon: name: Entity 05 - ICON (Optional) description: '* *Page "BUTTONPAGE01" - Icon which should be displayed (if not set, no icon is shown)*' default: [] selector: *icon-selector entities_entity06: name: Entity 06 - ENTITY (Optional) description: '* *Page "ENTITYPAGE01" - entity which should be displayed*' default: [] selector: entity: entities_entity06_name: name: Entity 06 name - LABEL (Optional) description: '* *Page "ENTITYPAGE01" - Label which should be displayed (replaces the **"friendly_name"** of the entity)*' default: [] selector: text: {} entities_entity06_icon: name: Entity 06 - ICON (Optional) description: '* *Page "BUTTONPAGE01" - Icon which should be displayed (if not set, no icon is shown)*' default: [] selector: *icon-selector entities_entity07: name: Entity 07 - ENTITY (Optional) description: '* *Page "ENTITYPAGE01" - entity which should be displayed*' default: [] selector: entity: entities_entity07_name: name: Entity 07 name - LABEL (Optional) description: '* *Page "ENTITYPAGE01" - Label which should be displayed (replaces the **"friendly_name"** of the entity)*' default: [] selector: text: {} entities_entity07_icon: name: Entity 07 - ICON (Optional) description: '* *Page "BUTTONPAGE01" - Icon which should be displayed (if not set, no icon is shown)*' default: [] selector: *icon-selector entities_entity08: name: Entity 08 - ENTITY (Optional) description: '* *Page "ENTITYPAGE01" - entity which should be displayed*' default: [] selector: entity: entities_entity08_name: name: Entity 08 name - LABEL (Optional) description: '* *Page "ENTITYPAGE01" - Label which should be displayed (replaces the **"friendly_name"** of the entity)*' default: [] selector: text: {} entities_entity08_icon: name: Entity 08 - ICON (Optional) description: '* *Page "BUTTONPAGE01" - Icon which should be displayed (if not set, no icon is shown)*' default: [] selector: *icon-selector ##### PLACEHOLDER ###################################################################### placeholder13: name: 'Is only a placeholder without function for a better overview' description: '# ✅ ENTITY PAGE 02 ✅ ' default: 'entitypage02' selector: select: options: - entitypage02 ##### PLACEHOLDER ###################################################################### entities_entity09: name: Entity 09 - ENTITY (Optional) description: '* *Page "ENTITYPAGE02" - entity which should be displayed*' default: [] selector: entity: entities_entity09_name: name: Entity 09 name - LABEL (Optional) description: '* *Page "ENTITYPAGE02" - Label which should be displayed (replaces the **"friendly_name"** of the entity)*' default: [] selector: text: {} entities_entity09_icon: name: Entity 09 - ICON (Optional) description: '* *Page "BUTTONPAGE02" - Icon which should be displayed (if not set, no icon is shown)*' default: [] selector: *icon-selector entities_entity10: name: Entity 10 - ENTITY (Optional) description: '* *Page "ENTITYPAGE02" - entity which should be displayed*' default: [] selector: entity: entities_entity10_name: name: Entity 10 name - LABEL (Optional) description: '* *Page "ENTITYPAGE02" - Label which should be displayed (replaces the **"friendly_name"** of the entity)*' default: [] selector: text: {} entities_entity10_icon: name: Entity 10 - ICON (Optional) description: '* *Page "BUTTONPAGE02" - Icon which should be displayed (if not set, no icon is shown)*' default: [] selector: *icon-selector entities_entity11: name: Entity 11 - ENTITY (Optional) description: '* *Page "ENTITYPAGE02" - entity which should be displayed*' default: [] selector: entity: entities_entity11_name: name: Entity 11 name - LABEL (Optional) description: '* *Page "ENTITYPAGE02" - Label which should be displayed (replaces the **"friendly_name"** of the entity)*' default: [] selector: text: {} entities_entity11_icon: name: Entity 11 - ICON (Optional) description: '* *Page "BUTTONPAGE02" - Icon which should be displayed (if not set, no icon is shown)*' default: [] selector: *icon-selector entities_entity12: name: Entity 12 - ENTITY (Optional) description: '* *Page "ENTITYPAGE02" - entity which should be displayed*' default: [] selector: entity: entities_entity12_name: name: Entity 12 name - LABEL (Optional) description: '* *Page "ENTITYPAGE02" - Label which should be displayed (replaces the **"friendly_name"** of the entity)*' default: [] selector: text: {} entities_entity12_icon: name: Entity 12 - ICON (Optional) description: '* *Page "BUTTONPAGE02" - Icon which should be displayed (if not set, no icon is shown)*' default: [] selector: *icon-selector entities_entity13: name: Entity 13 - ENTITY (Optional) description: '* *Page "ENTITYPAGE02" - entity which should be displayed*' default: [] selector: entity: entities_entity13_name: name: Entity 13 name - LABEL (Optional) description: '* *Page "ENTITYPAGE02" - Label which should be displayed (replaces the **"friendly_name"** of the entity)*' default: [] selector: text: {} entities_entity13_icon: name: Entity 13 - ICON (Optional) description: '* *Page "BUTTONPAGE02" - Icon which should be displayed (if not set, no icon is shown)*' default: [] selector: *icon-selector entities_entity14: name: Entity 14 - ENTITY (Optional) description: '* *Page "ENTITYPAGE02" - entity which should be displayed*' default: [] selector: entity: entities_entity14_name: name: Entity 14 name - LABEL (Optional) description: '* *Page "ENTITYPAGE02" - Label which should be displayed (replaces the **"friendly_name"** of the entity)*' default: [] selector: text: {} entities_entity14_icon: name: Entity 14 - ICON (Optional) description: '* *Page "BUTTONPAGE02" - Icon which should be displayed (if not set, no icon is shown)*' default: [] selector: *icon-selector entities_entity15: name: Entity 15 - ENTITY (Optional) description: '* *Page "ENTITYPAGE02" - entity which should be displayed*' default: [] selector: entity: entities_entity15_name: name: Entity 15 name - LABEL (Optional) description: '* *Page "ENTITYPAGE02" - Label which should be displayed (replaces the **"friendly_name"** of the entity)*' default: [] selector: text: {} entities_entity15_icon: name: Entity 15 - ICON (Optional) description: '* *Page "BUTTONPAGE02" - Icon which should be displayed (if not set, no icon is shown)*' default: [] selector: *icon-selector entities_entity16: name: Entity 16 - ENTITY (Optional) description: '* *Page "ENTITYPAGE02" - entity which should be displayed*' default: [] selector: entity: entities_entity16_name: name: Entity 16 name - LABEL (Optional) description: '* *Page "ENTITYPAGE02" - Label which should be displayed (replaces the **"friendly_name"** of the entity)*' default: [] selector: text: {} entities_entity16_icon: name: Entity 16 - ICON (Optional) description: '* *Page "BUTTONPAGE02" - Icon which should be displayed (if not set, no icon is shown)*' default: [] selector: *icon-selector ##### PLACEHOLDER ###################################################################### placeholder14: name: 'Is only a placeholder without function for a better overview' description: '# ✅ ENTITY PAGE 03 ✅ ' default: 'entitypage03' selector: select: options: - entitypage03 ##### PLACEHOLDER ###################################################################### entities_entity17: name: Entity 17 - ENTITY (Optional) description: '* *Page "ENTITYPAGE03" - entity which should be displayed*' default: [] selector: entity: entities_entity17_name: name: Entity 17 name - LABEL (Optional) description: '* *Page "ENTITYPAGE03" - Label which should be displayed (replaces the **"friendly_name"** of the entity)*' default: [] selector: text: {} entities_entity17_icon: name: Entity 17 - ICON (Optional) description: '* *Page "BUTTONPAGE03" - Icon which should be displayed (if not set, no icon is shown)*' default: [] selector: *icon-selector entities_entity18: name: Entity 18 - ENTITY (Optional) description: '* *Page "ENTITYPAGE03" - entity which should be displayed*' default: [] selector: entity: entities_entity18_name: name: Entity 18 name - LABEL (Optional) description: '* *Page "ENTITYPAGE03" - Label which should be displayed (replaces the **"friendly_name"** of the entity)*' default: [] selector: text: {} entities_entity18_icon: name: Entity 18 - ICON (Optional) description: '* *Page "BUTTONPAGE03" - Icon which should be displayed (if not set, no icon is shown)*' default: [] selector: *icon-selector entities_entity19: name: Entity 19 - ENTITY (Optional) description: '* *Page "ENTITYPAGE03" - entity which should be displayed*' default: [] selector: entity: entities_entity19_name: name: Entity 19 name - LABEL (Optional) description: '* *Page "ENTITYPAGE03" - Label which should be displayed (replaces the **"friendly_name"** of the entity)*' default: [] selector: text: {} entities_entity19_icon: name: Entity 19 - ICON (Optional) description: '* *Page "BUTTONPAGE03" - Icon which should be displayed (if not set, no icon is shown)*' default: [] selector: *icon-selector entities_entity20: name: Entity 20 - ENTITY (Optional) description: '* *Page "ENTITYPAGE03" - entity which should be displayed*' default: [] selector: entity: entities_entity20_name: name: Entity 20 name - LABEL (Optional) description: '* *Page "ENTITYPAGE03" - Label which should be displayed (replaces the **"friendly_name"** of the entity)*' default: [] selector: text: {} entities_entity20_icon: name: Entity 20 - ICON (Optional) description: '* *Page "BUTTONPAGE03" - Icon which should be displayed (if not set, no icon is shown)*' default: [] selector: *icon-selector entities_entity21: name: Entity 21 - ENTITY (Optional) description: '* *Page "ENTITYPAGE03" - entity which should be displayed*' default: [] selector: entity: entities_entity21_name: name: Entity 21 name - LABEL (Optional) description: '* *Page "ENTITYPAGE03" - Label which should be displayed (replaces the **"friendly_name"** of the entity)*' default: [] selector: text: {} entities_entity21_icon: name: Entity 21 - ICON (Optional) description: '* *Page "BUTTONPAGE03" - Icon which should be displayed (if not set, no icon is shown)*' default: [] selector: *icon-selector entities_entity22: name: Entity 22 - ENTITY (Optional) description: '* *Page "ENTITYPAGE03" - entity which should be displayed*' default: [] selector: entity: entities_entity22_name: name: Entity 22 name - LABEL (Optional) description: '* *Page "ENTITYPAGE03" - Label which should be displayed (replaces the **"friendly_name"** of the entity)*' default: [] selector: text: {} entities_entity22_icon: name: Entity 22 - ICON (Optional) description: '* *Page "BUTTONPAGE03" - Icon which should be displayed (if not set, no icon is shown)*' default: [] selector: *icon-selector entities_entity23: name: Entity 23 - ENTITY (Optional) description: '* *Page "ENTITYPAGE03" - entity which should be displayed*' default: [] selector: entity: entities_entity23_name: name: Entity 23 name - LABEL (Optional) description: '* *Page "ENTITYPAGE03" - Label which should be displayed (replaces the **"friendly_name"** of the entity)*' default: [] selector: text: {} entities_entity23_icon: name: Entity 23 - ICON (Optional) description: '* *Page "BUTTONPAGE03" - Icon which should be displayed (if not set, no icon is shown)*' default: [] selector: *icon-selector entities_entity24: name: Entity 24 - ENTITY (Optional) description: '* *Page "ENTITYPAGE03" - entity which should be displayed*' default: [] selector: entity: entities_entity24_name: name: Entity 24 name - LABEL (Optional) description: '* *Page "ENTITYPAGE03" - Label which should be displayed (replaces the **"friendly_name"** of the entity)*' default: [] selector: text: {} entities_entity24_icon: name: Entity 24 - ICON (Optional) description: '* *Page "BUTTONPAGE03" - Icon which should be displayed (if not set, no icon is shown)*' default: [] selector: *icon-selector ##### PLACEHOLDER ###################################################################### placeholder15: name: 'Is only a placeholder without function for a better overview' description: '# ✅ ENTITY PAGE 04 ✅ ' default: 'entitypage04' selector: select: options: - entitypage04 ##### PLACEHOLDER ###################################################################### entities_entity25: name: Entity 25 - ENTITY (Optional) description: '* *Page "ENTITYPAGE04" - entity which should be displayed*' default: [] selector: entity: entities_entity25_name: name: Entity 25 name - LABEL (Optional) description: '* *Page "ENTITYPAGE04" - Label which should be displayed (replaces the **"friendly_name"** of the entity)*' default: [] selector: text: {} entities_entity25_icon: name: Entity 25 - ICON (Optional) description: '* *Page "BUTTONPAGE04" - Icon which should be displayed (if not set, no icon is shown)*' default: [] selector: *icon-selector entities_entity26: name: Entity 26 - ENTITY (Optional) description: '* *Page "ENTITYPAGE04" - entity which should be displayed*' default: [] selector: entity: entities_entity26_name: name: Entity 26 name - LABEL (Optional) description: '* *Page "ENTITYPAGE04" - Label which should be displayed (replaces the **"friendly_name"** of the entity)*' default: [] selector: text: {} entities_entity26_icon: name: Entity 26 - ICON (Optional) description: '* *Page "BUTTONPAGE04" - Icon which should be displayed (if not set, no icon is shown)*' default: [] selector: *icon-selector entities_entity27: name: Entity 27 - ENTITY (Optional) description: '* *Page "ENTITYPAGE04" - entity which should be displayed*' default: [] selector: entity: entities_entity27_name: name: Entity 27 name - LABEL (Optional) description: '* *Page "ENTITYPAGE04" - Label which should be displayed (replaces the **"friendly_name"** of the entity)*' default: [] selector: text: {} entities_entity27_icon: name: Entity 27 - ICON (Optional) description: '* *Page "BUTTONPAGE04" - Icon which should be displayed (if not set, no icon is shown)*' default: [] selector: *icon-selector entities_entity28: name: Entity 28 - ENTITY (Optional) description: '* *Page "ENTITYPAGE04" - entity which should be displayed*' default: [] selector: entity: entities_entity28_name: name: Entity 28 name - LABEL (Optional) description: '* *Page "ENTITYPAGE04" - Label which should be displayed (replaces the **"friendly_name"** of the entity)*' default: [] selector: text: {} entities_entity28_icon: name: Entity 28 - ICON (Optional) description: '* *Page "BUTTONPAGE04" - Icon which should be displayed (if not set, no icon is shown)*' default: [] selector: *icon-selector entities_entity29: name: Entity 29 - ENTITY (Optional) description: '* *Page "ENTITYPAGE04" - entity which should be displayed*' default: [] selector: entity: entities_entity29_name: name: Entity 29 name - LABEL (Optional) description: '* *Page "ENTITYPAGE04" - Label which should be displayed (replaces the **"friendly_name"** of the entity)*' default: [] selector: text: {} entities_entity29_icon: name: Entity 29 - ICON (Optional) description: '* *Page "BUTTONPAGE04" - Icon which should be displayed (if not set, no icon is shown)*' default: [] selector: *icon-selector entities_entity30: name: Entity 30 - ENTITY (Optional) description: '* *Page "ENTITYPAGE04" - entity which should be displayed*' default: [] selector: entity: entities_entity30_name: name: Entity 30 name - LABEL (Optional) description: '* *Page "ENTITYPAGE04" - Label which should be displayed (replaces the **"friendly_name"** of the entity)*' default: [] selector: text: {} entities_entity30_icon: name: Entity 30 - ICON (Optional) description: '* *Page "BUTTONPAGE04" - Icon which should be displayed (if not set, no icon is shown)*' default: [] selector: *icon-selector entities_entity31: name: Entity 31 - ENTITY (Optional) description: '* *Page "ENTITYPAGE04" - entity which should be displayed*' default: [] selector: entity: entities_entity31_name: name: Entity 31 name - LABEL (Optional) description: '* *Page "ENTITYPAGE04" - Label which should be displayed (replaces the **"friendly_name"** of the entity)*' default: [] selector: text: {} entities_entity31_icon: name: Entity 31 - ICON (Optional) description: '* *Page "BUTTONPAGE04" - Icon which should be displayed (if not set, no icon is shown)*' default: [] selector: *icon-selector entities_entity32: name: Entity 32 - ENTITY (Optional) description: '* *Page "ENTITYPAGE04" - entity which should be displayed*' default: [] selector: entity: entities_entity32_name: name: Entity 32 name - LABEL (Optional) description: '* *Page "ENTITYPAGE04" - Label which should be displayed (replaces the **"friendly_name"** of the entity)*' default: [] selector: text: {} entities_entity32_icon: name: Entity 32 - ICON (Optional) description: '* *Page "BUTTONPAGE04" - Icon which should be displayed (if not set, no icon is shown)*' default: [] selector: *icon-selector ##### PLACEHOLDER ###################################################################### placeholder16: name: 'Is only a placeholder without function for a better overview' description: '# ✅ CUSTOM CONFIGURATION ✅ ' default: 'configuration' selector: select: options: - configuration ##### PLACEHOLDER ###################################################################### ##### General Custom Design ##### home_button04_icon: name: Notification - ICON (Optional) description: '* *Page "HOME" - Icon which should be displayed (Default #E1ED) *' default:  #E1ED selector: *icon-selector home_button04_icon_color01: name: Notification read - ICON COLOR (Optional) description: '* *Page "HOME" - Icon color which should be displayed (default color is set)*' default: [200,204,200] #52857 Grey super light #Grey super light selector: *color-selector home_button04_icon_color02: name: Notification unread - ICON COLOR (Optional) description: '* *Page "HOME" - Icon color which should be displayed (default color is set)*' default: [248,0,0] #63488 Red selector: *color-selector relay01_icon: name: Relay 01 - ICON (Optional) description: '* *Page "HOME" - Icon which should be displayed (Default #E3A5) *' default:  #E3A5 selector: *icon-selector relay01_icon_color: name: Relay 01 - ICON COLOR (Optional) description: '* *Page "HOME" - Icon color which should be displayed (default color is set)*' default: [128,128,128] #33808 Grey light selector: *color-selector relay02_icon: name: Relay 02 - ICON (Optional) description: '* *Page "HOME" - Icon which should be displayed (Default #E3A8) *' default:  #E3A8 selector: *icon-selector relay02_icon_color: name: Relay - ICON COLOR (Optional) description: '* *Page "HOME" - Icon color which should be displayed (default color is set)*' default: [128,128,128] #33808 Grey light selector: *color-selector thermostat_icon: name: Thermostat - ICON (Optional) description: '* *Page "HOME" - Icon which should be displayed (Default #E50E) *' default:  #E50E selector: *icon-selector heat_icon: name: Thermostat - ICON (Optional) description: '* *Page "HOME" - Icon which should be displayed (Default #E50F) *' default:  #E50F selector: *icon-selector thermostat_icon_color: name: Thermostat / Heat - ICON COLOR (Optional) description: '* *Page "HOME" - Icon color which should be displayed (default color is set)*' default: [128,128,128] #33808 Grey light selector: *color-selector time_label_color: name: Time - LABEL COLOR (Optional) description: '* *Page "HOME" - Label color which should be displayed (default color is set)*' default: [255,255,255] #65535 White selector: *color-selector date_label_color: name: Date - LABEL COLOR (Optional) description: '* *Page "HOME" - Label color which should be displayed (default color is set)*' default: [255,255,255] #65535 White selector: *color-selector ###### Muss noch Raus ############################################################################################################################################################################### hotwatertemp: name: Hot Water Temperature Sensor (Optional) description: '* *Choose your hot water sensor*' default: [] selector: entity: domain: - sensor tft_path: name: Nextion TFT File Folder (Optional) description: '* *TFT Path where the Nextion TFT File is stored. Attention! The **"Folder-Watcher"** must also be configured in the configuration.yaml. **Only necessary for manual upload of TFT file in ESPHome Advaced mode.** See HowTo*' default: [] selector: text: {} sync_value_ha: name: Synchronization of all values (Optional) description: '* *Synchronization of values between HA and NSPanel for Lightsetting and Coversetting Page -> Maybe causes number jumps*' default: 'select_no' selector: &sync-selector-bool select: options: - label: 'No' value: select_no - label: 'Yes' value: select_yes sync_slider_ha: name: Synchronization of all Sliders (Optional) description: '* *Synchronization of sliders between HA and NSPanel for Lightsetting and Coversetting Page -> Maybe causes flickering on the Slider*' default: 'select_no' selector: *sync-selector-bool mode: parallel max: 5000 trace: stored_traces: 10 ############################################################# ##### CLOSE - INPUT ##### ############################################################# ############################################################# ##### START - Variables ##### ############################################################# trigger_variables: nspanel_name: !input "nspanel_name" last_click: "sensor.{{ nspanel_name }}_last_click" last_click_lightsettings: "sensor.{{ nspanel_name }}_last_click_lightsettings" last_click_coversettings: "sensor.{{ nspanel_name }}_last_click_coversettings" last_click_climatesettings: "sensor.{{ nspanel_name }}_last_click_climatesettings" left_button: "binary_sensor.{{ nspanel_name }}_left_button" right_button: "binary_sensor.{{ nspanel_name }}_right_button" weather_forcast_button: "binary_sensor.{{ nspanel_name }}_weather_forcast" nextion_inited_trigger: "switch.{{ nspanel_name }}_nextion_inited" # current_page: "sensor.{{ nspanel_name }}_current_page" current_page: "sensor.{{ nspanel_name }}_currentpage" hotwatercharge: !input "hotwatercharge" display_target_temperature: "sensor.{{ nspanel_name }}_display_target_temperature" relay01_entity: "switch.{{ nspanel_name }}_relay_1" relay02_entity: "switch.{{ nspanel_name }}_relay_2" nspaneltemp: "sensor.{{ nspanel_name }}_temperature" settings_entity: "sensor.{{ nspanel_name }}_settings_entity" reboot_button: "button.{{ nspanel_name }}_restart" ##### notification Trigger ##### notification_unread: "switch.{{ nspanel_name }}_notification_unread" notification_text: "sensor.{{ nspanel_name }}_notification_text" notification_label: "sensor.{{ nspanel_name }}_notification_label" ##### WEATHER Trigger ##### weather: !input "weather" weather_entity: !input "weather_entity" accuweather_name: '{{ weather_entity |replace("weather.","") }}' variables: ##### GENERAL ##### blueprint_version: "3.2.1" language: !input "language" date_format: !input "date_format" time_format: !input "time_format" time: "{{ as_timestamp(now()) | timestamp_custom(time_format) }}" meridiem: "{{ as_timestamp(now()) | timestamp_custom('%p') if time_format == '%-I:%M' else '' }}" notification_sound: "switch.{{ nspanel_name }}_notification_sound" confirmation_message: "switch.{{ nspanel_name }}_confirmation_message" ##### PUSH TO NEXTION DISPLAY ##### command_text_printf: "esphome.{{ nspanel_name }}_send_command_text_printf" command_value: "esphome.{{ nspanel_name }}_send_command_value" command_printf: "esphome.{{ nspanel_name }}_send_command_printf" command_font_color: "esphome.{{ nspanel_name }}_send_command_font_color" command_background_color: "esphome.{{ nspanel_name }}_send_command_background_color" command_thermostat_cycle: "esphome.{{ nspanel_name }}_send_thermostat_cycle_state" command_notification_show: "esphome.{{ nspanel_name }}_notification_show" command_notification_clear: "esphome.{{ nspanel_name }}_notification_clear" command_play_rtttl: "esphome.{{ nspanel_name }}_play_rtttl" command_set_settings_entity: "esphome.{{ nspanel_name }}_set_settings_entity" command_show_all: "esphome.{{ nspanel_name }}_send_command_show_all" ###### SYNC SETTINGS ##### delay_boot: !input "delay" delay_value: !input "delay" delay_jump_page: !input "delay" sync_slider_ha: !input "sync_slider_ha" sync_value_ha: !input "sync_value_ha" climate_optimistic: !input "climate_optimistic" ##### TFT UPLOAD ##### tft_upload: "esphome.{{ nspanel_name }}_upload_tft" tft_path: !input "tft_path" ##### GENERAL ENTITYS ##### hotwatertemp: !input "hotwatertemp" outdoortemp: !input "outdoortemp" indoortemp: !input "indoortemp" climate: !input "climate" qrcode_label: !input "qrcode_label" qrcode_value: !input "qrcode_value" qrcode_enabled: !input "qrcode_enabled" relay_1_local_fallback: !input "relay_1_local_fallback" relay_2_local_fallback: !input "relay_2_local_fallback" #### HARDWARE BUTTONS ##### left_button_entity: !input "left_button_entity" left_button_name: !input "left_button_name" right_button_entity: !input "right_button_entity" right_button_name: !input "right_button_name" left_button_hold_select: !input "left_button_hold_select" right_button_hold_select: !input "right_button_hold_select" ##### NEXTION PIC MAPPING ##### # button_light_off: "62" # button_light_on: "63" # button_switch_off: "64" # button_switch_on: "65" # button_cover_off: "66" # button_cover_on: "67" # button_automation_off: "107" # button_automation_on: "108" # button_button_off: "109" # button_button_on: "110" # button_scene_off: "113" # button_scene_on: "114" # button_person_off: "111" # button_person_on: "112" # button_script_off: "107" # button_script_on: "108" # button_binary_sensor_off: '107' # button_binary_sensor_on: '108' # button_fan_off: "121" # button_fan_on: "122" # button_climate_off: "121" # button_climate_on: "122" # cover_pic_closed: "78" # cover_pic_open: "79" # light_pic_off: "96" # light_pic_on: "97" # # hotwater_pic_off: "60" # hotwater_pic_on: "61" # flame_pic_on: "57" # # flame_pic_off: "60" # top_menu_blank: "60" weather_sunny: "2" weather_cloudy: "3" weather_rainy: "4" weather_pouring: "5" weather_snowy: "6" weather_hail: "7" weather_snowy_rainy: "7" weather_fog: "8" weather_windy: "9" weather_windy_variant: "9" weather_lightning: "10" weather_partlycloudy_day: "11" weather_partlycloudy_night: "12" weather_lightning_rainy_day: "13" weather_lightning_rainy_night: "14" weather_execptional_day: "13" weather_execptional_night: "14" weather_clear_night: "15" hotw_bt_blank: "79" hotw_bt_off: "80" hotw_bt_on: "81" ##### CHANGE ME START ########################################################################################################## ###### GENERAL - NEXTION COLOR MAPPING ##### color_01: "65535" #White rgb(255,255,255) color_02: "10597" #Grey dark rgb(40,44,40) color_03: "33808" #Grey light rgb(128,128,128) color_04: "1055" #Blue rgb(0,128,248) color_05: "63488" #Red rgb(248,0,0) color_06: "52857" #Grey super light rgb(200,204,200) color_07: "65472" #Yellow rgb(248,248,0) ###### "GENERAL" NEXTION FONT ICON MAPPING ##### blank_icon: "\U0000FFFF" #blank macbook bug battery_icon: "\U0000F2A1" #F2A1 battery_icon_color: "52857" #Grey super light ###### "BUTTON" NEXTION FONT ICON MAPPING ##### button_icon_unknown: "\U00000E27" #E027 button_icon_light: "\U0000E334" #E334 button_icon_switch: "\U0000E97D" #E97D button_icon_input_boolan: "\U0000EA19" #EA19 button_icon_cover: "\U0000E0AB" #E0AB button_icon_automation: "\U0000F6FC" #F6FC button_icon_button: "\U0000ED76" #ED76 button_icon_input_button: "\U0000F2A7" #F2A7 button_icon_scene: "\U0000EE0B" #EE0B button_icon_script: "\U0000F45D" #F45D button_icon_person: "\U0000E003" #E003 button_icon_binary_sensor: "\U0000E7C0" #E7C0 button_icon_fan: "\U0000E20F" #E20F button_icon_climate: "\U0000E392" #E392 ###### "Weather" NEXTION FONT ICON MAPPING ##### weather_icon_rain: "\U0000E595" #E595 weather_icon_sun: "\U0000E5A7" #E5A7 weather_icon_protect: "\U0000F05C" #F05C weather_icon_lightning: "\U0000E592" #E592 weather_icon_wind: "\U0000E59C" #E59C ##### CHANGE ME END ########################################################################################################## ### Home Page - Feature Buttons ### home_button01_icon: "" home_button01_icon_color01: "" home_button02_icon: "" home_button02_icon_color02: "" home_button03_icon: "" home_button03_icon_color03: "" home_button04_icon: !input "home_button04_icon" #E1ED home_button04_icon_color01_value: !input "home_button04_icon_color01" home_button04_icon_color01: '{% set rgb = home_button04_icon_color01_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' home_button04_icon_color02_value: !input "home_button04_icon_color02" home_button04_icon_color02: '{% set rgb = home_button04_icon_color02_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' home_button05_icon: !input "home_button05_icon" #E432 home_button05_icon_color_value: !input "home_button05_icon_color" home_button05_icon_color: '{% set rgb = home_button05_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' home_button06_icon: !input "home_button06_icon" #EDCF home_button06_icon_color_value: !input "home_button06_icon_color" home_button06_icon_color: '{% set rgb = home_button06_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' home_button07_icon: "" home_button07_icon_color: "" ### Home Page - Value 01 - 03 home_value01: !input "home_value01" home_value01_icon: !input "home_value01_icon" home_value01_icon_color_value: !input "home_value01_icon_color" home_value01_icon_color: '{% set rgb = home_value01_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' home_value01_label_color_value: !input "home_value01_label_color" home_value01_label_color: '{% set rgb = home_value01_label_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' home_value02: !input "home_value02" home_value02_icon: !input "home_value02_icon" home_value02_icon_color_value: !input "home_value02_icon_color" home_value02_icon_color: '{% set rgb = home_value02_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' home_value02_label_color_value: !input "home_value02_label_color" home_value02_label_color: '{% set rgb = home_value02_label_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' home_value03: !input "home_value03" home_value03_icon: !input "home_value03_icon" home_value03_icon_color_value: !input "home_value03_icon_color" home_value03_icon_color: '{% set rgb = home_value03_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' home_value03_label_color_value: !input "home_value03_label_color" home_value03_label_color: '{% set rgb = home_value03_label_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' ### Home Page - Chips ### chip01: !input "chip01" chip01_icon: !input "chip01_icon" chip01_icon_color_value: !input "chip01_icon_color" chip01_icon_color: '{% set rgb = chip01_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' chip02: !input "chip02" chip02_icon: !input "chip02_icon" chip02_icon_color_value: !input "chip02_icon_color" chip02_icon_color: '{% set rgb = chip02_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' chip03: !input "chip03" chip03_icon: !input "chip03_icon" chip03_icon_color_value: !input "chip03_icon_color" chip03_icon_color: '{% set rgb = chip03_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' chip04: !input "chip04" chip04_icon: !input "chip04_icon" chip04_icon_color_value: !input "chip04_icon_color" chip04_icon_color: '{% set rgb = chip04_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' chip05: !input "chip05" chip05_icon: !input "chip05_icon" chip05_icon_color_value: !input "chip05_icon_color" chip05_icon_color: '{% set rgb = chip05_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' chip06: !input "chip06" chip06_icon: !input "chip06_icon" chip06_icon_color_value: !input "chip06_icon_color" chip06_icon_color: '{% set rgb = chip06_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' chip07: !input "chip07" chip07_icon: !input "chip07_icon" chip07_icon_color_value: !input "chip07_icon_color" chip07_icon_color: '{% set rgb = chip07_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' ### Home Page - Chips General ### relay01_icon: !input "relay01_icon" #E3A5 relay01_icon_color_value: !input "relay01_icon_color" relay01_icon_color: '{% set rgb = relay01_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' relay02_icon: !input "relay02_icon" #E3A8 relay02_icon_color_value: !input "relay02_icon_color" relay02_icon_color: '{% set rgb = relay02_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' thermostat_icon: !input "thermostat_icon" #E50E thermostat_icon_color_value: !input "thermostat_icon_color" thermostat_icon_color: '{% set rgb = thermostat_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' heat_icon: !input "heat_icon" #\U0000E50F ### Home Page - General ### home_outdoor_temp_label_color_value: !input "home_outdoor_temp_label_color" home_outdoor_temp_label_color: '{% set rgb = home_outdoor_temp_label_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' home_indoor_temp_icon: !input "home_indoor_temp_icon" #E50E home_indoor_temp_icon_color_value: !input "home_indoor_temp_icon_color" home_indoor_temp_icon_color: '{% set rgb = home_indoor_temp_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' home_indoor_temp_label_color_value: !input "home_indoor_temp_label_color" home_indoor_temp_label_color: '{% set rgb = home_indoor_temp_label_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' time_label_color_value: !input "time_label_color" time_label_color: '{% set rgb = time_label_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' date_label_color_value: !input "date_label_color" date_label_color: '{% set rgb = date_label_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' right_button_color_value: !input "right_button_color" right_button_color: '{% set rgb = right_button_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' left_button_color_value: !input "left_button_color" left_button_color: '{% set rgb = left_button_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' ##### BUTTON Page Labels ##### button_page01_label: !input button_page01_label button_page02_label: !input button_page02_label button_page03_label: !input button_page03_label button_page04_label: !input button_page04_label ##### BUTTONS 1- 32 ##### entity01: !input "entity01" entity01_name: !input "entity01_name" entity01_icon: !input "entity01_icon" entity01_icon_color_value: !input "entity01_icon_color" entity01_icon_color: '{% set rgb = entity01_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' entity01_confirm: !input "entity01_confirm" entity02: !input "entity02" entity02_name: !input "entity02_name" entity02_icon: !input "entity02_icon" entity02_icon_color_value: !input "entity02_icon_color" entity02_icon_color: '{% set rgb = entity02_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' entity02_confirm: !input "entity02_confirm" entity03: !input "entity03" entity03_name: !input "entity03_name" entity03_icon: !input "entity03_icon" entity03_icon_color_value: !input "entity03_icon_color" entity03_icon_color: '{% set rgb = entity03_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' entity03_confirm: !input "entity03_confirm" entity04: !input "entity04" entity04_name: !input "entity04_name" entity04_icon: !input "entity04_icon" entity04_icon_color_value: !input "entity04_icon_color" entity04_icon_color: '{% set rgb = entity04_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' entity04_confirm: !input "entity04_confirm" entity05: !input "entity05" entity05_name: !input "entity05_name" entity05_icon: !input "entity05_icon" entity05_icon_color_value: !input "entity05_icon_color" entity05_icon_color: '{% set rgb = entity05_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' entity05_confirm: !input "entity05_confirm" entity06: !input "entity06" entity06_name: !input "entity06_name" entity06_icon: !input "entity06_icon" entity06_icon_color_value: !input "entity06_icon_color" entity06_icon_color: '{% set rgb = entity06_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' entity06_confirm: !input "entity06_confirm" entity07: !input "entity07" entity07_name: !input "entity07_name" entity07_icon: !input "entity07_icon" entity07_icon_color_value: !input "entity07_icon_color" entity07_icon_color: '{% set rgb = entity07_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' entity07_confirm: !input "entity07_confirm" entity08: !input "entity08" entity08_name: !input "entity08_name" entity08_icon: !input "entity08_icon" entity08_icon_color_value: !input "entity08_icon_color" entity08_icon_color: '{% set rgb = entity08_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' entity08_confirm: !input "entity08_confirm" entity09: !input "entity09" entity09_name: !input "entity09_name" entity09_icon: !input "entity09_icon" entity09_icon_color_value: !input "entity09_icon_color" entity09_icon_color: '{% set rgb = entity09_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' entity09_confirm: !input "entity09_confirm" entity10: !input "entity10" entity10_name: !input "entity10_name" entity10_icon: !input "entity10_icon" entity10_icon_color_value: !input "entity10_icon_color" entity10_icon_color: '{% set rgb = entity10_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' entity10_confirm: !input "entity10_confirm" entity11: !input "entity11" entity11_name: !input "entity11_name" entity11_icon: !input "entity11_icon" entity11_icon_color_value: !input "entity11_icon_color" entity11_icon_color: '{% set rgb = entity11_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' entity11_confirm: !input "entity11_confirm" entity12: !input "entity12" entity12_name: !input "entity12_name" entity12_icon: !input "entity12_icon" entity12_icon_color_value: !input "entity12_icon_color" entity12_icon_color: '{% set rgb = entity12_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' entity12_confirm: !input "entity12_confirm" entity13: !input "entity13" entity13_name: !input "entity13_name" entity13_icon: !input "entity13_icon" entity13_icon_color_value: !input "entity13_icon_color" entity13_icon_color: '{% set rgb = entity13_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' entity13_confirm: !input "entity13_confirm" entity14: !input "entity14" entity14_name: !input "entity14_name" entity14_icon: !input "entity14_icon" entity14_icon_color_value: !input "entity14_icon_color" entity14_icon_color: '{% set rgb = entity14_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' entity14_confirm: !input "entity14_confirm" entity15: !input "entity15" entity15_name: !input "entity15_name" entity15_icon: !input "entity15_icon" entity15_icon_color_value: !input "entity15_icon_color" entity15_icon_color: '{% set rgb = entity15_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' entity15_confirm: !input "entity15_confirm" entity16: !input "entity16" entity16_name: !input "entity16_name" entity16_icon: !input "entity16_icon" entity16_icon_color_value: !input "entity16_icon_color" entity16_icon_color: '{% set rgb = entity16_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' entity16_confirm: !input "entity16_confirm" entity17: !input "entity17" entity17_name: !input "entity17_name" entity17_icon: !input "entity17_icon" entity17_icon_color_value: !input "entity17_icon_color" entity17_icon_color: '{% set rgb = entity17_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' entity17_confirm: !input "entity17_confirm" entity18: !input "entity18" entity18_name: !input "entity18_name" entity18_icon: !input "entity18_icon" entity18_icon_color_value: !input "entity18_icon_color" entity18_icon_color: '{% set rgb = entity18_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' entity18_confirm: !input "entity18_confirm" entity19: !input "entity19" entity19_name: !input "entity19_name" entity19_icon: !input "entity19_icon" entity19_icon_color_value: !input "entity19_icon_color" entity19_icon_color: '{% set rgb = entity19_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' entity19_confirm: !input "entity19_confirm" entity20: !input "entity20" entity20_name: !input "entity20_name" entity20_icon: !input "entity20_icon" entity20_icon_color_value: !input "entity20_icon_color" entity20_icon_color: '{% set rgb = entity20_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' entity20_confirm: !input "entity20_confirm" entity21: !input "entity21" entity21_name: !input "entity21_name" entity21_icon: !input "entity21_icon" entity21_icon_color_value: !input "entity21_icon_color" entity21_icon_color: '{% set rgb = entity21_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' entity21_confirm: !input "entity21_confirm" entity22: !input "entity22" entity22_name: !input "entity22_name" entity22_icon: !input "entity22_icon" entity22_icon_color_value: !input "entity22_icon_color" entity22_icon_color: '{% set rgb = entity22_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' entity22_confirm: !input "entity22_confirm" entity23: !input "entity23" entity23_name: !input "entity23_name" entity23_icon: !input "entity23_icon" entity23_icon_color_value: !input "entity23_icon_color" entity23_icon_color: '{% set rgb = entity23_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' entity23_confirm: !input "entity23_confirm" entity24: !input "entity24" entity24_name: !input "entity24_name" entity24_icon: !input "entity24_icon" entity24_icon_color_value: !input "entity24_icon_color" entity24_icon_color: '{% set rgb = entity24_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' entity24_confirm: !input "entity24_confirm" entity25: !input "entity25" entity25_name: !input "entity25_name" entity25_icon: !input "entity25_icon" entity25_icon_color_value: !input "entity25_icon_color" entity25_icon_color: '{% set rgb = entity25_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' entity25_confirm: !input "entity25_confirm" entity26: !input "entity26" entity26_name: !input "entity26_name" entity26_icon: !input "entity26_icon" entity26_icon_color_value: !input "entity26_icon_color" entity26_icon_color: '{% set rgb = entity26_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' entity26_confirm: !input "entity26_confirm" entity27: !input "entity27" entity27_name: !input "entity27_name" entity27_icon: !input "entity27_icon" entity27_icon_color_value: !input "entity27_icon_color" entity27_icon_color: '{% set rgb = entity27_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' entity27_confirm: !input "entity27_confirm" entity28: !input "entity28" entity28_name: !input "entity28_name" entity28_icon: !input "entity28_icon" entity28_icon_color_value: !input "entity28_icon_color" entity28_icon_color: '{% set rgb = entity28_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' entity28_confirm: !input "entity28_confirm" entity29: !input "entity29" entity29_name: !input "entity29_name" entity29_icon: !input "entity29_icon" entity29_icon_color_value: !input "entity29_icon_color" entity29_icon_color: '{% set rgb = entity29_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' entity29_confirm: !input "entity29_confirm" entity30: !input "entity30" entity30_name: !input "entity30_name" entity30_icon: !input "entity30_icon" entity30_icon_color_value: !input "entity30_icon_color" entity30_icon_color: '{% set rgb = entity30_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' entity30_confirm: !input "entity30_confirm" entity31: !input "entity31" entity31_name: !input "entity31_name" entity31_icon: !input "entity31_icon" entity31_icon_color_value: !input "entity31_icon_color" entity31_icon_color: '{% set rgb = entity31_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' entity31_confirm: !input "entity31_confirm" entity32: !input "entity32" entity32_name: !input "entity32_name" entity32_icon: !input "entity32_icon" entity32_icon_color_value: !input "entity32_icon_color" entity32_icon_color: '{% set rgb = entity32_icon_color_value %}{{ rgb if is_number(rgb) else ((rgb[0] //(2**3)) *(2**11))+((rgb[1] //(2**2)) *(2**5))+(rgb[2] //(2**3)) }}' entity32_confirm: !input "entity32_confirm" ##### ENTITIES ##### entitypages_enabled: !input "entitypages_enabled" ##### ENTITY Page Labels ##### entity_page01_label: !input "entity_page01_label" entity_page02_label: !input "entity_page02_label" entity_page03_label: !input "entity_page03_label" entity_page04_label: !input "entity_page04_label" ##### ENTITIES 1- 32 ##### ## page 01 entities_entity01: !input "entities_entity01" entities_entity02: !input "entities_entity02" entities_entity03: !input "entities_entity03" entities_entity04: !input "entities_entity04" entities_entity05: !input "entities_entity05" entities_entity06: !input "entities_entity06" entities_entity07: !input "entities_entity07" entities_entity08: !input "entities_entity08" ## page 02 entities_entity09: !input "entities_entity09" entities_entity10: !input "entities_entity10" entities_entity11: !input "entities_entity11" entities_entity12: !input "entities_entity12" entities_entity13: !input "entities_entity13" entities_entity14: !input "entities_entity14" entities_entity15: !input "entities_entity15" entities_entity16: !input "entities_entity16" ## page 03 entities_entity17: !input "entities_entity17" entities_entity18: !input "entities_entity18" entities_entity19: !input "entities_entity19" entities_entity20: !input "entities_entity20" entities_entity21: !input "entities_entity21" entities_entity22: !input "entities_entity22" entities_entity23: !input "entities_entity23" entities_entity24: !input "entities_entity24" ## page 04 entities_entity25: !input "entities_entity25" entities_entity26: !input "entities_entity26" entities_entity27: !input "entities_entity27" entities_entity28: !input "entities_entity28" entities_entity29: !input "entities_entity29" entities_entity30: !input "entities_entity30" entities_entity31: !input "entities_entity31" entities_entity32: !input "entities_entity32" ## page 01 - name entities_entity01_name: !input "entities_entity01_name" entities_entity02_name: !input "entities_entity02_name" entities_entity03_name: !input "entities_entity03_name" entities_entity04_name: !input "entities_entity04_name" entities_entity05_name: !input "entities_entity05_name" entities_entity06_name: !input "entities_entity06_name" entities_entity07_name: !input "entities_entity07_name" entities_entity08_name: !input "entities_entity08_name" ## page 02 - name entities_entity09_name: !input "entities_entity09_name" entities_entity10_name: !input "entities_entity10_name" entities_entity11_name: !input "entities_entity11_name" entities_entity12_name: !input "entities_entity12_name" entities_entity13_name: !input "entities_entity13_name" entities_entity14_name: !input "entities_entity14_name" entities_entity15_name: !input "entities_entity15_name" entities_entity16_name: !input "entities_entity16_name" ## page 03 - name entities_entity17_name: !input "entities_entity17_name" entities_entity18_name: !input "entities_entity18_name" entities_entity19_name: !input "entities_entity19_name" entities_entity20_name: !input "entities_entity20_name" entities_entity21_name: !input "entities_entity21_name" entities_entity22_name: !input "entities_entity22_name" entities_entity23_name: !input "entities_entity23_name" entities_entity24_name: !input "entities_entity24_name" ## page 04 - name entities_entity25_name: !input "entities_entity25_name" entities_entity26_name: !input "entities_entity26_name" entities_entity27_name: !input "entities_entity27_name" entities_entity28_name: !input "entities_entity28_name" entities_entity29_name: !input "entities_entity29_name" entities_entity30_name: !input "entities_entity30_name" entities_entity31_name: !input "entities_entity31_name" entities_entity32_name: !input "entities_entity32_name" ## page 01 - icon entities_entity01_icon: !input "entities_entity01_icon" entities_entity02_icon: !input "entities_entity02_icon" entities_entity03_icon: !input "entities_entity03_icon" entities_entity04_icon: !input "entities_entity04_icon" entities_entity05_icon: !input "entities_entity05_icon" entities_entity06_icon: !input "entities_entity06_icon" entities_entity07_icon: !input "entities_entity07_icon" entities_entity08_icon: !input "entities_entity08_icon" ## page 02 - icon entities_entity09_icon: !input "entities_entity09_icon" entities_entity10_icon: !input "entities_entity10_icon" entities_entity11_icon: !input "entities_entity11_icon" entities_entity12_icon: !input "entities_entity12_icon" entities_entity13_icon: !input "entities_entity13_icon" entities_entity14_icon: !input "entities_entity14_icon" entities_entity15_icon: !input "entities_entity15_icon" entities_entity16_icon: !input "entities_entity16_icon" ## page 03 - icon entities_entity17_icon: !input "entities_entity17_icon" entities_entity18_icon: !input "entities_entity18_icon" entities_entity19_icon: !input "entities_entity19_icon" entities_entity20_icon: !input "entities_entity20_icon" entities_entity21_icon: !input "entities_entity21_icon" entities_entity22_icon: !input "entities_entity22_icon" entities_entity23_icon: !input "entities_entity23_icon" entities_entity24_icon: !input "entities_entity24_icon" ## page 04 - icon entities_entity25_icon: !input "entities_entity25_icon" entities_entity26_icon: !input "entities_entity26_icon" entities_entity27_icon: !input "entities_entity27_icon" entities_entity28_icon: !input "entities_entity28_icon" entities_entity29_icon: !input "entities_entity29_icon" entities_entity30_icon: !input "entities_entity30_icon" entities_entity31_icon: !input "entities_entity31_icon" entities_entity32_icon: !input "entities_entity32_icon" ###### NEXTION PIC MAPPING ##### hardware_button_pic_off: "77" hardware_button_pic_on: "78" button_off: "101" button_on: "102" heating_bt_pic_off: "82" heating_bt_pic_on: "83" ###### NEXTION PAGE MAPPING ##### page_home: "home" page_weather01: "weather01" page_weather02: "weather02" page_weather03: "weather03" page_weather04: "weather04" page_weather05: "weather05" page_climate: "climate" page_settings: "settings" page_boot: "boot" page_screensaver: "screensaver" page_lightsettings: "lightsettings" page_coversettings: "coversettings" page_buttonpage01: "buttonpage01" page_buttonpage02: "buttonpage02" page_buttonpage03: "buttonpage03" page_buttonpage04: "buttonpage04" page_notification: "notification" page_qrcode: "qrcode" page_entitypage01: "entitypage01" page_entitypage02: "entitypage02" page_entitypage03: "entitypage03" page_entitypage04: "entitypage04" ##### MUI Multilingual User Interface (DE/EN) ##### mui: BGR: weekdays: mon: Понеделник tue: Вторник wed: Сряда thu: Четвъртък fri: Петък sat: Събота sun: Неделя today: Днес tomorrow: Утре in_2_days: за 2 дни in_3_days: за 3 дни in_4_days: за 4 дни climate: states: "on": на "off": изключване heat: топлина please_confirm: Моля, потвърдете CZE: weekdays: mon: Pondělí tue: Úterý wed: Středa thu: Čtvrtek fri: Pátek sat: Sobota sun: Neděle today: Dnes tomorrow: Zítra in_2_days: za 2 dny in_3_days: za 3 dny in_4_days: za 4 dny climate: states: "on": zapnuto "off": vypnuto heat: topení please_confirm: Potvrďte prosím DEU: weekdays: mon: Montag tue: Dienstag wed: Mittwoch thu: Donnerstag fri: Freitag sat: Samstag sun: Sonntag today: Heute tomorrow: Morgen in_2_days: in 2 Tagen in_3_days: in 3 Tagen in_4_days: in 4 Tagen climate: states: "on": ein "off": aus heat: heizen please_confirm: Bitte bestätigen DNK: weekdays: mon: Mandag tue: Tirsdag wed: Onsdag thu: Torsdag fri: Fredag sat: Lørdag sun: Søndag today: I dag tomorrow: I morgen in_2_days: om 2 dage in_3_days: om 3 dage in_4_days: om 4 dage climate: states: "on": på "off": off heat: varme please_confirm: Bekræft venligst ENG: weekdays: mon: Monday tue: Tuesday wed: Wednesday thu: Thursday fri: Friday sat: Saturday sun: Sunday today: Today tomorrow: Tomorrow in_2_days: In 2 days in_3_days: In 3 days in_4_days: In 4 days climate: states: "on": on "off": off heat: heat please_confirm: Please confirm ESP: weekdays: mon: Lunes tue: Martes wed: Miércoles thu: Jueves fri: Viernes sat: Sábado sun: Domingo today: Hoy tomorrow: Mañana in_2_days: en 2 Días in_3_days: en 3 Días in_4_days: en 4 Días climate: states: "on": on "off": off heat: calor please_confirm: Por favor, confirme EST: weekdays: mon: Esmaspäev tue: Teisipäev wed: Kolmapäev thu: Neljapäev fri: Reede sat: Laupäev sun: Pühapäev today: Täna tomorrow: Homme in_2_days: 2 päeva pärast in_3_days: 3 päeva pärast in_4_days: 4 päeva pärast climate: states: "on": aadressil "off": välja heat: soojus please_confirm: Palun kinnitage FIN: weekdays: mon: Maanantai tue: Tiistai wed: Keskiviikko thu: Torstai fri: Perjantai sat: Lauantai sun: Sunnuntai today: Tänään tomorrow: Huomenna in_2_days: 2 päivän päästä in_3_days: 3 päivän päästä in_4_days: 4 päivän päästä climate: states: "on": osoitteessa "off": off heat: lämpö please_confirm: Vahvistakaa FRA: weekdays: mon: Lundi tue: Mardi wed: Mercredi thu: Jeudi fri: Vendredi sat: Samedi sun: Dimanche today: Aujourd hui tomorrow: Demain in_2_days: Dans 2 jours in_3_days: Dans 3 jours in_4_days: Dans 4 jours climate: states: "on": on "off": off heat: Chaleur please_confirm: Veuillez confirmer GRC: weekdays: mon: Δευτέρα tue: Τρίτη wed: Τετάρτη thu: Πέμπτη fri: Παρασκευή sat: Σάββατο sun: Κυριακή today: Σήμερα tomorrow: Αύριο in_2_days: σε 2 ημέρες in_3_days: σε 3 ημέρες in_4_days: σε 4 ημέρες climate: states: "on": Ενεργό "off": Ανενεργό heat: Θέρμανση please_confirm: Παρακαλώ επιβεβαιώστε HEB: weekdays: mon: ינש tue: ישילש wed: יעיבר thu: ישימח fri: ישיש sat: תבש sun: ןושאר today: םויה tomorrow: רחמ in_2_days: םיימוי דוע in_3_days: םימי 3 דוע in_4_days: םימי 4 דוע climate: states: "on": קולד "off": יובכ heat: םוח please_confirm: רשא השקבב HUN: weekdays: mon: Hétfő tue: Kedd wed: Szerda thu: Csütörtök fri: Péntek sat: Szombat sun: Vasárnap today: Ma tomorrow: Holnap in_2_days: 2 nap múlva in_3_days: 3 nap múlva in_4_days: 4 nap múlva climate: states: "on": a oldalon "off": off heat: hő please_confirm: Kérjük, erősítse meg IDN: weekdays: mon: Senin tue: Selasa wed: Rabu thu: Kamis fri: Jumat sat: Sabtu sun: Minggu today: Hari ini tomorrow: Besok in_2_days: dalam 2 Hari in_3_days: dalam 3 Hari in_4_days: dalam 4 Hari climate: states: "on": on "off": off heat: panas please_confirm: Mohon konfirmasi ITA: weekdays: mon: Lunedì tue: Martedì wed: Mercoledì thu: Giovedì fri: Venerdì sat: Sabato sun: Domenica today: Oggi tomorrow: Domani in_2_days: in 2 giorni in_3_days: in 3 giorni in_4_days: in 4 giorni climate: states: "on": on "off": off heat: caldo please_confirm: Confermare LTU: weekdays: mon: Pirmadienis tue: Antradienis wed: Trečiadienis thu: Ketvirtadienis fri: Penktadienis sat: Šeštadienis sun: Sekmadienis today: Šiandien tomorrow: Rytoj in_2_days: per 2 dienas in_3_days: per 3 dienas in_4_days: per 4 dienas climate: states: "on": svetainėje "off": išjungta heat: šiluma please_confirm: Prašome patvirtinti LVA: weekdays: mon: Pirmdiena tue: Otrdiena wed: Trešdiena thu: Ceturtdiena fri: Piektdiena sat: Sestdiena sun: Svētdiena today: Šodien tomorrow: Rīt in_2_days: pēc 2 dienām in_3_days: pēc 3 dienām in_4_days: pēc 4 dienām climate: states: "on": vietnē "off": izslēgts heat: siltums please_confirm: Lūdzu, apstipriniet NLD: weekdays: mon: Maandag tue: Dinsdag wed: Woensdag thu: Donderdag fri: Vrijdag sat: Zaterdag sun: Zondag today: Vandaag tomorrow: Morgen in_2_days: in 2 dagen in_3_days: in 3 dagen in_4_days: in 4 dagen climate: states: "on": aan "off": uit heat: verwarm please_confirm: Bevestig alstublieft NOR: weekdays: mon: Mandag tue: Tirsdag wed: Onsdag thu: Torsdag fri: Fredag sat: Lørdag sun: Søndag today: I dag tomorrow: I morgen in_2_days: om 2 dager in_3_days: om 3 dager in_4_days: om 4 dager climate: states: "on": på "off": av heat: varme please_confirm: Vennligst bekreft POL: weekdays: mon: Poniedziałek tue: Wtorek wed: Środa thu: Czwartek fri: Piątek sat: Sobota sun: Niedziela today: Dzisiaj tomorrow: Jutro in_2_days: za 2 dni in_3_days: za 3 dni in_4_days: za 4 dni climate: states: "on": na "off": off heat: ciepło please_confirm: Proszę o potwierdzenie PRT: weekdays: mon: Segunda-feira tue: Terça-feira wed: Quarta-feira thu: Quinta-feira fri: Sexta-feira sat: Sábado sun: Domingo today: Hoje tomorrow: Amanhã in_2_days: Em 2 dias in_3_days: Em 3 dias in_4_days: Em 4 dias climate: states: "on": ligado "off": desligado heat: Aquecimento please_confirm: Confirme, por favor ROU: weekdays: mon: Luni tue: Marți wed: Miercuri thu: Joi fri: Vineri sat: Sâmbătă sun: Duminică today: Astăzi tomorrow: Mâine in_2_days: în 2 zile in_3_days: în 3 zile in_4_days: în 4 zile climate: states: "on": pe "off": off heat: căldură please_confirm: Vă rugăm să confirmați RUS: weekdays: mon: Понедельник tue: Вторник wed: Среда thu: Четверг fri: Пятница sat: Суббота sun: Воскресение today: Сегодня tomorrow: Завтра in_2_days: на 2 дня in_3_days: на 3 дня in_4_days: на 4 дня climate: states: "on": включено "off": выключено heat: нагрев please_confirm: Пожалуйста, подтвердите SVK: weekdays: mon: Pondelok tue: Utorok wed: Streda thu: Štvrtok fri: Piatok sat: Sobota sun: Nedeľa today: Dnes tomorrow: Zajtra in_2_days: o 2 dni in_3_days: o 3 dni in_4_days: o 4 dni climate: states: "on": zapnuté "off": vypnuté heat: kúrenie please_confirm: Potvrďte, prosím SVN: weekdays: mon: Ponedeljek tue: Torek wed: Sreda thu: Četrtek fri: Petek sat: Sobota sun: Nedelja today: Danes tomorrow: Jutri in_2_days: v 2 dneh in_3_days: v 3 dneh in_4_days: v 4 dneh climate: states: "on": na "off": izklop heat: toplota please_confirm: Prosimo, potrdite SWE: weekdays: mon: Måndag tue: Tisdag wed: Onsdag thu: Torsdag fri: Fredag sat: Lördag sun: Söndag today: Idag tomorrow: Imorgon in_2_days: om 2 dagar in_3_days: om 3 dagar in_4_days: om 4 dagar climate: states: "on": på "off": av heat: värme please_confirm: Vänligen bekräfta TUR: weekdays: mon: Pazartesi tue: Salı wed: Çarşamba thu: Perşembe fri: Cuma sat: Cumartesi sun: Pazar today: Bugün tomorrow: Yarın in_2_days: 2 Gün İçinde in_3_days: 3 Gün İçinde in_4_days: 4 Gün İçinde climate: states: "on": üzerinde "off": kapalı heat: ısı please_confirm: Lütfen onaylayın UKR: weekdays: mon: Понеділок tue: Вівторок wed: середа thu: четвер fri: п ятниця sat: Субота sun: Неділя today: Сьогодні tomorrow: Завтра in_2_days: через 2 дні in_3_days: через 3 дні in_4_days: через 2 дні climate: states: "on": увімк "off": вимк heat: нагрів please_confirm: Будь ласка, підтвердіть mui_weekday_today: "{{ (dict.values(mui[language].weekdays) | list)[now().weekday()] ~ ', ' ~ as_timestamp(now()) | timestamp_custom(date_format) }}" mui_weekday_tomorrow: "{{ (dict.values(mui[language].weekdays) | list)[(now() + timedelta(days=1)).weekday()] ~ ', ' ~ as_timestamp(now() + timedelta(days=1)) | timestamp_custom(date_format) }}" mui_weekday_in_2_days: "{{ (dict.values(mui[language].weekdays) | list)[(now() + timedelta(days=2)).weekday()] ~ ', ' ~ as_timestamp(now() + timedelta(days=2)) | timestamp_custom(date_format) }}" mui_weekday_in_3_days: "{{ (dict.values(mui[language].weekdays) | list)[(now() + timedelta(days=3)).weekday()] ~ ', ' ~ as_timestamp(now() + timedelta(days=3)) | timestamp_custom(date_format) }}" mui_weekday_in_4_days: "{{ (dict.values(mui[language].weekdays) | list)[(now() + timedelta(days=4)).weekday()] ~ ', ' ~ as_timestamp(now() + timedelta(days=4)) | timestamp_custom(date_format) }}" #heat_mui: "{{ mui[language].climate.heat }}" ##### FORCAST ACCUWEATHER - DAY 0 ##### accuweather_realfeel_temperature_min_0d: "sensor.{{ accuweather_name }}_realfeel_temperature_min_0d" accuweather_realfeel_temperature_max_0d: "sensor.{{ accuweather_name }}_realfeel_temperature_max_0d" accuweather_hours_of_sun_0d: "sensor.{{ accuweather_name }}_hours_of_sun_0d" accuweather_uv_index_0d: "sensor.{{ accuweather_name }}_uv_index_0d" accuweather_thunderstorm_probability_day_0d: "sensor.{{ accuweather_name }}_thunderstorm_probability_day_0d" accuweather_thunderstorm_probability_night_0d: "sensor.{{ accuweather_name }}_thunderstorm_probability_night_0d" accuweather_wind_day_0d: "sensor.{{ accuweather_name }}_wind_day_0d" accuweather_wind_night_0d: "sensor.{{ accuweather_name }}_wind_night_0d" ##### FORCAST ACCUWEATHER - DAY 1 ##### accuweather_realfeel_temperature_min_1d: "sensor.{{ accuweather_name }}_realfeel_temperature_min_1d" accuweather_realfeel_temperature_max_1d: "sensor.{{ accuweather_name }}_realfeel_temperature_max_1d" accuweather_hours_of_sun_1d: "sensor.{{ accuweather_name }}_hours_of_sun_1d" accuweather_uv_index_1d: "sensor.{{ accuweather_name }}_uv_index_1d" accuweather_thunderstorm_probability_day_1d: "sensor.{{ accuweather_name }}_thunderstorm_probability_day_1d" accuweather_thunderstorm_probability_night_1d: "sensor.{{ accuweather_name }}_thunderstorm_probability_night_1d" accuweather_wind_day_1d: "sensor.{{ accuweather_name }}_wind_day_1d" accuweather_wind_night_1d: "sensor.{{ accuweather_name }}_wind_night_1d" ##### FORCAST ACCUWEATHER - DAY 2 ##### accuweather_realfeel_temperature_min_2d: "sensor.{{ accuweather_name }}_realfeel_temperature_min_2d" accuweather_realfeel_temperature_max_2d: "sensor.{{ accuweather_name }}_realfeel_temperature_max_2d" accuweather_hours_of_sun_2d: "sensor.{{ accuweather_name }}_hours_of_sun_2d" accuweather_uv_index_2d: "sensor.{{ accuweather_name }}_uv_index_2d" accuweather_thunderstorm_probability_day_2d: "sensor.{{ accuweather_name }}_thunderstorm_probability_day_2d" accuweather_thunderstorm_probability_night_2d: "sensor.{{ accuweather_name }}_thunderstorm_probability_night_2d" accuweather_wind_day_2d: "sensor.{{ accuweather_name }}_wind_day_2d" accuweather_wind_night_2d: "sensor.{{ accuweather_name }}_wind_night_2d" ##### FORCAST ACCUWEATHER - DAY 3 ##### accuweather_realfeel_temperature_min_3d: "sensor.{{ accuweather_name }}_realfeel_temperature_min_3d" accuweather_realfeel_temperature_max_3d: "sensor.{{ accuweather_name }}_realfeel_temperature_max_3d" accuweather_hours_of_sun_3d: "sensor.{{ accuweather_name }}_hours_of_sun_3d" accuweather_uv_index_3d: "sensor.{{ accuweather_name }}_uv_index_3d" accuweather_thunderstorm_probability_day_3d: "sensor.{{ accuweather_name }}_thunderstorm_probability_day_3d" accuweather_thunderstorm_probability_night_3d: "sensor.{{ accuweather_name }}_thunderstorm_probability_night_3d" accuweather_wind_day_3d: "sensor.{{ accuweather_name }}_wind_day_3d" accuweather_wind_night_3d: "sensor.{{ accuweather_name }}_wind_night_3d" ##### FORCAST ACCUWEATHER - DAY 4 ##### accuweather_realfeel_temperature_min_4d: "sensor.{{ accuweather_name }}_realfeel_temperature_min_4d" accuweather_realfeel_temperature_max_4d: "sensor.{{ accuweather_name }}_realfeel_temperature_max_4d" accuweather_hours_of_sun_4d: "sensor.{{ accuweather_name }}_hours_of_sun_4d" accuweather_uv_index_4d: "sensor.{{ accuweather_name }}_uv_index_4d" accuweather_thunderstorm_probability_day_4d: "sensor.{{ accuweather_name }}_thunderstorm_probability_day_4d" accuweather_thunderstorm_probability_night_4d: "sensor.{{ accuweather_name }}_thunderstorm_probability_night_4d" accuweather_wind_day_4d: "sensor.{{ accuweather_name }}_wind_day_4d" accuweather_wind_night_4d: "sensor.{{ accuweather_name }}_wind_night_4d" ############################################################# ##### CLOSE - Variables ##### ############################################################# ############################################################# ##### START - Trigger ##### ############################################################# trigger: ##### Trigger - General ################################################################################################################# ###### DELME - Trigger "nspanel_boot_init" ###### - platform: state entity_id: input_boolean.trigger_nspanel_boot to: "on" id: nspanel_boot_init ##### Reboot - Trigger "nspanel_boot_init" ##### - platform: template value_template: '{{ states(nextion_inited_trigger) is match "on" }}' for: seconds: 1 id: nspanel_boot_init ##### settings_entity - Trigger "settings_entity" ##### - platform: event event_type: state_changed event_data: entity_id: "{{ settings_entity }}" id: settings_entity ##### Automation reload - platform: event event_type: automation_reloaded id: automation_reloaded ##### TFT Upload - Trigger "tft_upload" ##### - platform: event event_type: folder_watcher event_data: event_type: modified path: !input "tft_path" id: tft_upload ##### Time - Trigger "time_state" ##### - platform: time_pattern minutes: "/1" id: time_state #### Weather state changed ####### - platform: event event_type: state_changed event_data: entity_id: '{{ weather_entity }}' id: weather_state_change ##### HOME Value 01 - Trigger "home_value01_state" ##### - platform: event event_type: state_changed event_data: entity_id: !input "home_value01" id: home_value01_state ##### HOME Value 02 - Trigger "home_value02_state" ##### - platform: event event_type: state_changed event_data: entity_id: !input "home_value02" id: home_value02_state ##### HOME Value 03 - Trigger "home_value03_state" ##### - platform: event event_type: state_changed event_data: entity_id: !input "home_value03" id: home_value03_state ##### Climate - Trigger "climate_state" ##### - platform: event event_type: state_changed event_data: entity_id: !input "climate" id: climate_state ##### Hot Water - Trigger "hotwatertemp_state" ##### - platform: event event_type: state_changed event_data: entity_id: !input "hotwatertemp" id: hotwatertemp_state ##### Outdoor Temp - Trigger "outdoortemp_state" ##### - platform: event event_type: state_changed event_data: entity_id: !input "outdoortemp" id: outdoortemp_state ##### indoor Temp Sensor - Trigger "indoortemp_state" ##### - platform: event event_type: state_changed event_data: entity_id: !input "indoortemp" id: indoortemp_state ##### NSPAnel Temp Sensor - Trigger "nspaneltemp_state" ##### - platform: event event_type: state_changed event_data: entity_id: '{{ nspaneltemp }}' id: nspaneltemp_state ##### Hot Water Charge - Trigger "hotwatercharge_state" ##### - platform: event event_type: state_changed event_data: entity_id: !input "hotwatercharge" id: hotwatercharge_state ##### Chip 01 - Trigger "chip01_state" ##### - platform: event event_type: state_changed event_data: entity_id: !input "chip01" id: chip01_state ##### Chip 02 - Trigger "chip02_state" ##### - platform: event event_type: state_changed event_data: entity_id: !input "chip02" id: chip02_state ##### Chip 03 - Trigger "chip03_state" ##### - platform: event event_type: state_changed event_data: entity_id: !input "chip03" id: chip03_state ##### Chip 04 - Trigger "chip04_state" ##### - platform: event event_type: state_changed event_data: entity_id: !input "chip04" id: chip04_state ##### Chip 05 - Trigger "chip05_state" ##### - platform: event event_type: state_changed event_data: entity_id: !input "chip05" id: chip05_state ##### Chip 06 - Trigger "chip06_state" ##### - platform: event event_type: state_changed event_data: entity_id: !input "chip06" id: chip06_state ##### Chip 07 - Trigger "chip07_state" ##### - platform: event event_type: state_changed event_data: entity_id: !input "chip07" id: chip07_state ##### Relay01 - Trigger "relay01_state" ##### - platform: event event_type: state_changed event_data: entity_id: '{{ relay01_entity }}' id: relay01_state ##### Relay02 - Trigger "relay02_state" ##### - platform: event event_type: state_changed event_data: entity_id: '{{ relay02_entity }}' id: relay02_state ##### Left Button - Trigger "left_button_press" ##### - platform: template value_template: '{{ states(left_button) is match "on" }}' id: left_button_press ##### Right Button - Trigger "right_button_press" ##### - platform: template value_template: '{{ states(right_button) is match "on" }}' id: right_button_press ##### Left Button - State "left_button_state" ##### - platform: event event_type: state_changed event_data: entity_id: !input "left_button_entity" id: left_button_state ##### Right Button - State "right_button_state" ##### - platform: event event_type: state_changed event_data: entity_id: !input "right_button_entity" id: right_button_state ##### Notification Text - Trigger "notification_text_state" ##### - platform: event event_type: state_changed event_data: entity_id: '{{ notification_text }}' id: notification_text_state ##### Notification Text - Trigger "notification_text_state" ##### - platform: event event_type: state_changed event_data: entity_id: '{{ notification_unread }}' id: notification_unread_state #### Show notification - Trigger #### - platform: template value_template: '{{ states(last_click) is match "homebutton04release" }}' id: open_notification_page #### Notification clear - Trigger #### - platform: template value_template: '{{ states(last_click) is match "notificationclearrelease" }}' id: btn_notificationclearrelease #### Notification accept - Trigger #### - platform: template value_template: '{{ states(last_click) is match "notificationacceptrelease" }}' id: btn_notificationacceptrelease #### Show QR code - Trigger #### - platform: template value_template: '{{ states(last_click) is match "homebutton05release" }}' id: open_qrcode_page #### Show ENTITIES - Trigger #### - platform: template value_template: '{{ states(last_click) is match "homebutton06release" }}' id: open_entity_page #### Show Climate - Trigger #### - platform: template value_template: '{{ states(last_click) is match "weatherpagerelease" }}' id: open_weather_page #### Climate - Trigger #### - platform: template value_template: '{{ states(last_click) is match "climaterelease" }}' id: open_climate_page ##### Trigger - Button General ################################################################################################################# ##### Page Button - Trigger "short_press" - SHORT Press via "last_click" ##### - platform: template value_template: '{{ states(last_click) is match "releasebutton" }}' id: short_press ##### Page Button - Trigger "long_press" - LONG Press via "last_click" - Button LONG Press for jump to Lightsetting or Coversetting Page ##### - platform: template value_template: '{{ states(last_click) is match "press" }}' for: seconds: 1 id: long_press ##### Page Lightsettings - Trigger "light_settings" - Changes Lightsettings Page via "last_click_lightsettings" ##### - platform: event event_type: state_changed event_data: entity_id: "{{ last_click_lightsettings }}" id: light_settings ##### Page Coversettings - Trigger "cover_settings" - Changes Coversettings Page via "last_click_coversettings" ##### - platform: event event_type: state_changed event_data: entity_id: "{{ last_click_coversettings }}" id: cover_settings ##### Page Climatesettings - Trigger "climate_settings" - Changes Climatesettings Page via "last_click_climatesettings" ##### - platform: event event_type: state_changed event_data: entity_id: "{{ last_click_climatesettings }}" id: climate_settings ##### Current page changed ##### - platform: event event_type: state_changed event_data: entity_id: "{{ current_page }}" id: current_page_changed ##### Page Button - Trigger "button_page" Entity sync ##### - platform: template value_template: '{{ states(last_click) is match "button" }}' id: button_page ##### Trigger - Button State change ################################################################################################################# ##### Button01 Sync - Trigger "current_state_entity01" ##### - platform: state entity_id: !input "entity01" id: current_state_entity01 ##### Button02 Sync - Trigger "current_state_entity02" ##### - platform: state entity_id: !input "entity02" id: current_state_entity02 ##### Button03 Sync - Trigger "current_state_entity03" ##### - platform: state entity_id: !input "entity03" id: current_state_entity03 ##### Button04 Sync - Trigger "current_state_entity04" ##### - platform: state entity_id: !input "entity04" id: current_state_entity04 ##### Button05 Sync - Trigger "current_state_entity05" ##### - platform: state entity_id: !input "entity05" id: current_state_entity05 ##### Button06 Sync - Trigger "current_state_entity06" ##### - platform: state entity_id: !input "entity06" id: current_state_entity06 ##### Button07 Sync - Trigger "current_state_entity07" ##### - platform: state entity_id: !input "entity07" id: current_state_entity07 ##### Button08 Sync - Trigger "current_state_entity08" ##### - platform: state entity_id: !input "entity08" id: current_state_entity08 ##### Button09 Sync - Trigger "current_state_entity09" ##### - platform: state entity_id: !input "entity09" id: current_state_entity09 ##### Button10 Sync - Trigger "current_state_entity10" ##### - platform: state entity_id: !input "entity10" id: current_state_entity10 ##### Button11 Sync - Trigger "current_state_entity11" ##### - platform: state entity_id: !input "entity11" id: current_state_entity11 ##### Button12 Sync - Trigger "current_state_entity12" ##### - platform: state entity_id: !input "entity12" id: current_state_entity12 ##### Button13 Sync - Trigger "current_state_entity13" ##### - platform: state entity_id: !input "entity13" id: current_state_entity13 ##### Button14 Sync - Trigger "current_state_entity14" ##### - platform: state entity_id: !input "entity14" id: current_state_entity14 ##### Button15 Sync - Trigger "current_state_entity15" ##### - platform: state entity_id: !input "entity15" id: current_state_entity15 ##### Button16 Sync - Trigger "current_state_entity16" ##### - platform: state entity_id: !input "entity16" id: current_state_entity16 ##### Button17 Sync - Trigger "current_state_entity17" ##### - platform: state entity_id: !input "entity17" id: current_state_entity17 ##### Button18 Sync - Trigger "current_state_entity18" ##### - platform: state entity_id: !input "entity18" id: current_state_entity18 ##### Button19 Sync - Trigger "current_state_entity19" ##### - platform: state entity_id: !input "entity19" id: current_state_entity19 ##### Button20 Sync - Trigger "current_state_entity20" ##### - platform: state entity_id: !input "entity20" id: current_state_entity20 ##### Button21 Sync - Trigger "current_state_entity21" ##### - platform: state entity_id: !input "entity21" id: current_state_entity21 ##### Button22 Sync - Trigger "current_state_entity22" ##### - platform: state entity_id: !input "entity22" id: current_state_entity22 ##### Button23 Sync - Trigger "current_state_entity23" ##### - platform: state entity_id: !input "entity23" id: current_state_entity23 ##### Button24 Sync - Trigger "current_state_entity24" ##### - platform: state entity_id: !input "entity24" id: current_state_entity24 ##### Button25 Sync - Trigger "current_state_entity25" ##### - platform: state entity_id: !input "entity25" id: current_state_entity25 ##### Button26 Sync - Trigger "current_state_entity26" ##### - platform: state entity_id: !input "entity26" id: current_state_entity26 ##### Button27 Sync - Trigger "current_state_entity27" ##### - platform: state entity_id: !input "entity27" id: current_state_entity27 ##### Button28 Sync - Trigger "current_state_entity28" ##### - platform: state entity_id: !input "entity28" id: current_state_entity28 ##### Button29 Sync - Trigger "current_state_entity29" ##### - platform: state entity_id: !input "entity29" id: current_state_entity29 ##### Button30 Sync - Trigger "current_state_entity30" ##### - platform: state entity_id: !input "entity30" id: current_state_entity30 ##### Button31 Sync - Trigger "current_state_entity31" ##### - platform: state entity_id: !input "entity31" id: current_state_entity31 ##### Button32 Sync - Trigger "current_state_entity32" ##### - platform: state entity_id: !input "entity32" id: current_state_entity32 ############################################################# ##### CLOSE - Trigger ##### ############################################################# ############################################################# ##### START - Action ##### ############################################################# #condition: '{{ states(relay01_entity) != "unavailable" and states(relay02_entity) != "unavailable" }}' condition: '{{ states(nextion_inited_trigger) == "on" }}' action: - variables: #settings_entity_value: '{{ states(settings_entity) }}' settings_entity_value: >- {%- if states(settings_entity) != "unavailable" -%} {{ states(settings_entity) }} {%- else -%} unknown {%- endif -%} entity_long: >- {%- if settings_entity_value != "unknown" and settings_entity_value.split(',') | count >= 1 -%} {{ settings_entity_value.split(',')[0] }} {%- else -%} unknown {%- endif -%} entity_back: >- {%- if settings_entity_value != "unknown" and settings_entity_value.split(',') | count >= 2 -%} {{ settings_entity_value.split(',')[1] }} {%- else -%} unknown {%- endif -%} entity_long_name: >- {%- if settings_entity_value != "unknown" and settings_entity_value.split(',') | count >= 3 -%} {{ settings_entity_value.split(',')[2] }} {%- else -%} unknown {%- endif -%} entity_long_icon: >- {%- if settings_entity_value != "unknown" and settings_entity_value.split(',') | count >= 4 -%} {{ settings_entity_value.split(',')[3] }} {%- else -%} unknown {%- endif -%} entity_long_icon_color: >- {%- if settings_entity_value != "unknown" and settings_entity_value.split(',') | count >= 5 -%} {{ settings_entity_value.split(',')[4] }} {%- else -%} unknown {%- endif -%} ######################################################################################################################## # main - alias: "choose alias (name)" - choose: ##### JUMP TO - settings page lightsettings /coversettings / climate (SETTINGS ENTITY CHANGED) ##### - conditions: - condition: trigger id: settings_entity - condition: template value_template: "{{ trigger.event.data.new_state.state != 'unknown' }}" sequence: - choose: - conditions: '{{ entity_long is match "light." }}' sequence: - service: "{{ command_printf }}" data: cmd: "page {{ page_lightsettings }}" - conditions: '{{ entity_long is match "cover." }}' sequence: - service: "{{ command_printf }}" data: cmd: "page {{ page_coversettings }}" - conditions: '{{ entity_long is match "climate." }}' sequence: - service: "{{ command_printf }}" data: cmd: "page {{ page_climate }}" ##### BOOT NSPANEL - boot init ##### - conditions: - condition: trigger id: nspanel_boot_init - condition: template value_template: '{{ states(current_page) != page_home or states(last_click) == "unknown" }}' sequence: - delay: milliseconds: 100 ##### NSPanel boot init only ##### - service: "{{ command_text_printf }}" data: component: boot.bluep_version message: "{{ blueprint_version }}" ###### Set local fallback ###### - if: - condition: template value_template: '{{ relay_1_local_fallback }}' then: - service: switch.turn_on data: entity_id: 'switch.{{ nspanel_name }}_relay_1_local_fallback' else: - service: switch.turn_off data: entity_id: 'switch.{{ nspanel_name }}_relay_1_local_fallback' - if: - condition: template value_template: '{{ relay_2_local_fallback }}' then: - service: switch.turn_on data: entity_id: 'switch.{{ nspanel_name }}_relay_2_local_fallback' else: - service: switch.turn_off data: entity_id: 'switch.{{ nspanel_name }}_relay_2_local_fallback' ##### clear notification icon ##### - service: "{{ command_notification_clear }}" data: {} ###### NSPanel beep ###### - delay: milliseconds: 2000 - if: - condition: template value_template: '{{ is_state(notification_sound, "on") }}' then: - service: "{{ command_play_rtttl }}" data: song_str: "two short:d=4,o=5,b=100:16e6,16e6" ##### NSPanel boot init finished and jump to Home Page##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_printf }}" data: cmd: page home ##### PAGE CHANGED - changes when page changed ##### - conditions: - condition: trigger id: current_page_changed sequence: ##### climate-page left - apply climate temperature if climate_optimistic ##### ## TODO - remove from here - if: - condition: template value_template: '{{ trigger.event.data.old_state.state == page_climate }}' then: - if: - condition: template value_template: '{{ climate_optimistic == true }}' then: - variables: display_target_temperature: "{{states(display_target_temperature) | round(1)}}" - if: - condition: template value_template: '{{ display_target_temperature != 0.0 }}' then: - service: climate.set_temperature data: entity_id: '{{ entity_long }}' #hvac_mode: 'heat' temperature: "{{ display_target_temperature }}" - choose: ## PAGE HOME ## - conditions: '{{ trigger.event.data.new_state.state == page_home }}' alias: 'home page' sequence: &refresh_page_home - service: '{{ command_set_settings_entity }}' data: entity: 'unknown' ##### NSPanel Date ##### ### DATE Font Color ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: home.date message: "{{ date_label_color }}" ### DATE Font ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: home.date message: "{{ mui_weekday_today }}" ##### NSPanel Time ##### ### TIME Font Color ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: home.time message: "{{ time_label_color }}" ### TIME Font ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: home.time message: "{{ time }}" ### TIME Meridiem Font Color ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: home.meridiem message: "{{ time_label_color }}" ### TIME Meridiem Font ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: home.meridiem message: "{{ meridiem }}" ##### NSPanel Outdoor Temp ##### - variables: outdoor_temp: >- {%- if outdoortemp is match "sensor." and states(outdoortemp).state != "unavailable" -%} {{ states(outdoortemp) |round(1) }} {%- elif state_attr(weather_entity, "temperature") != None -%} {{state_attr(weather_entity,"temperature") | round(1)}} {%- else -%} 0 {%- endif -%} ### LABEL Outdoor Temp Font Color ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: home.outdoor_temp message: "{{ home_outdoor_temp_label_color }}" ### LABEL Outdoor Temp Font ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: home.outdoor_temp message: "{{ outdoor_temp }}°" ##### NSPanel Indoor Temp ##### - variables: indoor_temp: >- {%- if indoortemp is match "sensor." and states(indoortemp).state != "unavailable" -%} {{ states(indoortemp) |round(1) }} {%- else -%} {{ states(nspaneltemp) |round(1) }} {%- endif -%} ### ICON Indoor Temp Font Color ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: home.indoortempicon message: "{{ home_indoor_temp_icon_color }}" ### ICON Indoor Temp Font ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: home.indoortempicon message: "{{ home_indoor_temp_icon }}" ### LABEL Indoor Temp Font Color ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: home.current_temp message: "{{ home_indoor_temp_label_color }}" ### LABEL Indoor Temp Font ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: home.current_temp message: "{{ indoor_temp }}°" ##### Weather Icon Home Page ##### - variables: weather_pic: >- {%- if states(weather_entity) == 'sunny' -%} {{ weather_sunny }} {%- elif states(weather_entity) == 'cloudy' -%} {{ weather_cloudy }} {%- elif states(weather_entity) == 'rainy' -%} {{ weather_rainy }} {%- elif states(weather_entity) == 'pouring' -%} {{ weather_pouring }} {%- elif states(weather_entity) == 'snowy' -%} {{ weather_snowy }} {%- elif states(weather_entity) == 'hail' -%} {{ weather_hail }} {%- elif states(weather_entity) == 'snowy-rainy' -%} {{ weather_snowy_rainy }} {%- elif states(weather_entity) == 'fog' -%} {{ weather_fog }} {%- elif states(weather_entity) == 'windy' -%} {{ weather_windy }} {%- elif states(weather_entity) == 'windy-variant' -%} {{ weather_windy-variant }} {%- elif states(weather_entity) == 'lightning' -%} {{ weather_lightning }} {%- elif states(weather_entity) == 'partlycloudy' and states('sun.sun') == 'above_horizon' -%} {{ weather_partlycloudy_day }} {%- elif states(weather_entity) == 'partlycloudy' and states('sun.sun') == 'below_horizon' -%} {{ weather_partlycloudy_night }} {%- elif states(weather_entity) == 'lightning-rainy' and states('sun.sun') == 'above_horizon' -%} {{ weather_lightning_rainy_day }} {%- elif states(weather_entity) == 'lightning-rainy' and states('sun.sun') == 'below_horizon' -%} {{ weather_lightning_rainy_night }} {%- elif states(weather_entity) == 'execptional' and states('sun.sun') == 'above_horizon' -%} {{ weather_execptional_day }} {%- elif states(weather_entity) == 'execptional' and states('sun.sun') == 'below_horizon' -%} {{ weather_execptional_night }} {%- elif states(weather_entity) == 'clear-night' -%} {{ weather_clear_night }} {%- endif -%} - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_printf }}" data: cmd: home.weather.pic={{ weather_pic }} ##### NSPanel Left Button Name ##### - if: - condition: template value_template: '{{ left_button_name |length > 0 }}' then: ### LABEL Font Color ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: home.left_bt_text message: "{{ left_button_color }}" ### LABEL Font ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: home.left_bt_text message: "{{ left_button_name }}" ##### SET Left Hardware Button PIC on Home Page #### - if: - condition: template value_template: '{{ left_button_entity |length > 0 and states(left_button_entity).state != "unavailable" }}' then: - variables: # Hardware Button PIC left_hardware_button_state: >- {%- if states(left_button_entity) == 'off' -%} {{ hardware_button_pic_off }} {%- elif states(left_button_entity) == 'on' -%} {{ hardware_button_pic_on }} {%- endif -%} - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_printf }}" data: cmd: home.left_bt_pic.pic={{ left_hardware_button_state }} ##### NSPanel Right Button Name ##### - if: - condition: template value_template: '{{ right_button_name |length > 0 }}' then: ### LABEL Font Color ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: home.right_bt_text message: "{{ right_button_color }}" ### LABEL Font ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: home.right_bt_text message: "{{ right_button_name }}" ##### SET Right Hardware Button PIC on Home Page ##### - if: - condition: template value_template: '{{ right_button_entity |length > 0 and states(right_button_entity).state != "unavailable" }}' then: - variables: # Hardware Button PIC right_hardware_button_state: >- {%- if states(right_button_entity) == 'off' -%} {{ hardware_button_pic_off }} {%- elif states(right_button_entity) == 'on' -%} {{ hardware_button_pic_on }} {%- endif -%} - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_printf }}" data: cmd: home.right_bt_pic.pic={{ right_hardware_button_state }} ##### StatusBar - Climate Symbol ###### - if: - condition: template value_template: '{{ climate |length > 0 }}' then: - variables: chip_climate: >- {%- if states(climate) == "heat" and state_attr(climate, "hvac_action") != None and state_attr(climate, "hvac_action") == "heating" -%} {{ heat_icon }} {%- elif states(climate) == "heat" -%} {{ thermostat_icon }} {%- else -%} {{ blank_icon }} {%- endif -%} ### ICON Thermostat Font Color ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: home.icon_top_03 message: "{{ thermostat_icon_color }}" ### ICON Thermostat Font ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: home.icon_top_03 message: "{{ chip_climate }}" ##### StatusBar - Relay Symbols ###### - variables: chip_relay01: >- {%- if states(relay01_entity) == 'on' -%} {{ relay01_icon }} {%- else -%} {{ blank_icon}} {%- endif -%} chip_relay02: >- {%- if states(relay02_entity) == 'on' -%} {{ relay02_icon }} {%- else -%} {{ blank_icon }} {%- endif -%} ### ICON Relay01 Font Color ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: home.icon_top_01 message: "{{ relay01_icon_color }}" ### ICON Relay01 Font ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: home.icon_top_01 message: "{{ chip_relay01 }}" ### ICON Relay02 Font Color ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: home.icon_top_02 message: "{{ relay02_icon_color }}" ### ICON Relay02 Font ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: home.icon_top_02 message: "{{ chip_relay02 }}" ###### CHIPS 01 - 07 - Statusbar 04 - 10 ###### - delay: milliseconds: "{{ delay_value }}" - repeat: for_each: - position: home.icon_top_04 entity: "{{ chip01 }}" entity_icon: "{{ chip01_icon }}" entity_icon_color: "{{ chip01_icon_color }}" - position: home.icon_top_05 entity: "{{ chip02 }}" entity_icon: "{{ chip02_icon }}" entity_icon_color: "{{ chip02_icon_color }}" - position: home.icon_top_06 entity: "{{ chip03 }}" entity_icon: "{{ chip03_icon }}" entity_icon_color: "{{ chip03_icon_color }}" - position: home.icon_top_07 entity: "{{ chip04 }}" entity_icon: "{{ chip04_icon }}" entity_icon_color: "{{ chip04_icon_color }}" - position: home.icon_top_08 entity: "{{ chip05 }}" entity_icon: "{{ chip05_icon }}" entity_icon_color: "{{ chip05_icon_color }}" - position: home.icon_top_09 entity: "{{ chip06 }}" entity_icon: "{{ chip06_icon }}" entity_icon_color: "{{ chip06_icon_color }}" - position: home.icon_top_10 entity: "{{ chip07 }}" entity_icon: "{{ chip07_icon }}" entity_icon_color: "{{ chip07_icon_color }}" sequence: - if: - condition: template value_template: '{{ repeat.item.entity |length > 0 }}' then: ### ICON Font Color ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: "{{ repeat.item.position }}" message: "{{ repeat.item.entity_icon_color }}" ### ICON Font ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: "{{ repeat.item.position }}" message: >- {%- if states(repeat.item.entity) == 'on' -%} {{ repeat.item.entity_icon }} {%- else -%} {{ blank_icon }} {%- endif -%} ##### HOME VALUE 01 - 03 - delay: milliseconds: "{{ delay_value }}" - repeat: for_each: - row: home.value01 entity: "{{ home_value01 }}" entity_icon: "{{ home_value01_icon }}" entity_icon_color: "{{ home_value01_icon_color }}" entity_label_color: "{{ home_value01_label_color }}" - row: home.value02 entity: "{{ home_value02 }}" entity_icon: "{{ home_value02_icon }}" entity_icon_color: "{{ home_value02_icon_color }}" entity_label_color: "{{ home_value02_label_color }}" - row: home.value03 entity: "{{ home_value03 }}" entity_icon: "{{ home_value03_icon }}" entity_icon_color: "{{ home_value03_icon_color }}" entity_label_color: "{{ home_value03_label_color }}" sequence: - if: - condition: template value_template: '{{ repeat.item.entity is match "sensor." and states(repeat.item.entity) != "unavailable" }}' then: - if: - condition: template value_template: '{{ repeat.item.entity_icon |length > 0 }}' then: ### ICON Font Color ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: "{{ repeat.item.row }}_icon" message: "{{ repeat.item.entity_icon_color }}" ### ICON Font ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: "{{ repeat.item.row }}_icon" message: "{{ repeat.item.entity_icon }}" ### LABEL Font Color ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: "{{ repeat.item.row }}_state" message: "{{ repeat.item.entity_label_color }}" ### LABEL Font ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: "{{ repeat.item.row }}_state" message: > {% if is_number(states(repeat.item.entity)) %} {{ states(repeat.item.entity) | round(1) }}{{ state_attr(repeat.item.entity, "unit_of_measurement") if state_attr(repeat.item.entity, "unit_of_measurement") else '' }} {% else %} {{ states(repeat.item.entity) | default('unknown') }} {% endif %} ##### Set notify icon ##### - variables: set_button04_icon: >- {%- if is_state(notification_unread, 'on') and states(notification_text) |length > 0 -%} {{ home_button04_icon}} {%- elif is_state(notification_unread, 'off') and states(notification_text) |length > 0 -%} {{ home_button04_icon }} {%- else -%} {{ blank_icon }} {%- endif -%} set_button04_icon_font: >- {%- if is_state(notification_unread, 'on') and states(notification_text) |length > 0 -%} {{ home_button04_icon_color01 }} {%- elif is_state(notification_unread, 'off') and states(notification_text) |length > 0 -%} {{ home_button04_icon_color02 }} {%- else -%} {{ color_03 }} {%- endif -%} ##### SET ICON Font - Notify ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: home.button04_icon message: "{{ set_button04_icon }}" ##### SET ICON Font Color - Notify ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: home.button04_icon message: "{{ set_button04_icon_font }}" ###### QR Code - Icon ###### - if: - condition: template value_template: '{{ qrcode_enabled == true }}' then: ### ICON Font Color ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: home.button05_icon message: "{{ home_button05_icon_color }}" ### ICON Font ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: home.button05_icon message: "{{ home_button05_icon }}" ###### ENTITIES - Icon ###### - if: - condition: template value_template: '{{ entitypages_enabled }}' then: ### ICON Font Color ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: home.button06_icon message: "{{ home_button06_icon_color }}" ### ICON Font ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: home.button06_icon message: "{{ home_button06_icon }}" ###### SHOW All component when page loading done ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_show_all }}" ## PAGE BUTTONPAGE01 ## - conditions: '{{ trigger.event.data.new_state.state == page_buttonpage01 }}' alias: 'buttonpage01 page' sequence: &refresh_page_buttonpage01 - service: '{{ command_set_settings_entity }}' data: entity: 'unknown' ##### Button Page Label ##### - if: - condition: template value_template: '{{ button_page01_label |length > 0 }}' then: - service: "{{ command_text_printf }}" data: component: "bpage01_label" message: "{{ button_page01_label }}" ##### NSPanel build buttons Buttonpage01 ##### - delay: milliseconds: "{{ delay_value }}" - repeat: for_each: - entity: "{{ entity01 }}" button_icon: "{{ entity01_icon }}" button_label: "{{ entity01_name }}" button_icon_color: "{{ entity01_icon_color }}" button: buttonpage01.button01 - entity: "{{ entity02 }}" button_icon: "{{ entity02_icon }}" button_label: "{{ entity02_name }}" button_icon_color: "{{ entity02_icon_color }}" button: buttonpage01.button02 - entity: "{{ entity03 }}" button_icon: "{{ entity03_icon }}" button_label: "{{ entity03_name }}" button_icon_color: "{{ entity03_icon_color }}" button: buttonpage01.button03 - entity: "{{ entity04 }}" button_icon: "{{ entity04_icon }}" button_label: "{{ entity04_name }}" button_icon_color: "{{ entity04_icon_color }}" button: buttonpage01.button04 - entity: "{{ entity05 }}" button_icon: "{{ entity05_icon }}" button_label: "{{ entity05_name }}" button_icon_color: "{{ entity05_icon_color }}" button: buttonpage01.button05 - entity: "{{ entity06 }}" button_icon: "{{ entity06_icon }}" button_label: "{{ entity06_name }}" button_icon_color: "{{ entity06_icon_color }}" button: buttonpage01.button06 - entity: "{{ entity07 }}" button_icon: "{{ entity07_icon }}" button_label: "{{ entity07_name }}" button_icon_color: "{{ entity07_icon_color }}" button: buttonpage01.button07 - entity: "{{ entity08 }}" button_icon: "{{ entity08_icon }}" button_label: "{{ entity08_name }}" button_icon_color: "{{ entity08_icon_color }}" button: buttonpage01.button08 sequence: - if: - condition: template value_template: '{{ repeat.item.entity|length > 0 }}' then: - variables: ### component_to_update: "{{ repeat.item.button }}" current_entity_state: "{{ states(repeat.item.entity) }}" # Button PIC GRAY/WHITE btn_pic: >- {%- if current_entity_state == 'unknown' or current_entity_state == 'unavailable' -%} {{ button_off }} {%- elif repeat.item.entity is match "light." and current_entity_state == 'on' -%} {{ button_on }} {%- elif repeat.item.entity is match "light." and current_entity_state == 'off' -%} {{ button_off }} {%- elif repeat.item.entity is match "switch." and current_entity_state == 'on' -%} {{ button_on }} {%- elif repeat.item.entity is match "switch." and current_entity_state == 'off' -%} {{ button_off }} {%- elif repeat.item.entity is match "input_boolean." and current_entity_state == 'on' -%} {{ button_on }} {%- elif repeat.item.entity is match "input_boolean." and current_entity_state == 'off' -%} {{ button_off }} {%- elif repeat.item.entity is match "cover." and current_entity_state == 'open' -%} {{ button_on }} {%- elif repeat.item.entity is match "cover." and current_entity_state == 'closed' -%} {{ button_off }} {%- elif repeat.item.entity is match "automation." and current_entity_state == 'on' -%} {{ button_on }} {%- elif repeat.item.entity is match "automation." and current_entity_state == 'off' -%} {{ button_off }} {%- elif repeat.item.entity is match "button." -%} {{ button_off }} {%- elif repeat.item.entity is match "input_button." -%} {{ button_off }} {%- elif repeat.item.entity is match "scene." -%} {{ button_off }} {%- elif repeat.item.entity is match "script." and current_entity_state == 'on' -%} {{ button_on }} {%- elif repeat.item.entity is match "script." and current_entity_state == 'off' -%} {{ button_off }} {%- elif repeat.item.entity is match "person." and current_entity_state == 'home' -%} {{ button_on }} {%- elif repeat.item.entity is match "person." and current_entity_state != 'home' -%} {{ button_off }} {%- elif repeat.item.entity is match "binary_sensor." and current_entity_state == 'on' -%} {{ button_on }} {%- elif repeat.item.entity is match "binary_sensor." and current_entity_state == 'off' -%} {{ button_off }} {%- elif repeat.item.entity is match "fan." and current_entity_state == 'on' -%} {{ button_on }} {%- elif repeat.item.entity is match "fan." and current_entity_state == 'off' -%} {{ button_off }} {%- elif repeat.item.entity is match "climate." and current_entity_state != 'off' -%} {{ button_on }} {%- elif repeat.item.entity is match "climate." and current_entity_state == 'off' -%} {{ button_off }} {%- endif -%} # TEXT, BRIGHTNESS and ICON Background btn_bg: >- {%- if current_entity_state == 'unknown' or current_entity_state == 'unavailable' -%} {{ color_02 }} {%- elif repeat.item.entity is match "button." or repeat.item.entity is match "input_button." or repeat.item.entity is match "scene." -%} {{ color_02 }} {%- elif current_entity_state == 'on' or current_entity_state == 'open' -%} {{ color_01 }} {%- elif current_entity_state == 'off' or current_entity_state == 'closed' -%} {{ color_02 }} {%- elif repeat.item.entity is match "person." and current_entity_state == 'home' -%} {{ color_01 }} {%- elif repeat.item.entity is match "person." and current_entity_state != 'home' -%} {{ color_02 }} {%- elif repeat.item.entity is match "climate." and current_entity_state != 'off' -%} {{ color_01 }} {%- elif repeat.item.entity is match "climate." and current_entity_state == 'off' -%} {{ color_02 }} {%- endif -%} # ICON Font Color btn_icon_font: >- {%- if current_entity_state == 'unknown' or current_entity_state == 'unavailable' -%} {{ color_05 }} {%- elif repeat.item.entity is match "button." or repeat.item.entity is match "input_button." or repeat.item.entity is match "scene." -%} {{ color_03 }} {%- elif current_entity_state == 'on' or current_entity_state == 'open' -%} {{ repeat.item.button_icon_color }} {%- elif current_entity_state == 'off' or current_entity_state == 'closed' -%} {{ color_03 }} {%- elif repeat.item.entity is match "person." and current_entity_state == 'home' -%} {{ repeat.item.button_icon_color }} {%- elif repeat.item.entity is match "person." and current_entity_state != 'home' -%} {{ color_03 }} {%- elif repeat.item.entity is match "climate." and current_entity_state != 'off' -%} {{ repeat.item.button_icon_color }} {%- elif repeat.item.entity is match "climate." and current_entity_state == 'off' -%} {{ color_03 }} {%- endif -%} # LABEL Font Color btn_txt_font: >- {%- if current_entity_state == 'unknown' or current_entity_state == 'unavailable' -%} {{ color_01 }} {%- elif repeat.item.entity is match "button." or repeat.item.entity is match "input_button." or repeat.item.entity is match "scene." -%} {{ color_01 }} {%- elif current_entity_state == 'on' or current_entity_state == 'open' -%} {{ color_02 }} {%- elif current_entity_state == 'off' or current_entity_state == 'closed' -%} {{ color_01 }} {%- elif repeat.item.entity is match "person." and current_entity_state == 'home' -%} {{ color_02 }} {%- elif repeat.item.entity is match "person." and current_entity_state != 'home' -%} {{ color_01 }} {%- elif repeat.item.entity is match "climate." and current_entity_state != 'off' -%} {{ color_02 }} {%- elif repeat.item.entity is match "climate." and current_entity_state == 'off' -%} {{ color_01 }} {%- endif -%} # BRIGHTNESS Font Color btn_bri_font: "{{ color_02 }}" # ICON Value btn_icon: >- {%- if current_entity_state == 'unknown' or current_entity_state == 'unavailable' -%} {{ button_icon_unknown }} {%- elif repeat.item.button_icon |length > 0 -%} {{ repeat.item.button_icon }} {%- elif repeat.item.entity is match "light." -%} {{ button_icon_light }} {%- elif repeat.item.entity is match "switch." -%} {{ button_icon_switch }} {%- elif repeat.item.entity is match "input_boolean." -%} {{ button_icon_input_boolan }} {%- elif repeat.item.entity is match "cover." -%} {{ button_icon_cover }} {%- elif repeat.item.entity is match "automation." -%} {{ button_icon_automation }} {%- elif repeat.item.entity is match "button." -%} {{ button_icon_button }} {%- elif repeat.item.entity is match "input_button." -%} {{ button_icon_input_button }} {%- elif repeat.item.entity is match "scene." -%} {{ button_icon_screne }} {%- elif repeat.item.entity is match "script." -%} {{ button_icon_script }} {%- elif repeat.item.entity is match "person." -%} {{ button_icon_person }} {%- elif repeat.item.entity is match "binary_sensor." -%} {{ button_icon_binary_sensor }} {%- elif repeat.item.entity is match "fan." -%} {{ button_icon_fan }} {%- elif repeat.item.entity is match "climate." -%} {{ button_icon_climate }} {%- endif -%} # LABEL Value btn_label: "{{ repeat.item.button_label }}" # BRIGHTNESS Value btn_bri_txt: >- {%- if current_entity_state == 'unknown' or current_entity_state == 'unavailable' -%} 0 {%- elif repeat.item.entity is match "light." and current_entity_state == 'on' and state_attr(repeat.item.entity, "brightness") != None -%} {{ (state_attr(repeat.item.entity, "brightness") | int * 100 /255) | round(0) }}% {%- elif repeat.item.entity is match "cover." and current_entity_state == 'open' and state_attr(repeat.item.entity, "current_position") != None -%} {{ (state_attr(repeat.item.entity, "current_position") | int(100)) | round(0) }}% {%- elif repeat.item.entity is match "climate." and current_entity_state != 'off' and state_attr(repeat.item.entity, "current_temperature") != None -%} {{ (state_attr(repeat.item.entity, "current_temperature") | int) | round(0) }}° {%- else -%} 0 {%- endif -%} ##### SET Buttons Background #### # ##### SET Button PIC ##### - service: "{{ command_printf }}" data: cmd: "{{ repeat.item.button }}pic.pic={{ btn_pic }}" ##### SET ICON Background ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_background_color }}" data: component: "{{ repeat.item.button }}icon" message: "{{ btn_bg }}" ##### SET LABEL Background ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_background_color }}" data: component: "{{ repeat.item.button }}text" message: "{{ btn_bg }}" ##### SET BRIGHTNESS Background Color ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_background_color }}" data: component: "{{ repeat.item.button }}bri" message: "{{ btn_bg }}" ##### SET Buttons Font Color #### # ##### SET ICON Font Color ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: "{{ repeat.item.button }}icon" message: "{{ btn_icon_font }}" ##### SET LABEL Font Color ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: "{{ repeat.item.button }}text" message: "{{ btn_txt_font }}" ##### SET BRIGHTNESS Font Color ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: "{{ repeat.item.button }}bri" message: "{{ btn_bri_font }}" ##### SET Buttons Text Value #### # ##### "ICON" Value ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: "{{ repeat.item.button }}icon" message: "{{ btn_icon }}" ##### "LABEL" Value ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: "{{ repeat.item.button }}text" message: "{{ btn_label }}" ##### "BRIGHTNESS" Value ##### - delay: milliseconds: "{{ delay_value }}" - if: - condition: template value_template: "{{ btn_bri_txt == 0 }}" then: - service: "{{ command_text_printf }}" data: component: "{{ repeat.item.button }}bri" message: " " else: - service: "{{ command_text_printf }}" data: component: "{{ repeat.item.button }}bri" message: "{{ btn_bri_txt }}" ###### SHOW All component when page loading done ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_show_all }}" ## PAGE BUTTONPAGE02 ## - conditions: '{{ trigger.event.data.new_state.state == page_buttonpage02 }}' alias: 'buttonpage02 page' sequence: &refresh_page_buttonpage02 - service: '{{ command_set_settings_entity }}' data: entity: 'unknown' ##### Button Page Label ##### - if: - condition: template value_template: '{{ button_page02_label |length > 0 }}' then: - service: "{{ command_text_printf }}" data: component: "bpage02_label" message: "{{ button_page02_label }}" ##### NSPanel build buttons Buttonpage01 ##### - delay: milliseconds: "{{ delay_value }}" - repeat: for_each: - entity: "{{ entity09 }}" button_icon: "{{ entity09_icon }}" button_label: "{{ entity09_name }}" button_icon_color: "{{ entity09_icon_color }}" button: buttonpage02.button01 - entity: "{{ entity10 }}" button_icon: "{{ entity10_icon }}" button_label: "{{ entity10_name }}" button_icon_color: "{{ entity10_icon_color }}" button: buttonpage02.button02 - entity: "{{ entity11 }}" button_icon: "{{ entity11_icon }}" button_label: "{{ entity11_name }}" button_icon_color: "{{ entity11_icon_color }}" button: buttonpage02.button03 - entity: "{{ entity12 }}" button_icon: "{{ entity12_icon }}" button_label: "{{ entity12_name }}" button_icon_color: "{{ entity12_icon_color }}" button: buttonpage02.button04 - entity: "{{ entity13 }}" button_icon: "{{ entity13_icon }}" button_label: "{{ entity13_name }}" button_icon_color: "{{ entity13_icon_color }}" button: buttonpage02.button05 - entity: "{{ entity14 }}" button_icon: "{{ entity14_icon }}" button_label: "{{ entity14_name }}" button_icon_color: "{{ entity14_icon_color }}" button: buttonpage02.button06 - entity: "{{ entity15 }}" button_icon: "{{ entity15_icon }}" button_label: "{{ entity15_name }}" button_icon_color: "{{ entity15_icon_color }}" button: buttonpage02.button07 - entity: "{{ entity16 }}" button_icon: "{{ entity16_icon }}" button_label: "{{ entity16_name }}" button_icon_color: "{{ entity16_icon_color }}" button: buttonpage02.button08 sequence: - if: - condition: template value_template: '{{ repeat.item.entity|length > 0 }}' then: - variables: ### component_to_update: "{{ repeat.item.button }}" current_entity_state: "{{ states(repeat.item.entity) }}" # Button PIC GRAY/WHITE btn_pic: >- {%- if current_entity_state == 'unknown' or current_entity_state == 'unavailable' -%} {{ button_off }} {%- elif repeat.item.entity is match "light." and current_entity_state == 'on' -%} {{ button_on }} {%- elif repeat.item.entity is match "light." and current_entity_state == 'off' -%} {{ button_off }} {%- elif repeat.item.entity is match "switch." and current_entity_state == 'on' -%} {{ button_on }} {%- elif repeat.item.entity is match "switch." and current_entity_state == 'off' -%} {{ button_off }} {%- elif repeat.item.entity is match "input_boolean." and current_entity_state == 'on' -%} {{ button_on }} {%- elif repeat.item.entity is match "input_boolean." and current_entity_state == 'off' -%} {{ button_off }} {%- elif repeat.item.entity is match "cover." and current_entity_state == 'open' -%} {{ button_on }} {%- elif repeat.item.entity is match "cover." and current_entity_state == 'closed' -%} {{ button_off }} {%- elif repeat.item.entity is match "automation." and current_entity_state == 'on' -%} {{ button_on }} {%- elif repeat.item.entity is match "automation." and current_entity_state == 'off' -%} {{ button_off }} {%- elif repeat.item.entity is match "button." -%} {{ button_off }} {%- elif repeat.item.entity is match "input_button." -%} {{ button_off }} {%- elif repeat.item.entity is match "scene." -%} {{ button_off }} {%- elif repeat.item.entity is match "script." and current_entity_state == 'on' -%} {{ button_on }} {%- elif repeat.item.entity is match "script." and current_entity_state == 'off' -%} {{ button_off }} {%- elif repeat.item.entity is match "person." and current_entity_state == 'home' -%} {{ button_on }} {%- elif repeat.item.entity is match "person." and current_entity_state != 'home' -%} {{ button_off }} {%- elif repeat.item.entity is match "binary_sensor." and current_entity_state == 'on' -%} {{ button_on }} {%- elif repeat.item.entity is match "binary_sensor." and current_entity_state == 'off' -%} {{ button_off }} {%- elif repeat.item.entity is match "fan." and current_entity_state == 'on' -%} {{ button_on }} {%- elif repeat.item.entity is match "fan." and current_entity_state == 'off' -%} {{ button_off }} {%- elif repeat.item.entity is match "climate." and current_entity_state != 'off' -%} {{ button_on }} {%- elif repeat.item.entity is match "climate." and current_entity_state == 'off' -%} {{ button_off }} {%- endif -%} # TEXT, BRIGHTNESS and ICON Background btn_bg: >- {%- if current_entity_state == 'unknown' or current_entity_state == 'unavailable' -%} {{ color_02 }} {%- elif repeat.item.entity is match "button." or repeat.item.entity is match "input_button." or repeat.item.entity is match "scene." -%} {{ color_02 }} {%- elif current_entity_state == 'on' or current_entity_state == 'open' -%} {{ color_01 }} {%- elif current_entity_state == 'off' or current_entity_state == 'closed' -%} {{ color_02 }} {%- elif repeat.item.entity is match "person." and current_entity_state == 'home' -%} {{ color_01 }} {%- elif repeat.item.entity is match "person." and current_entity_state != 'home' -%} {{ color_02 }} {%- elif repeat.item.entity is match "climate." and current_entity_state != 'off' -%} {{ color_01 }} {%- elif repeat.item.entity is match "climate." and current_entity_state == 'off' -%} {{ color_02 }} {%- endif -%} # ICON Font Color btn_icon_font: >- {%- if current_entity_state == 'unknown' or current_entity_state == 'unavailable' -%} {{ color_05 }} {%- elif repeat.item.entity is match "button." or repeat.item.entity is match "input_button." or repeat.item.entity is match "scene." -%} {{ color_03 }} {%- elif current_entity_state == 'on' or current_entity_state == 'open' -%} {{ repeat.item.button_icon_color }} {%- elif current_entity_state == 'off' or current_entity_state == 'closed' -%} {{ color_03 }} {%- elif repeat.item.entity is match "person." and current_entity_state == 'home' -%} {{ repeat.item.button_icon_color }} {%- elif repeat.item.entity is match "person." and current_entity_state != 'home' -%} {{ color_03 }} {%- elif repeat.item.entity is match "climate." and current_entity_state != 'off' -%} {{ repeat.item.button_icon_color }} {%- elif repeat.item.entity is match "climate." and current_entity_state == 'off' -%} {{ color_03 }} {%- endif -%} # LABEL Font Color btn_txt_font: >- {%- if current_entity_state == 'unknown' or current_entity_state == 'unavailable' -%} {{ color_01 }} {%- elif repeat.item.entity is match "button." or repeat.item.entity is match "input_button." or repeat.item.entity is match "scene." -%} {{ color_01 }} {%- elif current_entity_state == 'on' or current_entity_state == 'open' -%} {{ color_02 }} {%- elif current_entity_state == 'off' or current_entity_state == 'closed' -%} {{ color_01 }} {%- elif repeat.item.entity is match "person." and current_entity_state == 'home' -%} {{ color_02 }} {%- elif repeat.item.entity is match "person." and current_entity_state != 'home' -%} {{ color_01 }} {%- elif repeat.item.entity is match "climate." and current_entity_state != 'off' -%} {{ color_02 }} {%- elif repeat.item.entity is match "climate." and current_entity_state == 'off' -%} {{ color_01 }} {%- endif -%} # BRIGHTNESS Font Color btn_bri_font: "{{ color_02 }}" # ICON Value btn_icon: >- {%- if current_entity_state == 'unknown' or current_entity_state == 'unavailable' -%} {{ button_icon_unknown }} {%- elif repeat.item.button_icon |length > 0 -%} {{ repeat.item.button_icon }} {%- elif repeat.item.entity is match "light." -%} {{ button_icon_light }} {%- elif repeat.item.entity is match "switch." -%} {{ button_icon_switch }} {%- elif repeat.item.entity is match "input_boolean." -%} {{ button_icon_input_boolan }} {%- elif repeat.item.entity is match "cover." -%} {{ button_icon_cover }} {%- elif repeat.item.entity is match "automation." -%} {{ button_icon_automation }} {%- elif repeat.item.entity is match "button." -%} {{ button_icon_button }} {%- elif repeat.item.entity is match "input_button." -%} {{ button_icon_input_button }} {%- elif repeat.item.entity is match "scene." -%} {{ button_icon_screne }} {%- elif repeat.item.entity is match "script." -%} {{ button_icon_script }} {%- elif repeat.item.entity is match "person." -%} {{ button_icon_person }} {%- elif repeat.item.entity is match "binary_sensor." -%} {{ button_icon_binary_sensor }} {%- elif repeat.item.entity is match "fan." -%} {{ button_icon_fan }} {%- elif repeat.item.entity is match "climate." -%} {{ button_icon_climate }} {%- endif -%} # LABEL Value btn_label: "{{ repeat.item.button_label }}" # BRIGHTNESS Value btn_bri_txt: >- {%- if current_entity_state == 'unknown' or current_entity_state == 'unavailable' -%} 0 {%- elif repeat.item.entity is match "light." and current_entity_state == 'on' and state_attr(repeat.item.entity, "brightness") != None -%} {{ (state_attr(repeat.item.entity, "brightness") | int * 100 /255) | round(0) }}% {%- elif repeat.item.entity is match "cover." and current_entity_state == 'open' and state_attr(repeat.item.entity, "current_position") != None -%} {{ (state_attr(repeat.item.entity, "current_position") | int(100)) | round(0) }}% {%- elif repeat.item.entity is match "climate." and current_entity_state != 'off' and state_attr(repeat.item.entity, "current_temperature") != None -%} {{ (state_attr(repeat.item.entity, "current_temperature") | int) | round(0) }}° {%- else -%} 0 {%- endif -%} ##### SET Buttons Background #### # ##### SET Button PIC ##### - service: "{{ command_printf }}" data: cmd: "{{ repeat.item.button }}pic.pic={{ btn_pic }}" ##### SET ICON Background ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_background_color }}" data: component: "{{ repeat.item.button }}icon" message: "{{ btn_bg }}" ##### SET LABEL Background ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_background_color }}" data: component: "{{ repeat.item.button }}text" message: "{{ btn_bg }}" ##### SET BRIGHTNESS Background Color ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_background_color }}" data: component: "{{ repeat.item.button }}bri" message: "{{ btn_bg }}" ##### SET Buttons Font Color #### # ##### SET ICON Font Color ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: "{{ repeat.item.button }}icon" message: "{{ btn_icon_font }}" ##### SET LABEL Font Color ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: "{{ repeat.item.button }}text" message: "{{ btn_txt_font }}" ##### SET BRIGHTNESS Font Color ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: "{{ repeat.item.button }}bri" message: "{{ btn_bri_font }}" ##### SET Buttons Text Value #### # ##### "ICON" Value ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: "{{ repeat.item.button }}icon" message: "{{ btn_icon }}" ##### "LABEL" Value ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: "{{ repeat.item.button }}text" message: "{{ btn_label }}" ##### "BRIGHTNESS" Value ##### - delay: milliseconds: "{{ delay_value }}" - if: - condition: template value_template: "{{ btn_bri_txt == 0 }}" then: - service: "{{ command_text_printf }}" data: component: "{{ repeat.item.button }}bri" message: " " else: - service: "{{ command_text_printf }}" data: component: "{{ repeat.item.button }}bri" message: "{{ btn_bri_txt }}" ###### SHOW All component when page loading done ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_show_all }}" ## PAGE BUTTONPAGE03 ## - conditions: '{{ trigger.event.data.new_state.state == page_buttonpage03 }}' alias: 'buttonpage03 page' sequence: &refresh_page_buttonpage03 - service: '{{ command_set_settings_entity }}' data: entity: 'unknown' ##### Button Page Label ##### - if: - condition: template value_template: '{{ button_page03_label |length > 0 }}' then: - service: "{{ command_text_printf }}" data: component: "bpage03_label" message: "{{ button_page03_label }}" ##### NSPanel build buttons Buttonpage01 ##### - delay: milliseconds: "{{ delay_value }}" - repeat: for_each: - entity: "{{ entity17 }}" button_icon: "{{ entity17_icon }}" button_label: "{{ entity17_name }}" button_icon_color: "{{ entity17_icon_color }}" button: buttonpage03.button01 - entity: "{{ entity18 }}" button_icon: "{{ entity18_icon }}" button_label: "{{ entity18_name }}" button_icon_color: "{{ entity18_icon_color }}" button: buttonpage03.button02 - entity: "{{ entity19 }}" button_icon: "{{ entity19_icon }}" button_label: "{{ entity19_name }}" button_icon_color: "{{ entity19_icon_color }}" button: buttonpage03.button03 - entity: "{{ entity20 }}" button_icon: "{{ entity20_icon }}" button_label: "{{ entity20_name }}" button_icon_color: "{{ entity20_icon_color }}" button: buttonpage03.button04 - entity: "{{ entity21 }}" button_icon: "{{ entity21_icon }}" button_label: "{{ entity21_name }}" button_icon_color: "{{ entity21_icon_color }}" button: buttonpage03.button05 - entity: "{{ entity22 }}" button_icon: "{{ entity22_icon }}" button_label: "{{ entity22_name }}" button_icon_color: "{{ entity22_icon_color }}" button: buttonpage03.button06 - entity: "{{ entity23 }}" button_icon: "{{ entity23_icon }}" button_label: "{{ entity23_name }}" button_icon_color: "{{ entity23_icon_color }}" button: buttonpage03.button07 - entity: "{{ entity24 }}" button_icon: "{{ entity24_icon }}" button_label: "{{ entity24_name }}" button_icon_color: "{{ entity24_icon_color }}" button: buttonpage03.button08 sequence: - if: - condition: template value_template: '{{ repeat.item.entity|length > 0 }}' then: - variables: ### component_to_update: "{{ repeat.item.button }}" current_entity_state: "{{ states(repeat.item.entity) }}" # Button PIC GRAY/WHITE btn_pic: >- {%- if current_entity_state == 'unknown' or current_entity_state == 'unavailable' -%} {{ button_off }} {%- elif repeat.item.entity is match "light." and current_entity_state == 'on' -%} {{ button_on }} {%- elif repeat.item.entity is match "light." and current_entity_state == 'off' -%} {{ button_off }} {%- elif repeat.item.entity is match "switch." and current_entity_state == 'on' -%} {{ button_on }} {%- elif repeat.item.entity is match "switch." and current_entity_state == 'off' -%} {{ button_off }} {%- elif repeat.item.entity is match "input_boolean." and current_entity_state == 'on' -%} {{ button_on }} {%- elif repeat.item.entity is match "input_boolean." and current_entity_state == 'off' -%} {{ button_off }} {%- elif repeat.item.entity is match "cover." and current_entity_state == 'open' -%} {{ button_on }} {%- elif repeat.item.entity is match "cover." and current_entity_state == 'closed' -%} {{ button_off }} {%- elif repeat.item.entity is match "automation." and current_entity_state == 'on' -%} {{ button_on }} {%- elif repeat.item.entity is match "automation." and current_entity_state == 'off' -%} {{ button_off }} {%- elif repeat.item.entity is match "button." -%} {{ button_off }} {%- elif repeat.item.entity is match "input_button." -%} {{ button_off }} {%- elif repeat.item.entity is match "scene." -%} {{ button_off }} {%- elif repeat.item.entity is match "script." and current_entity_state == 'on' -%} {{ button_on }} {%- elif repeat.item.entity is match "script." and current_entity_state == 'off' -%} {{ button_off }} {%- elif repeat.item.entity is match "person." and current_entity_state == 'home' -%} {{ button_on }} {%- elif repeat.item.entity is match "person." and current_entity_state != 'home' -%} {{ button_off }} {%- elif repeat.item.entity is match "binary_sensor." and current_entity_state == 'on' -%} {{ button_on }} {%- elif repeat.item.entity is match "binary_sensor." and current_entity_state == 'off' -%} {{ button_off }} {%- elif repeat.item.entity is match "fan." and current_entity_state == 'on' -%} {{ button_on }} {%- elif repeat.item.entity is match "fan." and current_entity_state == 'off' -%} {{ button_off }} {%- elif repeat.item.entity is match "climate." and current_entity_state != 'off' -%} {{ button_on }} {%- elif repeat.item.entity is match "climate." and current_entity_state == 'off' -%} {{ button_off }} {%- endif -%} # TEXT, BRIGHTNESS and ICON Background btn_bg: >- {%- if current_entity_state == 'unknown' or current_entity_state == 'unavailable' -%} {{ color_02 }} {%- elif repeat.item.entity is match "button." or repeat.item.entity is match "input_button." or repeat.item.entity is match "scene." -%} {{ color_02 }} {%- elif current_entity_state == 'on' or current_entity_state == 'open' -%} {{ color_01 }} {%- elif current_entity_state == 'off' or current_entity_state == 'closed' -%} {{ color_02 }} {%- elif repeat.item.entity is match "person." and current_entity_state == 'home' -%} {{ color_01 }} {%- elif repeat.item.entity is match "person." and current_entity_state != 'home' -%} {{ color_02 }} {%- elif repeat.item.entity is match "climate." and current_entity_state != 'off' -%} {{ color_01 }} {%- elif repeat.item.entity is match "climate." and current_entity_state == 'off' -%} {{ color_02 }} {%- endif -%} # ICON Font Color btn_icon_font: >- {%- if current_entity_state == 'unknown' or current_entity_state == 'unavailable' -%} {{ color_05 }} {%- elif repeat.item.entity is match "button." or repeat.item.entity is match "input_button." or repeat.item.entity is match "scene." -%} {{ color_03 }} {%- elif current_entity_state == 'on' or current_entity_state == 'open' -%} {{ repeat.item.button_icon_color }} {%- elif current_entity_state == 'off' or current_entity_state == 'closed' -%} {{ color_03 }} {%- elif repeat.item.entity is match "person." and current_entity_state == 'home' -%} {{ repeat.item.button_icon_color }} {%- elif repeat.item.entity is match "person." and current_entity_state != 'home' -%} {{ color_03 }} {%- elif repeat.item.entity is match "climate." and current_entity_state != 'off' -%} {{ repeat.item.button_icon_color }} {%- elif repeat.item.entity is match "climate." and current_entity_state == 'off' -%} {{ color_03 }} {%- endif -%} # LABEL Font Color btn_txt_font: >- {%- if current_entity_state == 'unknown' or current_entity_state == 'unavailable' -%} {{ color_01 }} {%- elif repeat.item.entity is match "button." or repeat.item.entity is match "input_button." or repeat.item.entity is match "scene." -%} {{ color_01 }} {%- elif current_entity_state == 'on' or current_entity_state == 'open' -%} {{ color_02 }} {%- elif current_entity_state == 'off' or current_entity_state == 'closed' -%} {{ color_01 }} {%- elif repeat.item.entity is match "person." and current_entity_state == 'home' -%} {{ color_02 }} {%- elif repeat.item.entity is match "person." and current_entity_state != 'home' -%} {{ color_01 }} {%- elif repeat.item.entity is match "climate." and current_entity_state != 'off' -%} {{ color_02 }} {%- elif repeat.item.entity is match "climate." and current_entity_state == 'off' -%} {{ color_01 }} {%- endif -%} # BRIGHTNESS Font Color btn_bri_font: "{{ color_02 }}" # ICON Value btn_icon: >- {%- if current_entity_state == 'unknown' or current_entity_state == 'unavailable' -%} {{ button_icon_unknown }} {%- elif repeat.item.button_icon |length > 0 -%} {{ repeat.item.button_icon }} {%- elif repeat.item.entity is match "light." -%} {{ button_icon_light }} {%- elif repeat.item.entity is match "switch." -%} {{ button_icon_switch }} {%- elif repeat.item.entity is match "input_boolean." -%} {{ button_icon_input_boolan }} {%- elif repeat.item.entity is match "cover." -%} {{ button_icon_cover }} {%- elif repeat.item.entity is match "automation." -%} {{ button_icon_automation }} {%- elif repeat.item.entity is match "button." -%} {{ button_icon_button }} {%- elif repeat.item.entity is match "input_button." -%} {{ button_icon_input_button }} {%- elif repeat.item.entity is match "scene." -%} {{ button_icon_screne }} {%- elif repeat.item.entity is match "script." -%} {{ button_icon_script }} {%- elif repeat.item.entity is match "person." -%} {{ button_icon_person }} {%- elif repeat.item.entity is match "binary_sensor." -%} {{ button_icon_binary_sensor }} {%- elif repeat.item.entity is match "fan." -%} {{ button_icon_fan }} {%- elif repeat.item.entity is match "climate." -%} {{ button_icon_climate }} {%- endif -%} # LABEL Value btn_label: "{{ repeat.item.button_label }}" # BRIGHTNESS Value btn_bri_txt: >- {%- if current_entity_state == 'unknown' or current_entity_state == 'unavailable' -%} 0 {%- elif repeat.item.entity is match "light." and current_entity_state == 'on' and state_attr(repeat.item.entity, "brightness") != None -%} {{ (state_attr(repeat.item.entity, "brightness") | int * 100 /255) | round(0) }}% {%- elif repeat.item.entity is match "cover." and current_entity_state == 'open' and state_attr(repeat.item.entity, "current_position") != None -%} {{ (state_attr(repeat.item.entity, "current_position") | int(100)) | round(0) }}% {%- elif repeat.item.entity is match "climate." and current_entity_state != 'off' and state_attr(repeat.item.entity, "current_temperature") != None -%} {{ (state_attr(repeat.item.entity, "current_temperature") | int) | round(0) }}° {%- else -%} 0 {%- endif -%} ##### SET Buttons Background #### # ##### SET Button PIC ##### - service: "{{ command_printf }}" data: cmd: "{{ repeat.item.button }}pic.pic={{ btn_pic }}" ##### SET ICON Background ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_background_color }}" data: component: "{{ repeat.item.button }}icon" message: "{{ btn_bg }}" ##### SET LABEL Background ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_background_color }}" data: component: "{{ repeat.item.button }}text" message: "{{ btn_bg }}" ##### SET BRIGHTNESS Background Color ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_background_color }}" data: component: "{{ repeat.item.button }}bri" message: "{{ btn_bg }}" ##### SET Buttons Font Color #### # ##### SET ICON Font Color ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: "{{ repeat.item.button }}icon" message: "{{ btn_icon_font }}" ##### SET LABEL Font Color ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: "{{ repeat.item.button }}text" message: "{{ btn_txt_font }}" ##### SET BRIGHTNESS Font Color ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: "{{ repeat.item.button }}bri" message: "{{ btn_bri_font }}" ##### SET Buttons Text Value #### # ##### "ICON" Value ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: "{{ repeat.item.button }}icon" message: "{{ btn_icon }}" ##### "LABEL" Value ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: "{{ repeat.item.button }}text" message: "{{ btn_label }}" ##### "BRIGHTNESS" Value ##### - delay: milliseconds: "{{ delay_value }}" - if: - condition: template value_template: "{{ btn_bri_txt == 0 }}" then: - service: "{{ command_text_printf }}" data: component: "{{ repeat.item.button }}bri" message: " " else: - service: "{{ command_text_printf }}" data: component: "{{ repeat.item.button }}bri" message: "{{ btn_bri_txt }}" ###### SHOW All component when page loading done ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_show_all }}" ## PAGE BUTTONPAGE04 ## - conditions: '{{ trigger.event.data.new_state.state == page_buttonpage04 }}' alias: 'buttonpage04 page' sequence: &refresh_page_buttonpage04 - service: '{{ command_set_settings_entity }}' data: entity: 'unknown' ##### Button Page Label ##### - if: - condition: template value_template: '{{ button_page04_label |length > 0 }}' then: - service: "{{ command_text_printf }}" data: component: "bpage04_label" message: "{{ button_page04_label }}" ##### NSPanel build buttons Buttonpage01 ##### - delay: milliseconds: "{{ delay_value }}" - repeat: for_each: - entity: "{{ entity25 }}" button_icon: "{{ entity25_icon }}" button_label: "{{ entity25_name }}" button_icon_color: "{{ entity25_icon_color }}" button: buttonpage04.button01 - entity: "{{ entity26 }}" button_icon: "{{ entity26_icon }}" button_label: "{{ entity26_name }}" button_icon_color: "{{ entity26_icon_color }}" button: buttonpage04.button02 - entity: "{{ entity27 }}" button_icon: "{{ entity27_icon }}" button_label: "{{ entity27_name }}" button_icon_color: "{{ entity27_icon_color }}" button: buttonpage04.button03 - entity: "{{ entity28 }}" button_icon: "{{ entity28_icon }}" button_label: "{{ entity28_name }}" button_icon_color: "{{ entity28_icon_color }}" button: buttonpage04.button04 - entity: "{{ entity29 }}" button_icon: "{{ entity29_icon }}" button_label: "{{ entity29_name }}" button_icon_color: "{{ entity29_icon_color }}" button: buttonpage04.button05 - entity: "{{ entity30 }}" button_icon: "{{ entity30_icon }}" button_label: "{{ entity30_name }}" button_icon_color: "{{ entity30_icon_color }}" button: buttonpage04.button06 - entity: "{{ entity31 }}" button_icon: "{{ entity31_icon }}" button_label: "{{ entity31_name }}" button_icon_color: "{{ entity31_icon_color }}" button: buttonpage04.button07 - entity: "{{ entity32 }}" button_icon: "{{ entity32_icon }}" button_label: "{{ entity32_name }}" button_icon_color: "{{ entity32_icon_color }}" button: buttonpage04.button08 sequence: - if: - condition: template value_template: '{{ repeat.item.entity|length > 0 }}' then: - variables: ### component_to_update: "{{ repeat.item.button }}" current_entity_state: "{{ states(repeat.item.entity) }}" # Button PIC GRAY/WHITE btn_pic: >- {%- if current_entity_state == 'unknown' or current_entity_state == 'unavailable' -%} {{ button_off }} {%- elif repeat.item.entity is match "light." and current_entity_state == 'on' -%} {{ button_on }} {%- elif repeat.item.entity is match "light." and current_entity_state == 'off' -%} {{ button_off }} {%- elif repeat.item.entity is match "switch." and current_entity_state == 'on' -%} {{ button_on }} {%- elif repeat.item.entity is match "switch." and current_entity_state == 'off' -%} {{ button_off }} {%- elif repeat.item.entity is match "input_boolean." and current_entity_state == 'on' -%} {{ button_on }} {%- elif repeat.item.entity is match "input_boolean." and current_entity_state == 'off' -%} {{ button_off }} {%- elif repeat.item.entity is match "cover." and current_entity_state == 'open' -%} {{ button_on }} {%- elif repeat.item.entity is match "cover." and current_entity_state == 'closed' -%} {{ button_off }} {%- elif repeat.item.entity is match "automation." and current_entity_state == 'on' -%} {{ button_on }} {%- elif repeat.item.entity is match "automation." and current_entity_state == 'off' -%} {{ button_off }} {%- elif repeat.item.entity is match "button." -%} {{ button_off }} {%- elif repeat.item.entity is match "input_button." -%} {{ button_off }} {%- elif repeat.item.entity is match "scene." -%} {{ button_off }} {%- elif repeat.item.entity is match "script." and current_entity_state == 'on' -%} {{ button_on }} {%- elif repeat.item.entity is match "script." and current_entity_state == 'off' -%} {{ button_off }} {%- elif repeat.item.entity is match "person." and current_entity_state == 'home' -%} {{ button_on }} {%- elif repeat.item.entity is match "person." and current_entity_state != 'home' -%} {{ button_off }} {%- elif repeat.item.entity is match "binary_sensor." and current_entity_state == 'on' -%} {{ button_on }} {%- elif repeat.item.entity is match "binary_sensor." and current_entity_state == 'off' -%} {{ button_off }} {%- elif repeat.item.entity is match "fan." and current_entity_state == 'on' -%} {{ button_on }} {%- elif repeat.item.entity is match "fan." and current_entity_state == 'off' -%} {{ button_off }} {%- elif repeat.item.entity is match "climate." and current_entity_state != 'off' -%} {{ button_on }} {%- elif repeat.item.entity is match "climate." and current_entity_state == 'off' -%} {{ button_off }} {%- endif -%} # TEXT, BRIGHTNESS and ICON Background btn_bg: >- {%- if current_entity_state == 'unknown' or current_entity_state == 'unavailable' -%} {{ color_02 }} {%- elif repeat.item.entity is match "button." or repeat.item.entity is match "input_button." or repeat.item.entity is match "scene." -%} {{ color_02 }} {%- elif current_entity_state == 'on' or current_entity_state == 'open' -%} {{ color_01 }} {%- elif current_entity_state == 'off' or current_entity_state == 'closed' -%} {{ color_02 }} {%- elif repeat.item.entity is match "person." and current_entity_state == 'home' -%} {{ color_01 }} {%- elif repeat.item.entity is match "person." and current_entity_state != 'home' -%} {{ color_02 }} {%- elif repeat.item.entity is match "climate." and current_entity_state != 'off' -%} {{ color_01 }} {%- elif repeat.item.entity is match "climate." and current_entity_state == 'off' -%} {{ color_02 }} {%- endif -%} # ICON Font Color btn_icon_font: >- {%- if current_entity_state == 'unknown' or current_entity_state == 'unavailable' -%} {{ color_05 }} {%- elif repeat.item.entity is match "button." or repeat.item.entity is match "input_button." or repeat.item.entity is match "scene." -%} {{ color_03 }} {%- elif current_entity_state == 'on' or current_entity_state == 'open' -%} {{ repeat.item.button_icon_color }} {%- elif current_entity_state == 'off' or current_entity_state == 'closed' -%} {{ color_03 }} {%- elif repeat.item.entity is match "person." and current_entity_state == 'home' -%} {{ repeat.item.button_icon_color }} {%- elif repeat.item.entity is match "person." and current_entity_state != 'home' -%} {{ color_03 }} {%- elif repeat.item.entity is match "climate." and current_entity_state != 'off' -%} {{ repeat.item.button_icon_color }} {%- elif repeat.item.entity is match "climate." and current_entity_state == 'off' -%} {{ color_03 }} {%- endif -%} # LABEL Font Color btn_txt_font: >- {%- if current_entity_state == 'unknown' or current_entity_state == 'unavailable' -%} {{ color_01 }} {%- elif repeat.item.entity is match "button." or repeat.item.entity is match "input_button." or repeat.item.entity is match "scene." -%} {{ color_01 }} {%- elif current_entity_state == 'on' or current_entity_state == 'open' -%} {{ color_02 }} {%- elif current_entity_state == 'off' or current_entity_state == 'closed' -%} {{ color_01 }} {%- elif repeat.item.entity is match "person." and current_entity_state == 'home' -%} {{ color_02 }} {%- elif repeat.item.entity is match "person." and current_entity_state != 'home' -%} {{ color_01 }} {%- elif repeat.item.entity is match "climate." and current_entity_state != 'off' -%} {{ color_02 }} {%- elif repeat.item.entity is match "climate." and current_entity_state == 'off' -%} {{ color_01 }} {%- endif -%} # BRIGHTNESS Font Color btn_bri_font: "{{ color_02 }}" # ICON Value btn_icon: >- {%- if current_entity_state == 'unknown' or current_entity_state == 'unavailable' -%} {{ button_icon_unknown }} {%- elif repeat.item.button_icon |length > 0 -%} {{ repeat.item.button_icon }} {%- elif repeat.item.entity is match "light." -%} {{ button_icon_light }} {%- elif repeat.item.entity is match "switch." -%} {{ button_icon_switch }} {%- elif repeat.item.entity is match "input_boolean." -%} {{ button_icon_input_boolan }} {%- elif repeat.item.entity is match "cover." -%} {{ button_icon_cover }} {%- elif repeat.item.entity is match "automation." -%} {{ button_icon_automation }} {%- elif repeat.item.entity is match "button." -%} {{ button_icon_button }} {%- elif repeat.item.entity is match "input_button." -%} {{ button_icon_input_button }} {%- elif repeat.item.entity is match "scene." -%} {{ button_icon_screne }} {%- elif repeat.item.entity is match "script." -%} {{ button_icon_script }} {%- elif repeat.item.entity is match "person." -%} {{ button_icon_person }} {%- elif repeat.item.entity is match "binary_sensor." -%} {{ button_icon_binary_sensor }} {%- elif repeat.item.entity is match "fan." -%} {{ button_icon_fan }} {%- elif repeat.item.entity is match "climate." -%} {{ button_icon_climate }} {%- endif -%} # LABEL Value btn_label: "{{ repeat.item.button_label }}" # BRIGHTNESS Value btn_bri_txt: >- {%- if current_entity_state == 'unknown' or current_entity_state == 'unavailable' -%} 0 {%- elif repeat.item.entity is match "light." and current_entity_state == 'on' and state_attr(repeat.item.entity, "brightness") != None -%} {{ (state_attr(repeat.item.entity, "brightness") | int * 100 /255) | round(0) }}% {%- elif repeat.item.entity is match "cover." and current_entity_state == 'open' and state_attr(repeat.item.entity, "current_position") != None -%} {{ (state_attr(repeat.item.entity, "current_position") | int(100)) | round(0) }}% {%- elif repeat.item.entity is match "climate." and current_entity_state != 'off' and state_attr(repeat.item.entity, "current_temperature") != None -%} {{ (state_attr(repeat.item.entity, "current_temperature") | int) | round(0) }}° {%- else -%} 0 {%- endif -%} ##### SET Buttons Background #### # ##### SET Button PIC ##### - service: "{{ command_printf }}" data: cmd: "{{ repeat.item.button }}pic.pic={{ btn_pic }}" ##### SET ICON Background ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_background_color }}" data: component: "{{ repeat.item.button }}icon" message: "{{ btn_bg }}" ##### SET LABEL Background ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_background_color }}" data: component: "{{ repeat.item.button }}text" message: "{{ btn_bg }}" ##### SET BRIGHTNESS Background Color ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_background_color }}" data: component: "{{ repeat.item.button }}bri" message: "{{ btn_bg }}" ##### SET Buttons Font Color #### # ##### SET ICON Font Color ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: "{{ repeat.item.button }}icon" message: "{{ btn_icon_font }}" ##### SET LABEL Font Color ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: "{{ repeat.item.button }}text" message: "{{ btn_txt_font }}" ##### SET BRIGHTNESS Font Color ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: "{{ repeat.item.button }}bri" message: "{{ btn_bri_font }}" ##### SET Buttons Text Value #### # ##### "ICON" Value ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: "{{ repeat.item.button }}icon" message: "{{ btn_icon }}" ##### "LABEL" Value ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: "{{ repeat.item.button }}text" message: "{{ btn_label }}" ##### "BRIGHTNESS" Value ##### - delay: milliseconds: "{{ delay_value }}" - if: - condition: template value_template: "{{ btn_bri_txt == 0 }}" then: - service: "{{ command_text_printf }}" data: component: "{{ repeat.item.button }}bri" message: " " else: - service: "{{ command_text_printf }}" data: component: "{{ repeat.item.button }}bri" message: "{{ btn_bri_txt }}" ###### SHOW All component when page loading done ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_show_all }}" ## PAGE LIGHTSETTUNGS ## - conditions: '{{ trigger.event.data.new_state.state == page_lightsettings }}' alias: 'lightsettings page' sequence: - service: "{{ command_text_printf }}" data: component: lightsettings.light_name message: '{{ entity_long_name }}' ##### LIGHT ICON - ON / OFF ##### - variables: lightsettings_icon_font: >- {%- if entity_long_icon |length > 0 -%} {{ entity_long_icon }} {%- else -%} {{ button_icon_light }} {%- endif -%} lightsettings_icon_font_color: >- {%- if states(entity_long) == 'on' -%} {{ entity_long_icon_color }} {%- else -%} {{ color_03 }} {%- endif -%} - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: lightsettings.icon_state message: "{{ lightsettings_icon_font }}" - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: lightsettings.icon_state message: "{{ lightsettings_icon_font_color }}" ##### LIGHT State ##### - delay: milliseconds: "{{ delay_value }}" - if: - condition: template value_template: "{{ state_attr(entity_long, 'brightness') != none }}" then: - service: "{{ command_value }}" data: component: lightsettings.lightslider message: '{{ (state_attr(entity_long, "brightness") | int * 100 / 255) |round(0) }}' - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: lightsettings.light_value message: '{{ (state_attr(entity_long, "brightness") | int * 100 / 255) | round(0) }}%' - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: lightsettings.light_value_2 message: '{{ (state_attr(entity_long, "brightness") | int * 100 /255) | round(0) }}%' else: - service: "{{ command_value }}" data: component: lightsettings.lightslider message: '0' - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: lightsettings.light_value message: '0 %' - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: lightsettings.light_value_2 message: '0 %' ##### LIGHT Check Color_Temp Value is available when yes send some current Values ##### - if: - condition: template value_template: "{{ state_attr(entity_long, 'color_temp') != none }}" then: - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: lightsettings.temp_value message: '{{ (state_attr(entity_long, "color_temp") | int ) |round(0) }}' - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: lightsettings.temp_value_2 message: '{{ (state_attr(entity_long, "color_temp") | int ) |round(0) }}' - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_value }}" data: component: lightsettings.tempslider message: '{{ (state_attr(entity_long, "color_temp") | int ) |round(0) }}' ## PAGE COVERSETTINGS ## - conditions: '{{ trigger.event.data.new_state.state == page_coversettings }}' alias: 'coversettings page' sequence: ##### COVER - OPEN / CLOSE ##### - variables: coversettings_icon_font: >- {%- if entity_long_icon |length > 0 -%} {{ entity_long_icon }} {%- else -%} {{ button_icon_cover }} {%- endif -%} coversettings_icon_font_color: >- {%- if states(entity_long) == 'open' -%} {{ entity_long_icon_color }} {%- else -%} {{ color_03 }} {%- endif -%} - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: coversettings.icon_state message: "{{ coversettings_icon_font }}" - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: coversettings.icon_state message: "{{ coversettings_icon_font_color }}" - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: coversettings.cover_name message: '{{ entity_long_name }}' ##### COVER State - service: "{{ command_value }}" data: component: coversettings.coverslider message: '{{ (state_attr(entity_long, "current_position") | int ) |round(0) }}' - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: coversettings.cover_value message: '{{ (state_attr(entity_long, "current_position") | int ) |round(0) }} %' ##### COVER Battery ICON Yes / NO ##### - if: - condition: template value_template: "{{ state_attr(entity_long, 'battery') != none }}" then: - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: coversettings.battery_value message: '{{ (state_attr(entity_long, "battery") | int ) |round(0) }} %' ### ICON Battery Font Color ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: coversettings.battery_icon message: "{{ battery_icon_color }}" ### ICON Battery Font ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: coversettings.battery_icon message: "{{ battery_icon }}" ## ENTITY PAGE 01 ## - conditions: '{{ trigger.event.data.new_state.state == page_entitypage01 }}' alias: 'entity01 page' sequence: &refresh_page_entitypage01 ##### ENTITY Page Label ##### - if: - condition: template value_template: '{{ entity_page01_label |length > 0 }}' then: - service: "{{ command_text_printf }}" data: component: "entity01_label" message: "{{ entity_page01_label }}" ##### Entities ##### - delay: milliseconds: "{{ delay_value }}" - repeat: for_each: - row: entitypage01.value01 entity: "{{ entities_entity01 }}" entity_name: "{{ entities_entity01_name }}" entity_icon: "{{ entities_entity01_icon }}" - row: entitypage01.value02 entity: "{{ entities_entity02 }}" entity_name: "{{ entities_entity02_name }}" entity_icon: "{{ entities_entity02_icon }}" - row: entitypage01.value03 entity: "{{ entities_entity03 }}" entity_name: "{{ entities_entity03_name }}" entity_icon: "{{ entities_entity03_icon }}" - row: entitypage01.value04 entity: "{{ entities_entity04 }}" entity_name: "{{ entities_entity04_name }}" entity_icon: "{{ entities_entity04_icon }}" - row: entitypage01.value05 entity: "{{ entities_entity05 }}" entity_name: "{{ entities_entity05_name }}" entity_icon: "{{ entities_entity05_icon }}" - row: entitypage01.value06 entity: "{{ entities_entity06 }}" entity_name: "{{ entities_entity06_name }}" entity_icon: "{{ entities_entity06_icon }}" - row: entitypage01.value07 entity: "{{ entities_entity07 }}" entity_name: "{{ entities_entity07_name }}" entity_icon: "{{ entities_entity07_icon }}" - row: entitypage01.value08 entity: "{{ entities_entity08 }}" entity_name: "{{ entities_entity08_name }}" entity_icon: "{{ entities_entity08_icon }}" sequence: - if: - condition: template value_template: '{{ repeat.item.entity|length > 0 }}' then: - if: - condition: template value_template: '{{ repeat.item.entity_icon |length > 0 }}' then: - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: "{{ repeat.item.row }}_pic" message: "{{ repeat.item.entity_icon }}" - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: "{{ repeat.item.row }}_label" message: >- {%- if repeat.item.entity_name |length > 0 -%} {{ repeat.item.entity_name }} {%- elif states(repeat.item.entity) == 'unavailable' -%} {{ repeat.item.entity }} {%- else -%} {{ state_attr(repeat.item.entity, "friendly_name")| default('no name') }} {%- endif -%} - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: "{{ repeat.item.row }}" #message: '{{ states(repeat.item.entity) }} {{ state_attr(repeat.item.entity, "unit_of_measurement")| default("") }}' message: >- {%- if state_attr(repeat.item.entity, "unit_of_measurement") == None -%} {{ states(repeat.item.entity) }} {%- else -%} {{ states(repeat.item.entity) }} {{ state_attr(repeat.item.entity, "unit_of_measurement") }} {%- endif -%} ## ENTITY PAGE 02 ## - conditions: '{{ trigger.event.data.new_state.state == page_entitypage02 }}' alias: 'entity02 page' sequence: &refresh_page_entitypage02 ##### ENTITY Page Label ##### - if: - condition: template value_template: '{{ entity_page02_label |length > 0 }}' then: - service: "{{ command_text_printf }}" data: component: "entity02_label" message: "{{ entity_page02_label }}" ##### Entities ##### - delay: milliseconds: "{{ delay_value }}" - repeat: for_each: - row: entitypage02.value01 entity: "{{ entities_entity09 }}" entity_name: "{{ entities_entity09_name }}" entity_icon: "{{ entities_entity09_icon }}" - row: entitypage02.value02 entity: "{{ entities_entity10 }}" entity_name: "{{ entities_entity10_name }}" entity_icon: "{{ entities_entity10_icon }}" - row: entitypage02.value03 entity: "{{ entities_entity11 }}" entity_name: "{{ entities_entity11_name }}" entity_icon: "{{ entities_entity11_icon }}" - row: entitypage02.value04 entity: "{{ entities_entity12 }}" entity_name: "{{ entities_entity12_name }}" entity_icon: "{{ entities_entity12_icon }}" - row: entitypage02.value05 entity: "{{ entities_entity13 }}" entity_name: "{{ entities_entity13_name }}" entity_icon: "{{ entities_entity13_icon }}" - row: entitypage02.value06 entity: "{{ entities_entity14 }}" entity_name: "{{ entities_entity14_name }}" entity_icon: "{{ entities_entity14_icon }}" - row: entitypage02.value07 entity: "{{ entities_entity15 }}" entity_name: "{{ entities_entity15_name }}" entity_icon: "{{ entities_entity15_icon }}" - row: entitypage02.value08 entity: "{{ entities_entity16 }}" entity_name: "{{ entities_entity16_name }}" entity_icon: "{{ entities_entity16_icon }}" sequence: - if: - condition: template value_template: '{{ repeat.item.entity|length > 0 }}' then: - if: - condition: template value_template: '{{ repeat.item.entity_icon |length > 0 }}' then: - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: "{{ repeat.item.row }}_pic" message: "{{ repeat.item.entity_icon }}" - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: "{{ repeat.item.row }}_label" message: >- {%- if repeat.item.entity_name |length > 0 -%} {{ repeat.item.entity_name }} {%- elif states(repeat.item.entity) == 'unavailable' -%} {{ repeat.item.entity }} {%- else -%} {{ state_attr(repeat.item.entity, "friendly_name")| default('no name') }} {%- endif -%} - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: "{{ repeat.item.row }}" #message: '{{ states(repeat.item.entity) }} {{ state_attr(repeat.item.entity, "unit_of_measurement")| default("") }}' message: >- {%- if state_attr(repeat.item.entity, "unit_of_measurement") == None -%} {{ states(repeat.item.entity) }} {%- else -%} {{ states(repeat.item.entity) }} {{ state_attr(repeat.item.entity, "unit_of_measurement") }} {%- endif -%} ## ENTITY PAGE 03 ## - conditions: '{{ trigger.event.data.new_state.state == page_entitypage03 }}' alias: 'entity03 page' sequence: &refresh_page_entitypage03 ##### ENTITY Page Label ##### - if: - condition: template value_template: '{{ entity_page03_label |length > 0 }}' then: - service: "{{ command_text_printf }}" data: component: "entity03_label" message: "{{ entity_page03_label }}" ##### Entities ##### - delay: milliseconds: "{{ delay_value }}" - repeat: for_each: - row: entitypage03.value01 entity: "{{ entities_entity17 }}" entity_name: "{{ entities_entity17_name }}" entity_icon: "{{ entities_entity17_icon }}" - row: entitypage03.value02 entity: "{{ entities_entity18 }}" entity_name: "{{ entities_entity18_name }}" entity_icon: "{{ entities_entity18_icon }}" - row: entitypage03.value03 entity: "{{ entities_entity19 }}" entity_name: "{{ entities_entity19_name }}" entity_icon: "{{ entities_entity19_icon }}" - row: entitypage03.value04 entity: "{{ entities_entity20 }}" entity_name: "{{ entities_entity20_name }}" entity_icon: "{{ entities_entity20_icon }}" - row: entitypage03.value05 entity: "{{ entities_entity21 }}" entity_name: "{{ entities_entity21_name }}" entity_icon: "{{ entities_entity21_icon }}" - row: entitypage03.value06 entity: "{{ entities_entity22 }}" entity_name: "{{ entities_entity22_name }}" entity_icon: "{{ entities_entity22_icon }}" - row: entitypage03.value07 entity: "{{ entities_entity23 }}" entity_name: "{{ entities_entity23_name }}" entity_icon: "{{ entities_entity23_icon }}" - row: entitypage03.value08 entity: "{{ entities_entity24 }}" entity_name: "{{ entities_entity24_name }}" entity_icon: "{{ entities_entity24_icon }}" sequence: - if: - condition: template value_template: '{{ repeat.item.entity|length > 0 }}' then: - if: - condition: template value_template: '{{ repeat.item.entity_icon |length > 0 }}' then: - service: "{{ command_text_printf }}" data: component: "{{ repeat.item.row }}_pic" message: "{{ repeat.item.entity_icon }}" - service: "{{ command_text_printf }}" data: component: "{{ repeat.item.row }}_label" message: >- {%- if repeat.item.entity_name |length > 0 -%} {{ repeat.item.entity_name }} {%- elif states(repeat.item.entity) == 'unavailable' -%} {{ repeat.item.entity }} {%- else -%} {{ state_attr(repeat.item.entity, "friendly_name")| default('no name') }} {%- endif -%} - service: "{{ command_text_printf }}" data: component: "{{ repeat.item.row }}" #message: '{{ states(repeat.item.entity) }} {{ state_attr(repeat.item.entity, "unit_of_measurement")| default("") }}' message: >- {%- if state_attr(repeat.item.entity, "unit_of_measurement") == None -%} {{ states(repeat.item.entity) }} {%- else -%} {{ states(repeat.item.entity) }} {{ state_attr(repeat.item.entity, "unit_of_measurement") }} {%- endif -%} ## ENTITY PAGE 04 ## - conditions: '{{ trigger.event.data.new_state.state == page_entitypage04 }}' alias: 'entity04 page' sequence: &refresh_page_entitypage04 ##### ENTITY Page Label ##### - if: - condition: template value_template: '{{ entity_page04_label |length > 0 }}' then: - service: "{{ command_text_printf }}" data: component: "entity04_label" message: "{{ entity_page04_label }}" ##### Entities ##### - delay: milliseconds: "{{ delay_value }}" - repeat: for_each: - row: entitypage04.value01 entity: "{{ entities_entity25 }}" entity_name: "{{ entities_entity25_name }}" entity_icon: "{{ entities_entity25_icon }}" - row: entitypage04.value02 entity: "{{ entities_entity26 }}" entity_name: "{{ entities_entity26_name }}" entity_icon: "{{ entities_entity26_icon }}" - row: entitypage04.value03 entity: "{{ entities_entity27 }}" entity_name: "{{ entities_entity27_name }}" entity_icon: "{{ entities_entity27_icon }}" - row: entitypage04.value04 entity: "{{ entities_entity28 }}" entity_name: "{{ entities_entity28_name }}" entity_icon: "{{ entities_entity28_icon }}" - row: entitypage04.value05 entity: "{{ entities_entity29 }}" entity_name: "{{ entities_entity29_name }}" entity_icon: "{{ entities_entity29_icon }}" - row: entitypage04.value06 entity: "{{ entities_entity30 }}" entity_name: "{{ entities_entity30_name }}" entity_icon: "{{ entities_entity30_icon }}" - row: entitypage04.value07 entity: "{{ entities_entity31 }}" entity_name: "{{ entities_entity31_name }}" entity_icon: "{{ entities_entity31_icon }}" - row: entitypage04.value08 entity: "{{ entities_entity32 }}" entity_name: "{{ entities_entity32_name }}" entity_icon: "{{ entities_entity32_icon }}" sequence: - if: - condition: template value_template: '{{ repeat.item.entity|length > 0 }}' then: - if: - condition: template value_template: '{{ repeat.item.entity_icon |length > 0 }}' then: - service: "{{ command_text_printf }}" data: component: "{{ repeat.item.row }}_pic" message: "{{ repeat.item.entity_icon }}" - service: "{{ command_text_printf }}" data: component: "{{ repeat.item.row }}_label" message: >- {%- if repeat.item.entity_name |length > 0 -%} {{ repeat.item.entity_name }} {%- elif states(repeat.item.entity) == 'unavailable' -%} {{ repeat.item.entity }} {%- else -%} {{ state_attr(repeat.item.entity, "friendly_name")| default('no name') }} {%- endif -%} - service: "{{ command_text_printf }}" data: component: "{{ repeat.item.row }}" #message: '{{ states(repeat.item.entity) }} {{ state_attr(repeat.item.entity, "unit_of_measurement")| default("") }}' message: >- {%- if state_attr(repeat.item.entity, "unit_of_measurement") == None -%} {{ states(repeat.item.entity) }} {%- else -%} {{ states(repeat.item.entity) }} {{ state_attr(repeat.item.entity, "unit_of_measurement") }} {%- endif -%} ## PAGE CLIMATE ## - conditions: '{{ trigger.event.data.new_state.state == page_climate }}' alias: 'climate page' sequence: - variables: hvac_mode: "{{ states(entity_long) }}" outdoor_temp: >- {%- if outdoortemp is match "sensor." and states(outdoortemp).state != "unavailable" -%} {{ states(outdoortemp) |round(0) }} {%- elif state_attr(weather_entity, "temperature") != None -%} {{state_attr(weather_entity,"temperature") | round(0)}} {%- else -%} 0 {%- endif -%} heating_state: "{{ mui[language].climate.states.off if hvac_mode == 'off' else mui[language].climate.states.on }}" - service: "{{ command_text_printf }}" data: component: climate.climate_label message: '{{ entity_long_name }}' - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: outdoor_temp message: "{{ outdoor_temp }}°" - service: "{{ command_text_printf }}" data: component: current_temp message: "{{state_attr(entity_long, 'current_temperature') | round(1)}}°" - if: condition: template value_template: '{{ hvac_mode != "off" }}' then: - variables: target_temp: "{{state_attr(entity_long, 'temperature') | round(1)}}" - service: "{{ command_thermostat_cycle }}" data: value: "{{target_temp}}" else: - service: "{{ command_thermostat_cycle }}" data: value: "0" - service: "{{ command_text_printf }}" data: component: target_temp message: " " - service: "{{ command_text_printf }}" data: component: heating_state message: "{{heating_state}}" # HVAC Button PIC - variables: heating_bt_pic: >- {%- if hvac_mode == "off" -%} {{ heating_bt_pic_off }} {%- else -%} {{ heating_bt_pic_on }} {%- endif -%} - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_printf }}" data: cmd: heating_bt_pic.pic={{ heating_bt_pic }} - variables: hotw_bt_pic: >- {%- if hotwatercharge | length > 0 and states(hotwatercharge) == 'on' -%} {{ hotw_bt_on }} {%- elif hotwatercharge | length > 0 and states(hotwatercharge) == 'off' -%} {{ hotw_bt_off }} {%- else -%} {{ hotw_bt_blank }} {%- endif -%} - service: "{{ command_printf }}" data: cmd: hotw_bt_pic.pic={{ hotw_bt_pic }} - if: - condition: template value_template: '{{ hotwatertemp is match "sensor." }}' then: - service: "{{ command_text_printf }}" data: component: climate.hotwater_temp message: "{{ states(hotwatertemp) |round(1) }}°" ## PAGE WEATHE01 ## - conditions: '{{ trigger.event.data.new_state.state == page_weather01 }}' alias: 'weather01 page' sequence: - choose: ### DEFAULT - WEATHER ### - conditions: '{{ weather == "Default" }}' sequence: - variables: # weather PIC weather_icon: >- {%- if states(weather_entity) == 'sunny' -%} {{ weather_sunny }} {%- elif states(weather_entity) == 'cloudy' -%} {{ weather_cloudy }} {%- elif states(weather_entity) == 'rainy' -%} {{ weather_rainy }} {%- elif states(weather_entity) == 'pouring' -%} {{ weather_pouring }} {%- elif states(weather_entity) == 'snowy' -%} {{ weather_snowy }} {%- elif states(weather_entity) == 'hail' -%} {{ weather_hail }} {%- elif states(weather_entity) == 'snowy-rainy' -%} {{ weather_snowy_rainy }} {%- elif states(weather_entity) == 'fog' -%} {{ weather_fog }} {%- elif states(weather_entity) == 'windy' -%} {{ weather_windy }} {%- elif states(weather_entity) == 'windy-variant' -%} {{ weather_windy-variant }} {%- elif states(weather_entity) == 'lightning' -%} {{ weather_lightning }} {%- elif states(weather_entity) == 'partlycloudy' and states('sun.sun') == 'above_horizon' -%} {{ weather_partlycloudy_day }} {%- elif states(weather_entity) == 'partlycloudy' and states('sun.sun') == 'below_horizon' -%} {{ weather_partlycloudy_night }} {%- elif states(weather_entity) == 'lightning-rainy' and states('sun.sun') == 'above_horizon' -%} {{ weather_lightning_rainy_day }} {%- elif states(weather_entity) == 'lightning-rainy' and states('sun.sun') == 'below_horizon' -%} {{ weather_lightning_rainy_night }} {%- elif states(weather_entity) == 'execptional' and states('sun.sun') == 'above_horizon' -%} {{ weather_execptional_day }} {%- elif states(weather_entity) == 'execptional' and states('sun.sun') == 'below_horizon' -%} {{ weather_execptional_night }} {%- elif states(weather_entity) == 'clear-night' -%} {{ weather_clear_night }} {%- endif -%} ##### SET weather PIC on Home Page #### - service: "{{ command_printf }}" data: cmd: weather01.weather_icon.pic={{ weather_icon }} - delay: milliseconds: "{{ delay_value }}" ##### SET TEMP MAX #### - service: "{{ command_text_printf }}" data: component: weather01.temp_max ### Temperature MAX ### message: '{{state_attr(weather_entity,"temperature") | round(0)}}°' - delay: milliseconds: "{{ delay_value }}" ##### Day Name ##### - service: "{{ command_text_printf }}" data: component: weather01.day message: "{{ mui[language].today }}" - delay: milliseconds: "{{ delay_value }}" ##### Day Date ##### - service: "{{ command_text_printf }}" data: component: weather01.date message: "{{ mui_weekday_today }}" - delay: milliseconds: "{{ delay_value }}" ##### field 1 ##### ##### field 2 ##### ##### field 3 ##### - service: "{{ command_text_printf }}" data: component: weather01.value03 message: '{{state_attr(weather_entity,"wind_speed") | round(0)}} km/h' - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: weather01.value03_icon message: "{{ weather_icon_wind }}" - delay: milliseconds: "{{ delay_value }}" ##### field 4 ##### ##### field 5 ##### ### ACCUWEATHER - WEATHER ### - conditions: '{{ weather == "AccuWeather" }}' sequence: - variables: # weather PIC weather_icon: >- {%- if state_attr(weather_entity,"forecast")[0].condition == 'sunny' -%} {{ weather_sunny }} {%- elif state_attr(weather_entity,"forecast")[0].condition == 'cloudy' -%} {{ weather_cloudy }} {%- elif state_attr(weather_entity,"forecast")[0].condition == 'rainy' -%} {{ weather_rainy }} {%- elif state_attr(weather_entity,"forecast")[0].condition == 'pouring' -%} {{ weather_pouring }} {%- elif state_attr(weather_entity,"forecast")[0].condition == 'snowy' -%} {{ weather_snowy }} {%- elif state_attr(weather_entity,"forecast")[0].condition == 'hail' -%} {{ weather_hail }} {%- elif state_attr(weather_entity,"forecast")[0].condition == 'snowy-rainy' -%} {{ weather_snowy_rainy }} {%- elif state_attr(weather_entity,"forecast")[0].condition == 'fog' -%} {{ weather_fog }} {%- elif state_attr(weather_entity,"forecast")[0].condition == 'windy' -%} {{ weather_windy }} {%- elif state_attr(weather_entity,"forecast")[0].condition == 'windy-variant' -%} {{ weather_windy-variant }} {%- elif state_attr(weather_entity,"forecast")[0].condition == 'lightning' -%} {{ weather_lightning }} {%- elif state_attr(weather_entity,"forecast")[0].condition == 'partlycloudy' -%} {{ weather_partlycloudy_day }} {%- elif state_attr(weather_entity,"forecast")[0].condition == 'lightning-rainy' -%} {{ weather_lightning_rainy_day }} {%- elif state_attr(weather_entity,"forecast")[0].condition == 'execptional' -%} {{ weather_execptional_day }} {%- elif state_attr(weather_entity,"forecast")[0].condition == 'clear-night' -%} {{ weather_clear_night }} {%- endif -%} ##### SET weather PIC on Home Page #### - service: "{{ command_printf }}" data: cmd: weather01.weather_icon.pic={{ weather_icon }} - delay: milliseconds: "{{ delay_value }}" ##### SET TEMP MIN #### - service: "{{ command_text_printf }}" data: component: weather01.temp_min ### Temperature MIN ### message: '{{states(accuweather_realfeel_temperature_min_0d) | round(0)}}°' - delay: milliseconds: "{{ delay_value }}" ##### Slash ##### - service: "{{ command_text_printf }}" data: component: weather01.slash message: '/' - delay: milliseconds: "{{ delay_value }}" ##### SET TEMP MAX #### - service: "{{ command_text_printf }}" data: component: weather01.temp_max ### Temperature MAX ### message: '{{states(accuweather_realfeel_temperature_max_0d) | round(0)}}°' - delay: milliseconds: "{{ delay_value }}" ##### Day Name ##### - service: "{{ command_text_printf }}" data: component: weather01.day message: "{{ mui[language].today }}" - delay: milliseconds: "{{ delay_value }}" ##### Day Date ##### - service: "{{ command_text_printf }}" data: component: weather01.date message: "{{ mui_weekday_today }}" - delay: milliseconds: "{{ delay_value }}" ##### field 1 ##### - service: "{{ command_text_printf }}" data: component: weather01.value01 message: "{{ state_attr(weather_entity,'forecast')[0].precipitation_probability}} %" - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: weather01.value01_icon message: "{{ weather_icon_rain }}" - delay: milliseconds: "{{ delay_value }}" ##### field 2 ##### - service: "{{ command_text_printf }}" data: component: weather01.value02 message: "{{states(accuweather_hours_of_sun_0d) | round(0)}} h" - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: weather01.value02_icon message: "{{ weather_icon_sun }}" - delay: milliseconds: "{{ delay_value }}" ##### field 3 ##### - service: "{{ command_text_printf }}" data: component: weather01.value03 message: "{{state_attr(accuweather_uv_index_0d, 'level')}} {{states(accuweather_uv_index_0d) | round(0)}}" - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: weather01.value03_icon message: "{{ weather_icon_protect }}" - delay: milliseconds: "{{ delay_value }}" ##### field 4 ##### - service: "{{ command_text_printf }}" data: component: weather01.value04 message: "{{states(accuweather_thunderstorm_probability_day_0d) | round(0)}} %" - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: weather01.value04_icon message: "{{ weather_icon_lightning }}" - delay: milliseconds: "{{ delay_value }}" ##### field 5 ##### - service: "{{ command_text_printf }}" data: component: weather01.value05 message: "{{states(accuweather_wind_day_0d) | round(0)}} km/h" - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: weather01.value05_icon message: "{{ weather_icon_wind }}" ### DEFAULT ### default: - service: "{{ command_printf }}" data: cmd: "page {{ page_home }}" ## PAGE WEATHE02 ## - conditions: '{{ trigger.event.data.new_state.state == page_weather02 }}' alias: 'weather02 page' sequence: - choose: ### DEFAULT - WEATHER ### - conditions: '{{ weather == "Default" }}' sequence: - variables: # weather PIC weather_icon: >- {%- if state_attr(weather_entity,"forecast")[0].condition == 'sunny' -%} {{ weather_sunny }} {%- elif state_attr(weather_entity,"forecast")[0].condition == 'cloudy' -%} {{ weather_cloudy }} {%- elif state_attr(weather_entity,"forecast")[0].condition == 'rainy' -%} {{ weather_rainy }} {%- elif state_attr(weather_entity,"forecast")[0].condition == 'pouring' -%} {{ weather_pouring }} {%- elif state_attr(weather_entity,"forecast")[0].condition == 'snowy' -%} {{ weather_snowy }} {%- elif state_attr(weather_entity,"forecast")[0].condition == 'hail' -%} {{ weather_hail }} {%- elif state_attr(weather_entity,"forecast")[0].condition == 'snowy-rainy' -%} {{ weather_snowy_rainy }} {%- elif state_attr(weather_entity,"forecast")[0].condition == 'fog' -%} {{ weather_fog }} {%- elif state_attr(weather_entity,"forecast")[0].condition == 'windy' -%} {{ weather_windy }} {%- elif state_attr(weather_entity,"forecast")[0].condition == 'windy-variant' -%} {{ weather_windy-variant }} {%- elif state_attr(weather_entity,"forecast")[0].condition == 'lightning' -%} {{ weather_lightning }} {%- elif state_attr(weather_entity,"forecast")[0].condition == 'partlycloudy' -%} {{ weather_partlycloudy_day }} {%- elif state_attr(weather_entity,"forecast")[0].condition == 'lightning-rainy' -%} {{ weather_lightning_rainy_day }} {%- elif state_attr(weather_entity,"forecast")[0].condition == 'execptional' -%} {{ weather_execptional_day }} {%- elif state_attr(weather_entity,"forecast")[0].condition == 'clear-night' -%} {{ weather_clear_night }} {%- endif -%} ##### SET weather PIC on Home Page #### - service: "{{ command_printf }}" data: cmd: weather02.weather_icon.pic={{ weather_icon }} - delay: milliseconds: "{{ delay_value }}" ##### SET TEMP MIN #### - service: "{{ command_text_printf }}" data: component: weather02.temp_min ### Temperature MIN ### message: '{{state_attr(weather_entity,"forecast")[0].templow | round(0)}}°' - delay: milliseconds: "{{ delay_value }}" ##### Slash ##### - service: "{{ command_text_printf }}" data: component: weather02.slash message: '/' - delay: milliseconds: "{{ delay_value }}" ##### SET TEMP MAX #### - service: "{{ command_text_printf }}" data: component: weather02.temp_max ### Temperature MAX ### message: '{{state_attr(weather_entity,"forecast")[0].temperature | round(0)}}°' - delay: milliseconds: "{{ delay_value }}" ##### Day Name ##### - service: "{{ command_text_printf }}" data: component: weather02.day message: "{{ mui[language].tomorrow }}" - delay: milliseconds: "{{ delay_value }}" ##### Day Date ##### - service: "{{ command_text_printf }}" data: component: weather02.date message: "{{ mui_weekday_tomorrow }}" - delay: milliseconds: "{{ delay_value }}" ##### field 1 ##### ##### field 2 ##### - service: "{{ command_text_printf }}" data: component: weather02.value02 message: '{{state_attr(weather_entity,"forecast")[0].precipitation| round(1)}} mm' - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: weather02.value02_icon message: "{{ weather_icon_rain }}" - delay: milliseconds: "{{ delay_value }}" ##### field 3 ##### - service: "{{ command_text_printf }}" data: component: weather02.value03 message: '{{state_attr(weather_entity,"forecast")[0].wind_speed | round(1)}} km/h' - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: weather02.value03_icon message: "{{ weather_icon_wind }}" - delay: milliseconds: "{{ delay_value }}" ##### field 4 ##### ##### field 5 ##### ### ACCUWEATHER - WEATHER ### - conditions: '{{ weather == "AccuWeather" }}' sequence: - variables: # weather PIC weather_icon: >- {%- if state_attr(weather_entity,"forecast")[1].condition == 'sunny' -%} {{ weather_sunny }} {%- elif state_attr(weather_entity,"forecast")[1].condition == 'cloudy' -%} {{ weather_cloudy }} {%- elif state_attr(weather_entity,"forecast")[1].condition == 'rainy' -%} {{ weather_rainy }} {%- elif state_attr(weather_entity,"forecast")[1].condition == 'pouring' -%} {{ weather_pouring }} {%- elif state_attr(weather_entity,"forecast")[1].condition == 'snowy' -%} {{ weather_snowy }} {%- elif state_attr(weather_entity,"forecast")[1].condition == 'hail' -%} {{ weather_hail }} {%- elif state_attr(weather_entity,"forecast")[1].condition == 'snowy-rainy' -%} {{ weather_snowy_rainy }} {%- elif state_attr(weather_entity,"forecast")[1].condition == 'fog' -%} {{ weather_fog }} {%- elif state_attr(weather_entity,"forecast")[1].condition == 'windy' -%} {{ weather_windy }} {%- elif state_attr(weather_entity,"forecast")[1].condition == 'windy-variant' -%} {{ weather_windy-variant }} {%- elif state_attr(weather_entity,"forecast")[1].condition == 'lightning' -%} {{ weather_lightning }} {%- elif state_attr(weather_entity,"forecast")[1].condition == 'partlycloudy' -%} {{ weather_partlycloudy_day }} {%- elif state_attr(weather_entity,"forecast")[1].condition == 'lightning-rainy' -%} {{ weather_lightning_rainy_day }} {%- elif state_attr(weather_entity,"forecast")[1].condition == 'execptional' -%} {{ weather_execptional_day }} {%- elif state_attr(weather_entity,"forecast")[1].condition == 'clear-night' -%} {{ weather_clear_night }} {%- endif -%} ##### SET weather PIC on Home Page #### - service: "{{ command_printf }}" data: cmd: weather02.weather_icon.pic={{ weather_icon }} - delay: milliseconds: "{{ delay_value }}" ##### SET TEMP MIN #### - service: "{{ command_text_printf }}" data: component: weather02.temp_min ### Temperature MIN ### message: '{{states(accuweather_realfeel_temperature_min_1d) | round(0)}}°' - delay: milliseconds: "{{ delay_value }}" ##### Slash ##### - service: "{{ command_text_printf }}" data: component: weather02.slash message: '/' - delay: milliseconds: "{{ delay_value }}" ##### SET TEMP MAX #### - service: "{{ command_text_printf }}" data: component: weather02.temp_max ### Temperature MAX ### message: '{{states(accuweather_realfeel_temperature_max_1d) | round(0)}}°' - delay: milliseconds: "{{ delay_value }}" ##### Day Name ##### - service: "{{ command_text_printf }}" data: component: weather02.day message: "{{ mui[language].tomorrow }}" - delay: milliseconds: "{{ delay_value }}" ##### Day Date ##### - service: "{{ command_text_printf }}" data: component: weather02.date message: "{{ mui_weekday_tomorrow }}" - delay: milliseconds: "{{ delay_value }}" ##### field 1 ##### - service: "{{ command_text_printf }}" data: component: weather02.value01 message: "{{ state_attr(weather_entity,'forecast')[1].precipitation_probability}} %" - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: weather02.value01_icon message: "{{ weather_icon_rain }}" - delay: milliseconds: "{{ delay_value }}" ##### field 2 ##### - service: "{{ command_text_printf }}" data: component: weather02.value02 message: "{{states(accuweather_hours_of_sun_1d) | round(0)}} h" - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: weather02.value02_icon message: "{{ weather_icon_sun }}" - delay: milliseconds: "{{ delay_value }}" ##### field 3 ##### - service: "{{ command_text_printf }}" data: component: weather02.value03 message: "{{state_attr(accuweather_uv_index_1d, 'level')}} {{states(accuweather_uv_index_1d) | round(0)}}" - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: weather02.value03_icon message: "{{ weather_icon_protect }}" - delay: milliseconds: "{{ delay_value }}" ##### field 4 ##### - service: "{{ command_text_printf }}" data: component: weather02.value04 message: "{{states(accuweather_thunderstorm_probability_day_1d) | round(0)}} %" - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: weather02.value04_icon message: "{{ weather_icon_lightning }}" - delay: milliseconds: "{{ delay_value }}" ##### field 5 ##### - service: "{{ command_text_printf }}" data: component: weather02.value05 message: "{{states(accuweather_wind_day_1d) | round(0)}} km/h" - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: weather02.value05_icon message: "{{ weather_icon_wind }}" ### DEFAULT #### default: - service: "{{ command_printf }}" data: cmd: "page {{ page_home }}" ## PAGE WEATHE03 ## - conditions: '{{ trigger.event.data.new_state.state == page_weather03 }}' alias: 'weather03 page' sequence: - choose: ### DEFAULT - WEATHER ### - conditions: '{{ weather == "Default" }}' sequence: - variables: # weather PIC weather_icon: >- {%- if state_attr(weather_entity,"forecast")[1].condition == 'sunny' -%} {{ weather_sunny }} {%- elif state_attr(weather_entity,"forecast")[1].condition == 'cloudy' -%} {{ weather_cloudy }} {%- elif state_attr(weather_entity,"forecast")[1].condition == 'rainy' -%} {{ weather_rainy }} {%- elif state_attr(weather_entity,"forecast")[1].condition == 'pouring' -%} {{ weather_pouring }} {%- elif state_attr(weather_entity,"forecast")[1].condition == 'snowy' -%} {{ weather_snowy }} {%- elif state_attr(weather_entity,"forecast")[1].condition == 'hail' -%} {{ weather_hail }} {%- elif state_attr(weather_entity,"forecast")[1].condition == 'snowy-rainy' -%} {{ weather_snowy_rainy }} {%- elif state_attr(weather_entity,"forecast")[1].condition == 'fog' -%} {{ weather_fog }} {%- elif state_attr(weather_entity,"forecast")[1].condition == 'windy' -%} {{ weather_windy }} {%- elif state_attr(weather_entity,"forecast")[1].condition == 'windy-variant' -%} {{ weather_windy-variant }} {%- elif state_attr(weather_entity,"forecast")[1].condition == 'lightning' -%} {{ weather_lightning }} {%- elif state_attr(weather_entity,"forecast")[1].condition == 'partlycloudy' -%} {{ weather_partlycloudy_day }} {%- elif state_attr(weather_entity,"forecast")[1].condition == 'lightning-rainy' -%} {{ weather_lightning_rainy_day }} {%- elif state_attr(weather_entity,"forecast")[1].condition == 'execptional' -%} {{ weather_execptional_day }} {%- elif state_attr(weather_entity,"forecast")[1].condition == 'clear-night' -%} {{ weather_clear_night }} {%- endif -%} ##### SET weather PIC on Home Page #### - service: "{{ command_printf }}" data: cmd: weather03.weather_icon.pic={{ weather_icon }} - delay: milliseconds: "{{ delay_value }}" ##### SET TEMP MIN #### - service: "{{ command_text_printf }}" data: component: weather03.temp_min ### Temperature MIN ### message: '{{state_attr(weather_entity,"forecast")[1].templow | round(0)}}°' - delay: milliseconds: "{{ delay_value }}" ##### Slash ##### - service: "{{ command_text_printf }}" data: component: weather03.slash message: '/' - delay: milliseconds: "{{ delay_value }}" ##### SET TEMP MAX #### - service: "{{ command_text_printf }}" data: component: weather03.temp_max ### Temperature MAX ### message: '{{state_attr(weather_entity,"forecast")[1].temperature | round(0)}}°' - delay: milliseconds: "{{ delay_value }}" ##### Day Name ##### - service: "{{ command_text_printf }}" data: component: weather03.day message: "{{ mui[language].in_2_days }}" - delay: milliseconds: "{{ delay_value }}" ##### Day Date ##### - service: "{{ command_text_printf }}" data: component: weather03.date message: "{{ mui_weekday_in_2_days }}" - delay: milliseconds: "{{ delay_value }}" ##### field 1 ##### ##### field 2 ##### - service: "{{ command_text_printf }}" data: component: weather03.value02 message: '{{state_attr(weather_entity,"forecast")[1].precipitation| round(1)}} mm' - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: weather03.value02_icon message: "{{ weather_icon_rain }}" - delay: milliseconds: "{{ delay_value }}" ##### field 3 ##### - service: "{{ command_text_printf }}" data: component: weather03.value03 message: '{{state_attr(weather_entity,"forecast")[1].wind_speed | round(1)}} km/h' - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: weather03.value03_icon message: "{{ weather_icon_wind }}" - delay: milliseconds: "{{ delay_value }}" ##### field 4 ##### ##### field 5 ##### ### ACCUWEATHER - WEATHER ### - conditions: '{{ weather == "AccuWeather" }}' sequence: - variables: # weather PIC weather_icon: >- {%- if state_attr(weather_entity,"forecast")[2].condition == 'sunny' -%} {{ weather_sunny }} {%- elif state_attr(weather_entity,"forecast")[2].condition == 'cloudy' -%} {{ weather_cloudy }} {%- elif state_attr(weather_entity,"forecast")[2].condition == 'rainy' -%} {{ weather_rainy }} {%- elif state_attr(weather_entity,"forecast")[2].condition == 'pouring' -%} {{ weather_pouring }} {%- elif state_attr(weather_entity,"forecast")[2].condition == 'snowy' -%} {{ weather_snowy }} {%- elif state_attr(weather_entity,"forecast")[2].condition == 'hail' -%} {{ weather_hail }} {%- elif state_attr(weather_entity,"forecast")[2].condition == 'snowy-rainy' -%} {{ weather_snowy_rainy }} {%- elif state_attr(weather_entity,"forecast")[2].condition == 'fog' -%} {{ weather_fog }} {%- elif state_attr(weather_entity,"forecast")[2].condition == 'windy' -%} {{ weather_windy }} {%- elif state_attr(weather_entity,"forecast")[2].condition == 'windy-variant' -%} {{ weather_windy-variant }} {%- elif state_attr(weather_entity,"forecast")[2].condition == 'lightning' -%} {{ weather_lightning }} {%- elif state_attr(weather_entity,"forecast")[2].condition == 'partlycloudy' -%} {{ weather_partlycloudy_day }} {%- elif state_attr(weather_entity,"forecast")[2].condition == 'lightning-rainy' -%} {{ weather_lightning_rainy_day }} {%- elif state_attr(weather_entity,"forecast")[2].condition == 'execptional' -%} {{ weather_execptional_day }} {%- elif state_attr(weather_entity,"forecast")[2].condition == 'clear-night' -%} {{ weather_clear_night }} {%- endif -%} ##### SET weather PIC on Home Page #### - service: "{{ command_printf }}" data: cmd: weather03.weather_icon.pic={{ weather_icon }} - delay: milliseconds: "{{ delay_value }}" ##### SET TEMP MIN #### - service: "{{ command_text_printf }}" data: component: weather03.temp_min ### Temperature MIN ### message: '{{states(accuweather_realfeel_temperature_min_2d) | round(0)}}°' - delay: milliseconds: "{{ delay_value }}" ##### Slash ##### - service: "{{ command_text_printf }}" data: component: weather03.slash message: '/' - delay: milliseconds: "{{ delay_value }}" ##### SET TEMP MAX #### - service: "{{ command_text_printf }}" data: component: weather03.temp_max ### Temperature MAX ### message: '{{states(accuweather_realfeel_temperature_max_2d) | round(0)}}°' - delay: milliseconds: "{{ delay_value }}" ##### Day Name ##### - service: "{{ command_text_printf }}" data: component: weather03.day message: "{{ mui[language].in_2_days }}" - delay: milliseconds: "{{ delay_value }}" ##### Day Date ##### - service: "{{ command_text_printf }}" data: component: weather03.date message: "{{ mui_weekday_in_2_days }}" - delay: milliseconds: "{{ delay_value }}" ##### field 1 ##### - service: "{{ command_text_printf }}" data: component: weather03.value01 message: "{{ state_attr(weather_entity,'forecast')[2].precipitation_probability}} %" - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: weather03.value01_icon message: "{{ weather_icon_rain }}" - delay: milliseconds: "{{ delay_value }}" ##### field 2 ##### - service: "{{ command_text_printf }}" data: component: weather03.value02 message: "{{states(accuweather_hours_of_sun_2d) | round(0)}} h" - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: weather03.value02_icon message: "{{ weather_icon_sun }}" - delay: milliseconds: "{{ delay_value }}" ##### field 3 ##### - service: "{{ command_text_printf }}" data: component: weather03.value03 message: "{{state_attr(accuweather_uv_index_2d, 'level')}} {{states(accuweather_uv_index_2d) | round(0)}}" - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: weather03.value03_icon message: "{{ weather_icon_protect }}" - delay: milliseconds: "{{ delay_value }}" ##### field 4 ##### - service: "{{ command_text_printf }}" data: component: weather03.value04 message: "{{states(accuweather_thunderstorm_probability_day_2d) | round(0)}} %" - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: weather03.value04_icon message: "{{ weather_icon_lightning }}" - delay: milliseconds: "{{ delay_value }}" ##### field 5 ##### - service: "{{ command_text_printf }}" data: component: weather03.value05 message: "{{states(accuweather_wind_day_2d) | round(0)}} km/h" - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: weather03.value05_icon message: "{{ weather_icon_wind }}" ### DEFAULT ### default: - service: "{{ command_printf }}" data: cmd: "page {{ page_home }}" ## PAGE WEATHE04 ## - conditions: '{{ trigger.event.data.new_state.state == page_weather04 }}' alias: 'weather04 page' sequence: - choose: ### DEFAULT - WEATHER ### - conditions: '{{ weather == "Default" }}' sequence: - variables: # weather PIC weather_icon: >- {%- if state_attr(weather_entity,"forecast")[2].condition == 'sunny' -%} {{ weather_sunny }} {%- elif state_attr(weather_entity,"forecast")[2].condition == 'cloudy' -%} {{ weather_cloudy }} {%- elif state_attr(weather_entity,"forecast")[2].condition == 'rainy' -%} {{ weather_rainy }} {%- elif state_attr(weather_entity,"forecast")[2].condition == 'pouring' -%} {{ weather_pouring }} {%- elif state_attr(weather_entity,"forecast")[2].condition == 'snowy' -%} {{ weather_snowy }} {%- elif state_attr(weather_entity,"forecast")[2].condition == 'hail' -%} {{ weather_hail }} {%- elif state_attr(weather_entity,"forecast")[2].condition == 'snowy-rainy' -%} {{ weather_snowy_rainy }} {%- elif state_attr(weather_entity,"forecast")[2].condition == 'fog' -%} {{ weather_fog }} {%- elif state_attr(weather_entity,"forecast")[2].condition == 'windy' -%} {{ weather_windy }} {%- elif state_attr(weather_entity,"forecast")[2].condition == 'windy-variant' -%} {{ weather_windy-variant }} {%- elif state_attr(weather_entity,"forecast")[2].condition == 'lightning' -%} {{ weather_lightning }} {%- elif state_attr(weather_entity,"forecast")[2].condition == 'partlycloudy' -%} {{ weather_partlycloudy_day }} {%- elif state_attr(weather_entity,"forecast")[2].condition == 'lightning-rainy' -%} {{ weather_lightning_rainy_day }} {%- elif state_attr(weather_entity,"forecast")[2].condition == 'execptional' -%} {{ weather_execptional_day }} {%- elif state_attr(weather_entity,"forecast")[2].condition == 'clear-night' -%} {{ weather_clear_night }} {%- endif -%} ##### SET weather PIC on Home Page #### - service: "{{ command_printf }}" data: cmd: weather04.weather_icon.pic={{ weather_icon }} - delay: milliseconds: "{{ delay_value }}" ##### SET TEMP MIN #### - service: "{{ command_text_printf }}" data: component: weather04.temp_min ### Temperature MIN ### message: '{{state_attr(weather_entity,"forecast")[2].templow | round(0)}}°' - delay: milliseconds: "{{ delay_value }}" ##### Slash ##### - service: "{{ command_text_printf }}" data: component: weather04.slash message: '/' - delay: milliseconds: "{{ delay_value }}" ##### SET TEMP MAX #### - service: "{{ command_text_printf }}" data: component: weather04.temp_max ### Temperature MAX ### message: '{{state_attr(weather_entity,"forecast")[2].temperature | round(0)}}°' - delay: milliseconds: "{{ delay_value }}" ##### Day Name ##### - service: "{{ command_text_printf }}" data: component: weather04.day message: "{{ mui[language].in_3_days }}" - delay: milliseconds: "{{ delay_value }}" ##### Day Date ##### - service: "{{ command_text_printf }}" data: component: weather04.date message: "{{ mui_weekday_in_3_days }}" - delay: milliseconds: "{{ delay_value }}" ##### field 1 ##### ##### field 2 ##### - service: "{{ command_text_printf }}" data: component: weather04.value02 message: '{{state_attr(weather_entity,"forecast")[2].precipitation| round(1)}} mm' - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: weather04.value02_icon message: "{{ weather_icon_rain }}" - delay: milliseconds: "{{ delay_value }}" ##### field 3 ##### - service: "{{ command_text_printf }}" data: component: weather04.value03 message: '{{state_attr(weather_entity,"forecast")[2].wind_speed | round(1)}} km/h' - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: weather04.value03_icon message: "{{ weather_icon_wind }}" - delay: milliseconds: "{{ delay_value }}" ##### field 4 ##### ##### field 5 ##### ### ACCUWEATHER - WEATHER ### - conditions: '{{ weather == "AccuWeather" }}' sequence: - variables: # weather PIC weather_icon: >- {%- if state_attr(weather_entity,"forecast")[3].condition == 'sunny' -%} {{ weather_sunny }} {%- elif state_attr(weather_entity,"forecast")[3].condition == 'cloudy' -%} {{ weather_cloudy }} {%- elif state_attr(weather_entity,"forecast")[3].condition == 'rainy' -%} {{ weather_rainy }} {%- elif state_attr(weather_entity,"forecast")[3].condition == 'pouring' -%} {{ weather_pouring }} {%- elif state_attr(weather_entity,"forecast")[3].condition == 'snowy' -%} {{ weather_snowy }} {%- elif state_attr(weather_entity,"forecast")[3].condition == 'hail' -%} {{ weather_hail }} {%- elif state_attr(weather_entity,"forecast")[3].condition == 'snowy-rainy' -%} {{ weather_snowy_rainy }} {%- elif state_attr(weather_entity,"forecast")[3].condition == 'fog' -%} {{ weather_fog }} {%- elif state_attr(weather_entity,"forecast")[3].condition == 'windy' -%} {{ weather_windy }} {%- elif state_attr(weather_entity,"forecast")[3].condition == 'windy-variant' -%} {{ weather_windy-variant }} {%- elif state_attr(weather_entity,"forecast")[3].condition == 'lightning' -%} {{ weather_lightning }} {%- elif state_attr(weather_entity,"forecast")[3].condition == 'partlycloudy' -%} {{ weather_partlycloudy_day }} {%- elif state_attr(weather_entity,"forecast")[3].condition == 'lightning-rainy' -%} {{ weather_lightning_rainy_day }} {%- elif state_attr(weather_entity,"forecast")[3].condition == 'execptional' -%} {{ weather_execptional_day }} {%- elif state_attr(weather_entity,"forecast")[3].condition == 'clear-night' -%} {{ weather_clear_night }} {%- endif -%} ##### SET weather PIC on Home Page #### - service: "{{ command_printf }}" data: cmd: weather04.weather_icon.pic={{ weather_icon }} - delay: milliseconds: "{{ delay_value }}" ##### SET TEMP MIN #### - service: "{{ command_text_printf }}" data: component: weather04.temp_min ### Temperature MIN ### message: '{{states(accuweather_realfeel_temperature_min_3d) | round(0)}}°' - delay: milliseconds: "{{ delay_value }}" ##### Slash ##### - service: "{{ command_text_printf }}" data: component: weather04.slash message: '/' - delay: milliseconds: "{{ delay_value }}" ##### SET TEMP MAX #### - service: "{{ command_text_printf }}" data: component: weather04.temp_max ### Temperature MAX ### message: '{{states(accuweather_realfeel_temperature_max_3d) | round(0)}}°' - delay: milliseconds: "{{ delay_value }}" ##### Day Name ##### - service: "{{ command_text_printf }}" data: component: weather04.day message: "{{ mui[language].in_3_days }}" - delay: milliseconds: "{{ delay_value }}" ##### Day Date ##### - service: "{{ command_text_printf }}" data: component: weather04.date message: "{{ mui_weekday_in_3_days }}" - delay: milliseconds: "{{ delay_value }}" ##### field 1 ##### - service: "{{ command_text_printf }}" data: component: weather04.value01 message: "{{ state_attr(weather_entity,'forecast')[3].precipitation_probability}} %" - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: weather04.value01_icon message: "{{ weather_icon_rain }}" - delay: milliseconds: "{{ delay_value }}" ##### field 2 ##### - service: "{{ command_text_printf }}" data: component: weather04.value02 message: "{{states(accuweather_hours_of_sun_3d) | round(0)}} h" - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: weather04.value02_icon message: "{{ weather_icon_sun }}" - delay: milliseconds: "{{ delay_value }}" ##### field 3 ##### - service: "{{ command_text_printf }}" data: component: weather04.value03 message: "{{state_attr(accuweather_uv_index_3d, 'level')}} {{states(accuweather_uv_index_3d) | round(0)}}" - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: weather04.value03_icon message: "{{ weather_icon_protect }}" - delay: milliseconds: "{{ delay_value }}" ##### field 4 ##### - service: "{{ command_text_printf }}" data: component: weather04.value04 message: "{{states(accuweather_thunderstorm_probability_day_3d) | round(0)}} %" - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: weather04.value04_icon message: "{{ weather_icon_lightning }}" - delay: milliseconds: "{{ delay_value }}" ##### field 5 ##### - service: "{{ command_text_printf }}" data: component: weather04.value05 message: "{{states(accuweather_wind_day_3d) | round(0)}} km/h" - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: weather04.value05_icon message: "{{ weather_icon_wind }}" ### DEFAULT ### default: - service: "{{ command_printf }}" data: cmd: "page {{ page_home }}" ## PAGE WEATHE05 ## - conditions: '{{ trigger.event.data.new_state.state == page_weather05 }}' alias: 'weather05 page' sequence: - choose: ### DEAFAULT - WEATHER ### - conditions: '{{ weather == "Default" }}' sequence: - variables: # weather PIC weather_icon: >- {%- if state_attr(weather_entity,"forecast")[3].condition == 'sunny' -%} {{ weather_sunny }} {%- elif state_attr(weather_entity,"forecast")[3].condition == 'cloudy' -%} {{ weather_cloudy }} {%- elif state_attr(weather_entity,"forecast")[3].condition == 'rainy' -%} {{ weather_rainy }} {%- elif state_attr(weather_entity,"forecast")[3].condition == 'pouring' -%} {{ weather_pouring }} {%- elif state_attr(weather_entity,"forecast")[3].condition == 'snowy' -%} {{ weather_snowy }} {%- elif state_attr(weather_entity,"forecast")[3].condition == 'hail' -%} {{ weather_hail }} {%- elif state_attr(weather_entity,"forecast")[3].condition == 'snowy-rainy' -%} {{ weather_snowy_rainy }} {%- elif state_attr(weather_entity,"forecast")[3].condition == 'fog' -%} {{ weather_fog }} {%- elif state_attr(weather_entity,"forecast")[3].condition == 'windy' -%} {{ weather_windy }} {%- elif state_attr(weather_entity,"forecast")[3].condition == 'windy-variant' -%} {{ weather_windy-variant }} {%- elif state_attr(weather_entity,"forecast")[3].condition == 'lightning' -%} {{ weather_lightning }} {%- elif state_attr(weather_entity,"forecast")[3].condition == 'partlycloudy' -%} {{ weather_partlycloudy_day }} {%- elif state_attr(weather_entity,"forecast")[3].condition == 'lightning-rainy' -%} {{ weather_lightning_rainy_day }} {%- elif state_attr(weather_entity,"forecast")[3].condition == 'execptional' -%} {{ weather_execptional_day }} {%- elif state_attr(weather_entity,"forecast")[3].condition == 'clear-night' -%} {{ weather_clear_night }} {%- endif -%} ##### SET weather PIC on Home Page #### - service: "{{ command_printf }}" data: cmd: weather05.weather_icon.pic={{ weather_icon }} - delay: milliseconds: "{{ delay_value }}" ##### SET TEMP MIN #### - service: "{{ command_text_printf }}" data: component: weather05.temp_min ### Temperature MIN ### message: '{{state_attr(weather_entity,"forecast")[3].templow | round(0)}}°' - delay: milliseconds: "{{ delay_value }}" ##### Slash ##### - service: "{{ command_text_printf }}" data: component: weather05.slash message: '/' - delay: milliseconds: "{{ delay_value }}" ##### SET TEMP MAX #### - service: "{{ command_text_printf }}" data: component: weather05.temp_max ### Temperature MAX ### message: '{{state_attr(weather_entity,"forecast")[3].temperature | round(0)}}°' - delay: milliseconds: "{{ delay_value }}" ##### Day Name ##### - service: "{{ command_text_printf }}" data: component: weather05.day message: "{{ mui[language].in_4_days }}" - delay: milliseconds: "{{ delay_value }}" ##### Day Date ##### - service: "{{ command_text_printf }}" data: component: weather05.date message: "{{ mui_weekday_in_4_days }}" - delay: milliseconds: "{{ delay_value }}" ##### field 1 ##### ##### field 2 ##### - service: "{{ command_text_printf }}" data: component: weather05.value02 message: '{{state_attr(weather_entity,"forecast")[3].precipitation| round(1)}} mm' - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: weather05.value02_icon message: "{{ weather_icon_rain }}" - delay: milliseconds: "{{ delay_value }}" ##### field 3 ##### - service: "{{ command_text_printf }}" data: component: weather05.value03 message: '{{state_attr(weather_entity,"forecast")[3].wind_speed | round(1)}} km/h' - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: weather05.value03_icon message: "{{ weather_icon_wind }}" - delay: milliseconds: "{{ delay_value }}" ##### field 4 ##### ##### field 5 ##### ### ACCUWEATHER - WEATHER ### - conditions: '{{ weather == "AccuWeather" }}' sequence: - variables: # weather PIC weather_icon: >- {%- if state_attr(weather_entity,"forecast")[4].condition == 'sunny' -%} {{ weather_sunny }} {%- elif state_attr(weather_entity,"forecast")[4].condition == 'cloudy' -%} {{ weather_cloudy }} {%- elif state_attr(weather_entity,"forecast")[4].condition == 'rainy' -%} {{ weather_rainy }} {%- elif state_attr(weather_entity,"forecast")[4].condition == 'pouring' -%} {{ weather_pouring }} {%- elif state_attr(weather_entity,"forecast")[4].condition == 'snowy' -%} {{ weather_snowy }} {%- elif state_attr(weather_entity,"forecast")[4].condition == 'hail' -%} {{ weather_hail }} {%- elif state_attr(weather_entity,"forecast")[4].condition == 'snowy-rainy' -%} {{ weather_snowy_rainy }} {%- elif state_attr(weather_entity,"forecast")[4].condition == 'fog' -%} {{ weather_fog }} {%- elif state_attr(weather_entity,"forecast")[4].condition == 'windy' -%} {{ weather_windy }} {%- elif state_attr(weather_entity,"forecast")[4].condition == 'windy-variant' -%} {{ weather_windy-variant }} {%- elif state_attr(weather_entity,"forecast")[4].condition == 'lightning' -%} {{ weather_lightning }} {%- elif state_attr(weather_entity,"forecast")[4].condition == 'partlycloudy' -%} {{ weather_partlycloudy_day }} {%- elif state_attr(weather_entity,"forecast")[4].condition == 'lightning-rainy' -%} {{ weather_lightning_rainy_day }} {%- elif state_attr(weather_entity,"forecast")[4].condition == 'execptional' -%} {{ weather_execptional_day }} {%- elif state_attr(weather_entity,"forecast")[4].condition == 'clear-night' -%} {{ weather_clear_night }} {%- endif -%} ##### SET weather PIC on Home Page #### - service: "{{ command_printf }}" data: cmd: weather05.weather_icon.pic={{ weather_icon }} - delay: milliseconds: "{{ delay_value }}" ##### SET TEMP MIN #### - service: "{{ command_text_printf }}" data: component: weather05.temp_min ### Temperature MIN ### message: '{{states(accuweather_realfeel_temperature_min_4d) | round(0)}}°' - delay: milliseconds: "{{ delay_value }}" ##### Slash ##### - service: "{{ command_text_printf }}" data: component: weather05.slash message: '/' - delay: milliseconds: "{{ delay_value }}" ##### SET TEMP MAX #### - service: "{{ command_text_printf }}" data: component: weather05.temp_max ### Temperature MAX ### message: '{{states(accuweather_realfeel_temperature_max_4d) | round(0)}}°' - delay: milliseconds: "{{ delay_value }}" ##### Day Name ##### - service: "{{ command_text_printf }}" data: component: weather05.day message: "{{ mui[language].in_4_days }}" - delay: milliseconds: "{{ delay_value }}" ##### Day Date ##### - service: "{{ command_text_printf }}" data: component: weather05.date message: "{{ mui_weekday_in_4_days }}" - delay: milliseconds: "{{ delay_value }}" ##### field 1 ##### - service: "{{ command_text_printf }}" data: component: weather05.value01 message: "{{ state_attr(weather_entity,'forecast')[4].precipitation_probability}} %" - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: weather05.value01_icon message: "{{ weather_icon_rain }}" - delay: milliseconds: "{{ delay_value }}" ##### field 2 ##### - service: "{{ command_text_printf }}" data: component: weather05.value02 message: "{{states(accuweather_hours_of_sun_4d) | round(0)}} h" - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: weather05.value02_icon message: "{{ weather_icon_sun }}" - delay: milliseconds: "{{ delay_value }}" ##### field 3 ##### - service: "{{ command_text_printf }}" data: component: weather05.value03 message: "{{state_attr(accuweather_uv_index_4d, 'level')}} {{states(accuweather_uv_index_4d) | round(0)}}" - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: weather05.value03_icon message: "{{ weather_icon_protect }}" - delay: milliseconds: "{{ delay_value }}" ##### field 4 ##### - service: "{{ command_text_printf }}" data: component: weather05.value04 message: "{{states(accuweather_thunderstorm_probability_day_4d) | round(0)}} %" - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: weather05.value04_icon message: "{{ weather_icon_lightning }}" - delay: milliseconds: "{{ delay_value }}" ##### field 5 ##### - service: "{{ command_text_printf }}" data: component: weather05.value05 message: "{{states(accuweather_wind_day_4d) | round(0)}} km/h" - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: weather05.value05_icon message: "{{ weather_icon_wind }}" ### DEFAULT ### default: - service: "{{ command_printf }}" data: cmd: "page {{ page_home }}" ## PAGE NOTIFICATION ## - conditions: '{{ trigger.event.data.new_state.state == page_notification }}' alias: 'notification page' sequence: - service: "{{ command_text_printf }}" data: component: notification.notifi_text01 message: "{{ states(notification_text) }}" - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: notification.notifi_label message: "{{ states(notification_label) }}" ## PAGE QR Code ## - conditions: '{{ trigger.event.data.new_state.state == page_qrcode }}' alias: 'qrcode page' sequence: - if: - condition: template value_template: '{{ qrcode_label |length > 0 }}' then: - service: "{{ command_text_printf }}" data: component: "qrcode_label" message: "{{ qrcode_label }}" - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: "qrcode_value" message: "{{ qrcode_value }}" ## PAGE SETTINGS ## - conditions: '{{ trigger.event.data.new_state.state == page_settings }}' alias: 'settings page' sequence: ## PAGE BOOT ## - conditions: '{{ trigger.event.data.new_state.state == page_boot }}' alias: 'boot page' sequence: ## PAGE SCREENSAVER ## - conditions: '{{ trigger.event.data.new_state.state == page_screensaver }}' alias: 'screensaver page' sequence: ##### BOOT NSPANEL - automation reload ##### - conditions: - condition: trigger id: automation_reloaded sequence: - choose: ## PAGE HOME ## - conditions: '{{ states(current_page) == page_home }}' sequence: *refresh_page_home ## PAGE BUTTONPAGE01 ## - conditions: '{{ states(current_page) == page_buttonpage01 }}' sequence: *refresh_page_buttonpage01 ## PAGE BUTTONPAGE02 ## - conditions: '{{ states(current_page) == page_buttonpage02 }}' sequence: *refresh_page_buttonpage02 ## PAGE BUTTONPAGE03 ## - conditions: '{{ states(current_page) == page_buttonpage03 }}' sequence: *refresh_page_buttonpage03 ## PAGE BUTTONPAGE04 ## - conditions: '{{ states(current_page) == page_buttonpage04 }}' sequence: *refresh_page_buttonpage04 ## ENTITY PAGE 01 ## - conditions: '{{ states(current_page) == page_entitypage01 }}' sequence: *refresh_page_entitypage01 ## ENTITY PAGE 02 ## - conditions: '{{ states(current_page) == page_entitypage02 }}' sequence: *refresh_page_entitypage02 ## ENTITY PAGE 03 ## - conditions: '{{ states(current_page) == page_entitypage03 }}' sequence: *refresh_page_entitypage03 ## ENTITY PAGE 04 ## - conditions: '{{ states(current_page) == page_entitypage04 }}' sequence: *refresh_page_entitypage04 ##### UPDATE BUTTONS AND PAGES - button page / lightsettings page / coversettings page ##### - conditions: - condition: trigger id: - current_state_entity01 - current_state_entity02 - current_state_entity03 - current_state_entity04 - current_state_entity05 - current_state_entity06 - current_state_entity07 - current_state_entity08 - current_state_entity09 - current_state_entity10 - current_state_entity11 - current_state_entity12 - current_state_entity13 - current_state_entity14 - current_state_entity15 - current_state_entity16 - current_state_entity17 - current_state_entity18 - current_state_entity19 - current_state_entity20 - current_state_entity21 - current_state_entity22 - current_state_entity23 - current_state_entity24 - current_state_entity25 - current_state_entity26 - current_state_entity27 - current_state_entity28 - current_state_entity29 - current_state_entity30 - current_state_entity31 - current_state_entity32 - condition: template value_template: "{{ states(current_page) == page_buttonpage01 or states(current_page) == page_buttonpage02 or states(current_page) == page_buttonpage03 or states(current_page) == page_buttonpage04 and trigger.to_state.state != 'unavailable' }}" sequence: ##### SET Buttons #### - alias: "Set variable(s) for entity change" variables: buttonpage: '{{ states(current_page) }}' component_to_update: >- {%- if trigger.entity_id == entity01 and buttonpage == 'buttonpage01' -%} buttonpage01.button01 {%- elif trigger.entity_id == entity02 and buttonpage == 'buttonpage01' -%} buttonpage01.button02 {%- elif trigger.entity_id == entity03 and buttonpage == 'buttonpage01' -%} buttonpage01.button03 {%- elif trigger.entity_id == entity04 and buttonpage == 'buttonpage01' -%} buttonpage01.button04 {%- elif trigger.entity_id == entity05 and buttonpage == 'buttonpage01' -%} buttonpage01.button05 {%- elif trigger.entity_id == entity06 and buttonpage == 'buttonpage01' -%} buttonpage01.button06 {%- elif trigger.entity_id == entity07 and buttonpage == 'buttonpage01' -%} buttonpage01.button07 {%- elif trigger.entity_id == entity08 and buttonpage == 'buttonpage01' -%} buttonpage01.button08 {%- elif trigger.entity_id == entity09 and buttonpage == 'buttonpage02' -%} buttonpage02.button01 {%- elif trigger.entity_id == entity10 and buttonpage == 'buttonpage02' -%} buttonpage02.button02 {%- elif trigger.entity_id == entity11 and buttonpage == 'buttonpage02' -%} buttonpage02.button03 {%- elif trigger.entity_id == entity12 and buttonpage == 'buttonpage02' -%} buttonpage02.button04 {%- elif trigger.entity_id == entity13 and buttonpage == 'buttonpage02' -%} buttonpage02.button05 {%- elif trigger.entity_id == entity14 and buttonpage == 'buttonpage02' -%} buttonpage02.button06 {%- elif trigger.entity_id == entity15 and buttonpage == 'buttonpage02' -%} buttonpage02.button07 {%- elif trigger.entity_id == entity16 and buttonpage == 'buttonpage02' -%} buttonpage02.button08 {%- elif trigger.entity_id == entity17 and buttonpage == 'buttonpage03' -%} buttonpage03.button01 {%- elif trigger.entity_id == entity18 and buttonpage == 'buttonpage03' -%} buttonpage03.button02 {%- elif trigger.entity_id == entity19 and buttonpage == 'buttonpage03' -%} buttonpage03.button03 {%- elif trigger.entity_id == entity20 and buttonpage == 'buttonpage03' -%} buttonpage03.button04 {%- elif trigger.entity_id == entity21 and buttonpage == 'buttonpage03' -%} buttonpage03.button05 {%- elif trigger.entity_id == entity22 and buttonpage == 'buttonpage03' -%} buttonpage03.button06 {%- elif trigger.entity_id == entity23 and buttonpage == 'buttonpage03' -%} buttonpage03.button07 {%- elif trigger.entity_id == entity24 and buttonpage == 'buttonpage03' -%} buttonpage03.button08 {%- elif trigger.entity_id == entity25 and buttonpage == 'buttonpage04' -%} buttonpage04.button01 {%- elif trigger.entity_id == entity26 and buttonpage == 'buttonpage04' -%} buttonpage04.button02 {%- elif trigger.entity_id == entity27 and buttonpage == 'buttonpage04' -%} buttonpage04.button03 {%- elif trigger.entity_id == entity28 and buttonpage == 'buttonpage04' -%} buttonpage04.button04 {%- elif trigger.entity_id == entity29 and buttonpage == 'buttonpage04' -%} buttonpage04.button05 {%- elif trigger.entity_id == entity30 and buttonpage == 'buttonpage04' -%} buttonpage04.button06 {%- elif trigger.entity_id == entity31 and buttonpage == 'buttonpage04' -%} buttonpage04.button07 {%- elif trigger.entity_id == entity32 and buttonpage == 'buttonpage04' -%} buttonpage04.button08 {%- endif -%} # Button PIC btn_pic: >- {%- if trigger.to_state.entity_id is match "light." and trigger.to_state.state == 'on' -%} {{ button_on }} {%- elif trigger.to_state.entity_id is match "light." and trigger.to_state.state == 'off' -%} {{ button_off }} {%- elif trigger.to_state.entity_id is match "switch." and trigger.to_state.state == 'on' -%} {{ button_on }} {%- elif trigger.to_state.entity_id is match "switch." and trigger.to_state.state == 'off' -%} {{ button_off }} {%- elif trigger.to_state.entity_id is match "input_boolean." and trigger.to_state.state == 'on' -%} {{ button_on }} {%- elif trigger.to_state.entity_id is match "input_boolean." and trigger.to_state.state == 'off' -%} {{ button_off }} {%- elif trigger.to_state.entity_id is match "cover." and trigger.to_state.state == 'open' -%} {{ button_on }} {%- elif trigger.to_state.entity_id is match "cover." and trigger.to_state.state == 'closed' -%} {{ button_off }} {%- elif trigger.to_state.entity_id is match "automation." and trigger.to_state.state == 'on' -%} {{ button_on }} {%- elif trigger.to_state.entity_id is match "automation." and trigger.to_state.state == 'off' -%} {{ button_off }} {%- elif trigger.to_state.entity_id is match "button." -%} {{ button_on }} {%- elif trigger.to_state.entity_id is match "input_button." -%} {{ button_on }} {%- elif trigger.to_state.entity_id is match "scene." -%} {{ button_on }} {%- elif trigger.to_state.entity_id is match "script." and trigger.to_state.state == 'on' -%} {{ button_on }} {%- elif trigger.to_state.entity_id is match "script." and trigger.to_state.state == 'off' -%} {{ button_off }} {%- elif trigger.to_state.entity_id is match "person." and trigger.to_state.state == 'home' -%} {{ button_on }} {%- elif trigger.to_state.entity_id is match "person." and trigger.to_state.state != 'home' -%} {{ button_off }} {%- elif trigger.to_state.entity_id is match "binary_sensor." and trigger.to_state.state == 'on' -%} {{ button_on }} {%- elif trigger.to_state.entity_id is match "binary_sensor." and trigger.to_state.state == 'off' -%} {{ button_off }} {%- elif trigger.to_state.entity_id is match "fan." and trigger.to_state.state == 'on' -%} {{ button_on }} {%- elif trigger.to_state.entity_id is match "fan." and trigger.to_state.state == 'off' -%} {{ button_off }} {%- elif trigger.to_state.entity_id is match "climate." and trigger.to_state.state != 'off' -%} {{ button_on }} {%- elif trigger.to_state.entity_id is match "climate." and trigger.to_state.state == 'off' -%} {{ button_off }} {%- endif -%} # TEXT and BRIGHTNESS and ICON Background btn_bg: >- {%- if trigger.to_state.entity_id is match "button." or trigger.to_state.entity_id is match "input_button." or trigger.to_state.entity_id is match "scene." -%} {{ color_01 }} {%- elif trigger.to_state.state == 'on' or trigger.to_state.state == 'open' -%} {{ color_01 }} {%- elif trigger.to_state.state == 'off' or trigger.to_state.state == 'closed' -%} {{ color_02 }} {%- elif trigger.to_state.entity_id is match "person." and trigger.to_state.state == 'home' -%} {{ color_01 }} {%- elif trigger.to_state.entity_id is match "person." and trigger.to_state.state != 'home' -%} {{ color_02 }} {%- elif trigger.to_state.entity_id is match "climate." and trigger.to_state.state != 'off' -%} {{ color_01 }} {%- elif trigger.to_state.entity_id is match "climate." and trigger.to_state.state == 'off' -%} {{ color_02 }} {%- endif -%} # ICON Font Color btn_icon_font: >- {%- if trigger.entity_id == entity01 and ((trigger.to_state.state == 'on' or trigger.to_state.state == 'open') or (trigger.to_state.entity_id is match "button.") or (trigger.to_state.entity_id is match "input_button.") or (trigger.to_state.entity_id is match "scene.") or (trigger.to_state.entity_id is match "person." and trigger.to_state.state == 'home') or (trigger.to_state.entity_id is match "climate." and trigger.to_state.state != 'off') ) -%} {{ entity01_icon_color }} {%- elif trigger.entity_id == entity02 and ((trigger.to_state.state == 'on' or trigger.to_state.state == 'open') or (trigger.to_state.entity_id is match "button.") or (trigger.to_state.entity_id is match "input_button.") or (trigger.to_state.entity_id is match "scene.") or (trigger.to_state.entity_id is match "person." and trigger.to_state.state == 'home') or (trigger.to_state.entity_id is match "climate." and trigger.to_state.state != 'off') ) -%} {{ entity02_icon_color }} {%- elif trigger.entity_id == entity03 and ((trigger.to_state.state == 'on' or trigger.to_state.state == 'open') or (trigger.to_state.entity_id is match "button.") or (trigger.to_state.entity_id is match "input_button.") or (trigger.to_state.entity_id is match "scene.") or (trigger.to_state.entity_id is match "person." and trigger.to_state.state == 'home') or (trigger.to_state.entity_id is match "climate." and trigger.to_state.state != 'off') ) -%} {{ entity03_icon_color }} {%- elif trigger.entity_id == entity04 and ((trigger.to_state.state == 'on' or trigger.to_state.state == 'open') or (trigger.to_state.entity_id is match "button.") or (trigger.to_state.entity_id is match "input_button.") or (trigger.to_state.entity_id is match "scene.") or (trigger.to_state.entity_id is match "person." and trigger.to_state.state == 'home') or (trigger.to_state.entity_id is match "climate." and trigger.to_state.state != 'off') ) -%} {{ entity04_icon_color }} {%- elif trigger.entity_id == entity05 and ((trigger.to_state.state == 'on' or trigger.to_state.state == 'open') or (trigger.to_state.entity_id is match "button.") or (trigger.to_state.entity_id is match "input_button.") or (trigger.to_state.entity_id is match "scene.") or (trigger.to_state.entity_id is match "person." and trigger.to_state.state == 'home') or (trigger.to_state.entity_id is match "climate." and trigger.to_state.state != 'off') ) -%} {{ entity05_icon_color }} {%- elif trigger.entity_id == entity06 and ((trigger.to_state.state == 'on' or trigger.to_state.state == 'open') or (trigger.to_state.entity_id is match "button.") or (trigger.to_state.entity_id is match "input_button.") or (trigger.to_state.entity_id is match "scene.") or (trigger.to_state.entity_id is match "person." and trigger.to_state.state == 'home') or (trigger.to_state.entity_id is match "climate." and trigger.to_state.state != 'off') ) -%} {{ entity06_icon_color }} {%- elif trigger.entity_id == entity07 and ((trigger.to_state.state == 'on' or trigger.to_state.state == 'open') or (trigger.to_state.entity_id is match "button.") or (trigger.to_state.entity_id is match "input_button.") or (trigger.to_state.entity_id is match "scene.") or (trigger.to_state.entity_id is match "person." and trigger.to_state.state == 'home') or (trigger.to_state.entity_id is match "climate." and trigger.to_state.state != 'off') ) -%} {{ entity07_icon_color }} {%- elif trigger.entity_id == entity08 and ((trigger.to_state.state == 'on' or trigger.to_state.state == 'open') or (trigger.to_state.entity_id is match "button.") or (trigger.to_state.entity_id is match "input_button.") or (trigger.to_state.entity_id is match "scene.") or (trigger.to_state.entity_id is match "person." and trigger.to_state.state == 'home') or (trigger.to_state.entity_id is match "climate." and trigger.to_state.state != 'off') ) -%} {{ entity08_icon_color }} {%- elif trigger.entity_id == entity09 and ((trigger.to_state.state == 'on' or trigger.to_state.state == 'open') or (trigger.to_state.entity_id is match "button.") or (trigger.to_state.entity_id is match "input_button.") or (trigger.to_state.entity_id is match "scene.") or (trigger.to_state.entity_id is match "person." and trigger.to_state.state == 'home') or (trigger.to_state.entity_id is match "climate." and trigger.to_state.state != 'off') ) -%} {{ entity09_icon_color }} {%- elif trigger.entity_id == entity10 and ((trigger.to_state.state == 'on' or trigger.to_state.state == 'open') or (trigger.to_state.entity_id is match "button.") or (trigger.to_state.entity_id is match "input_button.") or (trigger.to_state.entity_id is match "scene.") or (trigger.to_state.entity_id is match "person." and trigger.to_state.state == 'home') or (trigger.to_state.entity_id is match "climate." and trigger.to_state.state != 'off') ) -%} {{ entity10_icon_color }} {%- elif trigger.entity_id == entity11 and ((trigger.to_state.state == 'on' or trigger.to_state.state == 'open') or (trigger.to_state.entity_id is match "button.") or (trigger.to_state.entity_id is match "input_button.") or (trigger.to_state.entity_id is match "scene.") or (trigger.to_state.entity_id is match "person." and trigger.to_state.state == 'home') or (trigger.to_state.entity_id is match "climate." and trigger.to_state.state != 'off') ) -%} {{ entity11_icon_color }} {%- elif trigger.entity_id == entity12 and ((trigger.to_state.state == 'on' or trigger.to_state.state == 'open') or (trigger.to_state.entity_id is match "button.") or (trigger.to_state.entity_id is match "input_button.") or (trigger.to_state.entity_id is match "scene.") or (trigger.to_state.entity_id is match "person." and trigger.to_state.state == 'home') or (trigger.to_state.entity_id is match "climate." and trigger.to_state.state != 'off') ) -%} {{ entity12_icon_color }} {%- elif trigger.entity_id == entity13 and ((trigger.to_state.state == 'on' or trigger.to_state.state == 'open') or (trigger.to_state.entity_id is match "button.") or (trigger.to_state.entity_id is match "input_button.") or (trigger.to_state.entity_id is match "scene.") or (trigger.to_state.entity_id is match "person." and trigger.to_state.state == 'home') or (trigger.to_state.entity_id is match "climate." and trigger.to_state.state != 'off') ) -%} {{ entity13_icon_color }} {%- elif trigger.entity_id == entity14 and ((trigger.to_state.state == 'on' or trigger.to_state.state == 'open') or (trigger.to_state.entity_id is match "button.") or (trigger.to_state.entity_id is match "input_button.") or (trigger.to_state.entity_id is match "scene.") or (trigger.to_state.entity_id is match "person." and trigger.to_state.state == 'home') or (trigger.to_state.entity_id is match "climate." and trigger.to_state.state != 'off') ) -%} {{ entity14_icon_color }} {%- elif trigger.entity_id == entity15 and ((trigger.to_state.state == 'on' or trigger.to_state.state == 'open') or (trigger.to_state.entity_id is match "button.") or (trigger.to_state.entity_id is match "input_button.") or (trigger.to_state.entity_id is match "scene.") or (trigger.to_state.entity_id is match "person." and trigger.to_state.state == 'home') or (trigger.to_state.entity_id is match "climate." and trigger.to_state.state != 'off') ) -%} {{ entity15_icon_color }} {%- elif trigger.entity_id == entity16 and ((trigger.to_state.state == 'on' or trigger.to_state.state == 'open') or (trigger.to_state.entity_id is match "button.") or (trigger.to_state.entity_id is match "input_button.") or (trigger.to_state.entity_id is match "scene.") or (trigger.to_state.entity_id is match "person." and trigger.to_state.state == 'home') or (trigger.to_state.entity_id is match "climate." and trigger.to_state.state != 'off') ) -%} {{ entity16_icon_color }} {%- elif trigger.entity_id == entity17 and ((trigger.to_state.state == 'on' or trigger.to_state.state == 'open') or (trigger.to_state.entity_id is match "button.") or (trigger.to_state.entity_id is match "input_button.") or (trigger.to_state.entity_id is match "scene.") or (trigger.to_state.entity_id is match "person." and trigger.to_state.state == 'home') or (trigger.to_state.entity_id is match "climate." and trigger.to_state.state != 'off') ) -%} {{ entity17_icon_color }} {%- elif trigger.entity_id == entity18 and ((trigger.to_state.state == 'on' or trigger.to_state.state == 'open') or (trigger.to_state.entity_id is match "button.") or (trigger.to_state.entity_id is match "input_button.") or (trigger.to_state.entity_id is match "scene.") or (trigger.to_state.entity_id is match "person." and trigger.to_state.state == 'home') or (trigger.to_state.entity_id is match "climate." and trigger.to_state.state != 'off') ) -%} {{ entity18_icon_color }} {%- elif trigger.entity_id == entity19 and ((trigger.to_state.state == 'on' or trigger.to_state.state == 'open') or (trigger.to_state.entity_id is match "button.") or (trigger.to_state.entity_id is match "input_button.") or (trigger.to_state.entity_id is match "scene.") or (trigger.to_state.entity_id is match "person." and trigger.to_state.state == 'home') or (trigger.to_state.entity_id is match "climate." and trigger.to_state.state != 'off') ) -%} {{ entity19_icon_color }} {%- elif trigger.entity_id == entity20 and ((trigger.to_state.state == 'on' or trigger.to_state.state == 'open') or (trigger.to_state.entity_id is match "button.") or (trigger.to_state.entity_id is match "input_button.") or (trigger.to_state.entity_id is match "scene.") or (trigger.to_state.entity_id is match "person." and trigger.to_state.state == 'home') or (trigger.to_state.entity_id is match "climate." and trigger.to_state.state != 'off') ) -%} {{ entity20_icon_color }} {%- elif trigger.entity_id == entity21 and ((trigger.to_state.state == 'on' or trigger.to_state.state == 'open') or (trigger.to_state.entity_id is match "button.") or (trigger.to_state.entity_id is match "input_button.") or (trigger.to_state.entity_id is match "scene.") or (trigger.to_state.entity_id is match "person." and trigger.to_state.state == 'home') or (trigger.to_state.entity_id is match "climate." and trigger.to_state.state != 'off') ) -%} {{ entity21_icon_color }} {%- elif trigger.entity_id == entity22 and ((trigger.to_state.state == 'on' or trigger.to_state.state == 'open') or (trigger.to_state.entity_id is match "button.") or (trigger.to_state.entity_id is match "input_button.") or (trigger.to_state.entity_id is match "scene.") or (trigger.to_state.entity_id is match "person." and trigger.to_state.state == 'home') or (trigger.to_state.entity_id is match "climate." and trigger.to_state.state != 'off') ) -%} {{ entity22_icon_color }} {%- elif trigger.entity_id == entity23 and ((trigger.to_state.state == 'on' or trigger.to_state.state == 'open') or (trigger.to_state.entity_id is match "button.") or (trigger.to_state.entity_id is match "input_button.") or (trigger.to_state.entity_id is match "scene.") or (trigger.to_state.entity_id is match "person." and trigger.to_state.state == 'home') or (trigger.to_state.entity_id is match "climate." and trigger.to_state.state != 'off') ) -%} {{ entity23_icon_color }} {%- elif trigger.entity_id == entity24 and ((trigger.to_state.state == 'on' or trigger.to_state.state == 'open') or (trigger.to_state.entity_id is match "button.") or (trigger.to_state.entity_id is match "input_button.") or (trigger.to_state.entity_id is match "scene.") or (trigger.to_state.entity_id is match "person." and trigger.to_state.state == 'home') or (trigger.to_state.entity_id is match "climate." and trigger.to_state.state != 'off') ) -%} {{ entity24_icon_color }} {%- elif trigger.entity_id == entity25 and ((trigger.to_state.state == 'on' or trigger.to_state.state == 'open') or (trigger.to_state.entity_id is match "button.") or (trigger.to_state.entity_id is match "input_button.") or (trigger.to_state.entity_id is match "scene.") or (trigger.to_state.entity_id is match "person." and trigger.to_state.state == 'home') or (trigger.to_state.entity_id is match "climate." and trigger.to_state.state != 'off') ) -%} {{ entity25_icon_color }} {%- elif trigger.entity_id == entity26 and ((trigger.to_state.state == 'on' or trigger.to_state.state == 'open') or (trigger.to_state.entity_id is match "button.") or (trigger.to_state.entity_id is match "input_button.") or (trigger.to_state.entity_id is match "scene.") or (trigger.to_state.entity_id is match "person." and trigger.to_state.state == 'home') or (trigger.to_state.entity_id is match "climate." and trigger.to_state.state != 'off') ) -%} {{ entity26_icon_color }} {%- elif trigger.entity_id == entity27 and ((trigger.to_state.state == 'on' or trigger.to_state.state == 'open') or (trigger.to_state.entity_id is match "button.") or (trigger.to_state.entity_id is match "input_button.") or (trigger.to_state.entity_id is match "scene.") or (trigger.to_state.entity_id is match "person." and trigger.to_state.state == 'home') or (trigger.to_state.entity_id is match "climate." and trigger.to_state.state != 'off') ) -%} {{ entity27_icon_color }} {%- elif trigger.entity_id == entity28 and ((trigger.to_state.state == 'on' or trigger.to_state.state == 'open') or (trigger.to_state.entity_id is match "button.") or (trigger.to_state.entity_id is match "input_button.") or (trigger.to_state.entity_id is match "scene.") or (trigger.to_state.entity_id is match "person." and trigger.to_state.state == 'home') or (trigger.to_state.entity_id is match "climate." and trigger.to_state.state != 'off') ) -%} {{ entity28_icon_color }} {%- elif trigger.entity_id == entity29 and ((trigger.to_state.state == 'on' or trigger.to_state.state == 'open') or (trigger.to_state.entity_id is match "button.") or (trigger.to_state.entity_id is match "input_button.") or (trigger.to_state.entity_id is match "scene.") or (trigger.to_state.entity_id is match "person." and trigger.to_state.state == 'home') or (trigger.to_state.entity_id is match "climate." and trigger.to_state.state != 'off') ) -%} {{ entity29_icon_color }} {%- elif trigger.entity_id == entity30 and ((trigger.to_state.state == 'on' or trigger.to_state.state == 'open') or (trigger.to_state.entity_id is match "button.") or (trigger.to_state.entity_id is match "input_button.") or (trigger.to_state.entity_id is match "scene.") or (trigger.to_state.entity_id is match "person." and trigger.to_state.state == 'home') or (trigger.to_state.entity_id is match "climate." and trigger.to_state.state != 'off') ) -%} {{ entity30_icon_color }} {%- elif trigger.entity_id == entity31 and ((trigger.to_state.state == 'on' or trigger.to_state.state == 'open') or (trigger.to_state.entity_id is match "button.") or (trigger.to_state.entity_id is match "input_button.") or (trigger.to_state.entity_id is match "scene.") or (trigger.to_state.entity_id is match "person." and trigger.to_state.state == 'home') or (trigger.to_state.entity_id is match "climate." and trigger.to_state.state != 'off') ) -%} {{ entity31_icon_color }} {%- elif trigger.entity_id == entity32 and ((trigger.to_state.state == 'on' or trigger.to_state.state == 'open') or (trigger.to_state.entity_id is match "button.") or (trigger.to_state.entity_id is match "input_button.") or (trigger.to_state.entity_id is match "scene.") or (trigger.to_state.entity_id is match "person." and trigger.to_state.state == 'home') or (trigger.to_state.entity_id is match "climate." and trigger.to_state.state != 'off') ) -%} {{ entity32_icon_color }} {%- elif trigger.to_state.state == 'off' or trigger.to_state.state == 'closed' -%} {{ color_03 }} {%- elif trigger.to_state.entity_id is match "person." and trigger.to_state.state != 'home' -%} {{ color_03 }} {%- elif trigger.to_state.entity_id is match "climate." and trigger.to_state.state == 'off' -%} {{ color_03 }} {%- endif -%} # LABEL Font Color btn_txt_font: >- {%- if trigger.to_state.entity_id is match "button." or trigger.to_state.entity_id is match "input_button." or trigger.to_state.entity_id is match "scene." -%} {{ color_02 }} {%- elif trigger.to_state.state == 'on' or trigger.to_state.state == 'open' -%} {{ color_02 }} {%- elif trigger.to_state.state == 'off' or trigger.to_state.state == 'closed' -%} {{ color_01 }} {%- elif trigger.to_state.entity_id is match "person." and trigger.to_state.state == 'home' -%} {{ color_02 }} {%- elif trigger.to_state.entity_id is match "person." and trigger.to_state.state != 'home' -%} {{ color_01 }} {%- elif trigger.to_state.entity_id is match "climate." and trigger.to_state.state != 'off' -%} {{ color_02 }} {%- elif trigger.to_state.entity_id is match "climate." and trigger.to_state.state == 'off' -%} {{ color_01 }} {%- endif -%} # BRIGHTNESS Font Color btn_bri_font: "{{ color_02 }}" # BRIGHTNESS Value btn_bri_txt: >- {%- if trigger.to_state.entity_id is match "light." and trigger.to_state.state == 'on' and trigger.to_state.attributes.brightness is defined -%} {{ (trigger.to_state.attributes.brightness | int * 100 /255) | round(0) }}% {%- elif trigger.to_state.entity_id is match "cover." and trigger.to_state.state == 'open' and trigger.to_state.attributes.current_position is defined -%} {{ (trigger.to_state.attributes.current_position | int) | round(0) }}% {%- elif trigger.to_state.entity_id is match "climate." and trigger.to_state.state != 'off' and trigger.to_state.attributes.current_temperature is defined -%} {{ (trigger.to_state.attributes.current_temperature | int) | round(0) }}° {%- else -%} 0 {%- endif -%} ##### SET Button PIC - service: "{{ command_printf }}" data: cmd: "{{ component_to_update }}pic.pic={{ btn_pic }}" ##### SET ICON Background ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_background_color }}" data: component: "{{ component_to_update }}icon" message: "{{ btn_bg }}" ##### SET LABEL Background ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_background_color }}" data: component: "{{ component_to_update }}text" message: "{{ btn_bg }}" ##### SET BRIGHTNESS Background Color ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_background_color }}" data: component: "{{ component_to_update }}bri" message: "{{ btn_bg }}" ##### SET ICON Font Color ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: "{{ component_to_update }}icon" message: "{{ btn_icon_font }}" ##### SET LABEL Font Color ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: "{{ component_to_update }}text" message: "{{ btn_txt_font }}" ##### SET BRIGHTNESS Font Color ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: "{{ component_to_update }}bri" message: "{{ btn_bri_font }}" ##### "BRIGHTNESS" Value ##### - if: - condition: template value_template: "{{ btn_bri_txt == 0 }}" then: - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: "{{ component_to_update }}bri" message: " " else: - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: "{{ component_to_update }}bri" message: "{{ btn_bri_txt }}" ##### release button/scene (stateless) ##### - if: - condition: template value_template: '{{ trigger.to_state.entity_id is match "button." or trigger.to_state.entity_id is match "input_button." or trigger.to_state.entity_id is match "scene." }}' then: - delay: milliseconds: "1000" - variables: btn_pic: >- {%- if trigger.to_state.entity_id is match "button." -%} {{ button_off }} {%- elif trigger.to_state.entity_id is match "input_button." -%} {{ button_off }} {%- elif trigger.to_state.entity_id is match "scene." -%} {{ button_off }} {%- endif -%} btn_bg: '{{ color_02 }}' btn_txt_font: '{{ color_01 }}' ##### Button PIC ##### - service: "{{ command_printf }}" data: cmd: "{{ component_to_update }}pic.pic={{ btn_pic }}" ##### LABEL Background ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_background_color }}" data: component: "{{ component_to_update }}text" message: "{{ btn_bg }}" ##### TEXT Font Color ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: "{{ component_to_update }}text" message: "{{ btn_txt_font }}" ##### BRIGHTNESS Background Color ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_background_color }}" data: component: "{{ component_to_update }}bri" message: "{{ btn_bg }}" # ##### UPDATE LIGHTSETTING / COVERSETTING PAGE # - choose: # ##### LIGHTSETTINGS PAGE - LIGHT Entity ##### # - conditions: # - condition: template # # value_template: '{{ entity_long is match "light." }}' TODO # value_template: '{{ states(current_page) == page_lightsettings }}' # sequence: # ##### LIGHT ICON - ON / OFF ##### # - variables: # lightsettings_icon_font: >- # {%- if entity_long_icon |length > 0 -%} {{ entity_long_icon }} # {%- else -%} {{ button_icon_light }} # {%- endif -%} # lightsettings_icon_font_color: >- # {%- if states(entity_long) == 'on' -%} {{ entity_long_icon_color }} # {%- else -%} {{ color_03 }} # {%- endif -%} # - delay: # milliseconds: "{{ delay_value }}" # - service: "{{ command_text_printf }}" # data: # component: lightsettings.icon_state # message: "{{ lightsettings_icon_font }}" # - delay: # milliseconds: "{{ delay_value }}" # - service: "{{ command_font_color }}" # data: # component: lightsettings.icon_state # message: "{{ lightsettings_icon_font_color }}" # # ##### LIGHT ON / OFF ##### # # - choose: # # ##### LIGHT Settings ON ##### # # - conditions: # # - condition: template # # value_template: '{{ states(entity_long) == "on" }}' # # sequence: # # ##### LIGHT Brightness Slider HA Sync - YES ##### # # - if: # # - condition: template # # value_template: '{{ sync_slider_ha == "select_yes" }}' # # then: # # - delay: # # milliseconds: "{{ delay_value }}" # # - service: "{{ command_value }}" # # data: # # component: lightsettings.lightslider # # message: '{{ (state_attr(entity_long, "brightness") | int ) |round(0) }}' # # ##### LIGHT Temp Slider HA Sync - YES ##### # # - if: # # - condition: template # # value_template: '{{ sync_slider_ha == "select_yes" }}' # # then: # # - delay: # # milliseconds: "{{ delay_value }}" # # - service: "{{ command_value }}" # # data: # # component: lightsettings.tempslider # # message: '{{ (state_attr(entity_long, "color_temp") | int ) |round(0) }}' # # ##### LIGHT Brightness Value HA Sync - YES ##### # # - if: # # - condition: template # # value_template: '{{ sync_value_ha == "select_yes" }}' # # then: # # - delay: # # milliseconds: "{{ delay_value }}" # # - service: "{{ command_text_printf }}" # # data: # # component: lightsettings.light_value # # message: '{{ (state_attr(entity_long, "brightness") | int * 100 / 255) |round(0) }}%' # # - delay: # # milliseconds: "{{ delay_value }}" # # - service: "{{ command_text_printf }}" # # data: # # component: lightsettings.light_value_2 # # message: '{{ (state_attr(entity_long, "brightness") | int * 100 / 255) |round(0) }}%' # # ##### LIGHT Temp Value HA Sync - YES ##### # # - if: # # - condition: template # # value_template: '{{ sync_value_ha == "select_yes" }}' # # then: # # - delay: # # milliseconds: "{{ delay_value }}" # # - service: "{{ command_text_printf }}" # # data: # # component: lightsettings.temp_value # # message: '{{ (state_attr(entity_long, "color_temp") | int ) |round(0) }}' # # - delay: # # milliseconds: "{{ delay_value }}" # # - service: "{{ command_text_printf }}" # # data: # # component: lightsettings.temp_value_2 # # message: '{{ (state_attr(entity_long, "color_temp") | int ) |round(0) }}' # # ##### LIGHT SETTINGS - OFF ##### # # - conditions: # # - condition: template # # value_template: '{{ states(entity_long) == "off" }}' # # sequence: # # ##### LIGHT Brightness Slider HA Sync - YES ##### # # - if: # # - condition: template # # value_template: '{{ sync_slider_ha == "select_yes" }}' # # then: # # - delay: # # milliseconds: "{{ delay_value }}" # # - service: "{{ command_value }}" # # data: # # component: lightsettings.lightslider # # message: '0' # # ##### LIGHT Brightness Value HA Sync - YES ##### # # - if: # # - condition: template # # value_template: '{{ sync_value_ha == "select_yes" }}' # # then: # # - delay: # # milliseconds: "{{ delay_value }}" # # - service: "{{ command_text_printf }}" # # data: # # component: lightsettings.light_value # # message: '0 %' # # - delay: # # milliseconds: "{{ delay_value }}" # # - service: "{{ command_text_printf }}" # # data: # # component: lightsettings.light_value_2 # # message: '0 %' # ##### COVERSETTINGS PAGE - COVER Entity ##### # - conditions: # - condition: template # # value_template: '{{ entity_long is match "cover." }}' TODO # value_template: '{{ states(current_page) == page_coversettings }}' # sequence: # ##### COVER ICON - ON / OFF ##### # - variables: # coversettings_icon_font: >- # {%- if entity_long_icon |length > 0 -%} {{ entity_long_icon }} # {%- else -%} {{ button_icon_cover }} # {%- endif -%} # coversettings_icon_font_color: >- # {%- if states(entity_long) == 'open' -%} {{ entity_long_icon_color }} # {%- else -%} {{ color_03 }} # {%- endif -%} # - delay: # milliseconds: "{{ delay_value }}" # - service: "{{ command_text_printf }}" # data: # component: coversettings.icon_state # message: "{{ coversettings_icon_font }}" # - delay: # milliseconds: "{{ delay_value }}" # - service: "{{ command_font_color }}" # data: # component: coversettings.icon_state # message: "{{ coversettings_icon_font_color }}" # ##### COVER OPEN ##### # - choose: # - conditions: # - condition: template # value_template: '{{ states(entity_long) == "open" }}' # sequence: # ##### Cover Slider HA Sync - YES ##### # - if: # - condition: template # value_template: '{{ sync_slider_ha == "select_yes" }}' # then: # - delay: # milliseconds: "{{ delay_value }}" # - service: "{{ command_value }}" # data: # component: coversettings.coverslider # message: '{{ (state_attr(entity_long, "current_position") | int ) |round(0) }}' # ##### Cover Value HA Sync - YES ##### # - if: # - condition: template # value_template: '{{ sync_value_ha == "select_yes" }}' # then: # - delay: # milliseconds: "{{ delay_value }}" # - service: "{{ command_text_printf }}" # data: # component: coversettings.cover_value # message: '{{ (state_attr(entity_long, "current_position") | int ) |round(0) }} %' # ##### Cover - Closed ##### # - conditions: # - condition: template # value_template: '{{ states(entity_long) == "closed" }}' # sequence: # ##### Cover Slider HA Sync - YES ##### # - if: # - condition: template # value_template: '{{ sync_slider_ha == "select_yes" }}' # then: # - delay: # milliseconds: "{{ delay_value }}" # - service: "{{ command_value }}" # data: # component: coversettings.coverslider # message: '0' # ##### Cover Value HA Sync - YES ##### # - if: # - condition: template # value_template: '{{ sync_value_ha == "select_yes" }}' # then: # - delay: # milliseconds: "{{ delay_value }}" # - service: "{{ command_text_printf }}" # data: # component: coversettings.cover_value # message: '0 %' ##### SHORT PRESS BUTTON PAGE - toggle enities ##### - conditions: - condition: trigger id: short_press - condition: template value_template: '{{ states(current_page) == page_buttonpage01 or states(current_page) == page_buttonpage02 or states(current_page) == page_buttonpage03 or states(current_page) == page_buttonpage04}}' sequence: - variables: ##### Entity - Page Button - Toggle Entity ##### entity_short: >- {%- if states(last_click) == "releasebuttonpage01button01" -%} {{ entity01 }} {%- elif states(last_click) == "releasebuttonpage01button02" -%} {{ entity02 }} {%- elif states(last_click) == "releasebuttonpage01button03" -%} {{ entity03 }} {%- elif states(last_click) == "releasebuttonpage01button04" -%} {{ entity04 }} {%- elif states(last_click) == "releasebuttonpage01button05" -%} {{ entity05 }} {%- elif states(last_click) == "releasebuttonpage01button06" -%} {{ entity06 }} {%- elif states(last_click) == "releasebuttonpage01button07" -%} {{ entity07 }} {%- elif states(last_click) == "releasebuttonpage01button08" -%} {{ entity08 }} {%- elif states(last_click) == "releasebuttonpage02button01" -%} {{ entity09 }} {%- elif states(last_click) == "releasebuttonpage02button02" -%} {{ entity10 }} {%- elif states(last_click) == "releasebuttonpage02button03" -%} {{ entity11 }} {%- elif states(last_click) == "releasebuttonpage02button04" -%} {{ entity12 }} {%- elif states(last_click) == "releasebuttonpage02button05" -%} {{ entity13 }} {%- elif states(last_click) == "releasebuttonpage02button06" -%} {{ entity14 }} {%- elif states(last_click) == "releasebuttonpage02button07" -%} {{ entity15 }} {%- elif states(last_click) == "releasebuttonpage02button08" -%} {{ entity16 }} {%- elif states(last_click) == "releasebuttonpage03button01" -%} {{ entity17 }} {%- elif states(last_click) == "releasebuttonpage03button02" -%} {{ entity18 }} {%- elif states(last_click) == "releasebuttonpage03button03" -%} {{ entity19 }} {%- elif states(last_click) == "releasebuttonpage03button04" -%} {{ entity20 }} {%- elif states(last_click) == "releasebuttonpage03button05" -%} {{ entity21 }} {%- elif states(last_click) == "releasebuttonpage03button06" -%} {{ entity22 }} {%- elif states(last_click) == "releasebuttonpage03button07" -%} {{ entity23 }} {%- elif states(last_click) == "releasebuttonpage03button08" -%} {{ entity24 }} {%- elif states(last_click) == "releasebuttonpage04button01" -%} {{ entity25 }} {%- elif states(last_click) == "releasebuttonpage04button02" -%} {{ entity26 }} {%- elif states(last_click) == "releasebuttonpage04button03" -%} {{ entity27 }} {%- elif states(last_click) == "releasebuttonpage04button04" -%} {{ entity28 }} {%- elif states(last_click) == "releasebuttonpage04button05" -%} {{ entity29 }} {%- elif states(last_click) == "releasebuttonpage04button06" -%} {{ entity30 }} {%- elif states(last_click) == "releasebuttonpage04button07" -%} {{ entity31 }} {%- elif states(last_click) == "releasebuttonpage04button08" -%} {{ entity32 }} {%- endif -%} entity_confirm: >- {%- if states(last_click) == "releasebuttonpage01button01" -%} {{ entity01_confirm }} {%- elif states(last_click) == "releasebuttonpage01button02" -%} {{ entity02_confirm }} {%- elif states(last_click) == "releasebuttonpage01button03" -%} {{ entity03_confirm }} {%- elif states(last_click) == "releasebuttonpage01button04" -%} {{ entity04_confirm }} {%- elif states(last_click) == "releasebuttonpage01button05" -%} {{ entity05_confirm }} {%- elif states(last_click) == "releasebuttonpage01button06" -%} {{ entity06_confirm }} {%- elif states(last_click) == "releasebuttonpage01button07" -%} {{ entity07_confirm }} {%- elif states(last_click) == "releasebuttonpage01button08" -%} {{ entity08_confirm }} {%- elif states(last_click) == "releasebuttonpage02button01" -%} {{ entity09_confirm }} {%- elif states(last_click) == "releasebuttonpage02button02" -%} {{ entity10_confirm }} {%- elif states(last_click) == "releasebuttonpage02button03" -%} {{ entity11_confirm }} {%- elif states(last_click) == "releasebuttonpage02button04" -%} {{ entity12_confirm }} {%- elif states(last_click) == "releasebuttonpage02button05" -%} {{ entity13_confirm }} {%- elif states(last_click) == "releasebuttonpage02button06" -%} {{ entity14_confirm }} {%- elif states(last_click) == "releasebuttonpage02button07" -%} {{ entity15_confirm }} {%- elif states(last_click) == "releasebuttonpage02button08" -%} {{ entity16_confirm }} {%- elif states(last_click) == "releasebuttonpage03button01" -%} {{ entity17_confirm }} {%- elif states(last_click) == "releasebuttonpage03button02" -%} {{ entity18_confirm }} {%- elif states(last_click) == "releasebuttonpage03button03" -%} {{ entity19_confirm }} {%- elif states(last_click) == "releasebuttonpage03button04" -%} {{ entity20_confirm }} {%- elif states(last_click) == "releasebuttonpage03button05" -%} {{ entity21_confirm }} {%- elif states(last_click) == "releasebuttonpage03button06" -%} {{ entity22_confirm }} {%- elif states(last_click) == "releasebuttonpage03button07" -%} {{ entity23_confirm }} {%- elif states(last_click) == "releasebuttonpage03button08" -%} {{ entity24_confirm }} {%- elif states(last_click) == "releasebuttonpage04button01" -%} {{ entity25_confirm }} {%- elif states(last_click) == "releasebuttonpage04button02" -%} {{ entity26_confirm }} {%- elif states(last_click) == "releasebuttonpage04button03" -%} {{ entity27_confirm }} {%- elif states(last_click) == "releasebuttonpage04button04" -%} {{ entity28_confirm }} {%- elif states(last_click) == "releasebuttonpage04button05" -%} {{ entity29_confirm }} {%- elif states(last_click) == "releasebuttonpage04button06" -%} {{ entity30_confirm }} {%- elif states(last_click) == "releasebuttonpage04button07" -%} {{ entity31_confirm }} {%- elif states(last_click) == "releasebuttonpage04button08" -%} {{ entity32_confirm }} {%- endif -%} - condition: template value_template: '{{ entity_short |length > 0 and entity_short is not match "person." and entity_short is not match "binary_sensor." }}' - if: - condition: template value_template: '{{ entity_short is match "climate." }}' then: - variables: entity_long: '{{ entity_short }}' entity_long_name: >- {%- if states(entity_short) == 'unavailable' -%} {{ entity_short }} {%- else -%} {{ state_attr(entity_short, "friendly_name")| default('no name') }} {%- endif -%} entity_back: '{{ states(current_page) }}' - service: '{{ command_set_settings_entity }}' data: entity: '{{ entity_long }},{{ entity_back }},{{ entity_long_name }}' - condition: template value_template: '{{ entity_short is not match "climate." }}' - if: - condition: template value_template: "{{ entity_confirm }}" then: - variables: buttonpage: '{{ states(current_page) }}' btn_entity_name: >- {%- if state_attr(entity_short, "friendly_name") != None -%} {{ state_attr(entity_short, "friendly_name") }} {%- elif state_attr(entity_short, "name") != None -%} {{ state_attr(entity_short, "name") }} {%- else -%} "unknown" {%- endif -%} #### turn on switch confirmation_message - service: switch.turn_on data: entity_id: '{{ confirmation_message }}' - service: "{{ command_printf }}" data: cmd: "page {{ page_notification }}" - service: "{{ command_text_printf }}" data: component: notification.notifi_text01 message: "{{ btn_entity_name }}" - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: notification.notifi_label message: "{{ mui[language].please_confirm }}" - wait_template: "{{ is_state(last_click, ['notificationacceptrelease','notificationclearrelease','homepage']) }}" timeout: seconds: 10 continue_on_timeout: true - choose: - conditions: "{{ is_state(last_click, 'notificationacceptrelease') }}" sequence: - service: "{{ command_printf }}" data: cmd: "page {{ buttonpage }}" - service: switch.turn_off data: entity_id: '{{ confirmation_message }}' - service: >- {% if entity_short is match 'light.' %} light.toggle {% elif entity_short is match 'switch.' %} switch.toggle {% elif entity_short is match 'cover.' %} cover.toggle {% elif entity_short is match 'input_boolean.' %} input_boolean.toggle {% elif entity_short is match 'automation.' %} automation.toggle {% elif entity_short is match 'button.' %} button.press {% elif entity_short is match 'input_button.' %} input_button.press {% elif entity_short is match 'scene.' %} scene.turn_on {% elif entity_short is match 'script.' %} script.turn_on {% elif entity_short is match 'fan.' %} fan.toggle {% endif %} data: entity_id: "{{ entity_short }}" - conditions: "{{ is_state(last_click, 'notificationclearrelease') }}" sequence: - service: "{{ command_printf }}" data: cmd: "page {{ buttonpage }}" - service: switch.turn_off data: entity_id: '{{ confirmation_message }}' - conditions: "{{ is_state(last_click, 'homepage') }}" sequence: - service: switch.turn_off data: entity_id: '{{ confirmation_message }}' default: - service: switch.turn_off data: entity_id: '{{ confirmation_message }}' - service: "{{ command_printf }}" data: cmd: "page {{ page_home }}" else: - service: >- {% if entity_short is match 'light.' %} light.toggle {% elif entity_short is match 'switch.' %} switch.toggle {% elif entity_short is match 'cover.' %} cover.toggle {% elif entity_short is match 'input_boolean.' %} input_boolean.toggle {% elif entity_short is match 'automation.' %} automation.toggle {% elif entity_short is match 'button.' %} button.press {% elif entity_short is match 'input_button.' %} input_button.press {% elif entity_short is match 'scene.' %} scene.turn_on {% elif entity_short is match 'script.' %} script.turn_on {% elif entity_short is match 'fan.' %} fan.toggle {% endif %} data: entity_id: "{{ entity_short }}" ##### LONG PRESS BUTTON PAGE - save entity for settings pages ##### - conditions: - condition: trigger id: long_press - condition: template value_template: '{{ states(current_page) == page_buttonpage01 or states(current_page) == page_buttonpage02 or states(current_page) == page_buttonpage03 or states(current_page) == page_buttonpage04}}' sequence: - variables: ##### Long Press Entity ##### entity_long: >- {%- if trigger.to_state.state == "pressbuttonpage01button01" -%} {{ entity01 }} {%- elif trigger.to_state.state == "pressbuttonpage01button02" -%} {{ entity02 }} {%- elif trigger.to_state.state == "pressbuttonpage01button03" -%} {{ entity03 }} {%- elif trigger.to_state.state == "pressbuttonpage01button04" -%} {{ entity04 }} {%- elif trigger.to_state.state == "pressbuttonpage01button05" -%} {{ entity05 }} {%- elif trigger.to_state.state == "pressbuttonpage01button06" -%} {{ entity06 }} {%- elif trigger.to_state.state == "pressbuttonpage01button07" -%} {{ entity07 }} {%- elif trigger.to_state.state == "pressbuttonpage01button08" -%} {{ entity08 }} {%- elif trigger.to_state.state == "pressbuttonpage02button01" -%} {{ entity09 }} {%- elif trigger.to_state.state == "pressbuttonpage02button02" -%} {{ entity10 }} {%- elif trigger.to_state.state == "pressbuttonpage02button03" -%} {{ entity11 }} {%- elif trigger.to_state.state == "pressbuttonpage02button04" -%} {{ entity12 }} {%- elif trigger.to_state.state == "pressbuttonpage02button05" -%} {{ entity13 }} {%- elif trigger.to_state.state == "pressbuttonpage02button06" -%} {{ entity14 }} {%- elif trigger.to_state.state == "pressbuttonpage02button07" -%} {{ entity15 }} {%- elif trigger.to_state.state == "pressbuttonpage02button08" -%} {{ entity16 }} {%- elif trigger.to_state.state == "pressbuttonpage03button01" -%} {{ entity17 }} {%- elif trigger.to_state.state == "pressbuttonpage03button02" -%} {{ entity18 }} {%- elif trigger.to_state.state == "pressbuttonpage03button03" -%} {{ entity19 }} {%- elif trigger.to_state.state == "pressbuttonpage03button04" -%} {{ entity20 }} {%- elif trigger.to_state.state == "pressbuttonpage03button05" -%} {{ entity21 }} {%- elif trigger.to_state.state == "pressbuttonpage03button06" -%} {{ entity22 }} {%- elif trigger.to_state.state == "pressbuttonpage03button07" -%} {{ entity23 }} {%- elif trigger.to_state.state == "pressbuttonpage03button08" -%} {{ entity24 }} {%- elif trigger.to_state.state == "pressbuttonpage04button01" -%} {{ entity25 }} {%- elif trigger.to_state.state == "pressbuttonpage04button02" -%} {{ entity26 }} {%- elif trigger.to_state.state == "pressbuttonpage04button03" -%} {{ entity27 }} {%- elif trigger.to_state.state == "pressbuttonpage04button04" -%} {{ entity28 }} {%- elif trigger.to_state.state == "pressbuttonpage04button05" -%} {{ entity29 }} {%- elif trigger.to_state.state == "pressbuttonpage04button06" -%} {{ entity30 }} {%- elif trigger.to_state.state == "pressbuttonpage04button07" -%} {{ entity31 }} {%- elif trigger.to_state.state == "pressbuttonpage04button08" -%} {{ entity32 }} {%- endif -%} ##### Long Press Entity Name ##### entity_long_name: >- {%- if trigger.to_state.state == "pressbuttonpage01button01" -%} {{ entity01_name }} {%- elif trigger.to_state.state == "pressbuttonpage01button02" -%} {{ entity02_name }} {%- elif trigger.to_state.state == "pressbuttonpage01button03" -%} {{ entity03_name }} {%- elif trigger.to_state.state == "pressbuttonpage01button04" -%} {{ entity04_name }} {%- elif trigger.to_state.state == "pressbuttonpage01button05" -%} {{ entity05_name }} {%- elif trigger.to_state.state == "pressbuttonpage01button06" -%} {{ entity06_name }} {%- elif trigger.to_state.state == "pressbuttonpage01button07" -%} {{ entity07_name }} {%- elif trigger.to_state.state == "pressbuttonpage01button08" -%} {{ entity08_name }} {%- elif trigger.to_state.state == "pressbuttonpage02button01" -%} {{ entity09_name }} {%- elif trigger.to_state.state == "pressbuttonpage02button02" -%} {{ entity10_name }} {%- elif trigger.to_state.state == "pressbuttonpage02button03" -%} {{ entity11_name }} {%- elif trigger.to_state.state == "pressbuttonpage02button04" -%} {{ entity12_name }} {%- elif trigger.to_state.state == "pressbuttonpage02button05" -%} {{ entity13_name }} {%- elif trigger.to_state.state == "pressbuttonpage02button06" -%} {{ entity14_name }} {%- elif trigger.to_state.state == "pressbuttonpage02button07" -%} {{ entity15_name }} {%- elif trigger.to_state.state == "pressbuttonpage02button08" -%} {{ entity16_name }} {%- elif trigger.to_state.state == "pressbuttonpage03button01" -%} {{ entity17_name }} {%- elif trigger.to_state.state == "pressbuttonpage03button02" -%} {{ entity18_name }} {%- elif trigger.to_state.state == "pressbuttonpage03button03" -%} {{ entity19_name }} {%- elif trigger.to_state.state == "pressbuttonpage03button04" -%} {{ entity20_name }} {%- elif trigger.to_state.state == "pressbuttonpage03button05" -%} {{ entity21_name }} {%- elif trigger.to_state.state == "pressbuttonpage03button06" -%} {{ entity22_name }} {%- elif trigger.to_state.state == "pressbuttonpage03button07" -%} {{ entity23_name }} {%- elif trigger.to_state.state == "pressbuttonpage03button08" -%} {{ entity24_name }} {%- elif trigger.to_state.state == "pressbuttonpage04button01" -%} {{ entity25_name }} {%- elif trigger.to_state.state == "pressbuttonpage04button02" -%} {{ entity26_name }} {%- elif trigger.to_state.state == "pressbuttonpage04button03" -%} {{ entity27_name }} {%- elif trigger.to_state.state == "pressbuttonpage04button04" -%} {{ entity28_name }} {%- elif trigger.to_state.state == "pressbuttonpage04button05" -%} {{ entity29_name }} {%- elif trigger.to_state.state == "pressbuttonpage04button06" -%} {{ entity30_name }} {%- elif trigger.to_state.state == "pressbuttonpage04button07" -%} {{ entity31_name }} {%- elif trigger.to_state.state == "pressbuttonpage04button08" -%} {{ entity32_name }} {%- endif -%} ##### Long Press Entity Icon ##### entity_long_icon: >- {%- if trigger.to_state.state == "pressbuttonpage01button01" -%} {{ entity01_icon }} {%- elif trigger.to_state.state == "pressbuttonpage01button02" -%} {{ entity02_icon }} {%- elif trigger.to_state.state == "pressbuttonpage01button03" -%} {{ entity03_icon }} {%- elif trigger.to_state.state == "pressbuttonpage01button04" -%} {{ entity04_icon }} {%- elif trigger.to_state.state == "pressbuttonpage01button05" -%} {{ entity05_icon }} {%- elif trigger.to_state.state == "pressbuttonpage01button06" -%} {{ entity06_icon }} {%- elif trigger.to_state.state == "pressbuttonpage01button07" -%} {{ entity07_icon }} {%- elif trigger.to_state.state == "pressbuttonpage01button08" -%} {{ entity08_icon }} {%- elif trigger.to_state.state == "pressbuttonpage02button01" -%} {{ entity09_icon }} {%- elif trigger.to_state.state == "pressbuttonpage02button02" -%} {{ entity10_icon }} {%- elif trigger.to_state.state == "pressbuttonpage02button03" -%} {{ entity11_icon }} {%- elif trigger.to_state.state == "pressbuttonpage02button04" -%} {{ entity12_icon }} {%- elif trigger.to_state.state == "pressbuttonpage02button05" -%} {{ entity13_icon }} {%- elif trigger.to_state.state == "pressbuttonpage02button06" -%} {{ entity14_icon }} {%- elif trigger.to_state.state == "pressbuttonpage02button07" -%} {{ entity15_icon }} {%- elif trigger.to_state.state == "pressbuttonpage02button08" -%} {{ entity16_icon }} {%- elif trigger.to_state.state == "pressbuttonpage03button01" -%} {{ entity17_icon }} {%- elif trigger.to_state.state == "pressbuttonpage03button02" -%} {{ entity18_icon }} {%- elif trigger.to_state.state == "pressbuttonpage03button03" -%} {{ entity19_icon }} {%- elif trigger.to_state.state == "pressbuttonpage03button04" -%} {{ entity20_icon }} {%- elif trigger.to_state.state == "pressbuttonpage03button05" -%} {{ entity21_icon }} {%- elif trigger.to_state.state == "pressbuttonpage03button06" -%} {{ entity22_icon }} {%- elif trigger.to_state.state == "pressbuttonpage03button07" -%} {{ entity23_icon }} {%- elif trigger.to_state.state == "pressbuttonpage03button08" -%} {{ entity24_icon }} {%- elif trigger.to_state.state == "pressbuttonpage04button01" -%} {{ entity25_icon }} {%- elif trigger.to_state.state == "pressbuttonpage04button02" -%} {{ entity26_icon }} {%- elif trigger.to_state.state == "pressbuttonpage04button03" -%} {{ entity27_icon }} {%- elif trigger.to_state.state == "pressbuttonpage04button04" -%} {{ entity28_icon }} {%- elif trigger.to_state.state == "pressbuttonpage04button05" -%} {{ entity29_icon }} {%- elif trigger.to_state.state == "pressbuttonpage04button06" -%} {{ entity30_icon }} {%- elif trigger.to_state.state == "pressbuttonpage04button07" -%} {{ entity31_icon }} {%- elif trigger.to_state.state == "pressbuttonpage04button08" -%} {{ entity32_icon }} {%- endif -%} ##### Long Press Entity Icon Color ##### entity_long_icon_color: >- {%- if trigger.to_state.state == "pressbuttonpage01button01" -%} {{ entity01_icon_color }} {%- elif trigger.to_state.state == "pressbuttonpage01button02" -%} {{ entity02_icon_color }} {%- elif trigger.to_state.state == "pressbuttonpage01button03" -%} {{ entity03_icon_color }} {%- elif trigger.to_state.state == "pressbuttonpage01button04" -%} {{ entity04_icon_color }} {%- elif trigger.to_state.state == "pressbuttonpage01button05" -%} {{ entity05_icon_color }} {%- elif trigger.to_state.state == "pressbuttonpage01button06" -%} {{ entity06_icon_color }} {%- elif trigger.to_state.state == "pressbuttonpage01button07" -%} {{ entity07_icon_color }} {%- elif trigger.to_state.state == "pressbuttonpage01button08" -%} {{ entity08_icon_color }} {%- elif trigger.to_state.state == "pressbuttonpage02button01" -%} {{ entity09_icon_color }} {%- elif trigger.to_state.state == "pressbuttonpage02button02" -%} {{ entity10_icon_color }} {%- elif trigger.to_state.state == "pressbuttonpage02button03" -%} {{ entity11_icon_color }} {%- elif trigger.to_state.state == "pressbuttonpage02button04" -%} {{ entity12_icon_color }} {%- elif trigger.to_state.state == "pressbuttonpage02button05" -%} {{ entity13_icon_color }} {%- elif trigger.to_state.state == "pressbuttonpage02button06" -%} {{ entity14_icon_color }} {%- elif trigger.to_state.state == "pressbuttonpage02button07" -%} {{ entity15_icon_color }} {%- elif trigger.to_state.state == "pressbuttonpage02button08" -%} {{ entity16_icon_color }} {%- elif trigger.to_state.state == "pressbuttonpage03button01" -%} {{ entity17_icon_color }} {%- elif trigger.to_state.state == "pressbuttonpage03button02" -%} {{ entity18_icon_color }} {%- elif trigger.to_state.state == "pressbuttonpage03button03" -%} {{ entity19_icon_color }} {%- elif trigger.to_state.state == "pressbuttonpage03button04" -%} {{ entity20_icon_color }} {%- elif trigger.to_state.state == "pressbuttonpage03button05" -%} {{ entity21_icon_color }} {%- elif trigger.to_state.state == "pressbuttonpage03button06" -%} {{ entity22_icon_color }} {%- elif trigger.to_state.state == "pressbuttonpage03button07" -%} {{ entity23_icon_color }} {%- elif trigger.to_state.state == "pressbuttonpage03button08" -%} {{ entity24_icon_color }} {%- elif trigger.to_state.state == "pressbuttonpage04button01" -%} {{ entity25_icon_color }} {%- elif trigger.to_state.state == "pressbuttonpage04button02" -%} {{ entity26_icon_color }} {%- elif trigger.to_state.state == "pressbuttonpage04button03" -%} {{ entity27_icon_color }} {%- elif trigger.to_state.state == "pressbuttonpage04button04" -%} {{ entity28_icon_color }} {%- elif trigger.to_state.state == "pressbuttonpage04button05" -%} {{ entity29_icon_color }} {%- elif trigger.to_state.state == "pressbuttonpage04button06" -%} {{ entity30_icon_color }} {%- elif trigger.to_state.state == "pressbuttonpage04button07" -%} {{ entity31_icon_color }} {%- elif trigger.to_state.state == "pressbuttonpage04button08" -%} {{ entity32_icon_color }} {%- endif -%} ##### Current Page ##### entity_back: '{{ states(current_page) }}' - service: '{{ command_set_settings_entity }}' data: entity: '{{ entity_long }},{{ entity_back }},{{ entity_long_name }},{{ entity_long_icon }},{{ entity_long_icon_color }}' ##### LASTCLICK_LIGHTSETTINGS - changes on page lightsettings ##### - conditions: - condition: trigger id: light_settings - condition: template value_template: "{{ states(current_page) == page_lightsettings }}" sequence: - choose: ##### Page Lightsettings - Brightness Slider MOVE ##### - conditions: - condition: template #value_template: '{{ trigger.event.data.new_state.state is match "brightness\d+" and trigger.event.data.new_state.state == states(last_click_lightsettings) }}' value_template: '{{ trigger.event.data.new_state.state is match "brightness\d+" }}' sequence: - service: light.turn_on data: entity_id: "{{ entity_long }}" brightness: '{{ (trigger.event.data.new_state.state |replace("brightness","") | int / 100 * 255) |round(0) }}' #### wird nicht mehr benötigt, da es im nextion editor nun direkt gemacht wird # - delay: # milliseconds: "{{ delay_value }}" # - service: "{{ command_text_printf }}" # data: # component: lightsettings.light_value # message: '{{ (trigger.event.data.new_state.state |replace("brightness","") | int * 100 /255) |round(0) }}%' # - delay: # milliseconds: "{{ delay_value }}" # - service: "{{ command_text_printf }}" # data: # component: lightsettings.light_value_2 # message: '{{ (trigger.event.data.new_state.state |replace("brightness","") | int * 100 /255) |round(0) }}%' # value_template: '{{ states(last_click_lightsettings) is match "brightness\d+" }}' # sequence: # - service: light.turn_on # data: # entity_id: '{{ entity_long }}' # brightness: '{{ states(last_click_lightsettings) |replace("brightness","") | int }}' # - service: "{{ command_text_printf }}" # data: # component: lightsettings.light_value # message: '{{ (states(last_click_lightsettings) |replace("brightness","") | int * 100 /255) |round(0) }}' ##### Page Lightsettings - color_Temp Slider MOVE ##### - conditions: - condition: template value_template: '{{ trigger.event.data.new_state.state is match "colortemp\d+" and trigger.event.data.new_state.state == states(last_click_lightsettings) }}' sequence: - service: light.turn_on data: entity_id: "{{ entity_long }}" color_temp: '{{ trigger.event.data.new_state.state |replace("colortemp","") | int }}' #### wird nicht mehr benötigt, da es im nextion editor nun direkt gemacht wird # - delay: # milliseconds: "{{ delay_value }}" # - service: "{{ command_text_printf }}" # data: # component: lightsettings.temp_value # message: '{{ trigger.event.data.new_state.state |replace("colortemp","") | int }}' # - delay: # milliseconds: "{{ delay_value }}" # - service: "{{ command_text_printf }}" # data: # component: lightsettings.temp_value_2 # message: '{{ trigger.event.data.new_state.state |replace("colortemp","") | int }}' ##### Page Lightsettings - Color RGB Slider MOVE ##### - conditions: - condition: template value_template: '{{ trigger.event.data.new_state.state is match "\d+,\d+,\d+" }}' sequence: - service: light.turn_on data: entity_id: "{{ entity_long }}" rgb_color: '{{ trigger.event.data.new_state.state.split(",") }}' ##### Page Lightsettings - Close Lightsetting Page ##### - conditions: - condition: template value_template: '{{ trigger.event.data.new_state.state == "releaselightsettingsclose" }}' sequence: - service: "{{ command_printf }}" data: cmd: "page {{ entity_back }}" ##### LASTCLICK_COVERSETTINGS - changes on page coversettings ##### - conditions: - condition: trigger id: cover_settings - condition: template value_template: "{{ states(current_page) == page_coversettings }}" sequence: - choose: ##### Page Coversettings - Cover Slider MOVE ##### - conditions: - condition: template #value_template: '{{ trigger.event.data.new_state.state is match "coverposition\d+" and trigger.event.data.new_state.state == states(last_click_coversettings) }}' value_template: '{{ trigger.event.data.new_state.state is match "coverposition\d+" }}' sequence: - service: cover.set_cover_position data: entity_id: "{{ entity_long }}" position: '{{ trigger.event.data.new_state.state |replace("coverposition","") | int }}' #### wird nicht mehr benötigt, da es im nextion editor nun direkt gemacht wird # - delay: # milliseconds: "{{ delay_value }}" # - service: "{{ command_text_printf }}" # data: # component: coversettings.cover_value # message: '{{ trigger.event.data.new_state.state |replace("coverposition","") | int }} %' # - delay: # milliseconds: "{{ delay_value }}" # - service: "{{ command_text_printf }}" # data: # component: coversettings.cover_value_2 # message: '{{ trigger.event.data.new_state.state |replace("coverposition","") | int }} %' ##### Page Coversettings - Cover CLOSE Button ##### - conditions: - condition: template value_template: '{{ trigger.event.data.new_state.state == "cover_close_press" }}' sequence: - service: cover.close_cover data: entity_id: "{{ entity_long }}" ##### Page Coversettings - Cover OPEN Button ##### - conditions: - condition: template value_template: '{{ trigger.event.data.new_state.state == "cover_open_press" }}' sequence: - service: cover.open_cover data: entity_id: "{{ entity_long }}" ##### Page Coversettings - Cover STOP Button ##### - conditions: - condition: template value_template: '{{ trigger.event.data.new_state.state == "cover_stop_press" }}' sequence: - service: cover.stop_cover data: entity_id: "{{ entity_long }}" ##### Page Coversettings - Close Coversettings Page ##### - conditions: - condition: template value_template: '{{ trigger.event.data.new_state.state == "releasecoversettingsclose" }}' sequence: - service: "{{ command_printf }}" data: cmd: "page {{ entity_back }}" ##### LASTCLICK_CLIMATESETTINGS - changes on page climatesettings ##### - conditions: - condition: trigger id: climate_settings - condition: template value_template: "{{ states(current_page) == page_climate }}" sequence: - choose: ##### Page Climatesettings - hotwater ##### - conditions: '{{ trigger.event.data.new_state.state == "releasehotwater" }}' sequence: - service: >- {% if hotwatercharge is match 'switch.' %} switch.toggle {% elif hotwatercharge is match 'input_boolean.' %} input_boolean.toggle {% endif %} data: entity_id: "{{ hotwatercharge }}" ##### Page Climatesettings - heating ##### - conditions: '{{ trigger.event.data.new_state.state == "releaseheating" }}' sequence: - if: - condition: template value_template: '{{ states(entity_long) == "off" }}' then: - service: climate.turn_on ############ data: entity_id: '{{ entity_long }}' # - service: climate.set_temperature # data: # entity_id: !input climate # hvac_mode: 'heat' # temperature: "{{ state_attr(climate, 'temperature') }}" else: - service: climate.turn_off ############ data: entity_id: '{{ entity_long }}' # - service: climate.set_temperature # data: # entity_id: !input climate # hvac_mode: 'off' # temperature: "{{ state_attr(climate, 'temperature') }}" ##### Page Climatesettings - decreasetemp ##### - conditions: '{{ trigger.event.data.new_state.state == "releasedecreasetemp" }}' sequence: - if: - condition: template value_template: '{{ states(entity_long) != "off" }}' then: - if: - condition: template value_template: '{{ climate_optimistic == true }}' ## TODO - remove from here then: - variables: current_setpoint: "{{states(display_target_temperature) | round(1)}}" - service: "{{ command_thermostat_cycle }}" data: value: "{{ current_setpoint -0.5 }}" else: - variables: current_setpoint: "{{state_attr(entity_long, 'temperature') | round(1)}}" - service: climate.set_temperature data: entity_id: '{{ entity_long }}' #hvac_mode: 'heat' temperature: "{{ current_setpoint -0.5 }}" ##### Page Climatesettings - increasetemp ##### - conditions: '{{ trigger.event.data.new_state.state == "releaseincreasetemp" }}' sequence: - if: - condition: template value_template: '{{ states(entity_long) != "off" }}' then: - variables: current_setpoint: "{{state_attr(entity_long, 'temperature') | round(1)}}" - if: - condition: template value_template: '{{ climate_optimistic == true }}' ## TODO - remove from here then: - variables: current_setpoint: "{{states(display_target_temperature) | round(1)}}" - service: "{{ command_thermostat_cycle }}" data: value: "{{ current_setpoint +0.5 }}" else: - variables: current_setpoint: "{{state_attr(entity_long, 'temperature') | round(1)}}" - service: climate.set_temperature data: entity_id: '{{ entity_long }}' #hvac_mode: 'heat' temperature: "{{ current_setpoint +0.5 }}" ##### Page Climatesettings - climateslider ##### - conditions: '{{ trigger.event.data.new_state.state is match "climateslider\d+" and trigger.event.data.new_state.state == states(last_click_climatesettings) }}' sequence: - if: - condition: template value_template: '{{ states(entity_long) != "off" }}' then: - variables: #climateslider: '{{ trigger.event.data.new_state.state |replace("climateslider","") | int }}' new_setpoint: >- {%- if trigger.event.data.new_state.state == "climateslider0" -%} 13.0 {%- elif trigger.event.data.new_state.state == "climateslider1" -%} 13.5 {%- elif trigger.event.data.new_state.state == "climateslider2" -%} 14 {%- elif trigger.event.data.new_state.state == "climateslider3" -%} 14.5 {%- elif trigger.event.data.new_state.state == "climateslider4" -%} 15 {%- elif trigger.event.data.new_state.state == "climateslider5" -%} 15.5 {%- elif trigger.event.data.new_state.state == "climateslider6" -%} 16 {%- elif trigger.event.data.new_state.state == "climateslider7" -%} 16.5 {%- elif trigger.event.data.new_state.state == "climateslider8" -%} 17 {%- elif trigger.event.data.new_state.state == "climateslider9" -%} 17.5 {%- elif trigger.event.data.new_state.state == "climateslider10" -%} 18 {%- elif trigger.event.data.new_state.state == "climateslider11" -%} 18.5 {%- elif trigger.event.data.new_state.state == "climateslider12" -%} 19 {%- elif trigger.event.data.new_state.state == "climateslider13" -%} 19.5 {%- elif trigger.event.data.new_state.state == "climateslider14" -%} 20 {%- elif trigger.event.data.new_state.state == "climateslider15" -%} 20.5 {%- elif trigger.event.data.new_state.state == "climateslider16" -%} 21 {%- elif trigger.event.data.new_state.state == "climateslider17" -%} 21.5 {%- elif trigger.event.data.new_state.state == "climateslider18" -%} 22 {%- elif trigger.event.data.new_state.state == "climateslider19" -%} 22.5 {%- elif trigger.event.data.new_state.state == "climateslider20" -%} 23 {%- elif trigger.event.data.new_state.state == "climateslider21" -%} 23.5 {%- elif trigger.event.data.new_state.state == "climateslider22" -%} 24 {%- elif trigger.event.data.new_state.state == "climateslider23" -%} 24.5 {%- elif trigger.event.data.new_state.state == "climateslider24" -%} 25 {%- elif trigger.event.data.new_state.state == "climateslider25" -%} 25.5 {%- elif trigger.event.data.new_state.state == "climateslider26" -%} 26 {%- elif trigger.event.data.new_state.state == "climateslider27" -%} 26.5 {%- elif trigger.event.data.new_state.state == "climateslider28" -%} 27 {%- endif -%} - if: - condition: template value_template: '{{ climate_optimistic == true }}' ## TODO - remove from here then: - service: "{{ command_thermostat_cycle }}" data: value: "{{ new_setpoint }}" else: - service: climate.set_temperature data: entity_id: '{{ entity_long }}' #hvac_mode: 'heat' temperature: "{{ new_setpoint }}" #### Page Climate - Close Climate Page ##### - conditions: - condition: template value_template: '{{ trigger.event.data.new_state.state == "releaseclimateclose" }}' sequence: - service: "{{ command_printf }}" data: cmd: "page {{ entity_back }}" ##### TRIGGER - HOME PAGE ###### ##### HOME PAGE - value 01 ##### - conditions: - condition: trigger id: home_value01_state - condition: template value_template: "{{ states(current_page) == page_home and trigger.event.data.new_state.state != 'unavailable' }}" sequence: ### ICON Font Color ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: home.value01_state message: "{{ home_value01_label_color }}" ### ICON Font ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: home.value01_state message: '{{ trigger.event.data.new_state.state |round(1) }}{{ trigger.event.data.new_state.attributes.unit_of_measurement }}' ##### HOME PAGE - value 02 ##### - conditions: - condition: trigger id: home_value02_state - condition: template value_template: "{{ states(current_page) == page_home and trigger.event.data.new_state.state != 'unavailable' }}" sequence: ### ICON Font Color ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: home.value02_state message: "{{ home_value02_label_color }}" ### ICON Font ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: home.value02_state message: '{{ trigger.event.data.new_state.state |round(1) }}{{ trigger.event.data.new_state.attributes.unit_of_measurement }}' ##### HOME PAGE - value 03 ##### - conditions: - condition: trigger id: home_value03_state - condition: template value_template: "{{ states(current_page) == page_home and trigger.event.data.new_state.state != 'unavailable' }}" sequence: ### ICON Font Color ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: home.value03_state message: "{{ home_value03_label_color }}" ### ICON Font ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: home.value03_state message: '{{ trigger.event.data.new_state.state |round(1) }}{{ trigger.event.data.new_state.attributes.unit_of_measurement }}' ##### CHIP RELAY 01 - statusbar 01 ##### - conditions: - condition: trigger id: relay01_state - condition: template value_template: "{{ states(current_page) == page_home and trigger.event.data.new_state.state != 'unavailable' }}" sequence: - variables: chip_relay01: >- {%- if trigger.event.data.new_state.state == 'on' -%} {{ relay01_icon }} {%- else -%} {{ blank_icon }} {%- endif -%} ### ICON Font Color ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: home.icon_top_01 message: "{{ relay01_icon_color }}" ### ICON Font ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: home.icon_top_01 message: "{{ chip_relay01 }}" ##### CHIP RELAY 02 - statusbar 02 ##### - conditions: - condition: trigger id: relay02_state - condition: template value_template: "{{ states(current_page) == page_home and trigger.event.data.new_state.state != 'unavailable' }}" sequence: - variables: chip_relay02: >- {%- if trigger.event.data.new_state.state == 'on' -%} {{ relay02_icon }} {%- else -%} {{ blank_icon }} {%- endif -%} ### ICON Font Color ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: home.icon_top_02 message: "{{ relay02_icon_color }}" ### ICON Font ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: home.icon_top_02 message: "{{ chip_relay02 }}" ##### CHIP HEATING - statusbar 03 ##### - conditions: - condition: trigger id: climate_state - condition: template value_template: "{{ states(current_page) == page_home and trigger.event.data.new_state.state != 'unavailable' }}" sequence: - variables: chip_climate: >- {%- if trigger.event.data.new_state.state == "heat" and trigger.event.data.new_state.attributes.hvac_action is defined and trigger.event.data.new_state.attributes.hvac_action == "heating" -%} {{ heat_icon }} {%- elif trigger.event.data.new_state.state == "heat" -%} {{ thermostat_icon }} {%- else -%} {{ blank_icon }} {%- endif -%} ### ICON Font Color ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: home.icon_top_03 message: "{{ thermostat_icon_color }}" ### ICON Font ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: home.icon_top_03 message: "{{ chip_climate }}" ##### CHIP 01 - statusbar 04 ##### - conditions: - condition: trigger id: chip01_state - condition: template value_template: "{{ states(current_page) == page_home and trigger.event.data.new_state.state != 'unavailable' }}" sequence: - variables: chip_icon: >- {%- if trigger.event.data.new_state.state == 'on' -%} {{ chip01_icon }} {%- else -%} {{ blank_icon }} {%- endif -%} ### ICON Font Color ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: home.icon_top_04 message: "{{ chip01_icon_color }}" ### ICON Font ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: home.icon_top_04 message: "{{ chip_icon }}" ##### CHIP 02 - statusbar 05 ##### - conditions: - condition: trigger id: chip02_state - condition: template value_template: "{{ states(current_page) == page_home and trigger.event.data.new_state.state != 'unavailable' }}" sequence: - variables: chip_icon: >- {%- if trigger.event.data.new_state.state == 'on' -%} {{ chip02_icon }} {%- else -%} {{ blank_icon }} {%- endif -%} ### ICON Font Color ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: home.icon_top_05 message: "{{ chip02_icon_color }}" ### ICON Font ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: home.icon_top_05 message: "{{ chip_icon }}" ##### CHIP 03 - statusbar 06 ##### - conditions: - condition: trigger id: chip03_state - condition: template value_template: "{{ states(current_page) == page_home and trigger.event.data.new_state.state != 'unavailable' }}" sequence: - variables: chip_icon: >- {%- if trigger.event.data.new_state.state == 'on' -%} {{ chip03_icon }} {%- else -%} {{ blank_icon }} {%- endif -%} ### ICON Font Color ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: home.icon_top_06 message: "{{ chip03_icon_color }}" ### ICON Font ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: home.icon_top_06 message: "{{ chip_icon }}" ##### CHIP 04 - statusbar 07 ##### - conditions: - condition: trigger id: chip04_state - condition: template value_template: "{{ states(current_page) == page_home and trigger.event.data.new_state.state != 'unavailable' }}" sequence: - variables: chip_icon: >- {%- if trigger.event.data.new_state.state == 'on' -%} {{ chip04_icon }} {%- else -%} {{ blank_icon }} {%- endif -%} ### ICON Font Color ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: home.icon_top_07 message: "{{ chip04_icon_color }}" ### ICON Font ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: home.icon_top_07 message: "{{ chip_icon }}" ##### CHIP 05 - statusbar 08 ##### - conditions: - condition: trigger id: chip05_state - condition: template value_template: "{{ states(current_page) == page_home and trigger.event.data.new_state.state != 'unavailable' }}" sequence: - variables: chip_icon: >- {%- if trigger.event.data.new_state.state == 'on' -%} {{ chip05_icon }} {%- else -%} {{ blank_icon }} {%- endif -%} ### ICON Font Color ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: home.icon_top_08 message: "{{ chip05_icon_color }}" ### ICON Font ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: home.icon_top_08 message: "{{ chip_icon }}" ##### CHIP 06 - statusbar 09 ##### - conditions: - condition: trigger id: chip06_state - condition: template value_template: "{{ states(current_page) == page_home and trigger.event.data.new_state.state != 'unavailable' }}" sequence: - variables: chip_icon: >- {%- if trigger.event.data.new_state.state == 'on' -%} {{ chip06_icon }} {%- else -%} {{ blank_icon }} {%- endif -%} ### ICON Font Color ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: home.icon_top_09 message: "{{ chip06_icon_color }}" ### ICON Font ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: home.icon_top_09 message: "{{ chip_icon }}" ##### CHIP 07 - statusbar 10 ##### - conditions: - condition: trigger id: chip07_state - condition: template value_template: "{{ states(current_page) == page_home and trigger.event.data.new_state.state != 'unavailable' }}" sequence: - variables: chip_icon: >- {%- if trigger.event.data.new_state.state == 'on' -%} {{ chip07_icon }} {%- else -%} {{ blank_icon }} {%- endif -%} ### ICON Font Color ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: home.icon_top_10 message: "{{ chip07_icon_color }}" ### ICON Font ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: home.icon_top_10 message: "{{ chip_icon }}" ##### JUMP TO - climate page ##### - conditions: - condition: trigger id: open_climate_page - condition: template value_template: "{{ states(current_page) == page_home and climate |length > 0 }} " sequence: - variables: entity_long: '{{ climate }}' entity_long_name: >- {%- if states(climate) == 'unavailable' -%} {{ climate }} {%- else -%} {{ state_attr(climate, "friendly_name")| default('no name') }} {%- endif -%} entity_back: '{{ page_home }}' - service: '{{ command_set_settings_entity }}' data: entity: '{{ entity_long }},{{ entity_back }},{{ entity_long_name }}' - service: "{{ command_printf }}" data: cmd: "page {{ page_climate }}" ##### JUMP TO - Weather Page ##### - conditions: - condition: trigger id: open_weather_page - condition: template value_template: "{{ states(current_page) == page_home }}" sequence: - service: "{{ command_printf }}" data: cmd: "page {{ page_weather01 }}" ##### JUMP TO - QR Code Page ##### - conditions: - condition: trigger id: open_qrcode_page - condition: template value_template: "{{ states(current_page) == page_home and qrcode_enabled == true }}" sequence: - service: "{{ command_printf }}" data: cmd: "page {{ page_qrcode }}" ##### JUMP TO - ENTITY Page ##### - conditions: - condition: trigger id: open_entity_page - condition: template value_template: "{{ states(current_page) == page_home and entitypages_enabled == true }}" sequence: - service: "{{ command_printf }}" data: cmd: "page {{ page_entitypage01 }}" ##### JUMP TO - notification ##### - conditions: - condition: trigger id: open_notification_page - condition: template value_template: "{{ states(current_page) == page_home and states(notification_text) |length > 0}}" sequence: - service: "{{ command_printf }}" data: cmd: "page {{ page_notification }}" #### SHOW BUTTON - notification #### - conditions: - condition: trigger id: - notification_text_state - notification_unread_state - condition: template value_template: "{{ states(current_page) == page_home and trigger.event.data.new_state.state != 'unavailable' and trigger.event.data.new_state.state != 'unknown' }}" sequence: - alias: "Set notifiy pic" variables: set_button04_icon: >- {%- if is_state(notification_unread, 'on') and states(notification_text) |length > 0 -%} {{ home_button04_icon}} {%- elif is_state(notification_unread, 'off') and states(notification_text) |length > 0 -%} {{ home_button04_icon }} {%- else -%} {{ blank_icon }} {%- endif -%} set_button04_icon_font: >- {%- if is_state(notification_unread, 'on') and states(notification_text) |length > 0 -%} {{ home_button04_icon_color01 }} {%- elif is_state(notification_unread, 'off') and states(notification_text) |length > 0 -%} {{ home_button04_icon_color02 }} {%- else -%} {{ color_03 }} {%- endif -%} ##### SET ICON Font - Notify ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: home.button04_icon message: "{{ set_button04_icon }}" ##### SET ICON Font Color - Notify ##### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: home.button04_icon message: "{{ set_button04_icon_font }}" ##### SHOW BUTTON - notification clear ##### - conditions: - condition: trigger id: btn_notificationclearrelease - condition: template value_template: "{{ states(current_page) == page_notification and states(confirmation_message) != 'on'}}" sequence: - service: switch.turn_off data: entity_id: "{{ notification_unread }}" - service: "{{ command_printf }}" data: cmd: "page {{ page_home }}" ##### SHOW BUTTON - notification accept ##### - conditions: - condition: trigger id: btn_notificationacceptrelease - condition: template value_template: "{{ states(current_page) == page_notification and states(confirmation_message) != 'on'}}" sequence: - service: switch.turn_off data: entity_id: "{{ notification_unread }}" - service: "{{ command_notification_clear }}" data: {} - service: "{{ command_printf }}" data: cmd: "page {{ page_home }}" ##### LEFT BUTTON - press ##### - conditions: - condition: trigger id: left_button_press sequence: - wait_template: "{{ is_state(left_button, 'off') }}" timeout: !input hold_delay continue_on_timeout: true - if: - condition: template value_template: "{{ not wait.completed }}" then: # Hold - choose: - conditions: '{{ left_button_hold_select == "Default" and left_button_entity |length > 0 }}' sequence: - variables: entity_long: '{{ left_button_entity }}' entity_long_name: >- {%- if left_button_name |length > 0 -%} {{ left_button_name }} {%- elif states(left_button_entity) == 'unavailable' -%} {{ left_button_entity }} {%- else -%} {{ state_attr(left_button_entity, "friendly_name")| default('no name') }} {%- endif -%} entity_back: '{{ page_home }}' - service: '{{ command_set_settings_entity }}' data: entity: '{{ entity_long }},{{ entity_back }},{{ entity_long_name }}' - conditions: '{{ left_button_hold_select == "Custom Action" }}' sequence: !input left_button_hold_custom_action else: # Single Click - condition: template value_template: '{{ left_button_entity |length > 0 }}' - service: >- {% if left_button_entity is match 'light.' %} light.toggle {% elif left_button_entity is match 'switch.' %} switch.toggle {% elif left_button_entity is match 'cover.' %} cover.toggle {% elif left_button_entity is match 'input_boolean.' %} input_boolean.toggle {% elif left_button_entity is match 'automation.' %} automation.toggle {% elif left_button_entity is match 'button.' %} button.press {% elif left_button_entity is match 'input_button.' %} input_button.press {% elif left_button_entity is match 'scene.' %} scene.turn_on {% elif left_button_entity is match 'script.' %} script.turn_on {% elif left_button_entity is match 'fan.' %} fan.toggle {% endif %} data: entity_id: "{{ left_button_entity }}" ##### LEFT BUTTON - state ##### - conditions: - condition: trigger id: left_button_state - condition: template value_template: "{{ states(current_page) == page_home }}" sequence: ###### Left Hardware Button PIC ##### - variables: # Hardware Button PIC left_hardware_button_state: >- {%- if trigger.event.data.new_state.state == 'off' -%} {{ hardware_button_pic_off }} {%- elif trigger.event.data.new_state.state == 'on' -%} {{ hardware_button_pic_on }} {%- endif -%} ##### SET Right hardware Button PIC on Home Page #### - service: "{{ command_printf }}" data: cmd: home.left_bt_pic.pic={{ left_hardware_button_state }} ##### RIGHT BUTTON - press ##### - conditions: - condition: trigger id: right_button_press sequence: - wait_template: "{{ is_state(right_button, 'off') }}" timeout: !input hold_delay continue_on_timeout: true - if: - condition: template value_template: "{{ not wait.completed }}" then: # Hold - choose: - conditions: '{{ right_button_hold_select == "Default" and right_button_entity |length > 0 }}' sequence: - variables: entity_long: '{{ right_button_entity }}' entity_long_name: >- {%- if right_button_name |length > 0 -%} {{ right_button_name }} {%- elif states(right_button_entity) == 'unavailable' -%} {{ right_button_entity }} {%- else -%} {{ state_attr(right_button_entity, "friendly_name")| default('no name') }} {%- endif -%} entity_back: '{{ page_home }}' - service: '{{ command_set_settings_entity }}' data: entity: '{{ entity_long }},{{ entity_back }},{{ entity_long_name }}' - conditions: '{{ right_button_hold_select == "Custom Action" }}' sequence: !input right_button_hold_custom_action else: # Single Click - condition: template value_template: '{{ right_button_entity |length > 0 }}' - service: >- {% if right_button_entity is match 'light.' %} light.toggle {% elif right_button_entity is match 'switch.' %} switch.toggle {% elif right_button_entity is match 'cover.' %} cover.toggle {% elif right_button_entity is match 'input_boolean.' %} input_boolean.toggle {% elif right_button_entity is match 'automation.' %} automation.toggle {% elif right_button_entity is match 'button.' %} button.press {% elif right_button_entity is match 'input_button.' %} input_button.press {% elif right_button_entity is match 'scene.' %} scene.turn_on {% elif right_button_entity is match 'script.' %} script.turn_on {% elif right_button_entity is match 'fan.' %} fan.toggle {% endif %} data: entity_id: "{{ right_button_entity }}" ##### RIGHT BUTTON - state ##### - conditions: - condition: trigger id: right_button_state - condition: template value_template: "{{ states(current_page) == page_home }}" sequence: ###### Left Hardware Button PIC ##### - variables: # Hardware Button PIC right_hardware_button_state: >- {%- if trigger.event.data.new_state.state == 'off' -%} {{ hardware_button_pic_off }} {%- elif trigger.event.data.new_state.state == 'on' -%} {{ hardware_button_pic_on }} {%- endif -%} ##### SET Right hardware Button PIC on Home Page #### - service: "{{ command_printf }}" data: cmd: home.right_bt_pic.pic={{ right_hardware_button_state }} ##### DATE AND TIME ##### - conditions: - condition: trigger id: time_state - condition: template value_template: "{{ states(current_page) == page_home }}" sequence: ### TIME Font Color ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: home.time message: "{{ time_label_color }}" ### TIME Font ### - service: "{{ command_text_printf }}" data: component: home.time message: "{{ time }}" ### TIME Meridiem Font Color ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: home.meridiem message: "{{ time_label_color }}" ### TIME Meridiem Font ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: home.meridiem message: "{{ meridiem }}" ### DATE Font Color ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: home.date message: "{{ date_label_color }}" ### DATE Font ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: home.date message: "{{ mui_weekday_today }}" ##### OUTDOOR TEMP - entity ##### - conditions: - condition: trigger id: outdoortemp_state - condition: template value_template: "{{ states(current_page) == page_home and trigger.event.data.new_state.state != 'unavailable' }}" sequence: ### LABEL Outdoor Temp Font Color ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: home.outdoor_temp message: "{{ home_outdoor_temp_label_color }}" ### LABEL Outdoor Temp Font ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: home.outdoor_temp message: "{{ trigger.event.data.new_state.state |round(1) }}°" ##### INDOOR TEMP - entity ##### - conditions: - condition: trigger id: indoortemp_state - condition: template value_template: "{{ states(current_page) == page_home and trigger.event.data.new_state.state != 'unavailable' }}" sequence: ### LABEL Indoor Temp Font Color ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: home.current_temp message: "{{ home_indoor_temp_label_color }}" ### LABEL Indoor Temp Font ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: home.current_temp message: "{{ trigger.event.data.new_state.state |round(1) }}°" ##### INDOOR TEMP - nspanel ##### - conditions: - condition: trigger id: nspaneltemp_state - condition: template value_template: "{{ states(current_page) == page_home and trigger.event.data.new_state.state != 'unavailable' }}" sequence: - if: - condition: template value_template: '{{ indoortemp is not match "sensor." }}' then: ### LABEL Indoor Temp Font Color ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: home.current_temp message: "{{ home_indoor_temp_label_color }}" ### LABEL Indoor Temp Font ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: home.current_temp message: "{{ trigger.event.data.new_state.state |round(1) }}°" ##### WEATHER STATE - change update ##### - conditions: - condition: trigger id: weather_state_change - condition: template value_template: "{{ states(current_page) == page_home and trigger.event.data.new_state.state != 'unavailable' }}" sequence: - if: - condition: template value_template: '{{ outdoortemp is not match "sensor." }}' then: ### LABEL Outdoor Temp Font Color ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_font_color }}" data: component: home.outdoor_temp message: "{{ home_outdoor_temp_label_color }}" ### LABEL Outdoor Temp Font ### - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: home.outdoor_temp message: '{{trigger.event.data.new_state.attributes.temperature | round(0)}}°' - service: "{{ command_text_printf }}" data: component: climate.outdoor_temp message: '{{trigger.event.data.new_state.attributes.temperature | round(0)}}°' - variables: weather_pic: >- {%- if trigger.event.data.new_state.state == 'sunny' -%} {{ weather_sunny }} {%- elif trigger.event.data.new_state.state == 'cloudy' -%} {{ weather_cloudy }} {%- elif trigger.event.data.new_state.state == 'rainy' -%} {{ weather_rainy }} {%- elif trigger.event.data.new_state.state == 'pouring' -%} {{ weather_pouring }} {%- elif trigger.event.data.new_state.state == 'snowy' -%} {{ weather_snowy }} {%- elif trigger.event.data.new_state.state == 'hail' -%} {{ weather_hail }} {%- elif trigger.event.data.new_state.state == 'snowy-rainy' -%} {{ weather_snowy_rainy }} {%- elif trigger.event.data.new_state.state == 'fog' -%} {{ weather_fog }} {%- elif trigger.event.data.new_state.state == 'windy' -%} {{ weather_windy }} {%- elif trigger.event.data.new_state.state == 'windy-variant' -%} {{ weather_windy-variant }} {%- elif trigger.event.data.new_state.state == 'lightning' -%} {{ weather_lightning }} {%- elif trigger.event.data.new_state.state == 'partlycloudy' and states('sun.sun') == 'above_horizon' -%} {{ weather_partlycloudy_day }} {%- elif trigger.event.data.new_state.state == 'partlycloudy' and states('sun.sun') == 'below_horizon' -%} {{ weather_partlycloudy_night }} {%- elif trigger.event.data.new_state.state == 'lightning-rainy' and states('sun.sun') == 'above_horizon' -%} {{ weather_lightning_rainy_day }} {%- elif trigger.event.data.new_state.state == 'lightning-rainy' and states('sun.sun') == 'below_horizon' -%} {{ weather_lightning_rainy_night }} {%- elif trigger.event.data.new_state.state == 'execptional' and states('sun.sun') == 'above_horizon' -%} {{ weather_execptional_day }} {%- elif trigger.event.data.new_state.state == 'execptional' and states('sun.sun') == 'below_horizon' -%} {{ weather_execptional_night }} {%- elif trigger.event.data.new_state.state == 'clear-night' -%} {{ weather_clear_night }} {%- endif -%} - service: "{{ command_printf }}" data: cmd: home.weather.pic={{ weather_pic }} ########################################################################################################### ##### Sync Climate ##### -> muss noch in page changed climate wwenn climate page fertig - conditions: - condition: trigger id: climate_state - condition: template value_template: "{{ trigger.event.data.new_state.state != 'unavailable' }}" # - condition: template # value_template: '{{ states(current_page) == page_climate }}' # - condition: template # value_template: '{{ climate_optimistic == false }}' sequence: - variables: heating_state: "{{ mui[language].climate.states.off if trigger.event.data.new_state.state == 'off' else mui[language].climate.states.on }}" heating_bt_pic: >- {%- if trigger.event.data.new_state.state == "off" -%} {{ heating_bt_pic_off }} {%- else -%} {{ heating_bt_pic_on }} {%- endif -%} - service: "{{ command_text_printf }}" data: component: current_temp message: "{{ trigger.event.data.new_state.attributes.current_temperature | round(1)}}°" - service: "{{ command_text_printf }}" data: component: heating_state message: "{{heating_state}}" - service: "{{ command_printf }}" data: cmd: heating_bt_pic.pic={{ heating_bt_pic }} - if: - condition: template value_template: '{{ trigger.event.data.new_state.state != "off" }}' #### TODO AND->OR (not) not optimistic-mode then: - service: "{{ command_thermostat_cycle }}" data: value: "{{trigger.event.data.new_state.attributes.temperature | round(1)}}" else: - service: "{{ command_thermostat_cycle }}" data: value: "0" - service: "{{ command_text_printf }}" data: component: target_temp message: " " ##### Sync Hotwater Charge button-symbol ##### -> kann wenn climate page fertig - conditions: - condition: trigger id: hotwatercharge_state - condition: template value_template: "{{ states(current_page) == page_climate }}" sequence: - variables: hotw_bt_pic: >- {%- if trigger.event.data.new_state.state == 'on' -%} {{ hotw_bt_on }} {%- elif trigger.event.data.new_state.state == 'off' -%} {{ hotw_bt_off }} {%- else -%} {{ hotw_bt_blank }} {%- endif -%} - service: "{{ command_printf }}" data: cmd: hotw_bt_pic.pic={{ hotw_bt_pic }} ##### Hotwater Temp ##### kann raus und wird durch neue value 01 und value 02 ersetzt wenn climate page fertig - conditions: - condition: trigger id: hotwatertemp_state - condition: template value_template: "{{ states(current_page) == page_climate and trigger.event.data.new_state.state != 'unavailable' }}" sequence: - service: "{{ command_text_printf }}" data: component: home.hotwater_temp message: "{{ trigger.event.data.new_state.state |round(1) }}°" - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_text_printf }}" data: component: climate.hotwater_temp message: "{{ trigger.event.data.new_state.state |round(1) }}°" - delay: milliseconds: "{{ delay_value }}" - service: "{{ command_printf }}" data: cmd: home.hotwater_pic.pic={{ hotwater_pic_on }} #### TFT Upload Automation ##### - conditions: - condition: trigger id: tft_upload sequence: - delay: seconds: 2 - service: "{{ tft_upload }}" data: {} ############################################################# ##### CLOSE - Action ##### #############################################################