upd: confirmation
This commit is contained in:
@@ -318,6 +318,12 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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default: []
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selector:
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text: {}
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entity01_confirm:
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name: Confirm execution of the button press (Optional)
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default: false
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description: '* *Ask for confirmation to execute **"Button01"** action*'
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selector:
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boolean:
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entity02:
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name: Button 02 (Optional)
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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@@ -342,6 +348,12 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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default: []
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selector:
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text: {}
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entity02_confirm:
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name: Confirm execution of the button press (Optional)
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default: false
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description: '* *Ask for confirmation to execute **"Button02"** action*'
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selector:
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boolean:
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entity03:
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name: Button 03 (Optional)
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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@@ -366,6 +378,12 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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default: []
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selector:
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text: {}
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entity03_confirm:
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name: Confirm execution of the button press (Optional)
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default: false
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description: '* *Ask for confirmation to execute **"Button03"** action*'
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selector:
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boolean:
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entity04:
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name: Button 04 (Optional)
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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@@ -390,6 +408,12 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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default: []
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selector:
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text: {}
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entity04_confirm:
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name: Confirm execution of the button press (Optional)
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default: false
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description: '* *Ask for confirmation to execute **"Button04"** action*'
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selector:
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boolean:
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entity05:
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name: Button 05 (Optional)
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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@@ -414,6 +438,12 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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default: []
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selector:
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text: {}
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entity05_confirm:
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name: Confirm execution of the button press (Optional)
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default: false
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description: '* *Ask for confirmation to execute **"Button05"** action*'
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selector:
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boolean:
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entity06:
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name: Button 06 (Optional)
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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@@ -438,6 +468,12 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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default: []
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selector:
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text: {}
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entity06_confirm:
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name: Confirm execution of the button press (Optional)
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default: false
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description: '* *Ask for confirmation to execute **"Button06"** action*'
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selector:
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boolean:
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entity07:
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name: Button 07 (Optional)
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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@@ -462,6 +498,12 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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default: []
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selector:
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text: {}
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entity07_confirm:
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name: Confirm execution of the button press (Optional)
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default: false
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description: '* *Ask for confirmation to execute **"Button07"** action*'
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selector:
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boolean:
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entity08:
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name: Button 08 (Optional)
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description: '* *Displayed on **"Button Page 1"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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@@ -486,6 +528,12 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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default: []
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selector:
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text: {}
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entity08_confirm:
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name: Confirm execution of the button press (Optional)
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default: false
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description: '* *Ask for confirmation to execute **"Button08"** action*'
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selector:
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boolean:
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entity09:
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name: Button 09 (Optional)
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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@@ -510,6 +558,12 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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default: []
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selector:
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text: {}
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entity09_confirm:
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name: Confirm execution of the button press (Optional)
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default: false
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description: '* *Ask for confirmation to execute **"Button09"** action*'
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selector:
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boolean:
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entity10:
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name: Button 10 (Optional)
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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@@ -534,6 +588,12 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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default: []
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selector:
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text: {}
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entity10_confirm:
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name: Confirm execution of the button press (Optional)
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default: false
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description: '* *Ask for confirmation to execute **"Button10"** action*'
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selector:
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boolean:
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entity11:
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name: Button 11 (Optional)
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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@@ -558,6 +618,12 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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default: []
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selector:
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text: {}
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entity11_confirm:
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name: Confirm execution of the button press (Optional)
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default: false
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description: '* *Ask for confirmation to execute **"Button11"** action*'
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selector:
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boolean:
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entity12:
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name: Button 12 (Optional)
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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@@ -582,6 +648,12 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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default: []
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selector:
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text: {}
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entity12_confirm:
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name: Confirm execution of the button press (Optional)
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default: false
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description: '* *Ask for confirmation to execute **"Button12"** action*'
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selector:
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boolean:
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entity13:
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name: Button 13 (Optional)
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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@@ -606,6 +678,12 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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default: []
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selector:
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text: {}
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entity13_confirm:
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name: Confirm execution of the button press (Optional)
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default: false
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description: '* *Ask for confirmation to execute **"Button13"** action*'
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selector:
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boolean:
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entity14:
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name: Button 14 (Optional)
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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@@ -630,6 +708,12 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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default: []
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selector:
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text: {}
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entity14_confirm:
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name: Confirm execution of the button press (Optional)
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default: false
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description: '* *Ask for confirmation to execute **"Button14"** action*'
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selector:
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boolean:
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entity15:
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name: Button 15 (Optional)
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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@@ -654,6 +738,12 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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default: []
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selector:
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text: {}
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entity15_confirm:
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name: Confirm execution of the button press (Optional)
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default: false
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description: '* *Ask for confirmation to execute **"Button15"** action*'
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selector:
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boolean:
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entity16:
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name: Button 16 (Optional)
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description: '* *Displayed on **"Button Page 2"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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@@ -678,6 +768,12 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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default: []
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selector:
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text: {}
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entity16_confirm:
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name: Confirm execution of the button press (Optional)
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default: false
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description: '* *Ask for confirmation to execute **"Button16"** action*'
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selector:
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boolean:
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entity17:
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name: Button 17 (Optional)
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description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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@@ -702,6 +798,12 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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default: []
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selector:
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text: {}
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entity17_confirm:
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name: Confirm execution of the button press (Optional)
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default: false
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description: '* *Ask for confirmation to execute **"Button17"** action*'
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selector:
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boolean:
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entity18:
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name: Button 18 (Optional)
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description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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@@ -726,6 +828,12 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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default: []
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selector:
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text: {}
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entity18_confirm:
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name: Confirm execution of the button press (Optional)
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default: false
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description: '* *Ask for confirmation to execute **"Button18"** action*'
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selector:
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boolean:
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entity19:
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name: Button 19 (Optional)
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description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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@@ -750,6 +858,12 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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default: []
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selector:
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text: {}
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entity19_confirm:
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name: Confirm execution of the button press (Optional)
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default: false
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description: '* *Ask for confirmation to execute **"Button19"** action*'
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selector:
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boolean:
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entity20:
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name: Button 20 (Optional)
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description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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@@ -774,6 +888,12 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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||||
default: []
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selector:
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text: {}
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entity20_confirm:
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name: Confirm execution of the button press (Optional)
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default: false
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description: '* *Ask for confirmation to execute **"Button20"** action*'
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selector:
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boolean:
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entity21:
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name: Button 21 (Optional)
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description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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@@ -798,6 +918,12 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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default: []
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selector:
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text: {}
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entity21_confirm:
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name: Confirm execution of the button press (Optional)
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default: false
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description: '* *Ask for confirmation to execute **"Button21"** action*'
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selector:
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boolean:
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entity22:
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name: Button 22 (Optional)
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description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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@@ -822,6 +948,12 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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default: []
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selector:
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text: {}
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entity22_confirm:
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name: Confirm execution of the button press (Optional)
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default: false
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description: '* *Ask for confirmation to execute **"Button22"** action*'
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selector:
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boolean:
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entity23:
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name: Button 23 (Optional)
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description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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@@ -846,6 +978,12 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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default: []
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selector:
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text: {}
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entity23_confirm:
|
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name: Confirm execution of the button press (Optional)
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default: false
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description: '* *Ask for confirmation to execute **"Button23"** action*'
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selector:
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boolean:
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entity24:
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name: Button 24 (Optional)
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description: '* *Displayed on **"Button Page 3"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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@@ -870,6 +1008,12 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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||||
default: []
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||||
selector:
|
||||
text: {}
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||||
entity24_confirm:
|
||||
name: Confirm execution of the button press (Optional)
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||||
default: false
|
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description: '* *Ask for confirmation to execute **"Button24"** action*'
|
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selector:
|
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boolean:
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entity25:
|
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name: Button 25 (Optional)
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description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
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@@ -894,6 +1038,12 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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||||
default: []
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||||
selector:
|
||||
text: {}
|
||||
entity25_confirm:
|
||||
name: Confirm execution of the button press (Optional)
|
||||
default: false
|
||||
description: '* *Ask for confirmation to execute **"Button25"** action*'
|
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selector:
|
||||
boolean:
|
||||
entity26:
|
||||
name: Button 26 (Optional)
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
|
||||
@@ -918,6 +1068,12 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
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||||
default: []
|
||||
selector:
|
||||
text: {}
|
||||
entity26_confirm:
|
||||
name: Confirm execution of the button press (Optional)
|
||||
default: false
|
||||
description: '* *Ask for confirmation to execute **"Button26"** action*'
|
||||
selector:
|
||||
boolean:
|
||||
entity27:
|
||||
name: Button 27 (Optional)
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
|
||||
@@ -942,6 +1098,12 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
default: []
|
||||
selector:
|
||||
text: {}
|
||||
entity27_confirm:
|
||||
name: Confirm execution of the button press (Optional)
|
||||
default: false
|
||||
description: '* *Ask for confirmation to execute **"Button27"** action*'
|
||||
selector:
|
||||
boolean:
|
||||
entity28:
|
||||
name: Button 28 (Optional)
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
|
||||
@@ -966,6 +1128,12 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
default: []
|
||||
selector:
|
||||
text: {}
|
||||
entity28_confirm:
|
||||
name: Confirm execution of the button press (Optional)
|
||||
default: false
|
||||
description: '* *Ask for confirmation to execute **"Button28"** action*'
|
||||
selector:
|
||||
boolean:
|
||||
entity29:
|
||||
name: Button 29 (Optional)
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
|
||||
@@ -990,6 +1158,12 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
default: []
|
||||
selector:
|
||||
text: {}
|
||||
entity29_confirm:
|
||||
name: Confirm execution of the button press (Optional)
|
||||
default: false
|
||||
description: '* *Ask for confirmation to execute **"Button29"** action*'
|
||||
selector:
|
||||
boolean:
|
||||
entity30:
|
||||
name: Button 30 (Optional)
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
|
||||
@@ -1014,6 +1188,12 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
default: []
|
||||
selector:
|
||||
text: {}
|
||||
entity30_confirm:
|
||||
name: Confirm execution of the button press (Optional)
|
||||
default: false
|
||||
description: '* *Ask for confirmation to execute **"Button30"** action*'
|
||||
selector:
|
||||
boolean:
|
||||
entity31:
|
||||
name: Button 31 (Optional)
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
|
||||
@@ -1038,6 +1218,12 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
default: []
|
||||
selector:
|
||||
text: {}
|
||||
entity31_confirm:
|
||||
name: Confirm execution of the button press (Optional)
|
||||
default: false
|
||||
description: '* *Ask for confirmation to execute **"Button31"** action*'
|
||||
selector:
|
||||
boolean:
|
||||
entity32:
|
||||
name: Button 32 (Optional)
|
||||
description: '* *Displayed on **"Button Page 4"** - (ONLY light | switch | cover | input_boolean | automation | button | input_button | scene | person | script | binary_sensor)*'
|
||||
@@ -1062,6 +1248,12 @@ The goal was to create a version that allows everyone to use the NSpanel fully l
|
||||
default: []
|
||||
selector:
|
||||
text: {}
|
||||
entity32_confirm:
|
||||
name: Confirm execution of the button press (Optional)
|
||||
default: false
|
||||
description: '* *Ask for confirmation to execute **"Button32"** action*'
|
||||
selector:
|
||||
boolean:
|
||||
|
||||
mode: parallel
|
||||
max: 5000
|
||||
@@ -1115,6 +1307,7 @@ variables:
|
||||
language: !input "language"
|
||||
|
||||
notification_sound: "switch.{{ nspanel_name_trigger }}_notification_sound"
|
||||
confirmation_message: "switch.{{ nspanel_name_trigger }}_confirmation_message"
|
||||
|
||||
##### PUSH TO NEXTION DISPLAY #####
|
||||
command_text_printf: "esphome.{{ nspanel_name }}_send_command_text_printf"
|
||||
@@ -1608,6 +1801,33 @@ variables:
|
||||
{%- elif language == "HUN" -%} hő
|
||||
{%- elif language == "NOR" -%} varme
|
||||
{%- endif -%}
|
||||
please_confirm_mui: >-
|
||||
{%- if language == "DEU" -%} Bitte bestätigen
|
||||
{%- elif language == "ENG" -%} Please confirm
|
||||
{%- elif language == "BGR" -%} Please confirm
|
||||
{%- elif language == "DNK" -%} Please confirm
|
||||
{%- elif language == "EST" -%} Please confirm
|
||||
{%- elif language == "FIN" -%} Please confirm
|
||||
{%- elif language == "FRA" -%} Please confirm
|
||||
{%- elif language == "GRC" -%} Please confirm
|
||||
{%- elif language == "IDN" -%} Please confirm
|
||||
{%- elif language == "ITA" -%} Please confirm
|
||||
{%- elif language == "LVA" -%} Please confirm
|
||||
{%- elif language == "LTU" -%} Please confirm
|
||||
{%- elif language == "NLD" -%} Please confirm
|
||||
{%- elif language == "POL" -%} Please confirm
|
||||
{%- elif language == "PRT" -%} Please confirm
|
||||
{%- elif language == "ROU" -%} Please confirm
|
||||
{%- elif language == "SWE" -%} Please confirm
|
||||
{%- elif language == "SVK" -%} Please confirm
|
||||
{%- elif language == "SVN" -%} Please confirm
|
||||
{%- elif language == "ESP" -%} Please confirm
|
||||
{%- elif language == "CZE" -%} Please confirm
|
||||
{%- elif language == "TUR" -%} Please confirm
|
||||
{%- elif language == "UKR" -%} Please confirm
|
||||
{%- elif language == "HUN" -%} Please confirm
|
||||
{%- elif language == "NOR" -%} Please confirm
|
||||
{%- endif -%}
|
||||
|
||||
|
||||
##### FORCAST ACCUWEATHER - DAY 0 #####
|
||||
@@ -1728,6 +1948,39 @@ variables:
|
||||
entity32: !input "entity32"
|
||||
entity32_name: !input "entity32_name"
|
||||
|
||||
entity01_confirm: !input "entity01_confirm"
|
||||
entity02_confirm: !input "entity02_confirm"
|
||||
entity03_confirm: !input "entity03_confirm"
|
||||
entity04_confirm: !input "entity04_confirm"
|
||||
entity05_confirm: !input "entity05_confirm"
|
||||
entity06_confirm: !input "entity06_confirm"
|
||||
entity07_confirm: !input "entity07_confirm"
|
||||
entity08_confirm: !input "entity08_confirm"
|
||||
entity09_confirm: !input "entity09_confirm"
|
||||
entity10_confirm: !input "entity10_confirm"
|
||||
entity11_confirm: !input "entity11_confirm"
|
||||
entity12_confirm: !input "entity12_confirm"
|
||||
entity13_confirm: !input "entity13_confirm"
|
||||
entity14_confirm: !input "entity14_confirm"
|
||||
entity15_confirm: !input "entity15_confirm"
|
||||
entity16_confirm: !input "entity16_confirm"
|
||||
entity17_confirm: !input "entity17_confirm"
|
||||
entity18_confirm: !input "entity18_confirm"
|
||||
entity19_confirm: !input "entity19_confirm"
|
||||
entity20_confirm: !input "entity20_confirm"
|
||||
entity21_confirm: !input "entity21_confirm"
|
||||
entity22_confirm: !input "entity22_confirm"
|
||||
entity23_confirm: !input "entity23_confirm"
|
||||
entity24_confirm: !input "entity24_confirm"
|
||||
entity25_confirm: !input "entity25_confirm"
|
||||
entity26_confirm: !input "entity26_confirm"
|
||||
entity27_confirm: !input "entity27_confirm"
|
||||
entity28_confirm: !input "entity28_confirm"
|
||||
entity29_confirm: !input "entity29_confirm"
|
||||
entity30_confirm: !input "entity30_confirm"
|
||||
entity31_confirm: !input "entity31_confirm"
|
||||
entity32_confirm: !input "entity32_confirm"
|
||||
|
||||
#############################################################
|
||||
##### CLOSE - Variables #####
|
||||
#############################################################
|
||||
@@ -2713,6 +2966,8 @@ action:
|
||||
- conditions:
|
||||
- condition: trigger
|
||||
id: btn_notificationclearrelease
|
||||
- condition: template
|
||||
value_template: "{{ states(confirmation_message) != 'on'}} "
|
||||
sequence:
|
||||
- service: switch.turn_off
|
||||
data:
|
||||
@@ -2725,6 +2980,8 @@ action:
|
||||
- conditions:
|
||||
- condition: trigger
|
||||
id: btn_notificationacceptrelease
|
||||
- condition: template
|
||||
value_template: "{{ states(confirmation_message) != 'on'}} "
|
||||
sequence:
|
||||
- service: switch.turn_off
|
||||
data:
|
||||
@@ -3254,30 +3511,153 @@ action:
|
||||
{%- elif states(last_click) == "releasebuttonpage04button07" -%} {{ entity31 }}
|
||||
{%- elif states(last_click) == "releasebuttonpage04button08" -%} {{ entity32 }}
|
||||
{%- endif -%}
|
||||
entity_confirm: >-
|
||||
{%- if states(last_click) == "releasebuttonpage01button01" -%} {{ entity01_confirm }}
|
||||
{%- elif states(last_click) == "releasebuttonpage01button02" -%} {{ entity02_confirm }}
|
||||
{%- elif states(last_click) == "releasebuttonpage01button03" -%} {{ entity03_confirm }}
|
||||
{%- elif states(last_click) == "releasebuttonpage01button04" -%} {{ entity04_confirm }}
|
||||
{%- elif states(last_click) == "releasebuttonpage01button05" -%} {{ entity05_confirm }}
|
||||
{%- elif states(last_click) == "releasebuttonpage01button06" -%} {{ entity06_confirm }}
|
||||
{%- elif states(last_click) == "releasebuttonpage01button07" -%} {{ entity07_confirm }}
|
||||
{%- elif states(last_click) == "releasebuttonpage01button08" -%} {{ entity08_confirm }}
|
||||
{%- elif states(last_click) == "releasebuttonpage02button01" -%} {{ entity09_confirm }}
|
||||
{%- elif states(last_click) == "releasebuttonpage02button02" -%} {{ entity10_confirm }}
|
||||
{%- elif states(last_click) == "releasebuttonpage02button03" -%} {{ entity11_confirm }}
|
||||
{%- elif states(last_click) == "releasebuttonpage02button04" -%} {{ entity12_confirm }}
|
||||
{%- elif states(last_click) == "releasebuttonpage02button05" -%} {{ entity13_confirm }}
|
||||
{%- elif states(last_click) == "releasebuttonpage02button06" -%} {{ entity14_confirm }}
|
||||
{%- elif states(last_click) == "releasebuttonpage02button07" -%} {{ entity15_confirm }}
|
||||
{%- elif states(last_click) == "releasebuttonpage02button08" -%} {{ entity16_confirm }}
|
||||
{%- elif states(last_click) == "releasebuttonpage03button01" -%} {{ entity17_confirm }}
|
||||
{%- elif states(last_click) == "releasebuttonpage03button02" -%} {{ entity18_confirm }}
|
||||
{%- elif states(last_click) == "releasebuttonpage03button03" -%} {{ entity19_confirm }}
|
||||
{%- elif states(last_click) == "releasebuttonpage03button04" -%} {{ entity20_confirm }}
|
||||
{%- elif states(last_click) == "releasebuttonpage03button05" -%} {{ entity21_confirm }}
|
||||
{%- elif states(last_click) == "releasebuttonpage03button06" -%} {{ entity22_confirm }}
|
||||
{%- elif states(last_click) == "releasebuttonpage03button07" -%} {{ entity23_confirm }}
|
||||
{%- elif states(last_click) == "releasebuttonpage03button08" -%} {{ entity24_confirm }}
|
||||
{%- elif states(last_click) == "releasebuttonpage04button01" -%} {{ entity25_confirm }}
|
||||
{%- elif states(last_click) == "releasebuttonpage04button02" -%} {{ entity26_confirm }}
|
||||
{%- elif states(last_click) == "releasebuttonpage04button03" -%} {{ entity27_confirm }}
|
||||
{%- elif states(last_click) == "releasebuttonpage04button04" -%} {{ entity28_confirm }}
|
||||
{%- elif states(last_click) == "releasebuttonpage04button05" -%} {{ entity29_confirm }}
|
||||
{%- elif states(last_click) == "releasebuttonpage04button06" -%} {{ entity30_confirm }}
|
||||
{%- elif states(last_click) == "releasebuttonpage04button07" -%} {{ entity31_confirm }}
|
||||
{%- elif states(last_click) == "releasebuttonpage04button08" -%} {{ entity32_confirm }}
|
||||
{%- endif -%}
|
||||
- condition: template
|
||||
value_template: '{{ entity_short is not match "person." and entity_short is not match "binary_sensor." }}'
|
||||
- service: >-
|
||||
{% if entity_short is match 'light.' %}
|
||||
light.toggle
|
||||
{% elif entity_short is match 'switch.' %}
|
||||
switch.toggle
|
||||
{% elif entity_short is match 'cover.' %}
|
||||
cover.toggle
|
||||
{% elif entity_short is match 'input_boolean.' %}
|
||||
input_boolean.toggle
|
||||
{% elif entity_short is match 'automation.' %}
|
||||
automation.toggle
|
||||
{% elif entity_short is match 'button.' %}
|
||||
button.press
|
||||
{% elif entity_short is match 'input_button.' %}
|
||||
input_button.press
|
||||
{% elif entity_short is match 'scene.' %}
|
||||
scene.turn_on
|
||||
{% elif entity_short is match 'script.' %}
|
||||
script.turn_on
|
||||
{% endif %}
|
||||
data:
|
||||
entity_id: "{{ entity_short }}"
|
||||
- if:
|
||||
- condition: template
|
||||
#value_template: "{{ is_state(confirmation_message, 'on') }}" ####### TESTING ?? ########## - Replace with Confirm boolean for this entity
|
||||
value_template: "{{ entity_confirm }}"
|
||||
then:
|
||||
- variables:
|
||||
buttonpage: '{{ states(current_page) }}'
|
||||
btn_entity_name: >-
|
||||
{%- if state_attr(entity_short, "friendly_name") != None -%} {{ state_attr(entity_short, "friendly_name") }}
|
||||
{%- elif state_attr(entity_short, "name") != None -%} {{ state_attr(entity_short, "name") }}
|
||||
{%- else -%} "unknown"
|
||||
{%- endif -%}
|
||||
#### turn on switch confirmation_message
|
||||
- service: switch.turn_on
|
||||
data:
|
||||
entity_id: '{{ confirmation_message }}'
|
||||
- service: "{{ command_printf }}"
|
||||
data:
|
||||
cmd: "page {{ page_notification }}"
|
||||
- service: "{{ command_text_printf }}"
|
||||
data:
|
||||
component: notification.notifi_text01
|
||||
message: "{{ btn_entity_name }}"
|
||||
- delay:
|
||||
milliseconds: "{{ delay_value }}"
|
||||
- service: "{{ command_text_printf }}"
|
||||
data:
|
||||
component: notification.notifi_label
|
||||
message: "{{ please_confirm_mui }}"
|
||||
- wait_template: "{{ is_state(last_click, ['notificationacceptrelease','notificationclearrelease','homepage']) }}"
|
||||
timeout:
|
||||
seconds: 10
|
||||
continue_on_timeout: true
|
||||
- choose:
|
||||
- conditions: "{{ is_state(last_click, 'notificationacceptrelease') }}"
|
||||
sequence:
|
||||
- service: "{{ command_printf }}"
|
||||
data:
|
||||
cmd: "page {{ buttonpage }}"
|
||||
- service: switch.turn_off
|
||||
data:
|
||||
entity_id: '{{ confirmation_message }}'
|
||||
- service: >-
|
||||
{% if entity_short is match 'light.' %}
|
||||
light.toggle
|
||||
{% elif entity_short is match 'switch.' %}
|
||||
switch.toggle
|
||||
{% elif entity_short is match 'cover.' %}
|
||||
cover.toggle
|
||||
{% elif entity_short is match 'input_boolean.' %}
|
||||
input_boolean.toggle
|
||||
{% elif entity_short is match 'automation.' %}
|
||||
automation.toggle
|
||||
{% elif entity_short is match 'button.' %}
|
||||
button.press
|
||||
{% elif entity_short is match 'input_button.' %}
|
||||
input_button.press
|
||||
{% elif entity_short is match 'scene.' %}
|
||||
scene.turn_on
|
||||
{% elif entity_short is match 'script.' %}
|
||||
script.turn_on
|
||||
{% endif %}
|
||||
data:
|
||||
entity_id: "{{ entity_short }}"
|
||||
|
||||
- conditions: "{{ is_state(last_click, 'notificationclearrelease') }}"
|
||||
sequence:
|
||||
- service: "{{ command_printf }}"
|
||||
data:
|
||||
cmd: "page {{ buttonpage }}"
|
||||
- service: switch.turn_off
|
||||
data:
|
||||
entity_id: '{{ confirmation_message }}'
|
||||
|
||||
- conditions: "{{ is_state(last_click, 'homepage') }}"
|
||||
sequence:
|
||||
- service: switch.turn_off
|
||||
data:
|
||||
entity_id: '{{ confirmation_message }}'
|
||||
|
||||
default:
|
||||
- service: switch.turn_off
|
||||
data:
|
||||
entity_id: '{{ confirmation_message }}'
|
||||
- service: "{{ command_printf }}"
|
||||
data:
|
||||
cmd: "page {{ page_home }}"
|
||||
|
||||
else:
|
||||
- service: >-
|
||||
{% if entity_short is match 'light.' %}
|
||||
light.toggle
|
||||
{% elif entity_short is match 'switch.' %}
|
||||
switch.toggle
|
||||
{% elif entity_short is match 'cover.' %}
|
||||
cover.toggle
|
||||
{% elif entity_short is match 'input_boolean.' %}
|
||||
input_boolean.toggle
|
||||
{% elif entity_short is match 'automation.' %}
|
||||
automation.toggle
|
||||
{% elif entity_short is match 'button.' %}
|
||||
button.press
|
||||
{% elif entity_short is match 'input_button.' %}
|
||||
input_button.press
|
||||
{% elif entity_short is match 'scene.' %}
|
||||
scene.turn_on
|
||||
{% elif entity_short is match 'script.' %}
|
||||
script.turn_on
|
||||
{% endif %}
|
||||
data:
|
||||
entity_id: "{{ entity_short }}"
|
||||
|
||||
|
||||
##### Page Button - LONG Press - JUMP to Page Lightsettings / Coversettings #####
|
||||
|
||||
@@ -740,6 +740,14 @@ switch:
|
||||
restore_state: true
|
||||
optimistic: true
|
||||
|
||||
##### Confirmation Message #####
|
||||
- platform: template
|
||||
name: ${device_name} Confirmation Message
|
||||
id: confirmation_message
|
||||
entity_category: config
|
||||
restore_state: false
|
||||
optimistic: true
|
||||
|
||||
##### UPDATE TFT DISPLAY #####
|
||||
- platform: template
|
||||
name: ${device_name} Update TFT display
|
||||
|
||||
Reference in New Issue
Block a user