Prepares for MdiIcons library
This commit is contained in:
@@ -1,18 +1,20 @@
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# __init__.py
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# __init__.py
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import esphome.codegen as cg
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import esphome.codegen as cg
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import esphome.config_validation as cv
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import esphome.config_validation as cv
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from esphome.components.esp32 import add_idf_sdkconfig_option
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from esphome.components.esp32 import add_idf_sdkconfig_option
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from esphome.core import CORE, coroutine_with_priority
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from esphome.core import CORE, coroutine_with_priority
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from esphome.cpp_tools import CppFile
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CODEOWNERS = ["@edwardtfn"]
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CODEOWNERS = ["@edwardtfn"]
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nspanel_ha_blueprint_ns = cg.esphome_ns.namespace('nspanel_ha_blueprint')
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nspanel_ha_blueprint_ns = cg.esphome_ns.namespace('nspanel_ha_blueprint')
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MdiIcons = nspanel_ha_blueprint_ns.class_('MdiIcons', cg.Component)
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CONFIG_SCHEMA = cv.All(
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CONFIG_SCHEMA = cv.All(
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cv.Schema({}),
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cv.Schema({}),
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)
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)
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@coroutine_with_priority(1.0)
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@coroutine_with_priority(1.0)
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async def to_code(config):
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async def to_code(config):
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if CORE.using_arduino:
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if CORE.using_arduino:
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@@ -25,15 +27,18 @@ async def to_code(config):
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add_idf_sdkconfig_option("CONFIG_BT_ALLOCATION_FROM_SPIRAM_FIRST", True)
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add_idf_sdkconfig_option("CONFIG_BT_ALLOCATION_FROM_SPIRAM_FIRST", True)
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add_idf_sdkconfig_option("CONFIG_BT_BLE_DYNAMIC_ENV_MEMORY", True)
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add_idf_sdkconfig_option("CONFIG_BT_BLE_DYNAMIC_ENV_MEMORY", True)
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add_idf_sdkconfig_option("CONFIG_ESP32_REV_MIN_3", True)
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add_idf_sdkconfig_option("CONFIG_ESP32_REV_MIN_3", True)
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add_idf_sdkconfig_option("CONFIG_LWIP_MAX_SOCKETS", 5) # Is this adding any advantage here?
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# add_idf_sdkconfig_option("CONFIG_LWIP_MAX_SOCKETS", 5)
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add_idf_sdkconfig_option("CONFIG_MBEDTLS_DYNAMIC_BUFFER", True)
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# add_idf_sdkconfig_option("CONFIG_MBEDTLS_DYNAMIC_BUFFER", True)
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add_idf_sdkconfig_option("CONFIG_MBEDTLS_DYNAMIC_FREE_CA_CERT", True)
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# add_idf_sdkconfig_option("CONFIG_MBEDTLS_DYNAMIC_FREE_CA_CERT", True)
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add_idf_sdkconfig_option("CONFIG_MBEDTLS_DYNAMIC_FREE_CONFIG_DATA", True)
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# add_idf_sdkconfig_option("CONFIG_MBEDTLS_DYNAMIC_FREE_CONFIG_DATA", True)
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add_idf_sdkconfig_option("CONFIG_MBEDTLS_EXTERNAL_MEM_ALLOC", True)
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# add_idf_sdkconfig_option("CONFIG_MBEDTLS_EXTERNAL_MEM_ALLOC", True)
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add_idf_sdkconfig_option("CONFIG_SPIRAM_ALLOW_BSS_SEG_EXTERNAL_MEMORY", True) # This makes a significant improvement on RAM
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# add_idf_sdkconfig_option("CONFIG_SPIRAM_ALLOW_BSS_SEG_EXTERNAL_MEMORY", True)
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add_idf_sdkconfig_option("CONFIG_SPIRAM_IGNORE_NOTFOUND", True)
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# add_idf_sdkconfig_option("CONFIG_SPIRAM_RODATA", True)
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add_idf_sdkconfig_option("CONFIG_SPIRAM_RODATA", True)
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# add_idf_sdkconfig_option("CONFIG_SPIRAM_TRY_ALLOCATE_WIFI_LWIP", True)
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add_idf_sdkconfig_option("CONFIG_SPIRAM_TRY_ALLOCATE_WIFI_LWIP", True)
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cg.add_define("USE_NSPANEL_HA_BLUEPRINT")
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cg.add_define("USE_NSPANEL_HA_BLUEPRINT")
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cg.add_global(nspanel_ha_blueprint_ns.using)
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cg.add_global(nspanel_ha_blueprint_ns.using)
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# Setup the MdiIcons class instance
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mdi_icons = cg.new_Pvariable('mdi_icons')
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yield cg.register_component(mdi_icons, config)
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67
components/nspanel_ha_blueprint/mdiicons.cpp
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67
components/nspanel_ha_blueprint/mdiicons.cpp
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// mdiicons.cpp
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#include "MdiIcons.h"
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#include "esphome/core/log.h"
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using namespace esphome;
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// Setup method to allocate and initialize the icon pool
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void MdiIcons::setup() {
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iconPool = new MdiIcon[iconPoolCapacity]; // Allocate memory for the icon pool
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if (!iconPool) {
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ESP_LOGE("MdiIcons", "Failed to allocate memory for icons in PSRAM");
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return;
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}
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memset(iconPool, 0, iconPoolCapacity * sizeof(MdiIcon)); // Initialize memory to zero
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ESP_LOGI("MdiIcons", "Icon pool initialized with capacity %u", iconPoolCapacity);
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}
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// Method to log the configuration of the icon pool
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void MdiIcons::dump_config() {
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ESP_LOGCONFIG("MdiIcons", "MDI Icons component initialized with a pool capacity of %u", iconPoolCapacity);
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}
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// Method to find an icon by name. Returns a pointer to the icon if found, otherwise nullptr
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const MdiIcon* MdiIcons::find_icon(const char* name) const {
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for (size_t i = 0; i < iconPoolSize; ++i) {
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if (strcmp(iconPool[i].name, name) == 0) {
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return &iconPool[i];
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}
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}
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return nullptr;
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}
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// Method to add a new icon to the pool. Checks for duplicates, resizes the pool if necessary, and adds the icon
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bool MdiIcons::add_icon(const char* name, const char* code) {
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if (find_icon(name) != nullptr) {
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ESP_LOGW("MdiIcons", "Icon '%s' is already in the pool. Not adding again.", name);
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return false;
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}
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if (iconPoolSize >= iconPoolCapacity) {
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resize_pool();
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}
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strncpy(iconPool[iconPoolSize].name, name, sizeof(MdiIcon::name) - 1);
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strncpy(iconPool[iconPoolSize].code, code, sizeof(MdiIcon::code) - 1);
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iconPool[iconPoolSize].name[sizeof(MdiIcon::name) - 1] = '\0';
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iconPool[iconPoolSize].code[sizeof(MdiIcon::code) - 1] = '\0';
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iconPoolSize++;
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ESP_LOGI("MdiIcons", "New icon '%s' added to the pool.", name);
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return true;
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}
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// Method to double the capacity of the icon pool when it is full
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void MdiIcons::resize_pool() {
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size_t newCapacity = iconPoolCapacity * 2;
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MdiIcon* newPool = new MdiIcon[newCapacity];
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if (!newPool) {
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ESP_LOGE("MdiIcons", "Failed to resize the icon pool");
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return;
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}
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memcpy(newPool, iconPool, iconPoolSize * sizeof(MdiIcon));
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delete[] iconPool;
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iconPool = newPool;
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iconPoolCapacity = newCapacity;
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ESP_LOGI("MdiIcons", "Icon pool resized to %u.", iconPoolCapacity);
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}
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86
components/nspanel_ha_blueprint/mdiicons.h
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86
components/nspanel_ha_blueprint/mdiicons.h
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// mdiicons.h
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#ifndef MDI_ICONS_H
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#define MDI_ICONS_H
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#include "esphome/core/component.h"
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#include <cstring>
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// Struct to hold individual icon data
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struct MdiIcon {
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char name[32]; // Icon name, max length of 31 characters + null terminator
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char code[5]; // Icon code, max length of 4 bytes + null terminator (UTF-8 supported)
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};
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// Class to manage a dynamic pool of MDI icons stored in PSRAM
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class MdiIcons : public esphome::Component {
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public:
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MdiIcons() : iconPool(nullptr), iconPoolSize(0), iconPoolCapacity(100) {}
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// Component setup override, initializes the icon pool
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void setup() override {
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iconPool = new MdiIcon[iconPoolCapacity]; // Allocate initial pool in PSRAM
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if (!iconPool) {
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ESP_LOGE("MdiIcons", "Failed to allocate memory for icons in PSRAM");
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return;
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}
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memset(iconPool, 0, iconPoolCapacity * sizeof(MdiIcon)); // Zero out the memory
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ESP_LOGI("MdiIcons", "Initialized icon pool with capacity %u", iconPoolCapacity);
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}
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// Logs the component configuration
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void dump_config() override {
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ESP_LOGCONFIG("MdiIcons", "MDI Icons: Initialized with pool capacity %u", iconPoolCapacity);
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}
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// Finds an icon by name, returns a pointer to the icon or nullptr if not found
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const MdiIcon* find_icon(const char* name) const {
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for (size_t i = 0; i < iconPoolSize; ++i) {
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if (strcmp(iconPool[i].name, name) == 0) {
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return &iconPool[i];
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}
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}
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return nullptr;
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}
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// Adds a new icon to the pool, returns true if successful, false if icon already exists
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bool add_icon(const char* name, const char* code) {
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if (find_icon(name) != nullptr) {
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ESP_LOGW("MdiIcons", "Icon %s is already in the pool", name);
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return false;
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}
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if (iconPoolSize >= iconPoolCapacity) {
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resize_pool();
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}
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strncpy(iconPool[iconPoolSize].name, name, sizeof(MdiIcon::name) - 1);
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strncpy(iconPool[iconPoolSize].code, code, sizeof(MdiIcon::code) - 1);
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iconPool[iconPoolSize].name[sizeof(MdiIcon::name) - 1] = '\0';
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iconPool[iconPoolSize].code[sizeof(MdiIcon::code) - 1] = '\0';
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iconPoolSize++;
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return true;
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}
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private:
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MdiIcon* iconPool; // Pointer to the icon pool array
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size_t iconPoolSize; // Current number of icons in the pool
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size_t iconPoolCapacity; // Current maximum capacity of the pool
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// Resizes the icon pool to accommodate more icons, called when the current pool is full
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void resize_pool() {
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size_t newCapacity = iconPoolCapacity * 2;
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MdiIcon* newPool = new MdiIcon[newCapacity];
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if (!newPool) {
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ESP_LOGE("MdiIcons", "Failed to resize icon pool");
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return;
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}
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memcpy(newPool, iconPool, iconPoolSize * sizeof(MdiIcon));
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delete[] iconPool;
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iconPool = newPool;
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iconPoolCapacity = newCapacity;
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ESP_LOGI("MdiIcons", "Resized icon pool to capacity %u", iconPoolCapacity);
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}
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};
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#endif // MDI_ICONS_H
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